sv_downloadurl "http://critical.ithost.eu/codmod-fastdl/"
Dodaj do serwer.cfg
To równanie zostało stworzone przy pomocy kodu LaTeX:
Edytor LaTeX online: CodeCogs.com/latex/eqneditor.php
Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
|
Napisane przez Agent3xW w 29.11.2012 22:34
sv_downloadurl "http://critical.ithost.eu/codmod-fastdl/"
Napisane przez Misiaczek ;c w 02.01.2011 20:53
Witam !
Chciałbym zapytać czy istnieje możliwość wyłączenia jednej odznaki w BF2 Mod ?
Chodzi tu o darmowego scouta/awp , chciałbym ją całkowicie wyłączyć.
Jeżeli jest taki temat to sorry ale szukałem i nie mogłem znaleźć.
new sniperlevel = g_PlayerBadges[id][BADGE_SNIPER];
if ( sniperlevel )
{
if ( random_num(1, (4-sniperlevel)) == 1 )
{
new weaponName[32];
new weaponID = get_user_weapon(id);
if ( !get_pcvar_num(gPcvarFreeAwp) )
{
fm_give_item(id, "weapon_scout");
}
else
{
fm_give_item(id, "weapon_awp");
}
if ( weaponID )
{
get_weaponname(weaponID, weaponName, charsmax(weaponName));
engclient_cmd(id, weaponName);
}
givenitem = true;
}
}
/*
new sniperlevel = g_PlayerBadges[id][BADGE_SNIPER];
if ( sniperlevel )
{
if ( random_num(1, (4-sniperlevel)) == 1 )
{
new weaponName[32];
new weaponID = get_user_weapon(id);
if ( !get_pcvar_num(gPcvarFreeAwp) )
{
fm_give_item(id, "weapon_scout");
}
else
{
fm_give_item(id, "weapon_awp");
}
if ( weaponID )
{
get_weaponname(weaponID, weaponName, charsmax(weaponName));
engclient_cmd(id, weaponName);
}
givenitem = true;
}
}
*/
Napisane przez kasza w 12.01.2010 00:31
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <amxmisc>
#define PLUGIN "Nowy Plugin"
#define VERSION "1.0"
#define AUTHOR "Sn!ff3r"
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
register_clcmd("say /spec", "me")
register_clcmd("say_team /spec", "me")
}
public me(id)
{
if(is_user_alive(id))
{
client_print(id, print_chat, "Mozesz uzyc komendy /spec.")
return PLUGIN_HANDLED
}
return PLUGIN_CONTINUE
}
Napisane przez igor2-10 w 12.01.2010 15:10
; Biohazard class configuration file ; Default File location: cstrike/addons/amxmodx/configs/bh_zombieclass.ini ; To use with Biohazard plugin ; [class] - Classname ; DESC - Short description ; PMODEL - Player model (Note: No spaces allowed!) ; WMODEL - Weapon model (Note: No spaces allowed!) ; HEALTH - Health value ; SPEED - Speed value ; GRAVITY - Gravity multiplier ; ATTACK - Zombie damage multiplier ; DEFENCE - Bullet damage multiplier ; HEDEFENCE - HE damage multiplier ; HITSPEED - Pain speed multiplier ; HITDELAY - Pain speed delay value ; REGENDLY - Regeneration delay value ; HITREGENDLY - Pain regeneration delay value ; KNOCKBACK - Knockback multiplier [Slum] DESC=Balanced PMODEL=models/player/slum/slum.mdl WMODEL=models/v_knife_zombie.mdl HEALTH=170.0 SPEED=280.0 GRAVITY=1.0 ATTACK=2.0 DEFENCE=0.087 HEDEFENCE=1.0 HITSPEED=0.89 HITDELAY=0.28 REGENDLY=0.18 HITREGENDLY=2.0 KNOCKBACK=1.0 [Stalker] DESC=Speed PMODEL=models/player/stalker/stalker.mdl HEALTH=120.0 SPEED=300.0 [Hulk] DESC=Strong PMODEL=models/player/hulk/hulk.mdl HEALTH=200.0 SPEED=225.0 HITDELAY=0.21 KNOCKBACK=0.40 [Leaper] DESC=Low Gravity PMODEL=models/player/leaper/leaper.mdl HEALTH=130.0 SPEED=250.0 GRAVITY=0.5 KNOCKBACK=1.5 [Gonome] DESC=Fast Regeneration PMODEL=models/player/gonome/gonome.mdl HEALTH=150.0 HEDEFENCE=0.30 REGENDLY=0.1 HITREGENDLY=1.3
Napisane przez baku w 08.01.2010 20:06
