This plugin enables picking up ammo for the M60 and grenade launcher. Simple.
To set how much reserve ammo m60 and grenade launcher have use the following in server.cfg:
sm_cvar ammo_grenadelauncher_max reserve ammo
sm_cvar ammo_m60_max reserve ammo
Example:
sm_cvar ammo_grenadelauncher_max 50 //Allows a total of 51 grenades for a grenade launcher
sm_cvar ammo_m60_max 450 //Allows a total of 600 bullets for m60
Requires SourceMod 1.4 So wont compile on the forums, so download the smx or compile locally using 1.4
FAQ:
Q:Why does this require 1.4?
A:There is a fix for unsigned props.
Q:The M60 disappears when i run out of the current clip!!!!!!!!!!!111one
A: Use this extension: http://forums.alliedmods.net/showthr...50#post1577050
Thanks:
psychonic for all his explaining of m_iAmmo and bunch of other stuff.
To set how much reserve ammo m60 and grenade launcher have use the following in server.cfg:
sm_cvar ammo_grenadelauncher_max reserve ammo
sm_cvar ammo_m60_max reserve ammo
Example:
sm_cvar ammo_grenadelauncher_max 50 //Allows a total of 51 grenades for a grenade launcher
sm_cvar ammo_m60_max 450 //Allows a total of 600 bullets for m60
Requires SourceMod 1.4 So wont compile on the forums, so download the smx or compile locally using 1.4
FAQ:
Q:Why does this require 1.4?
A:There is a fix for unsigned props.
Q:The M60 disappears when i run out of the current clip!!!!!!!!!!!111one
A: Use this extension: http://forums.alliedmods.net/showthr...50#post1577050
Thanks:
psychonic for all his explaining of m_iAmmo and bunch of other stuff.
Wyświetl pełny artykuł