#include <amxmodx> // AMX Mod X
#include <amxmisc>
new czas = 60
new pokaz_czas
new restart_title[1][] = {
"JAZAD!!!!!"
}
public plugin_init()
{
register_plugin("ROund STart REstart","1.0","Gracz")
set_task(5.0,"restart_odlicz", 0)
return PLUGIN_CONTINUE
}
public restart_odlicz(){
unpause("ac","switchweapon.amxx")
new configsDir[64]
get_configsdir(configsDir, 63)
server_cmd("exec %s/niegra.cfg", configsDir)
set_task(15.0,"muza_on", 0)
set_task(54.0,"wywal_noz", 0)
set_task(55.0,"restart_rundy_1", 0)
set_task(57.0,"restart_rundy_2", 0)
set_task(59.0,"restart_rundy_3", 0)
set_task(62.0,"restart_rundy_play", 0)
set_task(60.0,"restart_rundy", 0)
set_task(1.0,"wyswietl_res",8188,"",0,"b")
}
public muza_on(){
client_cmd(0,"stopsound")
client_cmd(0,"spk misc/masta.wav")
}
public wywal_noz(){
pause("ac","switchweapon.amxx")
}
public wyswietl_res(){
new jac1=random_num(0,255)
new jac2=random_num(0,255)
new jac3=random_num(0,255)
pokaz_czas = czas
set_hudmessage(10, 255, 40, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 4)
show_hudmessage(0,"==================^n* %s *^nRESTART ZA: %i sec^n==================", restart_title, pokaz_czas)
czas--
/*
message_begin(MSG_ALL, get_user_msgid("ScreenFade"), {0,0,0}, 0)
write_short( 1<<10 ) // fade lasts this long duration
write_short( 1<<10 ) // fade lasts this long hold time
write_short( 1<<12 ) // fade type (in / out)
write_byte( jac1 ) // fade red
write_byte( jac2 ) // fade green
write_byte( jac3 ) // fade blue
write_byte( 50 ) // fade alpha
message_end()
*/
}
public restart_rundy_play(){
set_hudmessage(10, 255, 40, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 4)
show_hudmessage(0,"=============^n* Rozpoczela sie wlasnie walka na Smierc i Zycie *^n=============")
}
public restart_rundy(){
client_cmd(0,"stopsound")
client_cmd(0,"spk misc/masta2")
server_cmd("sv_restart 1")
}
public restart_rundy_1(){
remove_task(8188)
czas = 60
set_hudmessage(10, 255, 40, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 4)
show_hudmessage(0,"Trzy")
client_cmd(0,"stopsound")
client_cmd(0,"spk misc/three")
}
public restart_rundy_2(){
set_hudmessage(10, 255, 40, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 4)
show_hudmessage(0,"Dwa")
client_cmd(0,"stopsound")
client_cmd(0,"spk misc/two")
}
public restart_rundy_3(){
new configsDir[64]
get_configsdir(configsDir, 63)
server_cmd("exec %s/gra.cfg", configsDir)
set_hudmessage(10, 255, 40, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 4)
show_hudmessage(0,"Jeden")
client_cmd(0,"stopsound")
client_cmd(0,"spk misc/one")
}
public plugin_precache()
{
precache_sound("misc/masta.wav")
precache_sound("misc/three.wav")
precache_sound("misc/two.wav")
precache_sound("misc/one.wav")
precache_sound("misc/masta2.wav")
return PLUGIN_CONTINUE
}
Witamy w Nieoficjalnym polskim support'cie AMX Mod X
Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
|
Guest Message by DevFuse
Proźba o przerobienie dziekow w pistoletowce!
Temat rozp. bakaczysko, 14.09.2009 20:56
4 odpowiedzi w tym temacie
#1
Napisano 14.09.2009 20:56
Witam! proszę zeby ktos przerobil ten plugin... Chodzi mi o to zeby muza mogla byc w formacie mp3 poniewaz wav. zajmuje duzo miejsca i dlugo sie ciaga! sa 4 pliki wav. Jeden leci w trakcie pistoletowki, poznie jest 3 2 1 i czwart po restarcie! tu cod sma.
