chciałem przerobić plugin z generatora tak, aby wyskakiwało menu dla VIPów co rundę.
Zrobiłem tyle, lecz nie wiem co dalej:
#include <amxmodx>
#include <colorchat>
#include <cstrike>
#include <csx>
#include <engine>
#include <fun>
#include <hamsandwich>
#include <dhudmessage>
new gMenuVip;
new Array:g_Array, bool:g_Vip[33], gRound=0;
new const g_Langcmd[][]={"say /vips","say_team /vips","say /vipy","say_team /vipy"};
public plugin_init(){
register_plugin("VIP Ultimate", "5.1.0.2", "benio101 & speedkill");
RegisterHam(Ham_Spawn, "player", "SpawnedEventPre", 1);
register_event("HLTV", "event_new_round", "a", "1=0", "2=0");
register_logevent("GameCommencing", 2, "1=Game_Commencing");
register_message(get_user_msgid("ScoreAttrib"), "g_VipStatus");
g_Array=ArrayCreate(64,32);
for(new i;i<sizeof g_Langcmd;i++)
register_clcmd(g_Langcmd[i],"g_Vips");
register_clcmd("say /vip", "g_ShowMotd");
register_event("DeathMsg", "DeathMsg", "a");
gMenuVip = menu_create ( "VIP Menu", "cMenuVip" );
menu_additem(gMenuVip,"AK + DGL + 4000$");
menu_additem(gMenuVip,"M4 + DGL + 4000$");
menu_additem(gMenuVip,"AWP + DGL + 4000$");
menu_additem(gMenuVip,"+8000$");
menu_setprop(gMenuVip, MPROP_TITLE, "Wybierajac obojetnie ktora opcje \nzawsze dostaniesz wszystkie granaty!")
menu_setprop(gMenuVip, MPROP_EXITNAME, "Wyjscie")
}
public SpawnedEventPreVip(id){
if(gRound>=3){
give_item(id, "weapon_hegrenade")
give_item(id, "weapon_flashbang")
give_item(id, "weapon_flashbang")
give_item(id, "weapon_smokegrenade")
switch(item){
case 0: {
give_item(id, "weapon_ak47")
cs_set_user_bpammo(id, CSW_AK47, 90)
give_item(id, "weapon_deagle")
cs_set_user_bpammo(id, CSW_DEAGLE, 35)
cs_set_user_money(id, cs_get_user_money(id)+4000, 1)
}
case 1: {
give_item(id, "weapon_m4a1")
cs_set_user_bpammo(id, CSW_M4A1, 90)
give_item(id, "weapon_deagle")
cs_set_user_bpammo(id, CSW_DEAGLE, 35)
cs_set_user_money(id, cs_get_user_money(id)+4000, 1)
}
case 2: {
give_item(id, "weapon_awp")
cs_set_user_bpammo(id, CSW_AWP, 30)
give_item(id, "weapon_deagle")
cs_set_user_bpammo(id, CSW_DEAGLE, 35)
cs_set_user_money(id, cs_get_user_money(id)+4000, 1)
}
case 3: {
cs_set_user_money(id, cs_get_user_money(id)+8000, 1)
}
}
if(cs_get_user_money(id)>16000) cs_set_user_money(id, 16000, 1)
}
}
public client_authorized(id){
if(get_user_flags(id) & ADMIN_LEVEL_{
client_authorized_vip(id);
}
}
public client_authorized_vip(id){
g_Vip[id]=true;
new g_Name[64];
get_user_name(id,g_Name,charsmax(g_Name));
ArrayPushString(g_Array,g_Name);
set_dhudmessage(24, 190, 220, 0.25, 0.2, 0, 6.0, 6.0);
show_dhudmessage(0, "VIP %s dolacza do gry!",g_Name);
}
public client_disconnect(id){
if(g_Vip[id]){
client_disconnect_vip(id);
}
}
public client_disconnect_vip(id){
g_Vip[id]=false;
new Name[64];
get_user_name(id,Name,charsmax(Name));
