witam
Mam tutaj plugin wybór_postaci jest to plugin z tego tematu http://amxx.pl/topic...29-klasy-ludzi/
I mam taki problem klasa ludzi x-men ma zmniejszoną grawitację tylko w pierwszej rundzie a chciałbym żeby ta grawitacja była we wszystkich rundach mogli byście mi to przerobić ?
Z góry thx za pomoc
sma
#include <amxmodx>#include <amxmisc>#include <fun>#include <cstrike>#include <fakemeta>#include <engine>#include <hamsandwich>#include <nvault>#include <ColorChat>#define PLUGIN "Klasy Ludzi"#define VERSION "1.5"#define AUTHOR "LucKy_skiLL"#define STANDARDOWA_SZYBKOSC 250.0#define ZADANIE_POKAZ_INFORMACJE 672#define ZADANIE_WSKRZES 704#define ZADANIE_WYSZKOLENIE_SANITARNE 736#define ZADANIE_POKAZ_REKLAME 768#define ZADANIE_USTAW_SZYBKOSC 832#define SCOREATTRIB_NONE 0#define SCOREATTRIB_DEAD (1<<0)#define SCOREATTRIB_BOMB (1<<1)#define SCOREATTRIB_VIP (1<<2)//#define BOTY 1new g_msg_screenfade;new sprite_white;new sprite_blast;new g_vault;new podkladajacy;new rozbrajajacy;new doswiadczenia_za_zabojstwo;new doswiadczenie_za_bombe;new Ubrania_CT[4][]={"sas","gsg9","urban","gign"};new Ubrania_Terro[4][]={"arctic","leet","guerilla","terror"};new const maxAmmo[31]={0,52,0,90,1,32,1,100,90,1,120,100,100,90,90,90,100,120,30,120,200,32,90,120,90,2,35,90,90,0,100};new nazwa_gracza[33][64];new klasa_gracza[33];new poziom_gracza[33] = 1;new doswiadczenie_gracza[33];new nowa_klasa_gracza[33];new const doswiadczenie_poziomu[] = {0,35,140,315,560,875,1260,1715,2240,2835,3500,4235,5040,5915,6860,7875,8960,10115,11340,12635,14000,15435,16940,18515,20160,21875,23660,25515,27440,29435,31500,33635,35840,38115,40460,42875,45360,47915,50540,53235,56000,58835,61740,64715,67760,70875,74060,77315,80640,84035,87500,91035,94640,98315,102060,105875,109760,113715,117740,121835,126000,130235,134540,138915,143360,147875,152460,157115,161840,166635,171500,176435,181440,186515,191660,196875,202160,207515,212940,218435,224000,229635,235340,241115,246960,252875,258860,264915,271040,277235,283500,289835,296240,302715,309260,315875,322560,329315,336140,343035,350000,357035,364140,371315,378560,385875,393260,400715,408240,415835,423500,431235,439040,446915,454860,462875,470960,479115,487340,495635,504000,512435,520940,529515,538160,546875,555660,564515,573440,582435,591500,600635,609840,619115,628460,637875,647360,656915,666540,676235,686000,695835,705740,715715,725760,735875,746060,756315,766640,777035,787500,798035,808640,819315,830060,840875,851760,862715,873740,884835,896000,907235,918540,929915,941360,952875,964460,976115,987840,999635,1011500,1023435,1035440,1047515,1059660,1071875,1084160,1096515,1108940,1121435,1134000,1146635,1159340,1172115,1184960,1197875,1210860,1223915,1237040,1250235,1263500,1276835,1290240,1303715,1317260,1330875,1344560,1358315,1372140,1386035,1400000};new punkty_gracza[33];new zdrowie_gracza[33];new inteligencja_gracza[33];new wytrzymalosc_gracza[33];new Float:redukcja_obrazen_gracza[33];new kondycja_gracza[33];new maksymalne_zdrowie_gracza[33];new Float:szybkosc_gracza[33];new bool:gracz_resetuje[33];enum { NONE = 0, Francis, Zoey, Rochelle, Nick, Bill };new const zdrowie_klasy[] = { 0, 100, 100, 250, 100, 100};new const Float:szybkosc_klasy[] = {0.0, 1.0, 1.2, 1.0, 1.0, 1.0};new const pancerz_klasy[] = { 0, 0, 0, 0, 50, 150};new const nazwy_klas[][] = {"Brak","Skoczek \y(Grawitacja)","Sprinter \y(Szybkosc)","Grubson \y(HP)","Obronca Krzyza \y(Armor)","X-Men \r(Premium)"};new const opisy_klas[][] = {"Brak","Dostaje mniejsza grawitacje","Dostaje szybki bieg","Dostaje 120 zycia","Dostaje 20 kamizelki","Poprostu pro ;p"};new ilosc_apteczek_gracza[33];new ilosc_rakiet_gracza[33];new Float:poprzednia_rakieta_gracza[33];new ilosc_min_gracza[33];new ilosc_dynamitow_gracza[33];new ilosc_skokow_gracza[33];new bool:freezetime = true;public plugin_init(){register_plugin(PLUGIN, VERSION, AUTHOR);g_vault = nvault_open("CodMod");register_think("Apteczka","ApteczkaThink");RegisterHam(Ham_TakeDamage, "player", "TakeDamage");RegisterHam(Ham_Spawn, "player", "Odrodzenie", 1);RegisterHam(Ham_Touch, "armoury_entity", "DotykBroni");RegisterHam(Ham_Touch, "weapon_shield", "DotykBroni");RegisterHam(Ham_Touch, "weaponbox", "DotykBroni");register_forward(FM_CmdStart, "CmdStart");register_forward(FM_EmitSound, "EmitSound");register_event("SendAudio", "BombaRozbrojona", "a", "2&%!MRAD_BOMBDEF");register_event("BarTime", "RozbrajaBombe", "be", "1=10", "1=5");register_event("DeathMsg", "Death", "ade");register_event("Damage", "Damage", "b", "2!=0");register_event("CurWeapon","CurWeapon","be", "1=1");register_event("HLTV", "NowaRunda", "a", "1=0", "2=0");register_message(get_user_msgid("ScoreAttrib"), "MessageScoreAttrib");register_touch("Rocket", "*" , "DotykRakiety");register_touch("Mine", "player", "DotykMiny");register_cvar("cod_killxp", "0");register_cvar("cod_bombxp", "0");register_clcmd("say /klasa", "WybierzKlase");register_clcmd("l4dhclass", "WybierzKlase");//register_concmd("cod_setlvl", "cmd_setlvl", ADMIN_KICK, "<name> <level>");g_msg_screenfade = get_user_msgid("ScreenFade");doswiadczenia_za_zabojstwo = get_cvar_num("cod_killxp");doswiadczenie_za_bombe = get_cvar_num("cod_bombxp");}public plugin_cfg(){server_cmd("sv_maxspeed 1600");}public CmdStart(id, uc_handle){if(!is_user_alive(id))return FMRES_IGNORED;new button = get_uc(uc_handle, UC_Buttons);new oldbutton = get_user_oldbutton(id);new flags = get_entity_flags(id);if(cs_get_user_team(id) == CS_TEAM_CT && klasa_gracza[id] == Bill){if((button & IN_JUMP) && !(flags & FL_ONGROUND) && !(oldbutton & IN_JUMP) && ilosc_skokow_gracza[id] > 0){ilosc_skokow_gracza[id]--;new Float:velocity[3];entity_get_vector(id,EV_VEC_velocity,velocity);velocity[2] = random_float(265.0,285.0);entity_set_vector(id,EV_VEC_velocity,velocity);}else if(flags & FL_ONGROUND){ilosc_skokow_gracza[id] = 0;if(klasa_gracza[id] == Bill)ilosc_skokow_gracza[id]++;}}return FMRES_IGNORED;}public Odrodzenie(id){if(!is_user_alive(id) || !is_user_connected(id))return PLUGIN_CONTINUE;if(nowa_klasa_gracza[id]){klasa_gracza[id] = nowa_klasa_gracza[id];nowa_klasa_gracza[id] = 0;strip_user_weapons(id);give_item(id, "weapon_knife");switch(get_user_team(id)){case 1: give_item(id, "weapon_glock18");case 2: give_item(id, "weapon_usp");}WczytajDane(id, klasa_gracza[id]);}if(!klasa_gracza[id]){WybierzKlase(id);return PLUGIN_CONTINUE;}switch(klasa_gracza[id]){case Francis:{}case Zoey:{}case Rochelle:{}case Nick:{}case Bill:{}}if(gracz_resetuje[id]){ResetujPunkty(id);gracz_resetuje[id] = false;}if(punkty_gracza[id]>0)if(klasa_gracza[id] == Francis || klasa_gracza[id] == Bill)set_user_gravity(id,get_user_gravity(id) - 0.4);new weapons[32];new weaponsnum;get_user_weapons(id, weapons, weaponsnum);for(new i=0; i<weaponsnum; i++)if(is_user_alive(id))if(maxAmmo[weapons[i]] > 0)cs_set_user_bpammo(id, weapons[i], maxAmmo[weapons[i]]);redukcja_obrazen_gracza[id] = (47.3057*(1.0-floatpower( 