#2
Napisano 14.09.2009 21:30
#include <amxmodx> // AMX Mod X
#include <amxmisc>
new czas = 60
new pokaz_czas
new restart_title[1][] = {
"JAZAD!!!!!"
}
public plugin_init()
{
register_plugin("ROund STart REstart","1.0","Gracz")
set_task(5.0,"restart_odlicz", 0)
return PLUGIN_CONTINUE
}
public restart_odlicz(){
unpause("ac","switchweapon.amxx")
new configsDir[64]
get_configsdir(configsDir, 63)
server_cmd("exec %s/niegra.cfg", configsDir)
set_task(15.0,"muza_on", 0)
set_task(54.0,"wywal_noz", 0)
set_task(55.0,"restart_rundy_1", 0)
set_task(57.0,"restart_rundy_2", 0)
set_task(59.0,"restart_rundy_3", 0)
set_task(62.0,"restart_rundy_play", 0)
set_task(60.0,"restart_rundy", 0)
set_task(1.0,"wyswietl_res",8188,"",0,"b")
}
public muza_on(){
client_cmd(0,"stopsound")
client_cmd(0,"mp3 play misc/masta")
}
public wywal_noz(){
pause("ac","switchweapon.amxx")
}
public wyswietl_res(){
new jac1=random_num(0,255)
new jac2=random_num(0,255)
new jac3=random_num(0,255)
pokaz_czas = czas
set_hudmessage(10, 255, 40, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 4)
show_hudmessage(0,"==================^n* %s *^nRESTART ZA: %i sec^n==================", restart_title, pokaz_czas)
czas--
/*
message_begin(MSG_ALL, get_user_msgid("ScreenFade"), {0,0,0}, 0)
write_short( 1<<10 ) // fade lasts this long duration
write_short( 1<<10 ) // fade lasts this long hold time
write_short( 1<<12 ) // fade type (in / out)
write_byte( jac1 ) // fade red
write_byte( jac2 ) // fade green
write_byte( jac3 ) // fade blue
write_byte( 50 ) // fade alpha
message_end()
*/
}
public restart_rundy_play(){
set_hudmessage(10, 255, 40, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 4)
show_hudmessage(0,"=============^n* Rozpoczela sie wlasnie walka na Smierc i Zycie *^n=============")
}
public restart_rundy(){
client_cmd(0,"stopsound")
client_cmd(0,"mp3 play misc/masta2")
server_cmd("sv_restart 1")
}
public restart_rundy_1(){
remove_task(8188)
czas = 60
set_hudmessage(10, 255, 40, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 4)
show_hudmessage(0,"Trzy")
client_cmd(0,"stopsound")
client_cmd(0,"spk misc/three")
}
public restart_rundy_2(){
set_hudmessage(10, 255, 40, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 4)
show_hudmessage(0,"Dwa")
client_cmd(0,"stopsound")
client_cmd(0,"spk misc/two")
}
public restart_rundy_3(){
new configsDir[64]
get_configsdir(configsDir, 63)
server_cmd("exec %s/gra.cfg", configsDir)
set_hudmessage(10, 255, 40, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 4)
show_hudmessage(0,"Jeden")
client_cmd(0,"stopsound")
client_cmd(0,"spk misc/one")
}
public plugin_precache()
{
precache_sound("misc/masta.mp3")
precache_sound("misc/three.wav")
precache_sound("misc/two.wav")
precache_sound("misc/one.wav")
precache_sound("misc/masta2.mp3")
return PLUGIN_CONTINUE
}
#3
Napisano 14.09.2009 22:11
Nie dalo sie to skompilowac, ale przerobilem ze usunelem spk i dalem mp3 play! Muza sie sciaga normalnie w mp3 jednak nie leci! Daje sma!
dodam ze probowalem tez nie dawac ".mp3" w client_cmd(0,"mp3 play misc/masta2.mp3") czyli dalem --> play misc/masta2 i tak samo z masta
#include <amxmodx> // AMX Mod X
#include <amxmisc>
new czas = 60
new pokaz_czas
new restart_title[1][] = {
"!! XXXX !!"
