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Witamy w Nieoficjalnym polskim support'cie AMX Mod X

Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
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Szukam pluginu który blokuje latarki dla tt

nowy plugin

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11 odpowiedzi w tym temacie

#1 Pedoer

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Napisano 20.12.2016 00:22

Mam pewien problem na serwerze z modem Chowanego. Gdy CT zastrzeli ostatniego TT i zostawi włączoną latarkę to po transferze do TT latarka zostaje i nie da się jej wyłączyć. Szukam pluginu który zablokuje latarki na TT lub będzie wyłączał latarki na koniec rundy. 

 


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#2 Kmf!p

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Napisano 20.12.2016 00:29

masz wgrane kolorowe latarki ?


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b_350_20_FFAD41_E98100_000000_591F11.png

b_350_20_FFAD41_E98100_000000_591F11.png 

CodMod- 31.186.82.99:23510
Only Dust2- 31.186.82.99:23544

#3 Pedoer

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Napisano 20.12.2016 00:34

masz wgrane kolorowe latarki ?

Tak 


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#4 Kmf!p

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Napisano 20.12.2016 00:37

sprawdz poprawke z ostatniego postu:

https://amxx.pl/topi...o-dla-ct/page-2


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b_350_20_FFAD41_E98100_000000_591F11.png

b_350_20_FFAD41_E98100_000000_591F11.png 

CodMod- 31.186.82.99:23510
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#5 Pedoer

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Napisano 20.12.2016 01:13

sprawdz poprawke z ostatniego postu:

https://amxx.pl/topi...o-dla-ct/page-2

wrzuciłem na serwer ale nadal po zakonczeniu rundy/zabiciu tt zostaje latarka 

 

//// edit : Nie ma pluginu który wymusza wyłączenie latarki na koniec rundy? 


Użytkownik Pedoer edytował ten post 20.12.2016 01:15

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#6 Kmf!p

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Napisano 20.12.2016 12:06

zapewne masz jakis plugin blokujacy latarki na serwerze ? tylko ze nie dziala w tt ? jesli masz wstaw tu moze uda sie cos podkombinowac.


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b_350_20_FFAD41_E98100_000000_591F11.png

b_350_20_FFAD41_E98100_000000_591F11.png 

CodMod- 31.186.82.99:23510
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#7 Pedoer

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Napisano 20.12.2016 12:27

#include <amxmodx>
#include <amxmisc>
#include <engine>
#include <cstrike>
 
#define PLUGIN "TT bez latarek"
#define VERSION "1.0"
#define AUTHOR "R3X"
 
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
 
register_impulse(100, "cmdImpulse100");
}
public cmdImpulse100(id){
if(cs_get_user_team(id) == CS_TEAM_T)
return PLUGIN_HANDLED;
return PLUGIN_CONTINUE;
}  coś takiego gdzieś znalazłem 

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#8 Kmf!p

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Napisano 20.12.2016 13:00

moze gracz wlancza latarke w ct i gdy go przeniesie do tt to juz nie uzywa jej dlatego omija warunek, zrobie zeby warunek wykonal sie w nowej rundzie sam ale nie wiem czy to wylaczy wlaczona latarke:

#include <amxmodx>
#include <amxmisc>
#include <engine>
#include <cstrike>

#define PLUGIN "TT bez latarek"
#define VERSION "1.0"
#define AUTHOR "R3X"

public plugin_init() {
	register_plugin(PLUGIN, VERSION, AUTHOR)
	
	register_impulse(100, "cmdImpulse100");
        register_event("ResetHUD", "ResetHUD", "abe");
}

public ResetHUD(id)
{
	cmdImpulse100(id); // mozna by bylo u gory to podstawic, ale na razie niech bedzie tu
}

public cmdImpulse100(id){
	if(cs_get_user_team(id) == CS_TEAM_T)
        {
                // tu mozna bylo by dac warunek wylanczajacy latarke, problem w tym ze na razie nie znam takiego ;)
		return PLUGIN_HANDLED;
        }
	return PLUGIN_CONTINUE;
}

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b_350_20_FFAD41_E98100_000000_591F11.png

b_350_20_FFAD41_E98100_000000_591F11.png 

CodMod- 31.186.82.99:23510
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#9 Pedoer

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Napisano 20.12.2016 13:32

Dokładnie tak jest gdy Gracz w CT zostawi włączoną latarke i transferuje go do CT niestety latarka sie buguje i kolor zostaje :/ wrzuciłem ten plugin na serwer ale niestety nic się nie zmieniło 


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#10 Kmf!p

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Napisano 20.12.2016 18:16

no dobra a wyłącz kolorowe latarki nadal po transferze swieci ta latarka ? moze to wina tych kolorowych latarek i tam trzeba cos zmienic.


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b_350_20_FFAD41_E98100_000000_591F11.png

b_350_20_FFAD41_E98100_000000_591F11.png 

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#11 Pedoer

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Napisano 20.12.2016 19:18

Nie mam pluginu na same kolorowe latarki, lecz cały siz : 

#include <amxmodx>
#include <amxmisc>
#include <fakemeta>
#include < engine >
#include < hamsandwich >
#include <fun>




#define ACCESS_HAS ADMIN_RCON


#define PLUGIN_NAME "Schowaj i Znajdz"
#define HAS_VERSION "2.0"


new hidesongs[][] = 
{ 
"Prospero03", "Prospero05", "Suspense05", 
"Suspense03", "Suspense01" 
}


new seekerssongs[][] = 
{ 
"Half-Life03", "Half-Life04", "Half-Life05", 
"Half-Life06", "Half-Life07", "Half-Life09", 
"Half-Life10", "Half-Life14", "Half-Life15" 
}


new seekedsongs[][] = 
{ 
"Half-Life01", "Half-Life02", "Half-Life08", 
"Half-Life11", "Half-Life12", "Half-Life13", 
"Half-Life16", "Half-Life17" 
}


new mincats = 1; 
new mice = 1; 
new Float:hidetime = 45.0; 


new flashlight[33];
new color[33];


new g_color[][] = 
{ 
{100,0,0},{0,100,0},{0,0,100},{0,100,100},{100,100,0}
}


new skies[][] = { "space" };


new flashlight_custom, flashlight_radius, flashlight_only_ct;
new gmsgFlashlight, gmsgTeamInfo;


new active; 
new phase; 
new killed[32];
new s_gravity, s_roundtime, s_freezetime, s_limitteams, s_autoteambalance, s_alltalk, s_footsteps, s_friendlyfire, s_startmoney;  // Used to save original server CVars values
new Float:s_buytime; 
new transferring[33]; 
new gmsgScreenFade;
//new inround = 0
new counter; 
new hasdbg = 0; 
new sound[33];
new bool:hostageMade;