new g_Size = ArraySize(g_Array);
new g_Name[64];
for(new i = 0; i < g_Size; i++){
ArrayGetString(g_Array, i, g_Name, charsmax(g_Name));
if(equal(g_Name,Name)){
ArrayDeleteItem(g_Array,i);
break;
}
}
}
public SpawnedEventPre(id){
if(g_Vip[id]){
if(is_user_alive(id)){
SpawnedEventPreVip(id);
}
}
}
public event_new_round(){
++gRound;
}
public GameCommencing(){
gRound=0;
}
/*
public SpawnedEventPreVip(id){
if(gRound>=3){
cs_set_user_money(id, cs_get_user_money(id)+5000, 1);
give_item(id, "weapon_hegrenade");
give_item(id, "weapon_flashbang");
cs_set_user_bpammo(id, CSW_FLASHBANG,2);
give_item(id, "weapon_smokegrenade");
if(get_user_team(id) == 1){
give_item(id, "weapon_ak47");
give_item(id, "ammo_762nato");
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
cs_set_user_bpammo(id, CSW_DEAGLE, 35);
cs_set_user_bpammo(id, CSW_AK47, 90);
}
if(get_user_team(id) == 2){
give_item(id, "weapon_m4a1");
give_item(id, "ammo_556nato");
give_item(id, "weapon_deagle");
give_item(id, "ammo_50ae");
cs_set_user_bpammo(id, CSW_DEAGLE, 35);
cs_set_user_bpammo(id, CSW_M4A1, 90);
}
if(cs_get_user_money(id)>16000) cs_set_user_money(id, 16000, 1)
}
}
*/
public g_VipStatus(){
new id=get_msg_arg_int(1);
if(is_user_alive(id) && g_Vip[id])
set_msg_arg_int(2, ARG_BYTE, get_msg_arg_int(2)|4);
}
public g_Vips(id){
new g_Name[64],g_Message[192];
new g_Size=ArraySize(g_Array);
for(new i = 0; i < g_Size; i++){
ArrayGetString(g_Array, i, g_Name, charsmax(g_Name));
add(g_Message, charsmax(g_Message), g_Name);
if(i == g_Size - 1)
add(g_Message, charsmax(g_Message), ".");
else
add(g_Message, charsmax(g_Message), ", ");
}
ColorChat(id,GREEN,"^x03Vipy ^x04na ^x03serwerze : ^x04%s", g_Message);
}
public client_infochanged(id){
if(g_Vip[id]){
new szName[64];
get_user_info(id,"name",szName,charsmax(szName));
ArrayPushString(g_Array,szName);
new Name[64];
get_user_name(id,Name,charsmax(Name));
new g_Size=ArraySize(g_Array);
new g_Name[64];
for(new i = 0; i < g_Size; i++){
ArrayGetString(g_Array, i, g_Name, charsmax(g_Name));
if(equal(g_Name,Name)){
ArrayDeleteItem(g_Array,i);
break;
}
}
}
}
public plugin_end(){
ArrayDestroy(g_Array);
}
public g_ShowMotd(id){
if(is_user_connected(id))
show_motd(id, "vip.txt", "Informacje o vipie");
}
public bomb_planted(id){
if(is_user_alive(id) && g_Vip[id])
cs_set_user_money(id,cs_get_user_money(id) + 300);
}
public bomb_defused(id){
if(is_user_alive(id) && g_Vip[id])
cs_set_user_money(id,cs_get_user_money(id) + 300);
}
public DeathMsg(){
new killer=read_data(1);
new victim=read_data(2);
if(is_user_alive(killer) && g_Vip[killer]){
if(get_user_team(killer) != get_user_team(victim)){
new g_Hs=read_data(3);
if(g_Hs){
cs_set_user_money(killer,cs_get_user_money(killer) + 400);
}
else{
cs_set_user_money(killer,cs_get_user_money(killer) + 200); }
}
}
}