2.7182, -0.06798*float(wytrzymalosc_gracza[id])))/100);maksymalne_zdrowie_gracza[id] = zdrowie_klasy[klasa_gracza[id]]+zdrowie_gracza[id]*2;szybkosc_gracza[id] = STANDARDOWA_SZYBKOSC*szybkosc_klasy[klasa_gracza[id]]+floatround(kondycja_gracza[id]*1.3);set_user_armor(id, pancerz_klasy[klasa_gracza[id]]);set_user_health(id, maksymalne_zdrowie_gracza[id]);return PLUGIN_CONTINUE;}public PoczatekRundy(){freezetime = false;for(new id=0;id<=32;id++){if(!is_user_alive(id))continue;set_task(0.1, "UstawSzybkosc", id+ZADANIE_USTAW_SZYBKOSC);switch(get_user_team(id)){}}}public NowaRunda(){freezetime = true;new iEnt = find_ent_by_class(-1, "Mine");while(iEnt > 0){remove_entity(iEnt);iEnt = find_ent_by_class(iEnt, "Mine");}}public TakeDamage(this, idinflictor, idattacker, Float:damage, damagebits){if(!is_user_alive(this) || !is_user_connected(this) || !is_user_connected(idattacker) || get_user_team(this) == get_user_team(idattacker) || !klasa_gracza[idattacker])return HAM_IGNORED;new health = get_user_health(this);if(health < 2)return HAM_IGNORED;if(wytrzymalosc_gracza[this]>0)damage -= redukcja_obrazen_gracza[this]*damage;SetHamParamFloat(4, damage);return HAM_IGNORED;}public Damage(id){new attacker = get_user_attacker(id);new damage = read_data(2);if(!is_user_alive(attacker) || !is_user_connected(attacker) || id == attacker || !klasa_gracza[attacker])return PLUGIN_CONTINUE;if(get_user_team(id) != get_user_team(attacker)){while(damage>20){damage-=20;doswiadczenie_gracza[attacker]++;}}SprawdzPoziom(attacker);return PLUGIN_CONTINUE;}public Death(){new id = read_data(2);new attacker = read_data(1);if(!is_user_alive(attacker) || !is_user_connected(attacker))return PLUGIN_CONTINUE;if(get_user_team(id) != get_user_team(attacker) && klasa_gracza[attacker]){new nowe_doswiadczenie = 0;nowe_doswiadczenie += doswiadczenia_za_zabojstwo;if(klasa_gracza[id] == Bill && klasa_gracza[attacker] != Bill)nowe_doswiadczenie += doswiadczenia_za_zabojstwo*2;if(poziom_gracza[id] > poziom_gracza[attacker])nowe_doswiadczenie += poziom_gracza[id] - poziom_gracza[attacker];#if defined BOTYif(is_user_bot2(attacker) && random(9) == 0)WyrzucPrzedmiot(id);#endifdoswiadczenie_gracza[attacker] += nowe_doswiadczenie;}SprawdzPoziom(attacker);return PLUGIN_CONTINUE;}public client_connect(id){//resetuje umiejetnosciklasa_gracza[id] = 0;poziom_gracza[id] = 0;doswiadczenie_gracza[id] = 0;punkty_gracza[id] = 0;zdrowie_gracza[id] = 0;inteligencja_gracza[id] = 0;wytrzymalosc_gracza[id] = 0;kondycja_gracza[id] = 0;maksymalne_zdrowie_gracza[id] = 0;szybkosc_gracza[id] = 0.0;get_user_name(id, nazwa_gracza[id], 63);remove_task(id+ZADANIE_POKAZ_INFORMACJE);remove_task(id+ZADANIE_POKAZ_REKLAME);remove_task(id+ZADANIE_USTAW_SZYBKOSC);remove_task(id+ZADANIE_WSKRZES);remove_task(id+ZADANIE_WYSZKOLENIE_SANITARNE);}public client_disconnect(id){remove_task(id+ZADANIE_POKAZ_INFORMACJE);remove_task(id+ZADANIE_POKAZ_REKLAME);remove_task(id+ZADANIE_USTAW_SZYBKOSC);remove_task(id+ZADANIE_WSKRZES);remove_task(id+ZADANIE_WYSZKOLENIE_SANITARNE);ZapiszDane(id);}public RozbrajaBombe(id)if(klasa_gracza[id])rozbrajajacy = id;public BombaPodlozona(){new Players[32], playerCount, id;get_players(Players, playerCount, "aeh", "TERRORIST");if(get_playersnum() > 1){doswiadczenie_gracza[podkladajacy] += doswiadczenie_za_bombe;for (new i=0; i<playerCount; i++){id = Players[i];if(!klasa_gracza[id])continue;if(id != podkladajacy){doswiadczenie_gracza[id] += doswiadczenia_za_zabojstwo;ColorChat(id,GREEN,"[ZP]^x01 Dostales^x03 %i^x01 doswiadczenia za podlozenie bomby przez twoj team.", doswiadczenia_za_zabojstwo);}else{ColorChat(id,GREEN,"[ZP]^x01 Dostales^x03 %i^x01 doswiadczenia za podlozenie bomby.", doswiadczenie_za_bombe);}SprawdzPoziom(id);}}}public BombaRozbrojona(){new Players[32], playerCount, id;get_players(Players, playerCount, "aeh", "CT");doswiadczenie_gracza[rozbrajajacy] += doswiadczenie_za_bombe;for (new i=0; i<playerCount; i++){id = Players[i];if(!klasa_gracza[id])continue;if(id != rozbrajajacy){doswiadczenie_gracza[id]+= doswiadczenia_za_zabojstwo;ColorChat(id,GREEN,"[ZP]^x01 Dostales %i doswiadczenia za rozbrojenie bomby przez twoj team.", doswiadczenia_za_zabojstwo);}elseColorChat(id,GREEN,"[ZP]^x01 Dostales %i doswiadczenia za rozbrojenie bomby.",doswiadczenie_za_bombe);SprawdzPoziom(id);}}public OpisKlasy(id){new menu = menu_create("Wybierz klase:", "OpisKlasy_Handle");for(new i=1; i<sizeof nazwy_klas; i++)menu_additem(menu, nazwy_klas[i]);menu_setprop(menu, MPROP_EXITNAME, "Wyjdz");menu_setprop(menu, MPROP_BACKNAME, "Poprzednia strona");menu_setprop(menu, MPROP_NEXTNAME, "Nastepna strona");menu_display(id, menu);}public OpisKlasy_Handle(id, menu, item){if(item == MENU_EXIT){menu_destroy(menu);return PLUGIN_CONTINUE;}ColorChat(id,GREEN,"[ZP]^x01 %s: %s", nazwy_klas[item+1], opisy_klas[item+1]);menu_display(id, menu);return PLUGIN_CONTINUE;}public WybierzKlase(id){new menu = menu_create("Wybierz klase:", "WybierzKlase_Handle");new klasa[50];for(new i=1; i<sizeof nazwy_klas; i++){WczytajDane(id, i);format(klasa, 49, "%s", nazwy_klas[i]);menu_additem(menu, klasa);}WczytajDane(id, klasa_gracza[id]);menu_setprop(menu, MPROP_EXITNAME, "Wyjdz");menu_setprop(menu, MPROP_BACKNAME, "Poprzednia strona");menu_setprop(menu, MPROP_NEXTNAME, "Nastepna strona");menu_display(id, menu);#if defined BOTYif(is_user_bot2(id))WybierzKlase_Handle(id, menu, random(sizeof nazwy_klas-1));#endif}public WybierzKlase_Handle(id, menu, item){if(item == MENU_EXIT){menu_destroy(menu);return PLUGIN_CONTINUE;}item++;if(item == klasa_gracza[id])return PLUGIN_CONTINUE;if(item == Bill && !(get_user_flags(id) & ADMIN_LEVEL_H)){ColorChat(id,GREEN,"[ZP]^x01 Nie masz uprawnien do korzystania z klasy premium");WybierzKlase(id);return PLUGIN_CONTINUE;}if(klasa_gracza[id]){nowa_klasa_gracza[id] = item;ColorChat(id,GREEN,"[ZP]^x01 Klasa zostanie zmieniona w nastepnej rundzie.");}else{klasa_gracza[id] = item;WczytajDane(id, klasa_gracza[id]);Odrodzenie(id);}return PLUGIN_CONTINUE;}public ResetujPunkty(id){punkty_gracza[id] = poziom_gracza[id]*2-2;inteligencja_gracza[id] = 0;zdrowie_gracza[id] = 0;kondycja_gracza[id] = 0;wytrzymalosc_gracza[id] = 0;}public KomendaResetujPunkty(id){ColorChat(id,GREEN,"[ZP]^x01 Umiejetnosci zostana zresetowane w nastepnej rundzie.");gracz_resetuje[id] = true;}public StworzApteczke(id){if (!ilosc_apteczek_gracza[id]){client_print(id, print_center, "Masz tylko 2 apteczki na runde!");return PLUGIN_CONTINUE;}if(inteligencja_gracza[id] < 1)client_print(id, print_center, "Aby wzmocnic apteczke, zwieksz inteligencje!");ilosc_apteczek_gracza[id]--;new Float:origin[3];entity_get_vector(id, EV_VEC_origin, origin);new ent = create_entity("info_target");entity_set_string(ent, EV_SZ_classname, "Apteczka");entity_set_edict(ent, EV_ENT_owner, id);entity_set_int(ent, EV_INT_solid, SOLID_NOT);entity_set_vector(ent, EV_VEC_origin, origin);entity_set_float(ent, EV_FL_ltime, halflife_time() + 