chciałbym prosić was o pomoc jak napisać plugin dopisujący pewne linijki do hud.txt
nie wiem nawet jak się do tego zabrać
//multikill kill_last 640 mark/kill_last 0 0 0 0 kill_revenge 640 mark/kill_revenge 0 0 0 0 kill_headshot 640 mark/kill_headshot 0 0 0 0 kill_knife 640 mark/kill_knife 0 0 0 0 kill_he 640 mark/kill_he 0 0 0 0 wall_shot 640 mark/wall_shot 0 0 0 0 wall_shot_hs 640 mark/wall_shot_hs 0 0 0 0 kill_1 640 mark/kill_1 0 0 0 -90 kill_2 640 mark/kill_2 0 0 0 -90 kill_3 640 mark/kill_3 0 0 0 -90 kill_4 640 mark/kill_4 0 0 0 -90 kill_5 640 mark/kill_5 0 0 0 -90 kill_6 640 mark/kill_6 0 0 0 -90 kill_7 640 mark/kill_7 0 0 0 -90 kill_8 640 mark/kill_8 0 0 0 -90 kill_first 640 mark/kill_first 0 0 0 -90 c4_defuse 640 mark/c4_defuse 0 0 0 -90 c4_set 640 mark/c4_set 0 0 0 -90chciał bym aby to zostało dopisane
11 sierpień 2010 - 09:20:
na chwilę obecną mam tyle
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fakemeta>
#include <hamsandwich>
#define PLUGIN "HUD EDIT"
#define VERSION "1.0"
#define AUTHOR "Daku"
new fs;
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
}
public edycja()
{
fs = file_size("sprites/hud.txt", 0)
if(fs < 8000)
{
write_file("sprites/hud.txt", "")
write_file("sprites/hud.txt", "//multikill")
write_file("sprites/hud.txt", "")
write_file("sprites/hud.txt", "kill_last 640 mark/kill_last 0 0 0 0")
write_file("sprites/hud.txt", "kill_revenge 640 mark/kill_revenge 0 0 0 0")
write_file("sprites/hud.txt", "kill_knife 640 mark/kill_knife 0 0 0 0")
write_file("sprites/hud.txt", "kill_knife 640 mark/kill_knife 0 0 0 0")
write_file("sprites/hud.txt", "kill_he 640 mark/kill_he 0 0 0 0")
write_file("sprites/hud.txt", "wall_shot 640 mark/wall_shot 0 0 0 0")
write_file("sprites/hud.txt", "wall_shot_hs 640 mark/wall_shot_hs 0 0 0 0")
write_file("sprites/hud.txt", "kill_1 640 mark/kill_1 0 0 0 -90")
write_file("sprites/hud.txt", "kill_2 640 mark/kill_2 0 0 0 -90")
write_file("sprites/hud.txt", "kill_3 640 mark/kill_2 0 0 0 -90")
write_file("sprites/hud.txt", "kill_4 640 mark/kill_2 0 0 0 -90")
write_file("sprites/hud.txt", "kill_5 640 mark/kill_2 0 0 0 -90")
write_file("sprites/hud.txt", "kill_6 640 mark/kill_2 0 0 0 -90")
write_file("sprites/hud.txt", "kill_7 640 mark/kill_2 0 0 0 -90")
write_file("sprites/hud.txt", "kill_8 640 mark/kill_2 0 0 0 -90")
write_file("sprites/hud.txt", "kill_first 640 mark/kill_2 0 0 0 -90")
write_file("sprites/hud.txt", "c4_defuse 640 mark/c4_defuse 0 0 0 -90")
write_file("sprites/hud.txt", "c4_set 640 mark/c4_set 0 0 0 -90")
}else return
}
Użytkownik Daku edytował ten post 11.08.2010 08:21


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