; ------------------------------------- ; Zombie Plague 4.3 Zombie Classes File ; ------------------------------------- ; Any changes you make here will be ; automatically loaded at map start ; This file will be automatically updated with new ; editable entries as you install new zombie classes. [Classic Zombie] NAME = Classic Zombie INFO = =Balanced= MODELS = zombie_source CLAWMODEL = v_knife_zombie.mdl HEALTH = 3200 SPEED = 268 GRAVITY = 1.00 KNOCKBACK = 1.00 [Raptor Zombie] NAME = MEga Szybkie Zombie INFO = Szybko biega malo HP MODELS = niebieskiszybki CLAWMODEL = v_knife_zombie.mdl HEALTH = 2200 SPEED = 415 GRAVITY = 1.00 KNOCKBACK = 1.49 [Poison Zombie] NAME = Skoczek INFO = wysoko skacze MODELS = zombie4rece CLAWMODEL = v_knife_zombie.mdl HEALTH = 3300 SPEED = 273 GRAVITY = 0.47 KNOCKBACK = 1.24 [Big Zombie] NAME = Grube Zombie INFO = duzo HP MODELS = verybigzombie CLAWMODEL = v_knife_zombie.mdl HEALTH = 6100 SPEED = 260 GRAVITY = 1.00 KNOCKBACK = 0.49 [Leech Zombie] NAME = Niewidzialne Zombie INFO = widoczne w swietle MODELS = niewidzialny22 CLAWMODEL = v_knife_zombie.mdl HEALTH = 1800 SPEED = 270 GRAVITY = 0.70 KNOCKBACK = 1.24 [Headcrab] NAME = Krab INFO = maly zwinny MODELS = headcrab CLAWMODEL = v_headcrab.mdl HEALTH = 2200 SPEED = 302 GRAVITY = 0.58 KNOCKBACK = 0.59 [Cerberus] NAME = Wsciekly Pies INFO = zwinny skoczny MODELS = cerberus CLAWMODEL = v_doghands.mdl HEALTH = 2800 SPEED = 289 GRAVITY = 0.58 KNOCKBACK = 0.52 [Swarm zombie] NAME = Swarm zombie INFO = maly odrzut MODELS = swarm_zombie CLAWMODEL = v_swarm.mdl HEALTH = 4200 SPEED = 275 GRAVITY = 0.60 KNOCKBACK = 0.50 [Tight Zombie] NAME = Tight Zombie INFO = Ma 3 skoki MODELS = zombie_source CLAWMODEL = v_knife_zombie.mdl HEALTH = 2900 SPEED = 272 GRAVITY = 1.00 KNOCKBACK = 1.49 [Classic Zombie] NAME = Classic Zombie INFO = =Balanced= MODELS = zombie_source CLAWMODEL = v_knife_zombie.mdl HEALTH = 1800 SPEED = 190 GRAVITY = 1.00 KNOCKBACK = 1.00 [Raptor Zombie] NAME = Raptor Zombie INFO = HP-- Speed++ Knockback++ MODELS = zombie_source CLAWMODEL = v_knife_zombie.mdl HEALTH = 900 SPEED = 225 GRAVITY = 1.00 KNOCKBACK = 1.49 [Poison Zombie] NAME = Poison Zombie INFO = HP- Jump+ Knockback+ MODELS = zombie_source CLAWMODEL = v_knife_zombie.mdl HEALTH = 1400 SPEED = 190 GRAVITY = 0.74 KNOCKBACK = 1.24 [Big Zombie] NAME = Big Zombie INFO = HP++ Speed- Knockback-- MODELS = zombie_source CLAWMODEL = v_knife_zombie.mdl HEALTH = 2700 SPEED = 155 GRAVITY = 1.00 KNOCKBACK = 0.49 [Leech