Proszę, niewiem czy dobrze zrobilem ale moze sie udalo. VIP'a robiłem pod flage x.
#include <amxmodx> #include <cstrike> #include <engine> #include <fakemeta> #include <fun> #include <hamsandwich> new bool:g_Vip[33], skoki[33], weapon_id; public plugin_init(){ register_plugin("VIP Ultimate", "12.3.0.2", "benio101 & speedkill"); register_forward(FM_CmdStart, "CmdStartPre"); RegisterHam(Ham_Spawn, "player", "SpawnedEventPre", 1); } public client_authorized(id){ if(get_user_flags(id) & 8388608 == 8388608){ client_authorized_vip(id); } } public client_authorized_vip(id){ g_Vip[id]=true; } public client_disconnect(id){ if(g_Vip[id]){ client_disconnect_vip(id); } } public client_disconnect_vip(id){ g_Vip[id]=false; } public CmdStartPre(id, uc_handle){ if(g_Vip[id]){ if(is_user_alive(id)){ CmdStartPreVip(id, uc_handle); } } } public CmdStartPreVip(id, uc_handle){ new flags = pev(id, pev_flags); if((get_uc(uc_handle, UC_Buttons) & IN_JUMP) && !(flags & FL_ONGROUND) && !(pev(id, pev_oldbuttons) & IN_JUMP) && skoki[id]>0){ --skoki[id]; new Float:velocity[3]; pev(id, pev_velocity,velocity); velocity[2] = random_float(265.0,285.0); set_pev(id,pev_velocity,velocity); } else if(flags & FL_ONGROUND && skoki[id]!=-1){ skoki[id] = 1; } } public SpawnedEventPre(id){ if(g_Vip[id]){ if(is_user_alive(id)){ SpawnedEventPreVip(id); } } } public SpawnedEventPreVip(id){ skoki[id]=1; new henum=(user_has_weapon(id,CSW_HEGRENADE)?cs_get_user_bpammo(id,CSW_HEGRENADE):0); give_item(id, "weapon_hegrenade"); ++henum; new sgnum=(user_has_weapon(id,CSW_SMOKEGRENADE)?cs_get_user_bpammo(id,CSW_SMOKEGRENADE):0); give_item(id, "weapon_smokegrenade"); ++sgnum; cs_set_user_bpammo(id, CSW_SMOKEGRENADE, 2); if(get_pdata_cbase(id, 369)==-1){ if(get_user_team(id)==1){ give_item(id, "weapon_glock18"); give_item(id, "ammo_9mm"); weapon_id=find_ent_by_owner(-1, "weapon_glock18", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 50); cs_set_user_bpammo(id, CSW_GLOCK18, 120); } if(get_user_team(id)==2){ give_item(id, "weapon_usp"); give_item(id, "ammo_45acp"); weapon_id=find_ent_by_owner(-1, "weapon_usp", id); if(weapon_id)cs_set_weapon_ammo(weapon_id, 50); cs_set_user_bpammo(id, CSW_USP, 100); } } }