Skocz do zawartości

Witamy w Nieoficjalnym polskim support'cie AMX Mod X

Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
  • Rozpoczynaj nowe tematy i odpowiedaj na inne
  • Zapisz się do tematów i for, aby otrzymywać automatyczne uaktualnienia
  • Dodawaj wydarzenia do kalendarza społecznościowego
  • Stwórz swój własny profil i zdobywaj nowych znajomych
  • Zdobywaj nowe doświadczenia

Dołączona grafika Dołączona grafika

Guest Message by DevFuse
 

wezmnienozem - zdjęcie

wezmnienozem

Rejestracja: 15.01.2014
Aktualnie: Nieaktywny
Poza forum Ostatnio: 21.10.2014 19:54
-----

Moje tematy

Konfiguracja botów

25.04.2014 19:49

Jeśli to nie ten dział proszę o przeniesienie. 

 

Mam takie pytanie odnośnie konfiguracji podbotów

Czy da się usunąć POD z ich nazwy oraz te nawiasy po ??

zmieniłam już 

pb_detailnames 1

na

pb_detailnames 0

 

Ale mimo to POD zostało w nazwie. Menu botów też się nie zbindowało mimo, że jest w konfiguracji a radio po wyłączeniu w konfiguracji działa dalej. Nie wyłącza się też nawias z skillem bota, obok nick'a. 

Załączam konfigurację. 

# This is the Pod-Bot Config File (for HL Counter-Strike)
#
# Any line begining with '#' in the first column is a comment line
#
# Make sure no Line exceeds 80 Characters !!!
#
# The following commands are supported in the bot.cfg file:
#
# All arguments in square Brackets are optional if you don't
# specify them a random value will be chosen
#
#
# pb_minbots <value> - configure the minimum number of bots that will run
#      on this dedicated server.
#
# pb_maxbots <value> - configure the maximum number of bots that will run
#      on this dedicated server.
#
# pb_minbotskill <value> - Sets the minimum Skill if Bots are created without
#			specifying the Skill (0-100)
# pb_maxbotskill <value> - Sets the maximum Skill if Bots are created without
#			specifying the Skill. Must be bigger than minbotskill
#			of course !
#
# pb_chat <1|0> - Turns on/off Botchatting. Bots chat if they killed
#                    someone, if the Bomb was planted or if they are dead
#                    and bored. NOTICE: BotChat.txt must be there even if
#		     Botchat is turned off !
#
# add [skill] [personality] [team] [name] - Adds a Bot using a Skill 
#      from 0-100, personality is 1 Normal , 2 Aggresive , 3 Deffensive 
#      team is 1 for Terrorists, 2 for Counter Terrorists and 5 to       
#      use auto-assign, name is of course the name for this Bot
#      If you don't specify the arguments, a random skill will be
#      chosen and the Bot will be auto-assigned with a Name he chooses
#      randomly from "Botnames.txt". You can edit this File to add some
#      names you like better ! NOTICE: Don't delete BotChat.txt ! It will
#      be used !
#
#
# pb_jasonmode <1|0> - Turns on/off Jason Mode ! Meaning Bots don't buy
#		       weapons and only use the knife for combat ! Greets
#		       to Auxois ! (Thanks for hosting btw.) Use this for
#		       much fun with e.a. cs_estate or cs_office
#
#
# pb_wptfolder <folder> - Sets the default Folder for loading/saving Waypoint
#		       Files. This folder HAS to be inside the POD-Bot
#		       Directory ! Don't put it into quotation marks and
#		       don't use spaces or a trailing backslash !
#
# pb_detailnames <1|0> - Turns on/off the Skilldisplay behind names and the
#			 [POD] before the name
#
# pb_numfollowuser <number> - Sets the maximum number of Bots in the team to
#			    follow the same user (when Radio Command
#			    "Follow Me" is used). Default is 3
#
# pb_maxweaponpickup <number> - Sets the maximum number of weapons Bots are
#			     allowed to pickup during a round
#
#
# pb_shootthruwalls <1|0> - This Variable specifies if Bots are allowed to
#			    shoot through Walls if they saw an enemy or if
#			    they heard someone on the other Side of a Wall
#
# pb_usespeech <1|0> -	Turns on/off usage of HL Engine Speech Synthesis
pb_usespeech 0

