Chciałbym aby ta wiadomość wyświetlała się w następujący sposób: [Happy Hour]!!! Start: %d - End: %d [Zielone elementy oczywiście w kolorze zielonym]
Za pomoc oczywiście +
Załączone pliki
Użytkownik Sinner edytował ten post 09.12.2018 23:22
Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
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Napisano 09.12.2018 23:22
Chciałbym aby ta wiadomość wyświetlała się w następujący sposób: [Happy Hour]!!! Start: %d - End: %d [Zielone elementy oczywiście w kolorze zielonym]
Za pomoc oczywiście +
Użytkownik Sinner edytował ten post 09.12.2018 23:22
Napisano 14.12.2018 09:34
Sprawdź
#include <amxmodx> #include <hamsandwich> #include <zombieplague> #include <colorchat> new bool:g_happyhour new cvar_init,cvar_end,cvar_on,cvar_multi,g_packs[33],message[80] // Uncomment this line if you use the zombie plague 4.2 or an older //#define ZP_42_OR_OLDER public plugin_init() { register_plugin("Happy hour", "1.0", "capostrike") cvar_init = register_cvar("zp_happyinit", "20") cvar_end = register_cvar("zp_happyend", "24") cvar_on = register_cvar("zp_happyhour", "1") cvar_multi = register_cvar("zp_happymultipler", "2") RegisterHam(Ham_TakeDamage, "player", "fw_TakeDamage") RegisterHam(Ham_TakeDamage, "player", "fw_TakeDamage_post",1) RegisterHam(Ham_Killed, "player", "fw_PlayerKilled") RegisterHam(Ham_Killed, "player", "fw_PlayerKilled_post", 1) RegisterHam(Ham_Spawn, "player", "fw_PlayerSpawn_post",1) } public plugin_cfg() { if(get_pcvar_num(cvar_on)) { new data[3] get_time("%H", data, 2) if(get_pcvar_num(cvar_end) > str_to_num(data) >= get_pcvar_num(cvar_init)) { g_happyhour = true formatex(message, charsmax(message), "&x04[Happy Hour]&x01!!! Start:&x04 %d &x01- End:&x04 %d", get_pcvar_num(cvar_init), get_pcvar_num(cvar_end)) } } } public fw_TakeDamage(victim, inflictor, attacker, Float:damage, damage_type) { if(!g_happyhour) return HAM_IGNORED; if(victim == attacker || !is_user_alive(attacker)) return HAM_IGNORED; #if !defined ZP_42_OR_OLDER if(!zp_get_user_zombie(victim) || zp_get_user_zombie(attacker)) return HAM_IGNORED; #endif g_packs[attacker] = zp_get_user_ammo_packs(attacker) return HAM_IGNORED; } public fw_TakeDamage_post(victim, inflictor, attacker, Float:damage, damage_type) { if(!g_happyhour) return HAM_IGNORED; if(victim == attacker || !is_user_alive(attacker)) return HAM_IGNORED; #if !defined ZP_42_OR_OLDER if(!zp_get_user_zombie(victim) || zp_get_user_zombie(attacker)) return HAM_IGNORED; #endif if(!g_packs[attacker]) return HAM_IGNORED; new diff = (zp_get_user_ammo_packs(attacker) - g_packs[attacker]); if(diff) { diff *= get_pcvar_num(cvar_multi); zp_set_user_ammo_packs(attacker, g_packs[attacker]+diff) g_packs[attacker] = 0; } return HAM_IGNORED; } public fw_PlayerKilled(victim, attacker, shouldgib) { if(!g_happyhour) return