Designed especially for competitive clan warfare, the arsenal of useful mechanics is provided:
- "ready-to-start" system – match starts and config executes only when both teams signal their readiness;
- "pause-on-demand" system – allows players to set the game on pause, if such need ever arises, and unset it, when they are ready. Also automaic game pause on player disconnect.
- improved interaction with the course of the game – several chat commands to switch the teams, change the map or the next map, restart the round or even the whole game itself.
- random password generation at the start of every game;
- While this plug-in can be used on any vanilla server, http://theDGL.org 727 theater is fully supported.
Colors include
Cvars:
Code: sm_pmp_cmd_prefix "#.#" //Chat command prefix
sm_pmp_welcome "1" //Enable player welcome message
sm_pmp_hostname_tail_status "1" //Enables displaying server status at hostname tail
sm_pmp_hostname "Your hostname | " //Dynamic hostname
sm_pmp_disable_kill "1" //Disable 'kill' cmd for players
Chat Commands:
Code: Usage: #.# COMMAND [arguments]
Arguments:
r Marks team as ready/unready. After all teams are ready, executes config, generates server password and starts match
stop Stop match
cm MAPNAME Changing map to MAPNAME
nm MAPNAME Changing nextmap to MAPNAME
p Pause/unpause game
gr Game restart
rr Round restart
st Switch teams
ks Kick spectators
sp Show password
Credits:
HL2DM Clans-United Server Plugin - for original idea.
Servers:
yoba.04fx.net:26755 pw: 505
yoba.04fx.net:26760 pw: 505
Changelog:
1.0
-Initial release
1.0.1
-Map change quickfix
GitHub
TO DO:
Support for multiple config selection
Maybe phrase translation support
Attached Files



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