Zombie] NAME = Leech Zombie INFO = HP- Knockback+ Leech++ MODELS = zombie_source CLAWMODEL = v_knife_zombie.mdl HEALTH = 1300 SPEED = 190 GRAVITY = 1.00 KNOCKBACK = 1.24 [Headcrab] NAME = Headcrab INFO = HP-- Speed++ Gravity+ MODELS = headcrab CLAWMODEL = v_headcrab.mdl HEALTH = 500 SPEED = 300 GRAVITY = 0.49 KNOCKBACK = 0.49 [Cerberus] NAME = Cerberus INFO = HP+ Speed++ Gravity- MODELS = cerberus CLAWMODEL = v_doghands.mdl HEALTH = 1200 SPEED = 300 GRAVITY = 1.00 KNOCKBACK = 0.49 [Swarm zombie] NAME = Swarm zombie INFO = HP++ Speed-- Gravity+ MODELS = swarm_zombie CLAWMODEL = v_swarm.mdl HEALTH = 2000 SPEED = 155 GRAVITY = 0.49 KNOCKBACK = 0.49 [Tight Zombie] NAME = Tight Zombie INFO = HP-- Speed++ Jump++ Knockback++ MODELS = zombie_source CLAWMODEL = v_knife_zombie.mdl HEALTH = 100 SPEED = 300 GRAVITY = 0.80 KNOCKBACK = 1.49 [Classic Zombie] NAME = Classic Zombie INFO = =Balanced= MODELS = zombie_source CLAWMODEL = v_knife_zombie.mdl HEALTH = 1800 SPEED = 190 GRAVITY = 1.00 KNOCKBACK = 1.00 [Raptor Zombie] NAME = Raptor Zombie INFO = HP-- Speed++ Knockback++ MODELS = zombie_source CLAWMODEL = v_knife_zombie.mdl HEALTH = 900 SPEED = 225 GRAVITY = 1.00 KNOCKBACK = 1.49 [Poison Zombie] NAME = Poison Zombie INFO = HP- Jump+ Knockback+ MODELS = zombie_source CLAWMODEL = v_knife_zombie.mdl HEALTH = 1400 SPEED = 190 GRAVITY = 0.74 KNOCKBACK = 1.24 [Big Zombie] NAME = Big Zombie INFO = HP++ Speed- Knockback-- MODELS = zombie_source CLAWMODEL = v_knife_zombie.mdl HEALTH = 2700 SPEED = 155 GRAVITY = 1.00 KNOCKBACK = 0.49 [Leech Zombie] NAME = Leech Zombie INFO = HP- Knockback+ Leech++ MODELS = zombie_source CLAWMODEL = v_knife_zombie.mdl HEALTH = 1300 SPEED = 190 GRAVITY = 1.00 KNOCKBACK = 1.24 [Headcrab] NAME = Headcrab INFO = HP-- Speed++ Gravity+ MODELS = headcrab CLAWMODEL = v_headcrab.mdl HEALTH = 500 SPEED = 300 GRAVITY = 0.49 KNOCKBACK = 0.49 [Cerberus] NAME = Cerberus INFO = HP+ Speed++ Gravity- MODELS = cerberus CLAWMODEL = v_doghands.mdl HEALTH = 1200 SPEED = 300 GRAVITY = 1.00 KNOCKBACK = 0.49 [Swarm zombie] NAME = Swarm zombie INFO = HP++ Speed-- Gravity+ MODELS = swarm_zombie CLAWMODEL = v_swarm.mdl HEALTH = 2000 SPEED = 155 GRAVITY = 0.49 KNOCKBACK = 0.49 [Tight Zombie] NAME = Tight Zombie INFO = HP-- Speed++ Jump++ Knockback++ MODELS = zombie_source CLAWMODEL = v_knife_zombie.mdl HEALTH = 100000 SPEED = 350 GRAVITY = 0.80 KNOCKBACK = 1.49
Kiedy edutuje te dopisane na dopisywane są kolejne i tak ciągle. Ma ktoś jakis pomysł czemu tak się dzieje ?