#include <amxmodx>
public plugin_init()
{
register_plugin("RoundSound","1.0","PaintLancer")
register_event("SendAudio", "t_win", "a", "2&%!MRAD_terwin")
register_event("SendAudio", "ct_win", "a", "2&%!MRAD_ctwin")
}
public t_win()
{
new rand = random_num(0,6)
client_cmd(0,"mp3 stop")
switch(rand)
{
case 0: client_cmd(0,"mp3 loop misc/Baton1")
case 1: client_cmd(0,"mp3 loop misc/Baton2")
case 2: client_cmd(0,"mp3 loop misc/Baton3")
case 3: client_cmd(0,"mp3 loop misc/Baton4")
case 4: client_cmd(0,"mp3 loop misc/Baton5")
case 5: client_cmd(0,"mp3 loop misc/Baton6")
case 6: client_cmd(0,"mp3 loop misc/Baton7")
}
return PLUGIN_HANDLED
}
public ct_win()
{
new rand = random_num(0,5)
client_cmd(0,"mp3 stop")
switch(rand)
{
case 0: client_cmd(0,"mp3 loop misc/Baton8")
case 1: client_cmd(0,"mp3 loop misc/Baton9")
case 2: client_cmd(0,"mp3 loop misc/Baton10")
case 3: client_cmd(0,"mp3 loop misc/Baton11")
case 4: client_cmd(0,"mp3 loop misc/Baton12")
case 5: client_cmd(0,"mp3 loop misc/Baton13")
}
return PLUGIN_HANDLED
}
public plugin_precache()
{
precache_sound("misc/Baton1.mp3")
precache_sound("misc/Baton2.mp3")
precache_sound("misc/baton3.mp3")
precache_sound("misc/baton4.mp3")
precache_sound("misc/baton5.mp3")
precache_sound("misc/baton6.mp3")
precache_sound("misc/baton7.mp3")
precache_sound("misc/baton8.mp3")
precache_sound("misc/baton9.mp3")
precache_sound("misc/baton10.mp3")
precache_sound("misc/baton11.mp3")
precache_sound("misc/baton12.mp3")
precache_sound("misc/baton13.mp3")
return PLUGIN_CONTINUE
}
Witamy w Nieoficjalnym polskim support'cie AMX Mod X
Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
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Guest Message by DevFuse
roundsound problem
Temat rozp. kac69, 11.12.2008 14:53
2 odpowiedzi w tym temacie
#1
Napisano 11.12.2008 14:53
Witam mam taki problem,pliki dla graczy na serwerze się sciągają wszystko jest git,ale muzyga nie gra co może być przyczyną? oto plugin .sma.
#2
Napisano 11.12.2008 14:58
Spróbuj to:
#include <amxmodx>
public plugin_init()
{
register_plugin("RoundSound","1.0","PaintLancer")
register_event("SendAudio", "t_win", "a", "2&%!MRAD_terwin")
register_event("SendAudio", "ct_win", "a", "2&%!MRAD_ctwin")
}
public t_win()
{
new rand = random_num(0,6)
client_cmd(0,"mp3 stop")
switch(rand)
{
case 0: client_cmd(0,"mp3 play sound/misc/Baton1")
case 1: client_cmd(0,"mp3 play sound/misc/Baton2")
case 2: client_cmd(0,"mp3 play sound/misc/Baton3")
case 3: client_cmd(0,"mp3 play sound/misc/Baton4")
case 4: client_cmd(0,"mp3 play sound/misc/Baton5")
case 5: client_cmd(0,"mp3 play sound/misc/Baton6")
case 6: client_cmd(0,"mp3 play sound/misc/Baton7")
}
return PLUGIN_HANDLED
}
public ct_win()
{
new rand = random_num(0,5)
client_cmd(0,"mp3 stop")
switch(rand)
{
case 0: client_cmd(0,"mp3 play sound/misc/Baton8")
case 1: client_cmd(0,"mp3 play sound/misc/Baton9")
case 2: client_cmd(0,"mp3 play sound/misc/Baton10")
case 3: client_cmd(0,"mp3 play sound/misc/Baton11")
case 4: client_cmd(0,"mp3 play sound/misc/Baton12")
case 5: client_cmd(0,"mp3 play sound/misc/Baton13")
}
return PLUGIN_HANDLED
}
public plugin_precache()
{
precache_sound("misc/Baton1.mp3")
precache_sound("misc/Baton2.mp3")
precache_sound("misc/baton3.mp3")
precache_sound("misc/baton4.mp3")
precache_sound("misc/baton5.mp3")
precache_sound("misc/baton6.mp3")
precache_sound("misc/baton7.mp3")
precache_sound("misc/baton8.mp3")
precache_sound("misc/baton9.mp3")
precache_sound("misc/baton10.mp3")
precache_sound("misc/baton11.mp3")
precache_sound("misc/baton12.mp3")
precache_sound("misc/baton13.mp3")
return PLUGIN_CONTINUE
}
#3
Napisano 11.12.2008 16:00
Działa wszystko idealnie:)
Dzięki.
///można zamknąć
Dzięki.
///można zamknąć
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