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Witamy w Nieoficjalnym polskim support'cie AMX Mod X

Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
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Guest Message by DevFuse
 

Hiko - zdjęcie

Hiko

Rejestracja: 24.04.2016
Aktualnie: Nieaktywny
Poza forum Ostatnio: dziś, 17:12
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#779069 [ROZWIĄZANE] Dodanie bonusow

Napisane przez Hiko w 30.10.2024 20:53

#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <codmod>
#include <ColorChat>
#include <deathrun_stats>

#define PLUGIN "[DR Stats] Bonus za pobicie rekordu"
#define VERSION "1.0"
#define AUTHOR "R3X"

new gcvarXP, gcvarKASA;

public plugin_init() {
	register_plugin(PLUGIN, VERSION, AUTHOR);
	
	gcvarXP = register_cvar("amx_record_bonus,exp", "500");
	gcvarKASA = register_cvar("amx_record_bonus_kasa", "500");
}	
public fwPlayerFinished(id, iTime, bool:newrecord){
		new bonusxp = get_pcvar_num(gcvarXP);
		new bonuskasa = get_pcvar_num(gcvarKASA)
		if(cs_get_user_money(id) < 16000)
		{
			cod_set_user_xp(id, cod_get_user_xp(id)+bonusxp);
			cs_set_user_money(id, cs_get_user_money(id)+bonuskasa);
			ColorChat(id, GREEN,"[BONUS]^x01 Za ustanowienie rekordu otrzymujesz +^x03 %i^x01 Expa oraz +^x03 %i^x01 Kasy.",bonusxp,bonuskasa);
		}
		else
		{
			cod_set_user_xp(id, cod_get_user_xp(id)+bonusxp);
			ColorChat(id, GREEN,"[BONUS]^x01 Poniewaz masz^x03 1600$^x01 otrzymujesz tylko +^x03 %i^x01 Expa.",bonusxp);
		}
 }
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1045\\ f0\\ fs16 \n\\ par }
*/

sprawdz teraz


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#779065 [ROZWIĄZANE] Dodanuie blokady do pluginu

Napisane przez Hiko w 30.10.2024 19:05

#include <amxmodx>
#include <cstrike>

public plugin_init() {
	register_clcmd("say /spec","spec_transfer");
	register_clcmd("say_team /spec","spec_transfer");
	register_clcmd("say /back","back_transfer");
	register_clcmd("say_team /back","back_transfer");
}

public spec_transfer(id)
{
	if(cs_get_user_team(id) != CS_TEAM_SPECTATOR && cs_get_user_team(id) != CS_TEAM_T)
	{
		cs_set_user_team(id,CS_TEAM_SPECTATOR);
		user_silentkill(id);
	}
}
public back_transfer(id)
{
	if(cs_get_user_team(id) == CS_TEAM_SPECTATOR)
	{
		
		cs_set_user_team(id,CS_TEAM_CT);
	}
}

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#779064 [ROZWIĄZANE] Dodanie bonusow

Napisane przez Hiko w 30.10.2024 18:57

chodzi ci o exp cod mod ?

Jeżeli tak to masz niżej.

Załączone pliki


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#778768 Problem z skinami [csgo mod v2 by O'Zone]

Napisane przez Hiko w 23.08.2024 19:25

jakieś błędy?


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#761594 CSGOMOD By ozone

Napisane przez Hiko w 18.09.2019 13:56

podeslij tego jackpota ,zmienimy natywy


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#761204 Problemy z usługami do sklepu d0naciak

Napisane przez Hiko w 28.08.2019 17:35

Nie posiadasz include "ss_add_service_durati on". Musiałbyś nabyć biblioteki i dodać je do kompilatora lokalnego do folderu include.

to nie jest include, wgraj smshop.inc do kompilatora :)


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#760633 HUD, po smierci i przed smiercia

Napisane przez Hiko w 12.08.2019 12:35

/* Plugin generated by AMXX-Studio */

#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fakemeta>
#include <csx>
#include <fun>
#include <colorchat>
#define TASK 666

#define PLUGIN "Rangi Serwer, Rangi Chat, Prefixy"
#define VERSION "3.0"
#define AUTHOR "Paranormal Activity` - przerobka"
native cod_get_user_coins(id);
new countdown;
new ranga[33];
new const limit = 18;
new const limit_min = 1
new const rangi[][] = {
	{80, "Silver I"},
	{150, "Silver II"},
	{220, "Silver III"},
	{350, "Silver IV"},
	{400, "Silver Elite"},
	{500, "Silver Elite Master"},
	{550, "Gold Nova I"},
	{750, "Gold Nova II"},
	{1000, "Gold Nova III"},
	{2250, "Gold Nova Master"},
	{3500, "Master Guardian I"},
	{4500, "Master Guardian II"},
	{5500, "Master Guardian Elite"},
	{6000, "Distinguished Master Guardian"},
	{7500, "Legendary Eagle"},
	{8900, "Legendary Eagle Master"},
	{9999, "Supreme Master First Class"},
	{999999, "THE GLOBAL ELITE"}
}