# This sets the Waypoint Folder (in the POD-Bot Directory)
# for loading/saving waypoints. Don't use a trailing backslash or spaces.
# This doesn't work for the first game you create (default is wptdefault).
# But when creating for the second time (or loading with newmap) this
# directory will be used.  
pb_wptfolder wptdefault

# Set the value to 1 to turn on welcome messages at start the game
pb_welcomemsgs 0

# Use this to turn on/off the Speech Synthesis
pb_usespeech 0

# These 2 lines below supports a minimum and maximum number 
# of bots running on a server.  Bots will be added to the server
# until the total number of players (bots and humans) reaches the
# max_bots value.  Each time a new player joins the server, a bot will be
# kicked from the server unless there are only min_bots number of bots
# currently on the server.  After players disconnect from the server, bots
# will be automatically added back to the server until the total number
# of players reaches max_bots again.  You should make max_bots be AT LEAST
# one less than the maxplayers value (otherwise no one will be able to join
# your server).
# These 2 cvars below are limits for the function pb fillserver 
# and pb removebots.
# You can stop this function by writing pb_maxbots = 0.
# Ths function is also not working in the case if pb_bot_quota_match 
# is grater than 0 (in that case amount of bots follow the number
# humans * pb_bot_quota_match - of course in the min/maxbots limit).
pb_minbots 0
pb_maxbots 5

pb_bot_quota_match 0

# Changing the setting below forces bots joining to certain team.
# Useful if You want to have always bots in one team against humans.
# Argument values: "ANY", "T", "CT"
pb_bot_join_team "ANY"

# Changing the setting below forces bots using the specyfied skin - the same
# for all bots from one team - regardless of pb add or pb fillserver 
# parameters.
# Useful if You want to have always bots in one team with the same skin.
# Argument values: 1,2,3,4 - they are foreced skins, 5 - default - no forcing
pb_skin 5

# These Settings below specify the Rate (in Seconds) of updating
# some of the Bot Checks. If you've got a slow computer you could
# try changing these to higher values to get some performance back.
# NOTE: This seriously affects the Bots Perception. If you have a
# fast computer you might try lowering them to get better even
# better playing results
pb_timer_sound 0.5
pb_timer_pickup 0.3
pb_timer_grenade 0.5

# Set this to 0 to disallow Bot Logo Spraying
pb_spray 0

# Set this to 1 to switch on the Free For All mode
# (The bots will also kill their teammates)
pb_ffa 0

# This Variable specifies if Bots are allowed to shoot through Walls
# if they saw an enemy or if they heard someone on the other Side of
# a Wall (additional Settings are specified in "botskill.cfg")
pb_shootthruwalls 0

# passwordkey - need set as setinfo to get access to main podbot menu
# usage (in below example You may need to write Your-own passwordkey instead
# _pbadminpw - if You changed the default setting for it):
# setinfo _pbadminpw "your_password"
pb_passwordkey "_pbadminpw"

# Set the password to have access to podbot menu on DS by 'pb menu' 
# console command typed in client's admin PC or called from the binded key.
# Example of bind on Your client PC:
# bind "=" "pb menu"
pb_password "haslo"

# This value sets the maximum number of Bots to follow a user
pb_numfollowuser 5

# Remove the Comments on the Line below to add Bots that have at least 
# a Skill You want
pb_minbotskill 1

# Remove the Comments on the Line below to limit Bots to the specified skill
pb_maxbotskill 25

# This value sets the maximum number of weapons Bots are allowed to
# pickup during one round
pb_maxweaponpickup 10

# Set the below value to delay bots re-join after new map start
pb_mapstartbotdelay 1

# Set the below value to 1 to enable auto kill bots if all human players
# are dead already (default is 0)
pb_autokill 0

# Set the below value to to delay (in seconds) autokill bots if 
# autokill is enabled - above (default is 45s)
pb_autokilldelay 45