/* Plugin generated by AMXX-Studio */ #include <amxmodx> #include <amxmisc> #define PLUGIN "Muzyczka" #define VERSION "1.0" #define AUTHOR "CrItIcAl" public plugin_init() { register_plugin("Muzyczka", "1.0", "CrItIcAl") register_event("SendAudio", "t_win", "a", "2&%!MRAD_terwin") register_event("SendAudio", "ct_win", "a", "2&%!MRAD_ctwin") } public t_win(id) { new rand = random_num(0,4) client_cmd(id,"stopsound") switch(rand) { case 0: client_cmd(id,"spk misc/projumpers/projumpers1z10") case 1: client_cmd(id,"mp3 play misc/projumpers/projumpers2z10") case 2: client_cmd(id,"mp3 play misc/projumpers/projumpers3z10") case 3: client_cmd(id,"mp3 play misc/projumpers/projumpers4z10") case 4: client_cmd(id,"mp3 play misc/projumpers/projumpers5z10") } return PLUGIN_HANDLED } public ct_win(id) { new rand = random_num(0,4) client_cmd(id,"stopsound") switch(rand) { case 0: client_cmd(id,"spk misc/projumpers/projumpers6z10") case 1: client_cmd(id,"mp3 play misc/projumpers/projumpers7z10") case 2: client_cmd(id,"mp3 play misc/projumpers/projumpers8z10") case 3: client_cmd(id,"mp3 play misc/projumpers/projumpers9z10") case 4: client_cmd(id,"mp3 play misc/projumpers/projumpers10z10") } return PLUGIN_HANDLED } public plugin_precache() { precache_sound("misc/projumpers/projumpers1z10.mp3") precache_sound("misc/projumpers/projumpers2z10.mp3") precache_sound("misc/projumpers/projumpers3z10.mp3") precache_sound("misc/projumpers/projumpers4z10.mp3") precache_sound("misc/projumpers/projumpers5z10.mp3") precache_sound("misc/projumpers/projumpers6z10.mp3") precache_sound("misc/projumpers/projumpers7z10.mp3") precache_sound("misc/projumpers/projumpers8z10.mp3") precache_sound("misc/projumpers/projumpers9z10.mp3") precache_sound("misc/projumpers/projumpers10z10.mp3") return PLUGIN_CONTINUE }
Napisane przez baku w 08.01.2010 17:57
/* Plugin generated by AMXX-Studio */ #include <amxmodx> #include <amxmisc> #define PLUGIN "Muzyczka" #define VERSION "1.0" #define AUTHOR "CrItIcAl" public plugin_init() { register_plugin("RoundSound","1.0","PaintLancer") register_event("SendAudio", "t_win", "a", "2&%!MRAD_terwin") register_event("SendAudio", "ct_win", "a", "2&%!MRAD_ctwin") } public t_win(id) { new rand = random_num(0,2) client_cmd(id,"stopsound") switch(rand) { case 0: client_cmd(id,"spk misc/projumpers/projumpers1z10") case 1: client_cmd(id,"spk misc/projumpers/projumpers2z10") case 2: client_cmd(id,"spk misc/projumpers/projumpers3z10") case 3: client_cmd(id,"spk misc/projumpers/projumpers4z10") case 4: client_cmd(id,"spk misc/projumpers/projumpers5z10") } return PLUGIN_HANDLED } public ct_win(id) { new rand = random_num(0,2) client_cmd(id,"stopsound") switch(rand) { case 0: client_cmd(id,"spk misc/projumpers/projumpers6z10") case 1: client_cmd(id,"spk misc/projumpers/projumpers7z10") case 2: client_cmd(id,"spk misc/projumpers/projumpers8z10") case 3: client_cmd(id,"spk misc/projumpers/projumpers9z10") case 4: client_cmd(id,"spk misc/projumpers/projumpers10z10") } return PLUGIN_HANDLED } public plugin_precache() { precache_sound("misc/projumpers/projumpers1z10.mp3") precache_sound("misc/projumpers/projumpers2z10.mp3") precache_sound("misc/projumpers/projumpers3z10.mp3") precache_sound("misc/projumpers/projumpers4z10.mp3") precache_sound("misc/projumpers/projumpers5z10.mp3") precache_sound("misc/projumpers/projumpers6z10.mp3") precache_sound("misc/projumpers/projumpers7z10.mp3") precache_sound("misc/projumpers/projumpers8z10.mp3") precache_sound("misc/projumpers/projumpers9z10.mp3") precache_sound("misc/projumpers/projumpers10z10.mp3") return PLUGIN_CONTINUE }