new Float:liczby[] = {0.55, 0.6, 0.65, 0.7, 0.75, 0.8, 0.85, 0.9, 0.95, 1.0, 1.05, 1.1, 1.15, 1.2, 1.25, 1.3, 1.35, 2000.0}
public logevent_round_start()
{
	countdown = 20
	remove_task(8444)
	set_task(1.0, "odliczanie", 8444,_, _, "a", countdown);
}
public plugin_init() {
	register_plugin(PLUGIN, VERSION, AUTHOR)
	register_clcmd("say /rangi", "motd")
	register_cvar("rangi_kolor", "2")
	register_message(get_user_msgid("SayText"),"handleSayText");
	register_message(get_user_msgid("SayText"),"handleSayText1");
	register_logevent("logevent_round_start", 2, "1=Round_Start") 
}

public client_connect(id)
{
	if(is_user_bot(id) || is_user_hltv(id))
		return
	
	new param[1]
	param[0] = id
	set_task(1.0,"rank",TASK+id,param,1,"b")
}

public client_disconnect(id)
{
	if(is_user_bot(id) || is_user_hltv(id))
		return
	
	if(task_exists(TASK+id))
		remove_task(TASK+id)
}

public rank(param[])
{
	new id = param[0]
	new stats[8]
	new body[8]
	static stats1[8], body1[8], rankpos, rankmax
	get_user_stats(id, stats, body)
	rankpos = get_user_stats(id, stats1, body1);
	
	rankmax = get_statsnum();
	
	if(!is_user_alive(id))
	{
		id = pev(id, pev_iuser2);
		if(!id)
			id = param[0]
		new Float:kdratio[33]
		kdratio[id] = float(stats[0]) / float(stats[1])
		
		
		if(kdratio[id] >= liczby[ranga[id]] && stats[0] >= rangi[ranga[id]][0] && ranga[id] < limit)
			ranga[id]++
		
		if(kdratio[id] < liczby[ranga[id]] && ranga[id] > limit_min)
			ranga[id]--
		
		set_hudmessage(0, 255, 0, 0.01, 0.18)
		show_hudmessage(id, "[Forum: szukamy.pl]^n[Ranga: %s]^n[Zabojstwa: %d]^n[K/D Ratio: %0.2f%]^n[Rank: %d / %d]^n[Monety %i]^n[VIP: %s]^n[Czas TT: %i]^n^n[/menu - zobacz]", rangi[ranga[id]][1], stats[0], kdratio[id], rankpos, rankmax,cod_get_user_coins(id),get_user_flags(id) & ADMIN_LEVEL_H ? "TAK" : "NIE",countdown)
	}
	new Float:kdratio[33]
	kdratio[id] = float(stats[0]) / float(stats[1])
	
	
	if(kdratio[id] >= liczby[ranga[id]] && stats[0] >= rangi[ranga[id]][0] && ranga[id] < limit)
		ranga[id]++
	
	if(kdratio[id] < liczby[ranga[id]] && ranga[id] > limit_min)
		ranga[id]--
	
	set_hudmessage(0, 255, 0, 0.01, 0.18)
	show_hudmessage(id, "[Forum: szukamy.pl]^n[Ranga: %s]^n[Zabojstwa: %d]^n[K/D Ratio: %0.2f%]^n[Rank: %d / %d]^n[Monety %i]^n[VIP: %s]^n[Czas TT: %i]^n^n[/menu - zobacz]", rangi[ranga[id]][1], stats[0], kdratio[id], rankpos, rankmax,cod_get_user_coins(id),get_user_flags(id) & ADMIN_LEVEL_H ? "TAK" : "NIE",countdown)
	if(is_user_alive(id) && cs_get_user_team(id) == 1)
	{
		
		if(cs_get_user_buyzone(id) && countdown == 1)
		{	
			ColorChat(id, BLUE, " RESP TT DO 1:40")
			ColorChat(id, RED, " RESP TT DO 1:40")
			ColorChat(id, GREEN , "^x01 RESP TT DO 1:40") 			 
			user_kill(id);
			
		}
		
	}
}
public odliczanie()
{
	if(countdown <= 0)
	{
		remove_task(8444)
		return;
	}
	countdown--;
}

public motd(id)
	if(is_user_connected(id))
	show_motd(id, "rangi.txt", "Rangi na serwerze:");

public handleSayText(msgId,msgDest,msgEnt)
{
	new id = get_msg_arg_int(1);
	if(!is_user_connected(id))      
		return;
	
	new szTmp[256],szTmp2[256];
	get_msg_arg_string(2,szTmp, charsmax(szTmp));
	
	new szPrefix[64];
	formatex(szPrefix,charsmax(szPrefix),"^x04[%s]", rangi[ranga[id]][1]);
	if(!equal(szTmp,"#Cstrike_Chat_All"))
	{
		add(szTmp2,charsmax(szTmp2),szPrefix);
		add(szTmp2,charsmax(szTmp2)," ");
		add(szTmp2,charsmax(szTmp2),szTmp);
	}
	else
	{
		add(szTmp2,charsmax(szTmp2),szPrefix);
		add(szTmp2,charsmax(szTmp2),"^x03 %s1^x01 :  %s2");
	}
	
