Yeap.
Makes sense.
The Sleeper normally adds Jarate to hit enemies after charging for 1 second (around 27% charge), so this also allows it to extinguish burning teammates when at or above that charge.
Version cvar: tf2_slprxtngsh_version
	Makes sense.
The Sleeper normally adds Jarate to hit enemies after charging for 1 second (around 27% charge), so this also allows it to extinguish burning teammates when at or above that charge.
Version cvar: tf2_slprxtngsh_version
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