#define RED get_pcvar_num(soul_bodyglow_r)
#define GREEN get_pcvar_num(soul_bodyglow_g)
#define BLUE get_pcvar_num(soul_bodyglow_


new soul_bodyglow_r;
new soul_bodyglow_g;
new soul_bodyglow_b;
new soul_bodyglow;
new g_iCamera[ 33 ];
new bool:g_bFlying[ 33 ];
new bool:g_bActivated[ 33 ];


new amx_hs_light, amx_hs_flash, radius_cvar;
new autolaunch;


new g_opt[33][2];
new g_decompte;


new amx_namegame;


// Fakemeta Convertion
#define OFFSET_TEAM 114
#define OFFSET_NVGOGGLES 129
#define HAS_NVGOGGLES (1<<0)


#define fm_create_entity(%1) engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, %1))
#define fm_is_valid_ent(%1) pev_valid(%1)


enum
{
FM_TEAM_UNASSIGNED,
FM_TEAM_T,
FM_TEAM_CT,
FM_TEAM_SPECTATOR,


FM_TEAM_MAX
};


stock get_maxcats() 
{
new playersnum, Float:div, ndiv, result;
playersnum = get_playersnum(1);
div = float(playersnum) / 6;
ndiv = floatround(div,floatround_floor);


if( ndiv < mincats )
result = mincats;
else
result = ndiv;


return result;
}


public plugin_init()
{
register_plugin(PLUGIN_NAME, HAS_VERSION, "djeyL/xKanGur/INeedHelp/xPaw/Tolsty"); 


register_cvar("amx_cc_version", HAS_VERSION, FCVAR_SERVER);
set_cvar_string("amx_cc_version", HAS_VERSION)
register_cvar("amx_cc_decompte", "0");
amx_hs_light = register_cvar("siz_light","1");
amx_hs_flash = register_cvar("siz_flash","4"); 
amx_namegame  = register_cvar( "amx_namegame", "Schowaj i Znajdz v2.0" );
radius_cvar = register_cvar("siz_radius_cvar","110");
autolaunch = register_cvar("amx_autostart","1"); 
flashlight_custom = register_cvar("siz_flashlight_custom","1");
flashlight_radius = register_cvar("siz_flashlight_radius","23");
flashlight_only_ct = register_cvar("siz_flashlight_only_ct","1"); 


register_concmd("amx_siz", "hideandseek", ACCESS_HAS, "- <on|off|mincats x|mice x|hidetime x>");
register_clcmd("jointeam", "jointeam");
register_clcmd("say /muzyka", "stopsound");
register_clcmd("chooseteam", "chooseteam");
register_clcmd("buy", "buy");


register_event("SendAudio", "endround", "a", "2&%!MRAD_terwin", "2&%!MRAD_ctwin", "2&%!MRAD_rounddraw");
register_event("TextMsg", "gamestart", "a", "2&#Game_C", "2&#Game_w");
register_event("RoundTime", "newround", "bc");
register_event("CurWeapon", "switchweapon", "be", "1=1");
register_event("DeathMsg", "deathmsg", "a");
register_event("ScreenFade", "FlashedEvent", "be","4=255","5=255","6=255","7>199");
register_event("Flashlight", "event_flashlight", "b");


register_forward(FM_PlayerPreThink, "fwdPlayerPreThink", 0);
register_forward( FM_GetGameDescription, "GameDesc" );




soul_bodyglow = register_cvar("soul_bodyglow","1");
soul_bodyglow_r = register_cvar("soul_bodyglow_r","255");
soul_bodyglow_g = register_cvar("soul_bodyglow_g","255");
soul_bodyglow_b = register_cvar("soul_bodyglow_b","0");


register_forward( FM_CmdStart, "FwdCmdStart" );


register_clcmd("say /freelook", "CmdActivate");
register_clcmd("say /firstperson", "CmdActivate");
register_clcmd("freelook", "CmdActivate");
register_clcmd("firstperson", "CmdActivate");


new iEntity;
new iMaxPlayers = get_maxplayers( );
for( new client = 1; client <= iMaxPlayers; client++ ) {
iEntity = create_entity( "info_target" );
entity_set_string( iEntity, EV_SZ_classname, "player_soul" );
entity_set_int( iEntity, EV_INT_movetype, MOVETYPE_FLY ); // noclip is buggy when going deep into walls 
entity_set_int( iEntity, EV_INT_solid, SOLID_NOT );
entity_set_model( iEntity, "models/w_usp.mdl" );
set_rendering( iEntity, kRenderFxNone, 0, 0, 0, kRenderTransTexture, 0 );
g_iCamera[ client ] = iEntity;