HAM_IGNORED; if(victim == attacker || !is_user_alive(attacker)) return HAM_IGNORED; g_packs[attacker] = zp_get_user_ammo_packs(attacker) return HAM_IGNORED; } public fw_PlayerKilled_post(victim, attacker, shouldgib) { if(!g_happyhour) return HAM_IGNORED; if(victim == attacker || !is_user_alive(attacker)) return HAM_IGNORED; if(!g_packs[attacker]) return HAM_IGNORED; new diff = (zp_get_user_ammo_packs(attacker) - g_packs[attacker]); if(diff) { diff *= get_pcvar_num(cvar_multi); zp_set_user_ammo_packs(attacker, g_packs[attacker]+diff) g_packs[attacker] = 0; } return HAM_IGNORED; } #if !defined ZP_42_OR_OLDER public zp_user_infected_pre(victim,attacker) { if(!g_happyhour) return HAM_IGNORED; if(victim == attacker || !is_user_alive(attacker)) return HAM_IGNORED; g_packs[attacker] = zp_get_user_ammo_packs(attacker) return HAM_IGNORED; } public zp_user_infected_post(victim,attacker) { if(!g_happyhour) return HAM_IGNORED; if(victim == attacker || !is_user_alive(attacker)) return HAM_IGNORED; if(!g_packs[attacker]) return HAM_IGNORED; new diff = (zp_get_user_ammo_packs(attacker) - g_packs[attacker]); if(diff) { diff *= get_pcvar_num(cvar_multi); zp_set_user_ammo_packs(attacker, g_packs[attacker]+diff) g_packs[attacker] = 0; } return HAM_IGNORED; } #endif public fw_PlayerSpawn_post(id) { if(message[0]) client_print_color(id, GREEN, message) }
Użytkownik janofer edytował ten post 14.12.2018 09:36
Napisano 14.12.2018 19:30
Po podmianie kodu przy kompilacji występuje taki błąd.
//// happyhour.sma // C:\Users\Campeer\Desktop\Counter-Strike1.6\kompilator\happyhour.sma(129) : error 017: undefined symbol "client_print_color" // C:\Users\Campeer\Desktop\Counter-Strike1.6\kompilator\happyhour.sma(130) : warning 203: symbol is never used: "ColorChat" // C:\Users\Campeer\Desktop\Counter-Strike1.6\kompilator\happyhour.sma(130) : warning 203: symbol is never used: "ColorSelection" // C:\Users\Campeer\Desktop\Counter-Strike1.6\kompilator\happyhour.sma(130) : warning 203: symbol is never used: "FindPlayer" // C:\Users\Campeer\Desktop\Counter-Strike1.6\kompilator\happyhour.sma(130) : warning 203: symbol is never used: "ShowColorMessage" // C:\Users\Campeer\Desktop\Counter-Strike1.6\kompilator\happyhour.sma(130) : warning 203: symbol is never used: "Team_Info" // // 1 Error. // Could not locate output file compiled\happyhour.amx (compile failed).
Napisano 14.12.2018 20:57
Zamień linijkę
formatex(message, charsmax(message), "&x04[Happy Hour]&x01!!! Start:&x04 %d &x01- End:&x04 %d", get_pcvar_num(cvar_init), get_pcvar_num(cvar_end))
na te
formatex(message, charsmax(message), "^x04[Happy Hour]^x01!!! Start:^x04 %d ^x01- End:^x04 %d", get_pcvar_num(cvar_init), get_pcvar_num(cvar_end))
Napisano 14.12.2018 21:25
Teraz po zmianach kompilator w ogóle nie widzi pluginu.