	set_msg_arg_string(2,szTmp2);
}

public handleSayText1(msgId,msgDest,msgEnt){
	new id = get_msg_arg_int(1);
	
	if(!is_user_connected(id))	return PLUGIN_CONTINUE;
	
	new szTmp[256],szTmp2[256];
	get_msg_arg_string(2,szTmp, charsmax( szTmp ) )
	new szPrefix[64];
	
	if(get_user_flags(id) & ADMIN_LEVEL_H)
		szPrefix = "^4[VIP]";
	
	
	if(!equal(szTmp,"#Cstrike_Chat_All")){
		add(szTmp2,charsmax(szTmp2),szPrefix);
		add(szTmp2,charsmax(szTmp2)," ");
		add(szTmp2,charsmax(szTmp2),szTmp);
	}
	else{
		add(szTmp2,charsmax(szTmp2),szPrefix);
		add(szTmp2,charsmax(szTmp2),"^x03 %s1^x01 :  %s2");
	}
	
	set_msg_arg_string(2,szTmp2);
	
	return PLUGIN_CONTINUE;
}

/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1045\\ f0\\ fs16 \n\\ par }
*/


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#760594 problem z prefixem vip, ma go każdy

Napisane przez Hiko w 11.08.2019 16:34

A w logach coś widać?

Wydaje mi sie ze mozesz miec cos namieszane z wersjami modułów

 

Spróbuj pobrać stabilną wersje 1.8.2 z oficjalnej strony, wgrać i wtedy sprawdzic.

Ty zgarniasz sławę to twoja robota :)


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#760586 problem z prefixem vip, ma go każdy

Napisane przez Hiko w 11.08.2019 16:05

podmień i sprawdź

Załączone pliki


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#760403 HUD aktualnie oglądanej osoby

Napisane przez Hiko w 06.08.2019 11:20

// Plugin zostal napisany w AMXX-Studio
// Plugin zostal pobrany z AMXX.PL

#include <amxmodx>
#include <amxmisc>
#include <hamsandwich>
#include <csx>
#include <fun>
#include <fakemeta>

native cod_get_user_coins(id);
#define ZADANIE_POKAZ_INFORMACJE 672

#define forum "DreamCenter.pl" //XX = nasze forum

#define PLUGIN "HUD Info"
#define VERSION "1.0"
#define AUTHOR "Savage"

new SyncHudObj;

public plugin_init()
{
	register_plugin(PLUGIN, VERSION, AUTHOR);
	
	RegisterHam(Ham_Spawn, "player", "Odrodzenie", 1);
	
	SyncHudObj = CreateHudSyncObj();
}

public client_authorized(id)
	UsunZadania(id);

public client_disconnect(id)
	UsunZadania(id);

public Odrodzenie(id)
{	
	if(!task_exists(id+ZADANIE_POKAZ_INFORMACJE))
		set_task(0.1, "PokazInformacje", id+ZADANIE_POKAZ_INFORMACJE, _, _, "b");
	
	return PLUGIN_CONTINUE;
}

public PokazInformacje(id) 
{
	id -= ZADANIE_POKAZ_INFORMACJE;
	
	if(!is_user_connected(id))
	{
		remove_task(id+ZADANIE_POKAZ_INFORMACJE);
		return PLUGIN_CONTINUE;
	}
	if(!is_user_alive(id))
	{
		new target = pev(id, pev_iuser2);
		
		if(!target)
			return PLUGIN_CONTINUE;	
		new timeleft = get_timeleft()
		new zdrowie = get_user_health(target);
		
		static stats[8], body[8], rankpos, rankmax;
		get_user_stats(target, stats, body);
		
		rankpos = get_user_stats(target, stats, body);
		rankmax = get_statsnum();
		
		set_hudmessage(255, 0, 0, 0.1, 0.23, 0, 6.0, 12.0)
		ShowSyncHudMsg(id, SyncHudObj, "[Forum: %s]^n[Ranking: %d/%d]^n[Koniec mapy: %d:%02d]^n[Zdrowie: %i]^n[Monety %i]", forum, rankpos, rankmax, timeleft / 60, timeleft % 60, zdrowie, cod_get_user_coins(target));
		
		return PLUGIN_CONTINUE;
		
	}
	new timeleft = get_timeleft()
	new zdrowie = get_user_health(id);
	
	static stats[8], body[8], rankpos, rankmax;
	get_user_stats(id, stats, body);
	
	rankpos = get_user_stats(id, stats, body);
	rankmax = get_statsnum();
	
	
	set_hudmessage(255, 0, 0, 0.1, 0.23, 0, 6.0, 12.0)
	ShowSyncHudMsg(id, SyncHudObj, "[Forum: %s]^n[Ranking: %d/%d]^n[Koniec mapy: %d:%02d]^n[Zdrowie: %i]^n[Monety %i]", forum, rankpos, rankmax, timeleft / 60, timeleft % 60, zdrowie, cod_get_user_coins(id));
	
	return PLUGIN_CONTINUE;
}

public UsunZadania(id)
	remove_task(id+ZADANIE_POKAZ_INFORMACJE);


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#760382 POSZUKUJE PLUGINY

Napisane przez Hiko w 05.08.2019 19:03

1.https://amxx.pl/topi...fk-kiss-kicker/

2.https://amxx.pl/topi...6-ultimate-afk/


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#759693 Jaką dodac funkcje??

