#include <amxmodx> public plugin_init() { register_plugin("RoundSound","1.0","PaintLancer") register_event("SendAudio", "t_win", "a", "2&%!MRAD_terwin") register_event("SendAudio", "ct_win", "a", "2&%!MRAD_ctwin") } public t_win() { new rand = random_num(0,6) client_cmd(0,"mp3 stop") switch(rand) { case 0: client_cmd(0,"mp3 loop misc/Baton1") case 1: client_cmd(0,"mp3 loop misc/Baton2") case 2: client_cmd(0,"mp3 loop misc/Baton3") case 3: client_cmd(0,"mp3 loop misc/Baton4") case 4: client_cmd(0,"mp3 loop misc/Baton5") case 5: client_cmd(0,"mp3 loop misc/Baton6") case 6: client_cmd(0,"mp3 loop misc/Baton7") } return PLUGIN_HANDLED } public ct_win() { new rand = random_num(0,5) client_cmd(0,"mp3 stop") switch(rand) { case 0: client_cmd(0,"mp3 loop misc/Baton8") case 1: client_cmd(0,"mp3 loop misc/Baton9") case 2: client_cmd(0,"mp3 loop misc/Baton10") case 3: client_cmd(0,"mp3 loop misc/Baton11") case 4: client_cmd(0,"mp3 loop misc/Baton12") case 5: client_cmd(0,"mp3 loop misc/Baton13") } return PLUGIN_HANDLED } public plugin_precache() { precache_sound("misc/Baton1.mp3") precache_sound("misc/Baton2.mp3") precache_sound("misc/baton3.mp3") precache_sound("misc/baton4.mp3") precache_sound("misc/baton5.mp3") precache_sound("misc/baton6.mp3") precache_sound("misc/baton7.mp3") precache_sound("misc/baton8.mp3") precache_sound("misc/baton9.mp3") precache_sound("misc/baton10.mp3") precache_sound("misc/baton11.mp3") precache_sound("misc/baton12.mp3") precache_sound("misc/baton13.mp3") return PLUGIN_CONTINUE }
Witamy w Nieoficjalnym polskim support'cie AMX Mod X
Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
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Guest Message by DevFuse
roundsound problem
Temat rozp. kac69, 11.12.2008 14:53
2 odpowiedzi w tym temacie
#1
Napisano 11.12.2008 14:53
Witam mam taki problem,pliki dla graczy na serwerze się sciągają wszystko jest git,ale muzyga nie gra co może być przyczyną? oto plugin .sma.
#2
Napisano 11.12.2008 14:58
Spróbuj to:
#include <amxmodx> public plugin_init() { register_plugin("RoundSound","1.0","PaintLancer") register_event("SendAudio", "t_win", "a", "2&%!MRAD_terwin") register_event("SendAudio", "ct_win", "a", "2&%!MRAD_ctwin") } public t_win() { new rand = random_num(0,6) client_cmd(0,"mp3 stop") switch(rand) { case 0: client_cmd(0,"mp3 play sound/misc/Baton1") case 1: client_cmd(0,"mp3 play sound/misc/Baton2") case 2: client_cmd(0,"mp3 play sound/misc/Baton3") case 3: client_cmd(0,"mp3 play sound/misc/Baton4") case 4: client_cmd(0,"mp3 play sound/misc/Baton5") case 5: client_cmd(0,"mp3 play sound/misc/Baton6") case 6: client_cmd(0,"mp3 play sound/misc/Baton7") } return PLUGIN_HANDLED } public ct_win() { new rand = random_num(0,5) client_cmd(0,"mp3 stop") switch(rand) { case 0: client_cmd(0,"mp3 play sound/misc/Baton8") case 1: client_cmd(0,"mp3 play sound/misc/Baton9") case 2: client_cmd(0,"mp3 play sound/misc/Baton10") case 3: client_cmd(0,"mp3 play sound/misc/Baton11") case 4: client_cmd(0,"mp3 play sound/misc/Baton12") case 5: client_cmd(0,"mp3 play sound/misc/Baton13") } return PLUGIN_HANDLED } public plugin_precache() { precache_sound("misc/Baton1.mp3") precache_sound("misc/Baton2.mp3") precache_sound("misc/baton3.mp3") precache_sound("misc/baton4.mp3") precache_sound("misc/baton5.mp3") precache_sound("misc/baton6.mp3") precache_sound("misc/baton7.mp3") precache_sound("misc/baton8.mp3") precache_sound("misc/baton9.mp3") precache_sound("misc/baton10.mp3") precache_sound("misc/baton11.mp3") precache_sound("misc/baton12.mp3") precache_sound("misc/baton13.mp3") return PLUGIN_CONTINUE }
#3
Napisano 11.12.2008 16:00
Działa wszystko idealnie:)
Dzięki.
///można zamknąć
Dzięki.
///można zamknąć
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