7 + 0.1);entity_set_model(ent, "models/w_medkit.mdl");set_rendering ( ent, kRenderFxGlowShell, 255,0,0, kRenderFxNone, 255 ) ;drop_to_floor(ent);entity_set_float(ent, EV_FL_nextthink, halflife_time() + 0.1);return PLUGIN_CONTINUE;}public ApteczkaThink(ent){new id = entity_get_edict(ent, EV_ENT_owner);new totem_dist = 300;new totem_heal = 5+floatround(inteligencja_gracza[id]*0.5);if (entity_get_edict(ent, EV_ENT_euser2) == 1){new Float:forigin[3], origin[3];entity_get_vector(ent, EV_VEC_origin, forigin);FVecIVec(forigin,origin);new entlist[33];new numfound = find_sphere_class(0,"player",totem_dist+0.0,entlist, 32,forigin);for (new i=0; i < numfound; i++){new pid = entlist[i];if (get_user_team(pid) != get_user_team(id))continue;new zdrowie = get_user_health(pid);new nowe_zdrowie = (zdrowie+totem_heal<maksymalne_zdrowie_gracza[pid])?zdrowie+totem_heal:maksymalne_zdrowie_gracza[pid];if (is_user_alive(pid)) set_user_health(pid, nowe_zdrowie);}entity_set_edict(ent, EV_ENT_euser2, 0);entity_set_float(ent, EV_FL_nextthink, halflife_time() + 1.5);return PLUGIN_CONTINUE;}if (entity_get_float(ent, EV_FL_ltime) < halflife_time() || !is_user_alive(id)){remove_entity(ent);return PLUGIN_CONTINUE;}if (entity_get_float(ent, EV_FL_ltime)-2.0 < halflife_time())set_rendering ( ent, kRenderFxNone, 255,255,255, kRenderTransAlpha, 100 ) ;new Float:forigin[3], origin[3];entity_get_vector(ent, EV_VEC_origin, forigin);FVecIVec(forigin,origin);//Find people near and give them healthmessage_begin( MSG_BROADCAST, SVC_TEMPENTITY, origin );write_byte( TE_BEAMCYLINDER );write_coord( origin[0] );write_coord( origin[1] );write_coord( origin[2] );write_coord( origin[0] );write_coord( origin[1] + totem_dist );write_coord( origin[2] + totem_dist );write_short( sprite_white );write_byte( 0 ); // startframewrite_byte( 0 ); // frameratewrite_byte( 10 ); // lifewrite_byte( 10 ); // widthwrite_byte( 255 ); // noisewrite_byte( 255 ); // r, g, bwrite_byte( 100 );// r, g, bwrite_byte( 100 ); // r, g, bwrite_byte( 128 ); // brightnesswrite_byte( 5 ); // speedmessage_end();entity_set_edict(ent, EV_ENT_euser2 ,1);entity_set_float(ent, EV_FL_nextthink, halflife_time() + 0.5);return PLUGIN_CONTINUE;}public StworzRakiete(id){if (!ilosc_rakiet_gracza[id]){client_print(id, print_center, "Wykrzystales juz wszystkie rakiety!");return PLUGIN_CONTINUE;}if(poprzednia_rakieta_gracza[id] + 2.0 > get_gametime()){client_print(id, print_center, "Rakiet mozesz uzywac co 2 sekundy!");return PLUGIN_CONTINUE;}if (is_user_alive(id)){if(inteligencja_gracza[id] < 1)client_print(id, print_center, "Aby wzmocnic rakiete, zwieksz inteligencje!");poprzednia_rakieta_gracza[id] = get_gametime();ilosc_rakiet_gracza[id]--;new Float: Origin[3], Float: vAngle[3], Float: Velocity[3];entity_get_vector(id, EV_VEC_v_angle, vAngle);entity_get_vector(id, EV_VEC_origin , Origin);new Ent = create_entity("info_target");entity_set_string(Ent, EV_SZ_classname, "Rocket");entity_set_model(Ent, "models/rpgrocket.mdl");vAngle[0] *= -1.0;entity_set_origin(Ent, Origin);entity_set_vector(Ent, EV_VEC_angles, vAngle);entity_set_int(Ent, EV_INT_effects, 2);entity_set_int(Ent, EV_INT_solid, SOLID_BBOX);entity_set_int(Ent, EV_INT_movetype, MOVETYPE_FLY);entity_set_edict(Ent, EV_ENT_owner, id);VelocityByAim(id, 1000 , Velocity);entity_set_vector(Ent, EV_VEC_velocity ,Velocity);}return PLUGIN_CONTINUE;}public PolozDynamit(id){if(!ilosc_dynamitow_gracza[id]){client_print(id, print_center, "Wykorzystales juz caly dynamit!");return PLUGIN_CONTINUE;}if(inteligencja_gracza[id] < 1)client_print(id, print_center, "Aby wzmocnic dynamit, zwieksz inteligencje!");ilosc_dynamitow_gracza[id]--;new Float:fOrigin[3], iOrigin[3];entity_get_vector( id, EV_VEC_origin, fOrigin);iOrigin[0] = floatround(fOrigin[0]);iOrigin[1] = floatround(fOrigin[1]);iOrigin[2] = floatround(fOrigin[2]);message_begin(MSG_BROADCAST,SVC_TEMPENTITY, iOrigin);write_byte(TE_EXPLOSION);write_coord(iOrigin[0]);write_coord(iOrigin[1]);write_coord(iOrigin[2]);write_short(sprite_blast);write_byte(32);write_byte(20);write_byte(0);message_end();message_begin( MSG_BROADCAST, SVC_TEMPENTITY, iOrigin );write_byte( TE_BEAMCYLINDER );write_coord( iOrigin[0] );write_coord( iOrigin[1] );write_coord( iOrigin[2] );write_coord( iOrigin[0] );write_coord( iOrigin[1] + 300 );write_coord( iOrigin[2] + 300 );write_short( sprite_white );write_byte( 0 ); // startframewrite_byte( 0 ); // frameratewrite_byte( 10 ); // lifewrite_byte( 10 ); // widthwrite_byte( 255 ); // noisewrite_byte( 255 ); // r, g, bwrite_byte( 100 );// r, g, bwrite_byte( 100 ); // r, g, bwrite_byte( 128 ); // brightnesswrite_byte( 8 ); // speedmessage_end();new entlist[33];new numfound = find_sphere_class(id, "player", 300.0 , entlist, 32);for (new i=0; i < numfound; i++){new pid = entlist[i];if (!is_user_alive(pid) || get_user_team(id) == get_user_team(pid))continue;ExecuteHam(Ham_TakeDamage, pid, 0, id, 90.0+float(inteligencja_gracza[id]) , 1);}return PLUGIN_CONTINUE;}public PostawMine(id){if (!ilosc_min_gracza[id]){client_print(id, print_center, "Wykorzystales juz wszystkie miny!");return PLUGIN_CONTINUE;}if(inteligencja_gracza[id] < 1)client_print(id, print_center, "Aby wzmocnic miny, zwieksz inteligencje!");ilosc_min_gracza[id]--;new Float:origin[3];entity_get_vector(id, EV_VEC_origin, origin);new ent = create_entity("info_target");entity_set_string(ent ,EV_SZ_classname, "Mine");entity_set_edict(ent ,EV_ENT_owner, id);entity_set_int(ent, EV_INT_movetype, MOVETYPE_TOSS);entity_set_origin(ent, origin);entity_set_int(ent, EV_INT_solid, SOLID_BBOX);entity_set_model(ent, "models/mine.mdl");entity_set_size(ent,Float:{-16.0,-16.0,0.0},Float:{16.0,16.0,2.0});drop_to_floor(ent);entity_set_float(ent,EV_FL_nextthink,halflife_time() + 0.01) ;set_rendering(ent,kRenderFxNone, 0,0,0, kRenderTransTexture,50) ;return PLUGIN_CONTINUE;}public DotykMiny(ent, id){new attacker = entity_get_edict(ent, EV_ENT_owner);if (get_user_team(attacker) != get_user_team(id)){new Float:fOrigin[3], iOrigin[3];entity_get_vector( ent, EV_VEC_origin, fOrigin);iOrigin[0] = floatround(fOrigin[0]);iOrigin[1] = floatround(fOrigin[1]);iOrigin[2] = floatround(fOrigin[2]);message_begin(MSG_BROADCAST,SVC_TEMPENTITY, iOrigin);write_byte(TE_EXPLOSION);write_coord(iOrigin[0]);write_coord(iOrigin[1]);write_coord(iOrigin[2]);write_short(sprite_blast);write_byte(32); // scalewrite_byte(20); // frameratewrite_byte(0);// flagsmessage_end();new entlist[33];new numfound = find_sphere_class(ent,"player", 90.0 ,entlist, 32);for (new i=0; i < numfound; i++){new pid = entlist[i];if (!is_user_alive(pid) || get_user_team(attacker) == get_user_team(pid))continue;ExecuteHam(Ham_TakeDamage, pid, ent, attacker, 90.0+float(inteligencja_gracza[attacker]) , 1);}remove_entity(ent);}}public