Napisane przez Hiko w 25.06.2019 20:27

może jakiś kod od sklepu czy coś ?


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#758773 Perki

Napisane przez Hiko w 22.04.2019 18:43

vip sprawdz :

#include <amxmodx>
#include <amxmisc>
#include <codmod>
 
#define PLUGIN "*VIP*"
#define VERSION "1.0"
#define AUTHOR "CheQo CheQo Lada!"
 
#define FLAGA_PREMIUM ADMIN_LEVEL_A
 
new bool:ma_flage[33];
new bool:ma_perk[33];
 
public plugin_init() {
	register_plugin(PLUGIN, VERSION, AUTHOR)
	
	cod_register_perk(PLUGIN,"*VIP*");
	set_task(1.0,"ustaw",_,_,_,_,"a")
}
public cod_perk_enabled(id)
{
	if(ma_flage[id])
		return COD_STOP;
		
	ma_perk[id] = true;	
	set_user_flags(id,FLAGA_PREMIUM);
	return COD_CONTINUE;
}
public cod_perk_disabled(id)
{
	if(ma_flage[id])
		return COD_CONTINUE;
		
	remove_user_flags(id,FLAGA_PREMIUM);
	return COD_CONTINUE;
}
public ustaw(id){
	if(ma_flage[id]){
		return COD_STOP;
	}
	if(ma_perk[id]){
		set_user_flags(id,FLAGA_PREMIUM);
		ma_flage[id] = true;
	}
}
public client_authorized(id)
{
	ma_flage[id] = false;
	if(get_user_flags(id) & FLAGA_PREMIUM)
		ma_flage[id] = true;
}
public client_disconnect(id)
	ma_flage[id] = false;

nóż :

#include <amxmodx>
#include <codmod>
#include <fun>

new const perk_name[] = "Magiczny Noz"
new const perk_desc[] = "Podczas wyjetego noza jestes niesmiertelny i nie mozesz sie ruszac"

new bool:ma_perk[33]
new Float:oldspeed[33]

new bool:freezetime = true

public plugin_init() 
{
	register_plugin(perk_name, "1.0", "Dr@goN")
	cod_register_perk(perk_name, perk_desc)
	register_event("CurWeapon", "CurWeapon", "be")

	register_logevent("PoczatekRundy", 2, "1=Round_Start")
	register_event("HLTV", "NowaRunda", "a", "1=0", "2=0")
}

public cod_perk_enabled(id)
	ma_perk[id] = true

public cod_perk_disabled(id)
{
	ma_perk[id] = false
	set_user_godmode(id, 0)
	set_user_maxspeed(id, oldspeed[id])
}

public CurWeapon(id){
	if(freezetime == false && ma_perk[id] == true && get_user_weapon(id) == CSW_KNIFE)
	{
		oldspeed[id] = get_user_maxspeed(id)
		set_user_maxspeed(id, 0.1)
		set_user_godmode(id, 1)
		set_task(10.0, "off", .flags="b")
	}
	else
	if(freezetime == false && ma_perk[id] == true && get_user_weapon(id) != CSW_KNIFE)
	{
		set_user_maxspeed(id, oldspeed[id])
		set_user_godmode(id, 0)
	}
	
}
public off(id){
	set_user_godmode(id, 0);
}
public PoczatekRundy()
	freezetime = false

public NowaRunda()
	freezetime = true

Sprawdz bo nie sprawdzalem


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#753667 Jak dodać skiny deagle do tego menu?

Napisane przez Hiko w 28.11.2018 18:26

ale sprawdz zapis deagla a dokładnie wczytywanie :) i ty sie nie osmieszaj 


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#753661 Jak dodać skiny deagle do tego menu?