}


active = 0;
gmsgScreenFade = get_user_msgid("ScreenFade");
gmsgFlashlight = get_user_msgid("Flashlight");
gmsgTeamInfo = get_user_msgid( "TeamInfo" );


set_cvar_num("mp_flashlight",1);
set_task(15.0, "lauchgame", 165);
}


public GameDesc( ) {
static namegame[32];
get_pcvar_string( amx_namegame, namegame, 31 );
forward_return( FMV_STRING, namegame );
return FMRES_SUPERCEDE;
}


public render(client) {
set_user_rendering(client,21,0,0,0,0,0)
}


public FwdPlayerSpawn( client ) {
if( is_user_alive( client ) && g_bFlying[ client ] ) {
ResetCamera( client );
}
}


public FwdPlayerDeath( client ) {
if( !is_user_alive( client ) && g_bFlying[ client ] ) {
ResetCamera( client );
}
}


public CmdActivate(client) {
if(get_user_team(client) == 2) 
return PLUGIN_HANDLED;


if( g_bActivated[client] )
g_bActivated[client] = false;
else {
g_bActivated[client] = true;
}


return PLUGIN_CONTINUE;
}


public FwdCmdStart( client, ucHandle ) {
if( !is_user_alive( client ) ) {
return;
}


static iButtons;
iButtons = get_uc( ucHandle, UC_Buttons );


if( g_bActivated[client] ) {
if( g_bFlying[ client ] ) {
ResetCamera( client );
g_bActivated[client] = false;
} else if( pev( client, pev_flags ) & FL_ONGROUND && !( iButtons & IN_DUCK )) {
g_bFlying[ client ] = true;
attach_view( client, g_iCamera[ client ] );
static Float:vOrigin[ 3 ]; 
entity_get_vector( client, EV_VEC_origin, vOrigin );
entity_set_vector( g_iCamera[ client ], EV_VEC_origin, vOrigin );
vOrigin[2] -= 15;
entity_set_vector( client , EV_VEC_origin, vOrigin );
if( get_pcvar_num(soul_bodyglow) ) {
set_rendering(client,kRenderFxGlowShell,RED,GREEN,BLUE,kRenderNormal,50);
client_print(client, print_chat, "[SiZ] Twoje cialo jest bardziej widocznie w trybie freelook!");
}


g_bActivated[client] = false;


} else {
g_bActivated[client] = false;
client_print(client, print_chat, "[SiZ] Nie mozesz przejsc w tryb freelook bedąc w powietrzu lub kucajac!");
}
}
if( g_bFlying[ client ] ) {


static Float:vAimVelocity[ 3 ];
velocity_by_aim( client, 250, vAimVelocity );


new Float:vVelocity[ 3 ];
if( iButtons & IN_FORWARD ) {
vVelocity[ 0 ] += vAimVelocity[ 0 ];
vVelocity[ 1 ] += vAimVelocity[ 1 ];
vVelocity[ 2 ] += vAimVelocity[ 2 ];
}
if( iButtons & IN_BACK ) {
vVelocity[ 0 ] -= vAimVelocity[ 0 ];
vVelocity[ 1 ] -= vAimVelocity[ 1 ];
vVelocity[ 2 ] -= vAimVelocity[ 2 ];
}
if( iButtons & IN_MOVERIGHT ) {
vVelocity[ 0 ] += vAimVelocity[ 1 ];
vVelocity[ 1 ] -= vAimVelocity[ 0 ];
}
if( iButtons & IN_MOVELEFT ) {
vVelocity[ 0 ] -= vAimVelocity[ 1 ];
vVelocity[ 1 ] += vAimVelocity[ 0 ];
}
entity_set_vector( g_iCamera[ client ], EV_VEC_velocity, vVelocity );
entity_get_vector( client, EV_VEC_v_angle, vVelocity );
entity_set_vector( g_iCamera[ client ], EV_VEC_angles, vVelocity );
}


}


ResetCamera( client ) {
g_bFlying[ client ] = false;
attach_view( client, client );
static Float:vOrigin[ 3 ]; 
entity_get_vector( client, EV_VEC_origin, vOrigin );
vOrigin[2] += 15;
delay_duck(client)
entity_set_vector( client , EV_VEC_origin, vOrigin );
render(client)
}  


delay_duck(client)
{
set_task(0.01, "force_duck", client);
set_entity_flags(client, FL_DUCKING, 1);
}


public force_duck(client)
{
set_entity_flags(client, FL_DUCKING, 1);
} 


public stopsound(id) {


if(sound[id]) {
client_cmd(id,"mp3 stop");
client_cmd(id, "stopsound");
client_print(id, print_chat, "[SiZ] Muzyka wylaczona!");
sound[id] = false;
}
else {
new a = random_num(0, sizeof(hidesongs) - 1);
client_print(id, print_chat, "[SiZ] Muzyka wlaczona!");
client_cmd(id, "mp3 play media/%s", hidesongs[a]);
sound[id] = true;
}
}


public client_putinserver(id) 
{
sound[id] = true;
random_num(0, sizeof( g_color ) - 1);
}


public lauchgame(taskid) 
{
if(!get_pcvar_num(autolaunch))
return;


server_cmd("amx_siz on");
}


public plugin_precache()
{
new fog = fm_create_entity("env_fog");
//DispatchKeyValue(fog, "density", "0.000650");
fm_set_kvd(fog, "density", "0.000650");


new r = random_num(1, 128);
new g = random_num(1, 128);
new b = random_num(1, 128);


new rouge[3], vert[3], bleu[3];
num_to_str(r,rouge,2);
num_to_str(g,vert,2);
num_to_str(b,bleu,2);


new test[12];
formatex(test,11,"%s %s %s",rouge,vert,bleu);
//DispatchKeyValue(fog,"rendercolor",test);
fm_set_kvd(fog,"rendercolor",test);


new rand = random_num(0, sizeof(skies)-1);
set_cvar_string("sv_skyname", skies[rand]);


register_forward(FM_KeyValue, "fwd_KeyValue", 1);
}


public client_connect(id)
{
sound[id] = true;
if(!is_user_bot(id)) 
{
get_user_info(id,"_vgui_menus",g_opt[id],1);
set_user_info(id,"_vgui_menus","0");
}
}


public client_disconnect(id)
{
sound[id] = true;


new i;
transferring[id] = 0;


for (i=0; i<32; i++)
{
if (killed[i] == id)
{
break;
}
}


if(i == 32) 
return;


if (killed[i] == id)
{
for (i++; i<32 && killed[i]!=0; i++)
{
killed[i-1] = killed[i];
}
killed[i] = 0;
}