}
public plugin_init()
{
register_plugin("ROund STart REstart","1.0","Gracz")
set_task(5.0,"restart_odlicz", 0)
return PLUGIN_CONTINUE
}
public restart_odlicz(){
unpause("ac","switchweapon.amxx")
new configsDir[64]
get_configsdir(configsDir, 63)
server_cmd("exec %s/niegra.cfg", configsDir)
set_task(15.0,"muza_on", 0)
set_task(54.0,"wywal_noz", 0)
set_task(55.0,"restart_rundy_1", 0)
set_task(57.0,"restart_rundy_2", 0)
set_task(59.0,"restart_rundy_3", 0)
set_task(62.0,"restart_rundy_play", 0)
set_task(60.0,"restart_rundy", 0)
set_task(1.0,"wyswietl_res",8188,"",0,"b")
}
public muza_on(){
client_cmd(0,"stopsound")
client_cmd(0,"mp3 play misc/masta.mp3")
}
public wywal_noz(){
pause("ac","switchweapon.amxx")
}
public wyswietl_res(){
new jac1=random_num(0,255)
new jac2=random_num(0,255)
new jac3=random_num(0,255)
pokaz_czas = czas
set_hudmessage(jac1, jac2, jac3, 10, 255, 40, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 4)
show_hudmessage(0,"==================^n* %s *^nRESTART ZA: %i sec^n==================", restart_title, pokaz_czas)
czas--
/*
message_begin(MSG_ALL, get_user_msgid("ScreenFade"), {0,0,0}, 0)
write_short( 1<<10 ) // fade lasts this long duration
write_short( 1<<10 ) // fade lasts this long hold time
write_short( 1<<12 ) // fade type (in / out)
write_byte( jac1 ) // fade red
write_byte( jac2 ) // fade green
write_byte( jac3 ) // fade blue
write_byte( 50 ) // fade alpha
message_end()
*/
}
public restart_rundy_play(){
set_hudmessage(10, 255, 40, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 4)
show_hudmessage(0,"=============^n* Gramy LIVE! XXXX *^n=============")
}
public restart_rundy(){
client_cmd(0,"stopsound")
client_cmd(0,"mp3 play misc/masta2.mp3")
server_cmd("sv_restart 1")
}
public restart_rundy_1(){
remove_task(8188)
czas = 60
set_hudmessage(10, 255, 40, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 4)
show_hudmessage(0,"Trzy")
client_cmd(0,"stopsound")
client_cmd(0,"spk misc/three")
}
public restart_rundy_2(){
set_hudmessage(10, 255, 40, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 4)
show_hudmessage(0,"Dwa")
client_cmd(0,"stopsound")
client_cmd(0,"spk misc/two")
}
public restart_rundy_3(){
new configsDir[64]
get_configsdir(configsDir, 63)
server_cmd("exec %s/gra.cfg", configsDir)
set_hudmessage(10, 255, 40, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 4)
show_hudmessage(0,"Jeden")
client_cmd(0,"stopsound")
client_cmd(0,"spk misc/one")
}
public plugin_precache()
{
precache_sound("misc/masta.mp3")
precache_sound("misc/three.wav")
precache_sound("misc/two.wav")
precache_sound("misc/one.wav")
precache_sound("misc/masta2.mp3")
return PLUGIN_CONTINUE
}dodam ze probowalem tez nie dawac ".mp3" w client_cmd(0,"mp3 play misc/masta2.mp3") czyli dalem --> play misc/masta2 i tak samo z masta
#4
Napisano 15.09.2009 11:54
przy mp3 play należy dodać na początku ścieżki sound/ lub inny folder, byle była by pełna ścieżka licząc od katalogu cstrike.dodam ze probowalem tez nie dawac ".mp3" w client_cmd(0,"mp3 play misc/masta2.mp3") czyli dalem --> play misc/masta2 i tak samo z masta
czyli zamiast:
daj:client_cmd(0,"mp3 play misc/masta2.mp3")
client_cmd(0,"mp3 play sound/misc/masta2.mp3")
#5
Napisano 15.09.2009 12:17
dobra dziala... okazalo sie ze jedna piosenka byla zwalona i nie chodzila!
Użytkownicy przeglądający ten temat: 0
0 użytkowników, 0 gości, 0 anonimowych


Dodatki SourceMod



Temat jest zamknięty









