/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <codmod>
#include <engine>
#include <fakemeta>
new const nazwa[] = "Rambo [VIP]";
new const opis[] = "Dostje miniguna i 2 rakietki";
new const bronie = 1<<CSW_M249;
new const zdrowie = 400;
new const kondycja = 250;
new const inteligencja = 100;
new const wytrzymalosc = 300;
new ilosc_rakiet_gracza[33];
new sprite_blast;
new poprzednia_rakieta_gracza[33];
new bool:ma_klase[33];
public plugin_init()
{
register_plugin(nazwa, "1.0", "QTM_Peyote");
cod_register_class(nazwa, opis, bronie, zdrowie, kondycja, inteligencja, wytrzymalosc);
register_event("CurWeapon", "CurWeapon", "be", "1=1")
register_forward(FM_SetModel, "fw_SetModel");
register_plugin(nazwa, "1.0", "autor");
register_touch("rocket", "*" , "DotykRakiety");
register_event("ResetHUD", "ResetHUD", "abe");
}
public cod_class_enabled(id)
{
if(!(get_user_flags(id) & ADMIN_LEVEL_H))
{
client_print(id, print_chat, "[Rambo [VIP]] Nie masz uprawnien, aby uzywac tej klasy.")
return COD_STOP;
}
ma_klase[id] = true;
ilosc_rakiet_gracza[id] = 2;
return COD_CONTINUE;
}
public cod_class_disabled(id)
{
ma_klase[id] = false;
}
enum {
anim_idle,
anim_idle2,
anim_gentleidle,
anim_stillidle,
anim_draw,
anim_holster,
anim_spinup,
anim_spindown,
anim_spinidle,
anim_spinfire,
anim_spinidledown
}
enum {
act_none,
act_load_up,
act_run
}
public plugin_precache()
{
sprite_blast = precache_model("sprites/dexplo.spr");
precache_model("models/rpgrocket.mdl");
precache_model("models/wpnmod/m134/w_minigun.mdl");
precache_model("models/wpnmod/m134/p_minigun.mdl");
precache_model("models/wpnmod/m134/v_minigun.mdl");
precache_sound("wpnmod/minigun/hw_shoot1.wav")
precache_sound("wpnmod/minigun/hw_spin.wav")
precache_sound("wpnmod/minigun/hw_spinup.wav")
precache_sound("wpnmod/minigun/hw_spindown.wav")
precache_sound("weapons/dryfire_rifle.wav")
}
public CurWeapon(id)
{
new weapon = read_data(2);
if(ma_klase[id])
{
if(weapon == CSW_M249)
{
set_pev(id, pev_viewmodel2, "models/wpnmod/m134/v_minigun.mdl")
set_pev(id, pev_weaponmodel2, "models/wpnmod/m134/p_minigun.mdl")
}
}
}
public fw_SetModel(entity, model[])
{
if(!pev_valid(entity))
return FMRES_IGNORED
if(!equali(model, "models/w.m249.mdl"))
return FMRES_IGNORED;
new entityowner = pev(entity, pev_owner);
if(!ma_klase[entityowner])
return FMRES_IGNORED;
engfunc(EngFunc_SetModel, entity, "models/wpnmod/m134/w_minigun.mdl")
return FMRES_SUPERCEDE
}
public cod_class_skill_used(id)
{
if (!ilosc_rakiet_gracza[id])
{
client_print(id, print_center, "Wykorzystales juz wszystkie rakiety!");
return PLUGIN_CONTINUE;
}
if(poprzednia_rakieta_gracza[id] + 2.0 > get_gametime())
{
client_print(id, print_center, "Rakiet mozesz uzywac co 2 sekundy!");
return PLUGIN_CONTINUE;
}
if (is_user_alive(id))
{
poprzednia_rakieta_gracza[id] = floatround(get_gametime());
ilosc_rakiet_gracza[id]--;
new Float: Origin[3], Float: vAngle[3], Float: Velocity[3];
entity_get_vector(id, EV_VEC_v_angle, vAngle);
entity_get_vector(id, EV_VEC_origin , Origin);
new Ent = create_entity("info_target");
entity_set_string(Ent, EV_SZ_classname, "rocket");
entity_set_model(Ent, "models/rpgrocket.mdl");
vAngle[0] *= -1.0;
entity_set_origin(Ent, Origin);
entity_set_vector(Ent, EV_VEC_angles, vAngle);
entity_set_int(Ent, EV_INT_effects, 2);
entity_set_int(Ent, EV_INT_solid, SOLID_BBOX);
entity_set_int(Ent, EV_INT_movetype, MOVETYPE_FLY);
entity_set_edict(Ent, EV_ENT_owner, id);
VelocityByAim(id, 1000 , Velocity);
entity_set_vector(Ent, EV_VEC_velocity ,Velocity);
}
return PLUGIN_CONTINUE;
}
public DotykRakiety(ent)
{
if (!is_valid_ent(ent))
return;
new attacker = entity_get_edict(ent, EV_ENT_owner);
new Float:fOrigin[3];
entity_get_vector(ent, EV_VEC_origin, fOrigin);
new iOrigin[3];
for(new i=0;i<3;i++)
iOrigin[i] = floatround(fOrigin[i]);
message_begin(MSG_BROADCAST,SVC_TEMPENTITY, iOrigin);
write_byte(TE_EXPLOSION);
write_coord(iOrigin[0]);
write_coord(iOrigin[1]);
write_coord(iOrigin[2]);
write_short(sprite_blast);
write_byte(32);
write_byte(20);
write_byte(0);
message_end();
new entlist[33];
new numfound = find_sphere_class(ent, "player", 190.0, entlist, 32);
for (new i=0; i < numfound; i++)
{
new pid = entlist[i];
if (!is_user_alive(pid) || get_user_team(attacker) == get_user_team(pid))
continue;
cod_inflict_damage(attacker, pid, 20.0, 0.9, ent, (1<<24));
}
remove_entity(ent);
}
public ResetHUD(id)
ilosc_rakiet_gracza[id] = 2;
public client_disconnect(id)
{
new ent = find_ent_by_class(0, "rocket");
while(ent > 0)
{
if(entity_get_edict(id, EV_ENT_owner) == id)
remove_entity(ent);
ent = find_ent_by_class(ent, "rocket");
}
}
Z gory dziekuje,
Pierr Dzacy


Dodatki SourceMod






Rambo.amxx









