chciałbym prosić was o pomoc jak napisać plugin dopisujący pewne linijki do hud.txt
nie wiem nawet jak się do tego zabrać
//multikill kill_last 640 mark/kill_last 0 0 0 0 kill_revenge 640 mark/kill_revenge 0 0 0 0 kill_headshot 640 mark/kill_headshot 0 0 0 0 kill_knife 640 mark/kill_knife 0 0 0 0 kill_he 640 mark/kill_he 0 0 0 0 wall_shot 640 mark/wall_shot 0 0 0 0 wall_shot_hs 640 mark/wall_shot_hs 0 0 0 0 kill_1 640 mark/kill_1 0 0 0 -90 kill_2 640 mark/kill_2 0 0 0 -90 kill_3 640 mark/kill_3 0 0 0 -90 kill_4 640 mark/kill_4 0 0 0 -90 kill_5 640 mark/kill_5 0 0 0 -90 kill_6 640 mark/kill_6 0 0 0 -90 kill_7 640 mark/kill_7 0 0 0 -90 kill_8 640 mark/kill_8 0 0 0 -90 kill_first 640 mark/kill_first 0 0 0 -90 c4_defuse 640 mark/c4_defuse 0 0 0 -90 c4_set 640 mark/c4_set 0 0 0 -90chciał bym aby to zostało dopisane
11 sierpień 2010 - 09:20:
na chwilę obecną mam tyle
/* Plugin generated by AMXX-Studio */ #include <amxmodx> #include <amxmisc> #include <cstrike> #include <fakemeta> #include <hamsandwich> #define PLUGIN "HUD EDIT" #define VERSION "1.0" #define AUTHOR "Daku" new fs; public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) } public edycja() { fs = file_size("sprites/hud.txt", 0) if(fs < 8000) { write_file("sprites/hud.txt", "") write_file("sprites/hud.txt", "//multikill") write_file("sprites/hud.txt", "") write_file("sprites/hud.txt", "kill_last 640 mark/kill_last 0 0 0 0") write_file("sprites/hud.txt", "kill_revenge 640 mark/kill_revenge 0 0 0 0") write_file("sprites/hud.txt", "kill_knife 640 mark/kill_knife 0 0 0 0") write_file("sprites/hud.txt", "kill_knife 640 mark/kill_knife 0 0 0 0") write_file("sprites/hud.txt", "kill_he 640 mark/kill_he 0 0 0 0") write_file("sprites/hud.txt", "wall_shot 640 mark/wall_shot 0 0 0 0") write_file("sprites/hud.txt", "wall_shot_hs 640 mark/wall_shot_hs 0 0 0 0") write_file("sprites/hud.txt", "kill_1 640 mark/kill_1 0 0 0 -90") write_file("sprites/hud.txt", "kill_2 640 mark/kill_2 0 0 0 -90") write_file("sprites/hud.txt", "kill_3 640 mark/kill_2 0 0 0 -90") write_file("sprites/hud.txt", "kill_4 640 mark/kill_2 0 0 0 -90") write_file("sprites/hud.txt", "kill_5 640 mark/kill_2 0 0 0 -90") write_file("sprites/hud.txt", "kill_6 640 mark/kill_2 0 0 0 -90") write_file("sprites/hud.txt", "kill_7 640 mark/kill_2 0 0 0 -90") write_file("sprites/hud.txt", "kill_8 640 mark/kill_2 0 0 0 -90") write_file("sprites/hud.txt", "kill_first 640 mark/kill_2 0 0 0 -90") write_file("sprites/hud.txt", "c4_defuse 640 mark/c4_defuse 0 0 0 -90") write_file("sprites/hud.txt", "c4_set 640 mark/c4_set 0 0 0 -90") }else return }
Użytkownik Daku edytował ten post 11.08.2010 08:21