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Witamy w Nieoficjalnym polskim support'cie AMX Mod X

Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
  • Rozpoczynaj nowe tematy i odpowiedaj na inne
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Guest Message by DevFuse
 

Hkn - zdjęcie

Hkn

Rejestracja: 25.04.2010
Aktualnie: Nieaktywny
Poza forum Ostatnio: 30.04.2011 19:57
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Moje posty

W temacie: Witam 1klasa i tylko dla premium.

12.06.2010 08:39

W dziale poradniki jest moj poradnik - jak dodać klase premium

W temacie: Szukam pluginu

09.06.2010 14:01

Na Koncu Diablo Dodaj :

public dmg_exp(id)
{
new min=get_cvar_num("diablo_dmg_exp")
if(min<1) return
new exp=0
while(player_dmg[id]>min)
{
player_dmg[id]-=min
exp++
}
Give_Xp(id,exp)
}
public plugin_natives(){
register_library("DiabloMod_Items");
register_native("diablo_send_user_item", "_diablo_send_user_item");
register_native("diablo_get_user_item", "_diablo_get_user_item");

}
public _diablo_get_user_item(plugin, params){
if(params != 1)
return 0;
new id = get_param(1);
if(!is_user_connected(id))
return 0;
return player_item_id[id];
}
public _diablo_send_user_item(plugin, params){
if(params != 2)
return 0;
new id = get_param(1);
if(!is_user_connected(id))
return 0
new id2 = get_param(2);
if(!is_user_connected(id2))
return 0
if(player_item_id[id] == 0)
return 0;

dropitem(id2);

item_boosted[id2] = item_boosted[id]
item_durability[id2] = item_durability[id]
jumps[id2] = jumps[id]
gravitytimer[id2] = gravitytimer[id]
player_b_vampire[id2] = player_b_vampire[id] //Vampyric damage
player_b_damage[id2] = player_b_damage[id] //Bonus damage
player_b_money[id2] = player_b_money[id] //Money bonus
player_b_gravity[id2] = player_b_gravity[id] //Gravity bonus : 1 = best
player_b_inv[id2] = player_b_inv[id] //Invisibility bonus
player_b_grenade[id2] = player_b_grenade[id] //Grenade bonus = 1/chance to kill
player_b_reduceH[id2] = player_b_reduceH[id] //Reduces player health each round start
player_b_theif[id2] = player_b_theif[id] //Amount of money to steal
player_b_respawn[id2] = player_b_respawn[id] //Chance to respawn upon death
player_b_explode[id2] = player_b_explode[id] //Radius to explode upon death
player_b_heal[id2] = player_b_heal[id] //Ammount of hp to heal each 5 second
player_b_blind[id2] = player_b_blind[id] //Chance 1/Value to blind the enemy
player_b_fireshield[id2] = player_b_fireshield[id] //Protects against explode and grenade bonus
player_b_meekstone[id2] = player_b_meekstone[id] //Ability to lay a fake c4 and detonate
player_b_teamheal[id2] = player_b_teamheal[id] //How many hp to heal when shooting a teammate
player_b_redirect[id2] = player_b_redirect[id] //How much damage will the player redirect
player_b_fireball[id2] = player_b_fireball[id] //Ability to shot off a fireball value = radius *
player_b_ghost[id2] = player_b_ghost[id] //Ability to walk through walls
player_b_eye[id2] = player_b_eye[id] //Ability to snarkattack
player_b_blink[id2] = player_b_blink[id] //Abiliy to use railgun
player_b_windwalk[id2] = player_b_windwalk[id] //Ability to windwalk
player_b_usingwind[id2] = player_b_usingwind[id] //Is player using windwalk
player_b_froglegs[id2] = player_b_froglegs[id]
player_b_silent[id2] = player_b_silent[id]
player_b_dagon[id2] = player_b_dagon[id] //Abliity to nuke opponents
player_b_sniper[id2] = player_b_sniper[id] //Ability to kill faster with scout
player_b_jumpx[id2] = player_b_jumpx[id]
player_b_smokehit[id2] = player_b_smokehit[id]
player_b_extrastats[id2] = player_b_extrastats[id]
player_b_firetotem[id2] =player_b_firetotem[id]
player_b_hook[id2] = player_b_hook[id]
player_b_darksteel[id2] = player_b_darksteel[id]
player_b_illusionist[id2] = player_b_illusionist[id]
player_b_mine[id2] = player_b_mine[id]
wear_sun[id2] = wear_sun[id]
player_sword[id2] = player_sword[id]
player_ultra_armor_left[id2]=player_ultra_armor_left[id]
player_ultra_armor[id2]=player_ultra_armor[id]

dropitem(id);

return 1;
}


Plik diablo_daj_wez.amxx do addons/amxmodx/plugins
do plugins.ini Dodac: diablo_daj_wez.amxx

UWAGA WAZNE: diablo_daj_wez.amxx musisz dodac przed diablomodem.amxx

DiabloMod_items.inc do /scripting/include

Mysle Ze Pomoglem :P

W temacie: Modyfikacja diablo 5.9l Błąd Kompilacji

09.06.2010 13:54

Ostatnio Tez Mialem Identyczny Blad. Tylko Nie Pamietam Co To Bylo :( Napisz Co Ostatnio Dodawales , To Postaram Sie To Naprawic :P

W temacie: Modyfikacja diablo 5.9l Błąd Kompilacji

09.06.2010 13:23

Wszystkie Klamry Sa Prawidlowe :
Program Pavulona

W temacie: klasy "widmo"?

08.06.2010 21:03

sproboj

format(text2, 511,"\yWybierz klase - ^n\w1. Wampir Level :%i^n2. Human Level :%i^n3. Juggernaut Level :%i^n4. Talib Level :%i^^n5. Jumper Level :%i^^n^n0.Wstecz^n",player_class_lvl[id][11],player_class_lvl[id][12],player_class_lvl[id][13])


ale glowy nie daje .

( zrob backup )