#include <amxmodx> #include <hamsandwich> #include <zombieplague> #include <colorchat> new bool:g_happyhour new cvar_init,cvar_end,cvar_on,cvar_multi,g_packs[33],message[80] // Uncomment this line if you use the zombie plague 4.2 or an older //#define ZP_42_OR_OLDER public plugin_init() { register_plugin("Happy hour", "1.0", "capostrike") cvar_init = register_cvar("zp_happyinit", "20") cvar_end = register_cvar("zp_happyend", "24") cvar_on = register_cvar("zp_happyhour", "1") cvar_multi = register_cvar("zp_happymultipler", "2") RegisterHam(Ham_TakeDamage, "player", "fw_TakeDamage") RegisterHam(Ham_TakeDamage, "player", "fw_TakeDamage_post",1) RegisterHam(Ham_Killed, "player", "fw_PlayerKilled") RegisterHam(Ham_Killed, "player", "fw_PlayerKilled_post", 1) RegisterHam(Ham_Spawn, "player", "fw_PlayerSpawn_post",1) } public plugin_cfg() { if(get_pcvar_num(cvar_on)) { new data[3] get_time("%H", data, 2) if(get_pcvar_num(cvar_end) > str_to_num(data) >= get_pcvar_num(cvar_init)) { g_happyhour = true formatex(message, charsmax(message), "^x04[Happy Hour]^x01!!! Start:^x04 %d ^x01- End:^x04 %d", get_pcvar_num(cvar_init), get_pcvar_num(cvar_end)) } } } public fw_TakeDamage(victim, inflictor, attacker, Float:damage, damage_type) { if(!g_happyhour) return HAM_IGNORED; if(victim == attacker || !is_user_alive(attacker)) return HAM_IGNORED; #if !defined ZP_42_OR_OLDER if(!zp_get_user_zombie(victim) || zp_get_user_zombie(attacker)) return HAM_IGNORED; #endif g_packs[attacker] = zp_get_user_ammo_packs(attacker) return HAM_IGNORED; } public fw_TakeDamage_post(victim, inflictor, attacker, Float:damage, damage_type) { if(!g_happyhour) return HAM_IGNORED; if(victim == attacker || !is_user_alive(attacker)) return HAM_IGNORED; #if !defined ZP_42_OR_OLDER if(!zp_get_user_zombie(victim) || zp_get_user_zombie(attacker)) return HAM_IGNORED; #endif if(!g_packs[attacker]) return HAM_IGNORED; new diff = (zp_get_user_ammo_packs(attacker) - g_packs[attacker]); if(diff) { diff *= get_pcvar_num(cvar_multi); zp_set_user_ammo_packs(attacker, g_packs[attacker]+diff) g_packs[attacker] = 0; } return HAM_IGNORED; } public fw_PlayerKilled(victim, attacker, shouldgib) { if(!g_happyhour) return HAM_IGNORED; if(victim == attacker || !is_user_alive(attacker)) return HAM_IGNORED; g_packs[attacker] = zp_get_user_ammo_packs(attacker) return HAM_IGNORED; } public fw_PlayerKilled_post(victim, attacker, shouldgib) { if(!g_happyhour) return HAM_IGNORED; if(victim == attacker || !is_user_alive(attacker)) return HAM_IGNORED; if(!g_packs[attacker]) return HAM_IGNORED; new diff = (zp_get_user_ammo_packs(attacker) - g_packs[attacker]); if(diff) { diff *= get_pcvar_num(cvar_multi); zp_set_user_ammo_packs(attacker, g_packs[attacker]+diff) g_packs[attacker] = 0; } return HAM_IGNORED; } #if !defined ZP_42_OR_OLDER public zp_user_infected_pre(victim,attacker) { if(!g_happyhour) return HAM_IGNORED; if(victim == attacker || !is_user_alive(attacker)) return HAM_IGNORED; g_packs[attacker] = zp_get_user_ammo_packs(attacker) return HAM_IGNORED; } public zp_user_infected_post(victim,attacker) { if(!g_happyhour) return HAM_IGNORED; if(victim == attacker || !is_user_alive(attacker)) return HAM_IGNORED; if(!g_packs[attacker]) return HAM_IGNORED; new diff = (zp_get_user_ammo_packs(attacker) - g_packs[attacker]); if(diff) { diff *= get_pcvar_num(cvar_multi); zp_set_user_ammo_packs(attacker, g_packs[attacker]+diff) g_packs[attacker] = 0; } return HAM_IGNORED; } #endif public fw_PlayerSpawn_post(id) { if(message[0]) client_print_color(id, GREEN, message) }
Napisano 15.12.2018 01:34
Temat do zamknięcia uporałem się z tym (: + na zachętę dla Pana wyżej.
Napisano 15.12.2018 20:35
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