Napisane przez Hiko w 28.11.2018 17:56

#include <amxmodx>
#include <amxmisc>
#include <engine> 
#include <vault>
#include <fun>

#define PLUGIN "SKINY"
#define VERSION "1.0.0" 
#define AUTHOR "xxx"



new model_noza[33]
new model_m4[33]
new model_ak[33]
new model_awp[33]
new model_deagle[33]

public plugin_init() { 
	
	register_plugin(PLUGIN, VERSION, AUTHOR)
	register_event("CurWeapon","CurWeapon","be","1=1") 
	register_clcmd("say /skiny", "menuWyboru")
	register_clcmd("say /skin", "menuWyboru")
	register_clcmd("say /skins", "menuWyboru")
	register_clcmd("say /modele", "menuWyboru")
	register_clcmd("say /model", "menuWyboru")
	register_clcmd("say /models", "menuWyboru")
	
}

public plugin_precache() { 
	precache_model("models/skiny/noz/v_knife.mdl") // zwykly
	precache_model("models/skiny/noz/falchionslaugher.mdl")
	precache_model("models/skiny/noz/butterfly.mdl")
	precache_model("models/skiny/noz/karambitvampire.mdl")
	precache_model("models/skiny/noz/karambitlore.mdl")
	precache_model("models/skiny/noz/crimsonwebm9.mdl")
	
	precache_model("models/skiny/m4a1/v_m4a1.mdl") // zwykla
	precache_model("models/skiny/m4a1/hellfire.mdl")
	precache_model("models/skiny/m4a1/howl.mdl")
	precache_model("models/skiny/m4a1/cyrex.mdl")
	precache_model("models/skiny/m4a1/hyperbeast.mdl")
	precache_model("models/skiny/m4a1/dragonking.mdl")
	
	precache_model("models/skiny/ak/v_ak47.mdl") // zwykly
	precache_model("models/skiny/ak/theempress.mdl")
	precache_model("models/skiny/ak/vulcan.mdl")
	precache_model("models/skiny/ak/bloodsport.mdl")
	precache_model("models/skiny/ak/fronsidemisty.mdl")
	precache_model("models/skiny/ak/aquamarine.mdl")
	
	precache_model("models/skiny/awp/v_awp.mdl") // zwykla
	precache_model("models/skiny/awp/hyperbeast.mdl")
	precache_model("models/skiny/awp/asiimov.mdl")
	precache_model("models/skiny/awp/dragonlore.mdl")
	precache_model("models/skiny/awp/sightningstrike.mdl")
	precache_model("models/skiny/awp/babylon.mdl")
	
	precache_model("models/skiny/deagle/v_deagle.mdl") 
	precache_model("models/skiny/deagle/v_deagle2.mdl") 
	precache_model("models/skiny/deagle/v_deagle3.mdl") 
	precache_model("models/skiny/deagle/v_deagle4.mdl") 
	precache_model("models/skiny/deagle/v_deagle5.mdl") 
} 
public menuWyboru(id)
{
	new menuBody[512]
	formatex(menuBody, charsmax(menuBody), "\d[\r*\yGrand-Skil.pl\r*\d]^n\wMenu Skinow:\y")
	new menu = menu_create(menuBody, "skinsmenu")

	menu_additem(menu, "\wNoz")
	menu_additem(menu, "\wM4A1")
	menu_additem(menu, "\wAK47")
	menu_additem(menu, "\wAWP")
	menu_additem(menu, "\wDEAGLE")
	
	
	menu_setprop(menu, MPROP_BACKNAME, "Wroc");
	menu_setprop(menu, MPROP_NEXTNAME, "Dalej");
	menu_setprop(menu, MPROP_EXITNAME, "Wyjscie");

	menu_display(id, menu);
}
public skinsmenu(id, menu, item) {

	if(item == MENU_EXIT)
	{
		menu_destroy(menu);
		return PLUGIN_HANDLED;
	}
	
	switch(item) 
	{
		case 0: menu_noze(id)
		case 1: menu_m4(id)
		case 2: menu_ak(id)
		case 3: menu_awp(id)
		case 4: menu_deagle(id)
		default: return PLUGIN_HANDLED
	}
	return PLUGIN_HANDLED
} 
public menu_noze(id) {
	new menuBody[512]
	formatex(menuBody, charsmax(menuBody), "\ySkiny do \rNoza:")
	new menu = menu_create(menuBody, "knifemenu")
	
	menu_additem(menu, "\wZwykly Noz | Klasyczny")
	
	menu_additem(menu, "\wFalchion Laugher | 1")
	
	menu_additem(menu, "\wButterfly Colored | 2")

	menu_additem(menu, "\wKarambit Vampire | 3")
	
	menu_additem(menu, "\wKarambit Lore | 4")

	menu_additem(menu, "\wM9 Crimson WEB  | 5")
	
	
	menu_setprop(menu, MPROP_BACKNAME, "Wroc");
	menu_setprop(menu, MPROP_NEXTNAME, "Dalej");
	menu_setprop(menu, MPROP_EXITNAME, "Wyjscie");

	menu_display(id, menu);
}

public knifemenu(id, menu, item) {
	switch(item) 
	{
		case 0: SetKnife(id , 0)
		case 1: SetKnife(id , 1)
		case 2: SetKnife(id , 2)
		case 3: SetKnife(id , 3)
		case 4: SetKnife(id , 4)
		case 5: SetKnife(id , 5)
		default: return PLUGIN_HANDLED
	}
	ZapiszNoz(id)
	return PLUGIN_HANDLED
} 