DotykRakiety(ent){if ( !is_valid_ent(ent))return;new attacker = entity_get_edict(ent, EV_ENT_owner);new Float:fOrigin[3], iOrigin[3];entity_get_vector( ent, EV_VEC_origin, fOrigin);iOrigin[0] = floatround(fOrigin[0]);iOrigin[1] = floatround(fOrigin[1]);iOrigin[2] = floatround(fOrigin[2]);message_begin(MSG_BROADCAST,SVC_TEMPENTITY, iOrigin);write_byte(TE_EXPLOSION);write_coord(iOrigin[0]);write_coord(iOrigin[1]);write_coord(iOrigin[2]);write_short(sprite_blast);write_byte(32); // scalewrite_byte(20); // frameratewrite_byte(0);// flagsmessage_end();new entlist[33];new numfound = find_sphere_class(ent, "player", 230.0, entlist, 32);for (new i=0; i < numfound; i++){new pid = entlist[i];if (!is_user_alive(pid) || get_user_team(attacker) == get_user_team(pid))continue;ExecuteHam(Ham_TakeDamage, pid, ent, attacker, 55.0+float(inteligencja_gracza[attacker]) , 1);}remove_entity(ent);}public CurWeapon(id){if(freezetime || !klasa_gracza[id])return PLUGIN_CONTINUE;new weapon = read_data(2);UstawSzybkosc(id);if(weapon == CSW_C4)podkladajacy = id;return PLUGIN_CONTINUE;}public EmitSound(id, iChannel, szSound[], Float:fVol, Float:fAttn, iFlags, iPitch ){if(equal(szSound, "common/wpn_denyselect.wav")){UzyjPrzedmiotu(id);return FMRES_SUPERCEDE;}return FMRES_IGNORED;}public UzyjPrzedmiotu(id){if(ilosc_apteczek_gracza[id]>0)StworzApteczke(id);if(ilosc_rakiet_gracza[id]>0)StworzRakiete(id);if(ilosc_min_gracza[id]>0)PostawMine(id);if(ilosc_dynamitow_gracza[id]>0)PolozDynamit(id);return PLUGIN_HANDLED;}public ZapiszDane(id){new vaultkey[64],vaultdata[256];format(vaultkey,63,"%s-%i-cod", nazwa_gracza[id], klasa_gracza[id]);format(vaultdata,255,"%i#%i#%i#%i#%i#%i", doswiadczenie_gracza[id], poziom_gracza[id], inteligencja_gracza[id], zdrowie_gracza[id], wytrzymalosc_gracza[id], kondycja_gracza[id]);nvault_set(g_vault,vaultkey,vaultdata);}public WczytajDane(id, klasa){new vaultkey[64],vaultdata[256];format(vaultkey,63,"%s-%i-cod", nazwa_gracza[id], klasa);format(vaultdata,255,"%i#%i#%i#%i#%i#%i", doswiadczenie_gracza[id], poziom_gracza[id], inteligencja_gracza[id], zdrowie_gracza[id], wytrzymalosc_gracza[id], kondycja_gracza[id]);nvault_get(g_vault,vaultkey,vaultdata,255);replace_all(vaultdata, 255, "#", " ");new doswiadczeniegracza[32], poziomgracza[32], inteligencjagracza[32], silagracza[32], zrecznoscgracza[32], zwinnoscgracza[32];parse(vaultdata, doswiadczeniegracza, 31, poziomgracza, 31, inteligencjagracza, 31, silagracza, 31, zrecznoscgracza, 31, zwinnoscgracza, 31);doswiadczenie_gracza[id] = str_to_num(doswiadczeniegracza);poziom_gracza[id] = str_to_num(poziomgracza)>0?str_to_num(poziomgracza):1;inteligencja_gracza[id] = str_to_num(inteligencjagracza);zdrowie_gracza[id] = str_to_num(silagracza);wytrzymalosc_gracza[id] = str_to_num(zrecznoscgracza);kondycja_gracza[id] = str_to_num(zwinnoscgracza);punkty_gracza[id] = (poziom_gracza[id]-1)*2-inteligencja_gracza[id]-zdrowie_gracza[id]-wytrzymalosc_gracza[id]-kondycja_gracza[id];}public Wskrzes(id){id-=ZADANIE_WSKRZES;ExecuteHamB(Ham_CS_RoundRespawn, id);}public SprawdzPoziom(id){if(poziom_gracza[id] < 201){while(doswiadczenie_gracza[id] >= doswiadczenie_poziomu[poziom_gracza[id]]){poziom_gracza[id]++;}punkty_gracza[id] = (poziom_gracza[id]-1)*2-inteligencja_gracza[id]-zdrowie_gracza[id]-wytrzymalosc_gracza[id]-kondycja_gracza[id];}ZapiszDane(id);}public UstawSzybkosc(id){id -= id>32? ZADANIE_USTAW_SZYBKOSC: 