if( is_user_alive( id ) && g_bFlying[ id ] ) {
ResetCamera( id );
}
}




public hideandseek(id, level, cid)
{
new arg[16];
new pnum;
new cts;
new players[32];
new i;


if (read_argv(1, arg, 15) == 0)
{
console_print(id, "* Schowaj i znajdz v%s by xKanGur jest aktualnie %s [Czas na ukrycie: %d, szukajacych: %d, ukrywajacych: %d, www.CS-Wysypisko.pl]", HAS_VERSION, active ? "wlaczony." : "wylaczony.", floatround(hidetime), mincats, mice);
return PLUGIN_HANDLED;
}


if (!cmd_access(id, level, cid, 1))
{
return PLUGIN_HANDLED;
}


if (equal(arg, "mincats") || equal(arg, "chatsmin"))
{
if (read_argv(2, arg, 15) == 0)
{
console_print(id, "* SiZ: Ilosc szukajacych = %d", mincats);
return PLUGIN_HANDLED;
}
else
{
if (cmd_access(id, level, cid, 1))
{
if (active != 0)
{
console_print(id, "* SiZ: Nie mozesz zmienic zasad podczas gry!");
return PLUGIN_HANDLED;
}
i = str_to_num(arg);
if (i>0)
{
mincats = i;
console_print(id, "* SiZ: Ilosc 'szukajacych' ustawiono %d", mincats);
}
else
{
console_print(id, "* SiZ: bledna wartosc 'szukajacych' (minimum: 1)");
}
return PLUGIN_HANDLED;
}
}
}
else if (equal(arg, "mice") || equal(arg, "souris"))
{
if (read_argv(2, arg, 15) == 0)
{
console_print(id, "* SiZ: Ilosc ukrywajacych sie = %d", mice);
return PLUGIN_HANDLED;
}
else
{
if (cmd_access(id, level, cid, 1))
{
if (active != 0)
{
console_print(id, "* SiZ: Nie mozesz zmienic zasad podczas gry!");
return PLUGIN_HANDLED;
}


i = str_to_num(arg);
if (i>=0)
{
mice = i;
console_print(id, "* SiZ: Ilosc 'ukrywajacych' ustawiono na %d", mice);
}
else
{
console_print(id, "* SiZ: bledna wartosc 'ukrywajacych' (minimum: 0)");
}
return PLUGIN_HANDLED;
}
}
}
else if (equal(arg, "hidetime") || equal(arg, "dureeplanque"))
{
if (read_argv(2, arg, 15) == 0)
{
console_print(id, "* SiZ: Czas na schowanie sie = %d sekund", floatround(hidetime));
return PLUGIN_HANDLED;
}
else
{
if (cmd_access(id, level, cid, 1))
{
if (active != 0)
{
console_print(id, "* SiZ: Nie mozesz zmienic zasad podczas gry!");
return PLUGIN_HANDLED;
}


i = str_to_num(arg);
if (i>=15)
{
hidetime = float(i);
console_print(id, "* SiZ: 'Czas na schowanie' ustawiono na %d sekund", floatround(hidetime));
}
else
{
console_print(id, "* SiZ: Bledna wartosc 'czasu na schowanie' (minimum: 15 sekund)");
}
return PLUGIN_HANDLED;
}
}
}
else if ((equali(arg, "on") || equal(arg, "1") || equal(arg, "start")) && active == 0)
{
client_print(0, print_chat, "[SiZ] Rozpoczecie gry!");


new ConfigsDir[128]
get_configsdir(ConfigsDir, 127)
server_cmd("exec %s/siz-on.cfg", ConfigsDir);


active = 1;
phase = 0;


s_gravity = get_cvar_num("sv_gravity");
s_roundtime = get_cvar_num("mp_roundtime");
s_freezetime = get_cvar_num("mp_freezetime");
s_limitteams = get_cvar_num("mp_limitteams");
s_autoteambalance = get_cvar_num("mp_autoteambalance");
s_alltalk = get_cvar_num("sv_alltalk");
s_footsteps = get_cvar_num("mp_footsteps");
s_friendlyfire = get_cvar_num("mp_friendlyfire");
s_startmoney = get_cvar_num("mp_startmoney");
s_buytime = get_cvar_float("mp_buytime");
server_cmd("amx_restrict on");


set_cvar_num("sv_gravity", 150);
set_cvar_num("mp_roundtime", 6);
set_cvar_num("mp_freezetime", 1);
set_cvar_num("mp_limitteams", 0);
set_cvar_num("mp_autoteambalance", 0);
set_cvar_num("sv_alltalk", 1);
set_cvar_num("mp_friendlyfire", 0);
set_cvar_num("mp_startmoney", 16000);
set_cvar_num("mp_buytime", 5);


if(get_pcvar_num(amx_hs_light)) {
fm_set_lights("d"); 
}


new maxcats = get_maxcats();
get_players(players, cts, "e", "CT");
if (cts > maxcats)
{
for (i=maxcats; i<cts; i++)
{
if (hasdbg) 
client_print(0, print_chat,"* SiZ[init]: Wystarczajaco graczy w druzynie szukajacych")


fm_set_user_team(players[i], FM_TEAM_T);
}
}
else if (cts < mincats)
{
get_players(players, pnum, "e", "TERRORIST");
for (i=0; cts<mincats && i<pnum; i++)
{
if (hasdbg) 
client_print(0, print_chat, "* SiZ[init]: Potrzeba wiecej graczy w druzynie szukajacych")


fm_set_user_team(players[i], FM_TEAM_CT);
cts++;
}
}
set_task(2.0, "plugin_timer", 412563, "", 0, "b")
}
else if ((equali(arg, "off") || equal(arg, "0") || equal(arg, "stop")) && active != 0)
{
client_print(0, print_chat, "[SiZ] Gra przerwana!");


new ConfigsDir[128]
get_configsdir(ConfigsDir, 127)
server_cmd("exec %s/siz-off.cfg", ConfigsDir)


active = 0;


if (task_exists(412563))
remove_task(412563);