public SetKnife(id , Knife) {
	model_noza[id] = Knife
	
	new Clip, Ammo, Weapon = get_user_weapon(id, Clip, Ammo) 
	if ( Weapon != CSW_KNIFE )
	return PLUGIN_HANDLED
	
	new vModel[56]
	
	switch(Knife)
	{
	case 0: 
		{
			format(vModel,55,"models/skiny/noz/v_knife.mdl")
		}
	case 1: 
		{
			format(vModel,55,"models/skiny/noz/falchionslaugher.mdl")
		}
	case 2: 
		{
			format(vModel,55,"models/skiny/noz/butterfly.mdl")
		}
	case 3: 
		{
			format(vModel,55,"models/skiny/noz/karambitvampire.mdl")
		}
	case 4: 
		{
			format(vModel,55,"models/skiny/noz/karambitlore.mdl")
		}
	case 5:
		{
			format(vModel,55,"models/skiny/noz/crimsonwebm9.mdl")
		}
	} 
	
	entity_set_string(id, EV_SZ_viewmodel, vModel)
	
	return PLUGIN_HANDLED;  
}
public menu_m4(id) {
	new menuBody[512]
	formatex(menuBody, charsmax(menuBody), "\ySkiny do \rM4A1:")
	new menu = menu_create(menuBody, "m4menu")
	
	menu_additem(menu, "\wZwykla M4A1")
	
	menu_additem(menu, "\wHellFire | 1")
	
	menu_additem(menu, "\wHowl | 2")
	
	menu_additem(menu, "\wCyrex | 3")
	
	menu_additem(menu, "\wHyperBeast | 4")
	
	menu_additem(menu, "\wDragonKing | 5")
	
	
	menu_setprop(menu, MPROP_BACKNAME, "Wroc");
	menu_setprop(menu, MPROP_NEXTNAME, "Dalej");
	menu_setprop(menu, MPROP_EXITNAME, "Wyjscie");

	menu_display(id, menu);
}

public m4menu(id, menu, item) {
	switch(item) 
	{
		case 0: SetM4A1(id , 0)
		case 1: SetM4A1(id , 1)
		case 2: SetM4A1(id , 2)
		case 3: SetM4A1(id , 3)
		case 4: SetM4A1(id , 4)
		case 5: SetM4A1(id , 5)
		default: return PLUGIN_HANDLED
	}
	ZapiszM4(id)
	return PLUGIN_HANDLED
} 

public SetM4A1(id , M4A1) {
	model_m4[id] = M4A1
	
	new Clip, Ammo, Weapon = get_user_weapon(id, Clip, Ammo) 
	if ( Weapon != CSW_M4A1 )
	return PLUGIN_HANDLED
	
	new vModel[56]
	
	switch(M4A1)
	{
	case 0: {
			format(vModel,55,"models/skiny/m4a1/v_m4a1.mdl")
		}
	case 1: {
			format(vModel,55,"models/skiny/m4a1/hellfire.mdl")
		}
	case 2: {
			format(vModel,55,"models/skiny/m4a1/howl.mdl")
		}
	case 3: {
			format(vModel,55,"models/skiny/m4a1/cyrex.mdl")
		}
	case 4: {
			format(vModel,55,"models/skiny/m4a1/hyperbeast.mdl")
		}
	case 5: {
			format(vModel,55,"models/skiny/m4a1/dragonking.mdl")
		}
	} 
	
	entity_set_string(id, EV_SZ_viewmodel, vModel)
	
	return PLUGIN_HANDLED;  
}
public menu_ak(id) {
	new menuBody[512]
	formatex(menuBody, charsmax(menuBody), "\ySkiny do \rAK47:")
	new menu = menu_create(menuBody, "akmenu")
	
	menu_additem(menu, "\wZwykly AK47")
	
	menu_additem(menu, "\wTheEmpress | 1")
	
	menu_additem(menu, "\wVulcan | 2")
	
	menu_additem(menu, "\wBloodSport | 3")
	
	menu_additem(menu, "\wFrontside Misty | 4")
	
	menu_additem(menu, "\wAquamarine | 5")
	
	
	menu_setprop(menu, MPROP_BACKNAME, "Wroc");
	menu_setprop(menu, MPROP_NEXTNAME, "Dalej");
	menu_setprop(menu, MPROP_EXITNAME, "Wyjscie");

	menu_display(id, menu);
}

public akmenu(id, menu, item) {
	switch(item) 
	{
		case 0: SetAK47(id , 0)
		case 1: SetAK47(id , 1)
		case 2: SetAK47(id , 2)
		case 3: SetAK47(id , 3)
		case 4: SetAK47(id , 4)
		case 5: SetAK47(id , 5)
		default: return PLUGIN_HANDLED
	}
	ZapiszAK(id)
	return PLUGIN_HANDLED
} 

public SetAK47(id , AK47) {
	model_ak[id] = AK47
	
	new Clip, Ammo, Weapon = get_user_weapon(id, Clip, Ammo) 
	if ( Weapon != CSW_AK47 )
	return PLUGIN_HANDLED
	