# Remove the Comments on the Line below to turn on Jason Mode !
# pb_jasonmode 1

# Set the below option to 0 to turn off the Skilldisplay and
# the [POD] before the name
pb_detailnames 0

# The setting below specifies the danger factor with which the bots
# will weighten any waypoint where they have been killed in the past,
# in order to avoid it later. The higher the value, the more the bot
# will care about these waypoints and pick other routes instead.
# Progression is logarithmic. Warning: higher values require more CPU.
pb_dangerfactor 800

# Switches to on/off Botchatting
pb_chat 0
# Switches to on/off radio command usage and reacting for bots
# (switching it off will affect - for example - they will not follow
# the user !!!)
pb_radio 0

# pb_aim_type 1-4 (default 4)
# 1 = inhuman turns
# 2 = constant angle velocity
# 3 = botaim1
# 4 = botaim2
pb_aim_type 1

# The line below binds the User Menu to the "=" key. Of course you
# can bind this to any key you like. 
bind "=" "pb menu"

# VERTICAL (up/down) spring stiffness of the aiming system. This value affects
# the quickness of the crosshair movement, as well as the frequency of
# the resulting oscillations.(default: 13.0)
pb_aim_spring_stiffness_x 13.0

# HORIZONTAL (left/right) spring stiffness of the aiming system. This value 
# affects the quickness of the crosshair movement, as well as the frequency of
# the resulting oscillations. (default: 13.0)
pb_aim_spring_stiffness_y	13.0

# VERTICAL (up/down) damping coefficient of the aiming system. This value also
# affects the quickness of the crosshair movement, and the amplitude of
# the resulting oscillations.(default: 0.22)
pb_aim_damper_coefficient_x 0.22

# HORIZONTAL (left/right) damping coefficient of the aiming system. This value
# also affects the quickness of the crosshair movement, and the amplitude of
# the resulting oscillations.(default: 0.22)
pb_aim_damper_coefficient_y 0.22

# VERTICAL (up/down) error margin of the aiming system. This value affects how
# far (in game length units) the bot will allow its crosshair to derivate from
# the ideal direction when not targeting any player in particular.
# (default: 2.0)
pb_aim_deviation_x 2.0

# HORIZONTAL (left/right) error margin of the aiming system. This value affects
# how far (in game length units) the bot will allow its crosshair to derivate
# from the ideal direction when not targeting any player in particular.
# (default: 1.0)
pb_aim_deviation_y 1.0

# Perpendicular influence of the vertical axis on a HORIZONTAL movement. This 
# value affects how much (in fraction of 1) the bot will be disturbed when
# moving its crosshair on an axis by the inherent movement on the other axis.
# (default: 0.25)
pb_aim_influence_x_on_y 0.25

# Perpendicular influence of the horizontal axis on a VERTICAL movement. This
# value affects how much (in fraction of 1) the bot will be disturbed when 
# moving its crosshair on an axis by the inherent movement on the other axis.
# (default: 0.17)
pb_aim_influence_y_on_x 0.17

# Maximal value in seconds after which the aiming system will re-evaluate its
# ideal direction. This affects how often a bot will attempt to correct an
# imprecise crosshair placement by moving the crosshair inside the error
# margin bounds defined by the botaim_deviation CVARs.(default: 1.2)
pb_aim_offset_delay 1.2

# Fraction of the full speed the aiming system will adopt as speed when aiming
# at nothing in particular. This affects how slow the bot will move its
# crosshair when targeting nobody, relatively to its full speed capacity.
# (default: 0.5)
pb_aim_notarget_slowdown_ratio 0.5

# Fraction of the estimated target's velocity the aiming system will rely on
# when aiming at a moving target. This affects how well the bot will be able
# to track moving targets on the fly, and whether it will have a tendancy 
# to aim ahead of it or behind it. (default: 2.2)
pb_aim_target_anticipation_ratio 2.2