set_cvar_num("sv_gravity", s_gravity);
set_cvar_num("mp_roundtime", s_roundtime);
set_cvar_num("mp_freezetime", s_freezetime);
set_cvar_num("mp_limitteams", s_limitteams);
set_cvar_num("mp_autoteambalance", s_autoteambalance);
set_cvar_num("sv_alltalk", s_alltalk);
set_cvar_num("mp_footsteps", s_footsteps);
set_cvar_num("mp_friendlyfire", s_friendlyfire);
set_cvar_num("mp_startmoney", s_startmoney);
set_cvar_float("mp_buytime", s_buytime);
server_cmd("amx_restrict off");
if(get_pcvar_num(amx_hs_light)) {
fm_set_lights("d"); 
}


remove_task(412564);
remove_task(412565);
remove_task(412566);
remove_task(147258);


get_players(players, pnum);
for(i=0; i<pnum; i++)
{
fm_set_user_maxspeed(players[i], 240.0);
fm_set_user_gravity(players[i], 1.0);
fm_set_user_godmode(players[i], 0);
}
set_cvar_num("sv_restart", 3);
}
return PLUGIN_HANDLED;
}


public plugin_timer()
{
new ts[32];
new cts[32];
new tnum;
new ctnum;
new i;
new specialcase = 0;
new maxcats = get_maxcats();
get_players(ts, tnum, "e", "TERRORIST");
get_players(cts, ctnum, "e", "CT");


if(ctnum==0)
specialcase = 1;


if(tnum>=mice && ctnum>=mincats)
{
if(active == 1)
{
client_print(0, print_chat, "[SiZ] Wystarczajaca ilosc graczy!");
active = 2;
set_cvar_num("sv_restart", 1);
}
else if (active == 3)
{
if (phase == 1)
{
for(i=0; i<tnum; i++)
{
fm_set_user_maxspeed(ts[i], 400.0);
fm_set_user_gravity(ts[i], 1.0);
}
for(i=0; i<ctnum; i++)
{
fm_set_user_maxspeed(cts[i], 0.1);
fm_set_user_gravity(cts[i], 10.0);
}
}
else if (phase == 2)
{
for(i=0; i<tnum; i++)
{
fm_set_user_maxspeed(ts[i], 0.1);
fm_set_user_gravity(ts[i], 10.0);
}
for(i=0; i<ctnum; i++)
{
fm_set_user_maxspeed(cts[i], 400.0);
fm_set_user_gravity(cts[i], 1.0);
}
}
}
}
else
{
if (ctnum < mincats)
{
for(i=tnum-1; i>=0 && ctnum<maxcats; i--)
{
if (hasdbg) 
client_print(0,print_chat,"* SiZ[timer]: Potrzeba wiecej graczy w druzynie szukajacych")


fm_set_user_team(ts[i], FM_TEAM_CT);
ctnum++;
tnum--;
}
}
else if (ctnum>maxcats)
{
for(i=ctnum-maxcats; i>=0 && tnum<mice; i--)
{
if (hasdbg) 
client_print(0,print_chat,"* SiZ[timer]: Potrzeba wiecej graczy w druzynie szukajacych");


fm_set_user_team(cts[i], FM_TEAM_T);
ctnum --;
tnum ++;
}
}


if (ctnum>=mincats && ctnum<=maxcats && tnum>=mice)
{
if(!specialcase)
set_cvar_num("sv_restart", 1);


}
else
{
if (active == 1)
{
set_hudmessage(0, 255, 0, 0.05, 0.4, 0, 6.0, 5.0, 0.5, 0.15, 7);
show_hudmessage(0, "[SiZ] Oczekiwanie na graczy...");
}
else
{
set_hudmessage(0, 255, 0, 0.05, 0.4, 0, 6.0, 5.0, 0.5, 0.15, 7);
show_hudmessage(0, "[SiZ] Oczekiwanie na graczy...");


active = 1;
remove_task(412564);
remove_task(412565);


for(i=0; i<tnum; i++)
{
fm_set_user_maxspeed(ts[i], 240.0);
fm_set_user_gravity(ts[i], 1.0);
}
for(i=0; i<ctnum; i++)
{
fm_set_user_maxspeed(cts[i], 240.0);
fm_set_user_gravity(cts[i], 1.0);
}
if(get_pcvar_num(amx_hs_light)) {
fm_set_lights("d"); 


}


set_cvar_num("sv_restart", 1);
}
}
}


get_players(ts, tnum, "b");
for(tnum--; tnum>=0; tnum--)
{
fm_set_user_maxspeed(ts[tnum], 240.0);
fm_set_user_gravity(ts[tnum], 1.0);
}
}


public newround()
{


new players[32];
new pnum;
new i;
new maxcats = get_maxcats();


if (read_data(1) == floatround(get_cvar_float("mp_roundtime")*60.0))
{
remove_task(147258);
//inround = 1;


if(active < 2)
return;


get_players(players, pnum, "e", "CT");
get_players(players, i, "e", "TERRORIST");
if (pnum>=mincats && pnum<=maxcats && i>=mice)
{
set_hudmessage(0, 255, 0, 0.05, 0.4, 0, 6.0, 5.0, 0.5, 0.15, 7);
show_hudmessage(0, "[SiZ] Terrorysci, macie %d sekund na ukrycie sie!", floatround(hidetime));
client_cmd(0, "spk radio/com_getinpos");
set_cvar_num("mp_footsteps", 0);


if (active == 2)
active = 3;


phase = 1;


if(get_pcvar_num(amx_hs_light)) {
fm_set_lights("d"); 