	new vModel[56]
	
	switch(AK47)
	{
	case 0: {
			format(vModel,55,"models/skiny/ak/v_ak47.mdl")
		}
	case 1: {
			format(vModel,55,"models/skiny/ak/theempress.mdl")
		}
	case 2: {
			format(vModel,55,"models/skiny/ak/vulcan.mdl")
		}
	case 3: {
			format(vModel,55,"models/skiny/ak/bloodsport.mdl")
		}
	case 4: {
			format(vModel,55,"models/skiny/ak/fronsidemisty.mdl")
		}
	case 5: {
			format(vModel,55,"models/skiny/ak/aquamarine.mdl")
		}
	} 
	
	entity_set_string(id, EV_SZ_viewmodel, vModel)
	
	return PLUGIN_HANDLED;  
}
public menu_awp(id) {
	new menuBody[512]
	formatex(menuBody, charsmax(menuBody), "\ySkiny do \rAWP:")
	new menu = menu_create(menuBody, "awpmenu")
	
	menu_additem(menu, "\wZwykle AWP")
	
	menu_additem(menu, "\wHyperBeast | 1")
	
	menu_additem(menu, "\wAsiimov | 2")
	
	menu_additem(menu, "\wDragonLore | 3")
	
	menu_additem(menu, "\wSightning Strike | 4")
	
	menu_additem(menu, "\wBabylon | 5")
	
	
	menu_setprop(menu, MPROP_BACKNAME, "Wroc");
	menu_setprop(menu, MPROP_NEXTNAME, "Dalej");
	menu_setprop(menu, MPROP_EXITNAME, "Wyjscie");

	menu_display(id, menu);
}

public awpmenu(id, menu, item) {
	switch(item) 
	{
		case 0: SetAWP(id , 0)
		case 1: SetAWP(id , 1)
		case 2: SetAWP(id , 2)
		case 3: SetAWP(id , 3)
		case 4: SetAWP(id , 4)
		case 5: SetAWP(id , 5)
		default: return PLUGIN_HANDLED
	}
	ZapiszAWP(id)
	return PLUGIN_HANDLED
} 

public SetAWP(id , AWP) {
	model_awp[id] = AWP
	
	new Clip, Ammo, Weapon = get_user_weapon(id, Clip, Ammo) 
	if ( Weapon != CSW_AWP )
	return PLUGIN_HANDLED
	
	new vModel[56]
	
	switch(AWP)
	{
	case 0: {
			format(vModel,55,"models/skiny/awp/v_awp.mdl")
		}
	case 1: {
			format(vModel,55,"models/skiny/awp/hyperbeast.mdl")
		}
	case 2: {
			format(vModel,55,"models/skiny/awp/asiimov.mdl")
		}
	case 3: {
			format(vModel,55,"models/skiny/awp/dragonlore.mdl")
		}
	case 4: {
			format(vModel,55,"models/skiny/awp/sightningstrike.mdl")
		}
	case 5: {
			format(vModel,55,"models/skiny/awp/babylon.mdl")
		}
	} 
	
	entity_set_string(id, EV_SZ_viewmodel, vModel)
	
	return PLUGIN_HANDLED;  
}
public menu_deagle(id) {
	new menuBody[512]
	formatex(menuBody, charsmax(menuBody), "\ySkiny do \rDEAGLA:")
	new menu = menu_create(menuBody, "deaglemenu")
	
	menu_additem(menu, "\wZwykly DEAGLE | Klasyczny")
	
	menu_additem(menu, "\wDEAGLE | 1")
	
	menu_additem(menu, "\wDEAGLE | 2")

	menu_additem(menu, "\wDEAGLE | 3")
	
	menu_additem(menu, "\wDEAGLE | 4")

	menu_additem(menu, "\wDEAGLE  | 5")
	
	
	menu_setprop(menu, MPROP_BACKNAME, "Wroc");
	menu_setprop(menu, MPROP_NEXTNAME, "Dalej");
	menu_setprop(menu, MPROP_EXITNAME, "Wyjscie");

	menu_display(id, menu);
}

public deaglemenu(id, menu, item) {
	switch(item) 
	{
		case 0: SetDEAGLE(id , 0)
		case 1: SetDEAGLE(id , 1)
		case 2: SetDEAGLE(id , 2)
		case 3: SetDEAGLE(id , 3)
		case 4: SetDEAGLE(id , 4)
		case 5: SetDEAGLE(id , 5)
		default: return PLUGIN_HANDLED
	}
	ZapiszDEAGLE(id)
	return PLUGIN_HANDLED
} 

public SetDEAGLE(id , DEAGLE) {
	model_deagle[id] = DEAGLE
	
	new Clip, Ammo, Weapon = get_user_weapon(id, Clip, Ammo) 
	if ( Weapon != CSW_DEAGLE )
	return PLUGIN_HANDLED
	
	new vModel[56]
	