# Weapons, equipment and ammo restriction (for buying)
# bit numbers meaning - the left one is the 0 in that string cvar
# Pistols restriction
# 0 - KNIFE
# 1 - USP
# 2 - GLOCK18
# 3 - DEAGLE
# 4 - P228
# 5 - ELITE
# 6 - FIVESEVEN
# Shotgun restrictions
# 7 - M3
# 8 - XM1014
# SMG restrictions
# 9 - MP5NAVY
# 10 - TMP
# 11 - P90
# 12 - MAC10
# 13 - UMP45
# Rifles restrictions
# 14 - AK47
# 15 - SG552
# 16 - M4A1
# 17 - GALIL
# 18 - FAMAS
# 19 - AUG
# 20 - SCOUT
# 21 - AWP
# 22 - G3SG1
# 23 - SG550
# Machine Gun restriction
# 24 - M249
# Shield restriction
# 25 - SHIELD
pb_restrweapons "00000000000000000000000000"

# 0 - vest
# 1 - vest and helmet
# 2 - flashbang
# 3 - he grenade
# 4 - smoke grenade
# 5 - defuser
# 6 - night vision googles
# 7 - primary ammo
# 8 - secondary ammo
pb_restrequipammo "000000000"

# Remove the comments on the lines below to have Bots
# join automatically if you start a new map

pb add 100
pb add 100
pb add 100
pb add 100
pb add 100
pb add 100
pb add 100

Paczka map DeathRun

01.04.2014 22:11

Ze względu na dużą liczbę ostrzeżeń, które bardzo chcę odrobić przygotowałam paczkę map DR :)

 

Paczka DR : https://www.dropbox....t/paczka_dr.rar

 

W paczce znajdują się następujące mapy:

deathrun_alcatraz
deathrun_arctic
deathrun_bkm_rmk
deathrun_duality_final
deathrun_easy_professional_xXx
deathrun_fantasy
deathrun_fallen
deathrun_flugsmellav2-b2
deathrun_forest2_final
deathrun_grass
deathrun_ice
deathrun_ijumping_beta6
deathrun_island_b2
deathrun_junbee_v2
deathrun_Limbo
deathrun_meadsy_final
deathrun_mini_city_final
deathrun_moops
deathrun_nightmare_v2
deathrun_onway
deathrun_projetocs2
deathrun_projetocs3
deathrun_pycho
deathrun_roadoffear_final
deathrun_roadway
deathrun_temple
deathrun_temptation
deathrun_unknown-area
deathrun_youdead
deathrun_2010
deathrun_dojo
deathrun_ex3
deathrun_green_h
deathrun_unreal_play
deathrun_bajocero
deathrun_death
deathrun_FuZzy
deathrun_astro_e
deathrun_cartoon
deathrun_yuznjaci
deathrun_unreal_tuscan
deathrun_FreeThrall

Większość tych map pochodzi z różnych serwerów. W paczce zawarte są też dodatki do poszczególnych map (jeśli brakuje jakiegoś pliku z dodatkami dodam oraz bardzo przepraszam ponieważ wybierałam je ze swojego co było dość kłopotliwe CSa xD). 

 

Pod poniższym linkiem znajduje się sposób instalacji map oraz wszystkich dodatków do każdej z map. 

 

http://amxx.pl/topic...-map-na-serwer/

Gdzie wstawić paczki

01.04.2014 16:25

Witam. 

Jeśli to nie ten dział proszę o przeniesienie. 

Mam takie dość głupie pytanie. Ponieważ chcę odpracować ostrzeżenia a na forum często poszukiwane są paczki map m. in DR, mapy typu DE_ , aim_ itp. Ze względu na to iż długo już gram w CSa na kompie mam ogromny skład map wszelkiego rodzaju. Czy można odpracować ostrzeżenie tworząc takie paczki map oraz gdzie je umieścić? W dziale cs/mapy zazwyczaj są pytania o to skąd je pobrać oraz poradniki jak tworzyć mapy a w dziale pliki nie ma map stąd moje pytanie gdzie umieścić takową paczkę.