}


for (i=0; i<32; i++)
{
killed[i] = 0;
}


get_players(players,pnum,"e","TERRORIST");
new a = random_num(0, sizeof(hidesongs) - 1);
for (i=0; i<pnum; i++)
{
engclient_cmd(players[i], "weapon_knife");
fm_set_user_godmode(players[i], 1);
fm_set_user_nvg(players[i], 1);




flashlight[players[i]] = 0
render(players[i])
if(sound[players[i]])
client_cmd(players[i], "mp3 play media/%s", hidesongs[a]);
}


get_players(players,pnum,"e","CT");
for (i=0; i<pnum; i++)
{
engclient_cmd(players[i], "weapon_knife");
f2b(players[i], 1);
fm_set_user_godmode(players[i], 1);
fm_set_user_nvg(players[i], 0);
printad(players[i], hidetime);
render(players[i])
if(sound[i])
client_cmd(players[i], "mp3 play media/%s", hidesongs[a]);
}


remove_task(412564);
set_task(hidetime, "round_timer", 412564);


remove_task(412565);
set_task(hidetime - 3.0, "soon_timer", 412565);


remove_task(412566);
counter = floatround(hidetime);
set_task(1.0, "countdown", 412566, "", 0, "b");


//set_task(240.0,"kill", 0 );


new decompte = get_cvar_num("amx_cc_decompte");
if(decompte > 0) 
{
new Float:tasktime = get_cvar_float("mp_roundtime")*60.0 - float(decompte);


if(tasktime > 4.0) 
set_task(tasktime-3.0, "lancerDecompte", 789456+decompte);
}
}
}
}
public kill()
{


   
        new iPlayers[32], iNum
        get_players(iPlayers, iNum, "ah")


        for(new i; i<iNum ; i++)
        {
            user_kill(iPlayers[i], 1)
        }


}  


public lancerDecompte(id) 
{
g_decompte = id - 789456;
set_task(1.0, "afficherDecompte", 147258, "", 0, "b");
}


public afficherDecompte() 
{
set_hudmessage(255, 255, 255, 0.05, 0.45, 0, 1.0, 1.0, 0.2, 0.2, 8);


g_decompte--;
if(g_decompte == 0) 
{
new players[32], inum, id;
get_players(players, inum, "ae", "TERRORIST");
for(new i = 0; i < inum; i++) 
{
id = players[i];
set_pdata_int(id, 444, get_user_deaths(id) - 1);
user_kill(id, 1);
}
remove_task(147258);
return
}
show_hudmessage(0, "%d przed koncem!", g_decompte);
}


public countdown()
{
set_hudmessage(255, 20, 0, 0.10, 0.50, 0, 1.0, 1.0, 0.2, 0.2, 9);
counter--;
show_hudmessage(0, "%d", counter);
}


public round_timer()
{
new players[32];
new pnum;


if (active == 3)
{
remove_task(412566);
client_print(0, print_chat, "[SiZ] CT, znajdzcie Terrorystow i zabijcie ich!");
client_print(0, print_chat, "[SiZ] T, mozecie przejsc do trybu freelook, Wpisz /freelook, aby wrocic /firstperson !");
client_cmd(0, "spk radio/com_go");
phase = 2;


if(get_pcvar_num(amx_hs_light)) {
fm_set_lights("a"); 


}
get_players(players, pnum, "ae", "CT");
new a = random_num(0, sizeof(seekerssongs) - 1);


for (pnum--; pnum>=0; pnum--)
{
f2b(players[pnum], 0);
if(sound[players[pnum] ])
client_cmd(players[pnum], "mp3 play media/%s",seekerssongs[a]);
fm_give_item(players[pnum], "weapon_knife");
fm_give_item(players[pnum], "weapon_deagle");
fm_give_item(players[pnum], "ammo_50ae");
fm_give_item(players[pnum], "ammo_50ae");
fm_give_item(players[pnum], "ammo_50ae");
fm_give_item(players[pnum], "ammo_50ae");
fm_give_item(players[pnum], "ammo_50ae");
fm_give_item(players[pnum], "ammo_50ae");
fm_give_item(players[pnum], "weapon_m4a1");
fm_give_item(players[pnum], "ammo_556nato");
fm_give_item(players[pnum], "ammo_556nato");
fm_give_item(players[pnum], "ammo_556nato");
fm_give_item(players[pnum], "ammo_556nato");
fm_give_item(players[pnum], "ammo_556nato");
fm_give_item(players[pnum], "ammo_556nato");
new flashs = get_pcvar_num(amx_hs_flash);


if(flashs ==1)
fm_give_item(players[pnum], "weapon_flashbang");
else if(flashs ==2) 
{
fm_give_item(players[pnum], "weapon_flashbang");
fm_give_item(players[pnum], "weapon_flashbang");
}
}


a = random_num(0, sizeof(seekedsongs) - 1);
get_players(players, pnum, "ae", "TERRORIST");
for (pnum--; pnum>=0; pnum--)
{
fm_set_user_godmode(players[pnum], 0);
if(sound[players[pnum] ])
client_cmd(players[pnum], "mp3 play media/%s",seekedsongs[a]);


fm_set_user_maxspeed(players[pnum], 400.0)
}
}
}


public soon_timer()
{
if (active == 3)
{
client_print(0, print_chat,"[SiZ] Terrorysci zostaniecie przytwierdzeni do ziemi!");
client_cmd(0, "spk radio/position");
}
}


public jointeam(id) 
{
if (active == 0)
{
return PLUGIN_CONTINUE;
}


if (transferring[id] == 1)
{
transferring[id] = 0;
return PLUGIN_CONTINUE;
}
return PLUGIN_HANDLED;
}


public chooseteam(id)
{
if (active == 0)
{
return PLUGIN_CONTINUE;
}
return PLUGIN_HANDLED;
}


public switchweapon(id)
{
if(!active)
return;


if( active > 0 && active < 3 ) 
{
fm_set_user_maxspeed(id, 400.0);
return;
}
new team = get_user_team(id);


switch( phase )
{
case 1:
{
switch( team ) {
case 2:
{
fm_set_user_maxspeed(id, 0.1);
}
case 1:
{
fm_set_user_maxspeed(id, 400.0);
}
}
}
case 2:
{
switch( team ) {
case 1:
{
fm_set_user_maxspeed(id, 0.1);
}
case 2:
{
fm_set_user_maxspeed(id, 400.0);
}
}
}
}
}


public buy(id)
{
if (active == 3)
{
new team[32];
get_user_team(id, team, 31);


if (equali(team, "TERRORIST"))
{
return PLUGIN_HANDLED;
}
}
return PLUGIN_CONTINUE;
}


public deathmsg()
{
new i;
new team[32];
new victim = read_data(2);


flashlight[victim] = 0;


if (active == 3)
{
printad(victim, 1000.0);
get_user_team(victim, team, 31);


if (equali(team, "TERRORIST"))
{
client_cmd(0, "spk radio/enemydown");
for (i=0; i<32 && killed[i]!=0; i++)
{
}


if (i == 32)
{
for (i=1; i<32; i++)
killed[i-1] = killed[i];
}
killed[i] = victim;
}
}


