Portal
Description
This plugin adds a fully dynamic Portal system to Counter-Strike 1.6.
Portals can be placed, managed and configured during gameplay with runtime control over visibility, team access, activation states and teleport destinations.
Commands
Configuration
# Per-portal settings (defined under each [Portal Name] section): # PORTAL_FLAGS = a - Active Delay b - Active Duration c - DLight d - Sound e - Cooldown f - Random g - Players Only # PORTAL_TEAM = 0 - None 1 - Terrorist 2 - Counter-Terrorist 3 - Both # PORTAL_FRAMERATE = Portal's animation speed # PORTAL_SPAWN_CHANCE = Portal's respawn probability (0.0 - 1.0) # PORTAL_ACTIVE_DELAY = Minimum and maximum activation delay after round start # PORTAL_ACTIVE_DURATION = Minimum and maximum active state duration # PORTAL_ACTIVE_COOLDOWN = Minimum and maximum cooldown before reactivation # PORTAL_SPRITE_FRAMERATE = Sprite animation speed # PORTAL_SPRITE_SCALE = Sprite scale (1.0 = normal size) # PORTAL_SPRITE_ALPHA = Sprite transparency (0 - 255) # PORTAL_SPRITE_COLOR = Sprite color (RGB values 0 - 255) # PORTAL_DLIGHT_RADIUS = DLight radius # PORTAL_DLIGHT_COLOR = DLight color (RGB values 0 - 255) # PORTAL_COOLDOWN = Cooldown in seconds before the portal can be used again # PORTAL_SOUND_AMBIENT = Ambient sound to play when the portal is active # PORTAL_SOUND_TELEPORT = Sound to play when a player uses the portal
Changelog
* v1.0: Initial release.
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