RS by wezmnienozem

30.03.2014 01:28

Ze względu na dużą liczbę ostrzeżeń, które bardzo chcę odrobić przygotowałam paczkę RSów :)

 

Ilość piosenek w paczce: 63
Format : mp3
Rodzaj : Rap, hardstyl, metal, rock i wiele innych
Link do downloadu : https://www.dropbox....r9o6qg2/RSY.rar
Czas trwania: 10-22 sek

Lista utworów:

1. Chlöe Howl - Rumour 
2. My Darkest Days - Still Worth Fighting For 
3. Showtek - Booyah 
4. Dj Fresg - Gold Dust (Flux Pavulion Remix)
5. Letni, Chamski Podryw- Sexualnie niebezpieczni
6. Angerfist - Terror Of My Speedcore
7. DJ Splash - Flyung High
8. Global Deejays - Kids
9. Isabela - Yo soy Isabela
10. Zedd - Stay The Night
11. Funky Polak - Pamiętaj 
12. Manian - Welcome To The Club
13. Hey Brother- Avicii 
14. Loreen - Euphoria
15. DJ Antoine - House Party 
16. DVBBS & Borgeous - Tsunami 
17. The Miz Theme Song And Titantron 2012 - I Came To Play 
18. Christian - Just Close Your Eyes 
19. Skillet - Rebirthing
20. Blenders - Ciągnik 
21. Eminem ft. Rihanna - The Monster
22. Lawson - Juliet
23. Pitbull - Timber ft. Ke$ha
24. Pink - So what 
25. Kali - Żegnaj
26. Lady Gaga - Applause 
27. Anna Patrini - Laleczka z saskiej porcelany
28. Alan Freez & Denix - Będą Cycki , Będzie Pompa
29. Kesha - Tik Tok
30. Macklemore - Thrift Shop
31. Calvin Harris - I Need Your Love feat. Ellie Goulding
32. Miuosh - Na zawsze
33. Czarno-Czarni - Nogi 
34. Vixen - Ludzie mówią
35. South Blunt System - Myśli feat. Paxon 
36. Yasiex0r - Menella
37. Burdel - Państwowi oprawcy 
38. Harlem Shake
39. Veegas - Plastikowa Biedronka
40. Martin Solveig - Hello
41. Peja - Wrogu Mój
42. Doniu - Uciekaj
43. Parabole tańczą
44. Sobota ft Chór Montu - Do Góry Łeb
45. Lmfao - Sexy And I Know It 
46. Pitbull - International Love
47. Pitbull - Feel This Moment
48. Lolita - Joli Garcon
49. Video - Weź nie pier**l
50. Trick Trick - Welcome 2 Detroit 
51. Miuosh - Nie mamy skrzydeł
52. Pezet - Shot Yourself feat. Kamil Bednarek
53. Dj Hazel - I love Poland
54. Mirami - Summer Dreams
55. Verba - Głupia miłość
56. Gospel - Hyc o podłogę
57. Evanescence - Bring me to Life
58. Czekoladowy mix 
59. Pyskaty - Od zera
60. Fabuła - Proforma
61. Carlprit - Fiesta
62. Kaczuchy
63. Wiley - Can You Hear Me

 

Siema

15.01.2014 14:57

Siemanko!

Jestem Anka.

Tak mi się wydaje, że jestem "ogarniętym" graczem który stara się pomagać innym. Gram na nicku wez mnie nozem co gracze przeważnie odbierają dosłownie szczególnie jak zostaje 1&1 biggrin.png

Hym co by tu jeszcze napisać a wiem zajmuje się yyyyyyy  chodzę do 2TI czyli chyba zajmuje się nauką...

Uwielbiam grać i grać w co popadnie. Ogólnie gromadze na dysku internety biggrin.png
Od pół roku prowadzę z kumplem serwer i forum. Ale ja głównie zajmuje się forum i takimi dodatkami serwera ze względów na to iż wysługuje się drugim adminem.

A więc to by było na tyle.. xD

 

Pozdrawiam