public add_bonus_deaglemasterdamage(attacker_id,id,weapon)
{
if (player_b_deaglemaster[attacker_id] > 0 && get_user_team(attacker_id) != get_user_team(id) && weapon == CSW_DEAGLE && player_class[attacker_id]!=Ninja)
{
if (!is_user_alive(id))
return PLUGIN_HANDLED
if (random_num(1,player_b_deaglemaster[attacker_id]) == 1)
UTIL_Kill(attacker_id,id,"deagle")
}
return PLUGIN_HANDLED
}To mam
}
if(player_b_deaglemaster[id]>0)
{
if(player_b_deaglemaster[id]>5) player_b_deaglemaster[id]-=random_num(0,2)
else if(player_b_deaglemaster[id]>2) player_b_deaglemaster[id]-=random_num(0,1)
else if(player_b_deaglemaster[id]>1) player_b_deaglemaster[id]-=random_num(-1,1)To też, zmienne są co źle?


Dodatki SourceMod



Temat jest zamknięty