0;if(klasa_gracza[id])set_user_maxspeed(id, szybkosc_gracza[id]);}public ZmienUbranie(id,reset){if (id<1 || id>32 || !is_user_connected(id))return PLUGIN_CONTINUE;if (reset)cs_reset_user_model(id);else{new num = random_num(0,3);switch(get_user_team(id)){case 1: cs_set_user_model(id, Ubrania_CT[num]);case 2:cs_set_user_model(id, Ubrania_Terro[num]);}}return PLUGIN_CONTINUE;}/*public cmd_setlvl(id, level, cid){if(!cmd_access(id,level,cid,3))return PLUGIN_HANDLED;new arg1[33];new arg2[6];read_argv(1, arg1, 32);read_argv(2, arg2, 5);new player = cmd_target(id, arg1);new value = str_to_num(arg2)-1;doswiadczenie_gracza[player] = doswiadczenie_poziomu[value];poziom_gracza[player] = 0;SprawdzPoziom(player);return PLUGIN_HANDLED;}*/public DotykBroni(weapon,id){new model[23];entity_get_string(weapon, EV_SZ_model, model, 22);if (!is_user_connected(id) || entity_get_edict(weapon, EV_ENT_owner) == id || equal(model, "models/w_backpack.mdl"))return HAM_IGNORED;return HAM_SUPERCEDE;}stock bool:UTIL_In_FOV(id,target){if (Find_Angle(id,target,9999.9) > 0.0)return true;return false;}#if defined BOTYpublic is_user_bot2(id){new ping, lossget_user_ping(id, ping, loss)if(ping > 0 && loss > 0)return falsereturn true}#endifstock Float:Find_Angle(Core,Target,Float:dist){new Float:vec2LOS[2];new Float:flDot;new Float:CoreOrigin[3];new Float:TargetOrigin[3];new Float:CoreAngles[3];pev(Core,pev_origin,CoreOrigin);pev(Target,pev_origin,TargetOrigin);if (get_distance_f(CoreOrigin,TargetOrigin) > dist)return 0.0;pev(Core,pev_angles, CoreAngles);for ( new i = 0; i < 2; i++ )vec2LOS[i] = TargetOrigin[i] - CoreOrigin[i];new Float:veclength = Vec2DLength(vec2LOS);//Normalize V2LOSif (veclength <= 0.0){vec2LOS[0] = 0.0;vec2LOS[1] = 0.0;}else{new Float:flLen = 1.0 / veclength;vec2LOS[0] = vec2LOS[0]*flLen;vec2LOS[1] = vec2LOS[1]*flLen;}//Do a makevector to make v_forward rightengfunc(EngFunc_MakeVectors,CoreAngles);new Float:v_forward[3];new Float:v_forward2D[2];get_global_vector(GL_v_forward, v_forward);v_forward2D[0] = v_forward[0];v_forward2D[1] = v_forward[1];flDot = vec2LOS[0]*v_forward2D[0]+vec2LOS[1]*v_forward2D[1];if ( flDot > 0.5 ){return flDot;}return 0.0;}stock Float:Vec2DLength( Float:Vec[2] ){return floatsqroot(Vec[0]*Vec[0] + Vec[1]*Vec[1] );}stock Display_Fade(id,duration,holdtime,fadetype,red,green,blue,alpha){message_begin( MSG_ONE, g_msg_screenfade,{0,0,0},id );write_short( duration ); // Duration of fadeoutwrite_short( holdtime ); // Hold time of colorwrite_short( fadetype ); // Fade typewrite_byte ( red ); // Redwrite_byte ( green ); // Greenwrite_byte ( blue ); // Bluewrite_byte ( alpha ); // Alphamessage_end();}stock set_user_clip(id, ammo){new weaponname[32], weaponid = -1, weapon = get_user_weapon(id, _, _);get_weaponname(weapon, weaponname, 31);while ((weaponid = find_ent_by_class(weaponid, weaponname)) != 0)if(entity_get_edict(weaponid, EV_ENT_owner) == id){set_pdata_int(weaponid, 51, ammo, 4);return weaponid;}return 0;}public MessageScoreAttrib(iMsgID, iDest, iReceiver){new iPlayer = get_msg_arg_int(1);if(get_user_flags(iPlayer) & ADMIN_LEVEL_H){if(is_user_connected(iPlayer)){if(cs_get_user_team(iPlayer)==CS_TEAM_CT){set_msg_arg_int(2, ARG_BYTE, is_user_alive(iPlayer) ? SCOREATTRIB_VIP : SCOREATTRIB_DEAD);}else{set_msg_arg_int(2, ARG_BYTE, is_user_alive(iPlayer) ? SCOREATTRIB_VIP : SCOREATTRIB_BOMB);}}}}/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1045\\ f0\\ fs16 \n\\ par }*/