}


public gamestart() 
{
remove_task(147258);
}


public endround()
{
//inround = 0;
if (active)
{
set_task(2.5,"delayed_endround");


if(get_pcvar_num(amx_hs_light)) {
fm_set_lights("d"); 
}
}
}


public delayed_endround()
{
remove_task(147258);
new newcats = 0;
new players[32];
new cts[32];
new ctnum;
new pnum;
new i;


if (active != 3)
{
return PLUGIN_CONTINUE;
}
remove_task(412564);
remove_task(412565);
remove_task(412566);


get_players(cts, ctnum, "e", "CT");
get_players(players, pnum, "e", "TERRORIST");


if (ctnum<mincats || pnum<mice)
{
client_print(0, print_chat,"[SiZ] Gracz wyszedl z serwera! Nastepuje wymieszanie skladow...");
return PLUGIN_CONTINUE;
}


new maxcats = get_maxcats();
get_players(players,pnum,"ae","TERRORIST");
for (i=0; i<pnum && newcats<maxcats; i++)
{
if (hasdbg) 
client_print(0,print_chat,"* SiZ[endround]: Terrorysta ktory nie zostal znaleziony bedzie szukal w nastepnej rundzie")


fm_set_user_team(players[i], FM_TEAM_CT);
newcats++;
}


if (newcats < maxcats)
{
for (i=31; i>=0 && killed[i]==0; i--)
{


}
for (; i>=0 && newcats<maxcats; i--)
{
if (hasdbg) 
client_print(0,print_chat,"* SiZ[endround]: Zostal zabity, przenosze do CT");


fm_set_user_team(killed[i], FM_TEAM_CT);
newcats++;
}
}


for(i=0; i < ctnum; i++)
{
if (hasdbg) 
client_print(0,print_chat,"* SiZ: CT przenosze do druzyny Terrorystow");


fm_set_user_team(cts[i], FM_TEAM_T);
}
return PLUGIN_CONTINUE;
}


public printad(id, Float:duration)
{
set_hudmessage(255, 127, 0, -1.0, 0.1, 2, 1.0, duration, 0.0, 1.0, 8);
show_hudmessage(id, "www.CS-Wysypisko.pl");
}


stock f2b(id, type)
{
message_begin(MSG_ONE_UNRELIABLE, gmsgScreenFade, _, id);
write_short(5000);
write_short(5000);
write_short(type==1?5:0);
write_byte(0);
write_byte(20);
write_byte(40);
write_byte(255);
message_end();
}


public emitsound(entity, const sample[])
{
if(!get_pcvar_num(amx_hs_flash))
return PLUGIN_CONTINUE;


if(!equali(sample,"weapons/flashbang-1.wav") && !equali(sample,"weapons/flashbang-2.wav"))
return PLUGIN_CONTINUE;


flashbang_explode(entity);
return PLUGIN_CONTINUE;
}


public flashbang_explode(greindex)
{
if(!fm_is_valid_ent(greindex)) 
return;


new Float:origin[3];
//entity_get_vector(greindex,EV_VEC_origin,origin);
pev(greindex,pev_origin,origin);


message_begin(MSG_BROADCAST,SVC_TEMPENTITY);
write_byte(27);
write_coord(floatround(origin[0])); 
write_coord(floatround(origin[1]));
write_coord(floatround(origin[2])); 
write_byte(get_pcvar_num(radius_cvar)); 
write_byte(205); 
write_byte(255); 
write_byte(205); 
write_byte(150); 
write_byte(200); 
message_end();
}


public FlashedEvent(id)
{
if(get_pcvar_num(amx_hs_flash))
return PLUGIN_HANDLED;


return PLUGIN_CONTINUE;
}


public event_flashlight(id) 
{
if(!get_pcvar_num(flashlight_custom)) 
return;


//new CsTeams:team = cs_get_user_team(id)


new team = get_user_team(id)


if(team != 2 && get_pcvar_num(flashlight_only_ct))
{
flashlight[id] = 0;
}
else
{
if(flashlight[id]) 
{
flashlight[id] = 0;
color[id] = random_num(0, sizeof( g_color ) - 1);
}
else 
{
flashlight[id] = 1;
}
}


message_begin(MSG_ONE,gmsgFlashlight,_,id);
write_byte(flashlight[id]);
write_byte(100);
message_end();
//entity_set_int(id,EV_INT_effects,entity_get_int(id,EV_INT_effects) & ~EF_DIMLIGHT);
set_pev(id,pev_effects,pev(id,pev_effects) & ~EF_DIMLIGHT);
}


public fwdPlayerPreThink(id) 
{
if(get_pcvar_num(flashlight_custom)) {




new a = color[id];
if(flashlight[id]) 
{
new origin[3];
get_user_origin(id,origin,3);
message_begin(MSG_BROADCAST,SVC_TEMPENTITY);
write_byte(TE_DLIGHT);
write_coord(origin[0]); 
write_coord(origin[1]); 
write_coord(origin[2]); 
write_byte(get_pcvar_num(flashlight_radius)); 
write_byte(g_color[a][0]); 
write_byte(g_color[a][1]); 
write_byte(g_color[a][2]); 
write_byte(1);
write_byte(60); 
message_end();
}
}


new weapon = get_user_weapon(id);
    new team = get_user_team(id);
    if(team == 2) { 


    if( pev(id, pev_takedamage) )
    {
set_pev(id, pev_takedamage, 0.0);