	switch(DEAGLE)
	{
	case 0: 
		{
			format(vModel,55,"models/skiny/deagle/v_deagle.mdl")
		}
	case 1: 
		{
			format(vModel,55,"models/skiny/deagle/v_deagle1.mdl")
		}
	case 2: 
		{
			format(vModel,55,"models/skiny/deagle/v_deagle2.mdl")
		}
	case 3: 
		{
			format(vModel,55,"models/skiny/deagle/v_deagle3.mdl")
		}
	case 4: 
		{
			format(vModel,55,"models/skiny/deagle/v_deagle4.mdl")
		}
	case 5:
		{
			format(vModel,55,"models/skiny/deagle/v_deagle5.mdl")
		}
	} 
	
	entity_set_string(id, EV_SZ_viewmodel, vModel)
	
	return PLUGIN_HANDLED;  
}
public CurWeapon(id)
{
	if(!is_user_alive(id))
		return PLUGIN_HANDLED;
	

	SetKnife(id, model_noza[id])
	SetM4A1(id, model_m4[id])
	SetAK47(id, model_ak[id])
	SetAWP(id, model_awp[id])
	SetDEAGLE(id, model_deagle[id])
	
	return PLUGIN_HANDLED   

}
public client_authorized(id)
{
	ZaladujNoze(id)
	ZaladujM4(id)
	ZaladujAK(id)
	ZaladujAWP(id)
	ZaladujDEAGLE(id)
}

ZapiszNoz(id)
{ 
	
	new authid[32]
	get_user_authid(id, authid, 31)
	
	new vaultkey[64]
	new vaultdata[64]
	
	format(vaultkey, 63, "Knife_%s", authid)
	format(vaultdata, 63, "%d", model_noza[id])
	set_vaultdata(vaultkey, vaultdata)
}

ZaladujNoze(id) 
{ 
	new authid[32] 
	get_user_authid(id,authid,31)
	
	new vaultkey[64], vaultdata[64]
	
	format(vaultkey, 63, "Knife_%s", authid)
	get_vaultdata(vaultkey, vaultdata, 63)
	model_noza[id] = str_to_num(vaultdata)
	
}
ZapiszM4(id)
{ 
	
	new authid[32]
	get_user_authid(id, authid, 31)
	
	new vaultkey[64]
	new vaultdata[64]
	
	format(vaultkey, 63, "M4A1_%s", authid)
	format(vaultdata, 63, "%d", model_m4[id])
	set_vaultdata(vaultkey, vaultdata)
}

ZaladujM4(id) 
{ 
	new authid[32] 
	get_user_authid(id,authid,31)
	
	new vaultkey[64], vaultdata[64]
	
	format(vaultkey, 63, "M4A1_%s", authid)
	get_vaultdata(vaultkey, vaultdata, 63)
	model_m4[id] = str_to_num(vaultdata)
	
}
ZapiszAK(id)
{ 
	
	new authid[32]
	get_user_authid(id, authid, 31)
	
	new vaultkey[64]
	new vaultdata[64]
	
	format(vaultkey, 63, "AK47_%s", authid)
	format(vaultdata, 63, "%d", model_ak[id])
	set_vaultdata(vaultkey, vaultdata)
}

ZaladujAK(id) 
{ 
	new authid[32] 
	get_user_authid(id,authid,31)
	
	new vaultkey[64], vaultdata[64]
	
	format(vaultkey, 63, "AK47_%s", authid)
	get_vaultdata(vaultkey, vaultdata, 63)
	model_ak[id] = str_to_num(vaultdata)
	
}
ZapiszAWP(id)
{ 
	
	new authid[32]
	get_user_authid(id, authid, 31)
	
	new vaultkey[64]
	new vaultdata[64]
	
	format(vaultkey, 63, "AWP_%s", authid)
	format(vaultdata, 63, "%d", model_awp[id])
	set_vaultdata(vaultkey, vaultdata)
}

ZaladujAWP(id) 
{ 
	new authid[32] 
	get_user_authid(id,authid,31)
	
	new vaultkey[64], vaultdata[64]
	
	format(vaultkey, 63, "AWP_%s", authid)
	get_vaultdata(vaultkey, vaultdata, 63)
	model_awp[id] = str_to_num(vaultdata)
	
} 

ZapiszDEAGLE(id)
{ 
	
	new authid[32]
	get_user_authid(id, authid, 31)
	
	new vaultkey[64]
	new vaultdata[64]
	
	format(vaultkey, 63, "DEAGLE_%s", authid)
	format(vaultdata, 63, "%d", model_deagle[id])
	set_vaultdata(vaultkey, vaultdata)
}

ZaladujDEAGLE(id) 
{ 
	new authid[32] 
	get_user_authid(id,authid,31)
	
	new vaultkey[64], vaultdata[64]
	
	format(vaultkey, 63, "DEAGLE_%s", authid)
	get_vaultdata(vaultkey, vaultdata, 63)
	model_deagle[id] = str_to_num(vaultdata);
	
}


/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1033\\ f0\\ fs16 \n\\ par }
*/

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