    }
    } else if( !(pev(id, pev_takedamage)) ){
set_pev(id, pev_takedamage, 1.0);
    }


if(team == 1) {


if( weapon != CSW_KNIFE )
{
client_cmd(id, "drop");
engclient_cmd(id, "weapon_knife");
}
  }
return FMRES_IGNORED;


}


public fwd_KeyValue(entId, kvd_id)
{
    if(!pev_valid(entId))
        return FMRES_IGNORED;
    
    static className[64];
    get_kvd(kvd_id, KV_ClassName, className, 63);
    
    if(containi(className, "func_bomb_target") != -1
    || containi(className, "info_bomb_target") != -1
    || containi(className, "hostage_entity") != -1
    || containi(className, "monster_scientist") != -1
    || containi(className, "func_hostage_rescue") != -1
    || containi(className, "info_hostage_rescue") != -1
    || containi(className, "info_vip_start") != -1
    || containi(className, "func_vip_safetyzone") != -1
    || containi(className, "func_escapezone") != -1)
        engfunc(EngFunc_RemoveEntity, entId);
    
    if(!hostageMade)
    {
        hostageMade = true;
        new ent = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "hostage_entity"));
        engfunc(EngFunc_SetOrigin, ent, Float:{0.0,0.0,-55000.0});
        engfunc(EngFunc_SetSize, ent, Float:{-1.0,-1.0,-1.0}, Float:{1.0,1.0,1.0});
        dllfunc(DLLFunc_Spawn, ent);
    }
    
    return FMRES_HANDLED;
}  


// Stocks
stock fm_give_item(index, const item[]) {
if (!equal(item, "weapon_", 7) && !equal(item, "ammo_", 5) && !equal(item, "item_", 5) && !equal(item, "tf_weapon_", 10))
return 0;


new ent = fm_create_entity(item);
if (!pev_valid(ent))
return 0;


new Float:origin[3];
pev(index, pev_origin, origin);
set_pev(ent, pev_origin, origin);
set_pev(ent, pev_spawnflags, pev(ent, pev_spawnflags) | SF_NORESPAWN);
dllfunc(DLLFunc_Spawn, ent);


new save = pev(ent, pev_solid);
dllfunc(DLLFunc_Touch, ent, index);
if (pev(ent, pev_solid) != save)
return ent;


engfunc(EngFunc_RemoveEntity, ent);


return -1;
}


stock fm_set_user_gravity(index, Float:gravity = 1.0) {
set_pev(index, pev_gravity, gravity);


return 1;
}


stock fm_set_user_godmode(index, godmode = 0) {
set_pev(index, pev_takedamage, godmode == 1 ? DAMAGE_NO : DAMAGE_AIM);


return 1;
}


stock fm_set_user_maxspeed(index, Float:speed = -1.0) {
engfunc(EngFunc_SetClientMaxspeed, index, speed);
set_pev(index, pev_maxspeed, speed);


return 1;
}


stock fm_set_user_nvg(index, nvgoggles = 1)
{
    new current = get_pdata_int(index, OFFSET_NVGOGGLES);
    
    if( !(current & HAS_NVGOGGLES) && nvgoggles )
    {
        current |= HAS_NVGOGGLES;
    }
    else if( (current & HAS_NVGOGGLES) && !nvgoggles )
    {
        current &= ~HAS_NVGOGGLES;
    }
    else
    {
        return 0;
    }
    
    set_pdata_int(index, OFFSET_NVGOGGLES, current);
    
    return 1;
}


fm_set_lights(const lights[])
    engfunc(EngFunc_LightStyle, 0, lights);


stock fm_set_kvd(entity, const key[], const value[], const classname[] = "") {
if (classname[0])
set_kvd(0, KV_ClassName, classname);
else {
new class[32];
pev(entity, pev_classname, class, sizeof class - 1);
set_kvd(0, KV_ClassName, class);
}


set_kvd(0, KV_KeyName, key);
set_kvd(0, KV_Value, value);
set_kvd(0, KV_fHandled, 0);


return dllfunc(DLLFunc_KeyValue, entity, 0);
}


stock fm_set_user_team(client, team) {
set_pdata_int(client, OFFSET_TEAM, team);


static const TeamInfo[FM_TEAM_MAX][] =
{
"UNASSIGNED",
"TERRORIST",
"CT",
"SPECTATOR"
};


message_begin(MSG_ALL, gmsgTeamInfo);
write_byte(client);
write_string(TeamInfo[team]);
message_end();
}

 


Użytkownik Pedoer edytował ten post 20.12.2016 19:24

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#12 Kmf!p

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Napisano 20.12.2016 23:22

Panie, jak widze ten kod to mysle: kurde to hns ? gosciu szuka przeciwnikow z latarka, a tu kodu nawalone jakby nie wiem do czego to byl plugin ;) sadze ze da sie tego hnsa zrobic w polowie tego kodu i polowe wywalic i tak pewnie wiekszosci nikt nie uzywa. takie kody to ty wstawiaj w zalacznik.

dobra ale teraz o problemie. sprawdzilem i zauwazylem ze gdy jestesmy w ct i mamy zapalona latarke i skonczy sie runda to gdy zaczyna sie nowa i nadal jestesmy w ct to latarka sie pali caly czas i tu moze byc problem bo zeby latarka gasila sie z nowa runda to raczej problemu w tt tez by nie bylo. sprubuje wywolac wlaczenie/wylaczenie (aby sprawdzic team gracza) latarki na poczatku rundy moze podziala, dodaj ten kod w plugin_init przy podobnych eventach:

register_event("ResetHUD", "event_flashlight", "abe");

Użytkownik Kmf!p edytował ten post 20.12.2016 23:25

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b_350_20_FFAD41_E98100_000000_591F11.png

b_350_20_FFAD41_E98100_000000_591F11.png 

CodMod- 31.186.82.99:23510
Only Dust2- 31.186.82.99:23544





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