#include <amxmodx> // AMX Mod X #include <amxmisc> new czas = 60 new pokaz_czas new restart_title[1][] = { "JAZAD!!!!!" } public plugin_init() { register_plugin("ROund STart REstart","1.0","Gracz") set_task(5.0,"restart_odlicz", 0) return PLUGIN_CONTINUE } public restart_odlicz(){ unpause("ac","switchweapon.amxx") new configsDir[64] get_configsdir(configsDir, 63) server_cmd("exec %s/niegra.cfg", configsDir) set_task(15.0,"muza_on", 0) set_task(54.0,"wywal_noz", 0) set_task(55.0,"restart_rundy_1", 0) set_task(57.0,"restart_rundy_2", 0) set_task(59.0,"restart_rundy_3", 0) set_task(62.0,"restart_rundy_play", 0) set_task(60.0,"restart_rundy", 0) set_task(1.0,"wyswietl_res",8188,"",0,"b") } public muza_on(){ client_cmd(0,"stopsound") client_cmd(0,"spk misc/masta.wav") } public wywal_noz(){ pause("ac","switchweapon.amxx") } public wyswietl_res(){ new jac1=random_num(0,255) new jac2=random_num(0,255) new jac3=random_num(0,255) pokaz_czas = czas set_hudmessage(10, 255, 40, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 4) show_hudmessage(0,"==================^n* %s *^nRESTART ZA: %i sec^n==================", restart_title, pokaz_czas) czas-- /* message_begin(MSG_ALL, get_user_msgid("ScreenFade"), {0,0,0}, 0) write_short( 1<<10 ) // fade lasts this long duration write_short( 1<<10 ) // fade lasts this long hold time write_short( 1<<12 ) // fade type (in / out) write_byte( jac1 ) // fade red write_byte( jac2 ) // fade green write_byte( jac3 ) // fade blue write_byte( 50 ) // fade alpha message_end() */ } public restart_rundy_play(){ set_hudmessage(10, 255, 40, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 4) show_hudmessage(0,"=============^n* Rozpoczela sie wlasnie walka na Smierc i Zycie *^n=============") } public restart_rundy(){ client_cmd(0,"stopsound") client_cmd(0,"spk misc/masta2") server_cmd("sv_restart 1") } public restart_rundy_1(){ remove_task(8188) czas = 60 set_hudmessage(10, 255, 40, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 4) show_hudmessage(0,"Trzy") client_cmd(0,"stopsound") client_cmd(0,"spk misc/three") } public restart_rundy_2(){ set_hudmessage(10, 255, 40, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 4) show_hudmessage(0,"Dwa") client_cmd(0,"stopsound") client_cmd(0,"spk misc/two") } public restart_rundy_3(){ new configsDir[64] get_configsdir(configsDir, 63) server_cmd("exec %s/gra.cfg", configsDir) set_hudmessage(10, 255, 40, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 4) show_hudmessage(0,"Jeden") client_cmd(0,"stopsound") client_cmd(0,"spk misc/one") } public plugin_precache() { precache_sound("misc/masta.wav") precache_sound("misc/three.wav") precache_sound("misc/two.wav") precache_sound("misc/one.wav") precache_sound("misc/masta2.wav") return PLUGIN_CONTINUE }
Witamy w Nieoficjalnym polskim support'cie AMX Mod X
Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
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Guest Message by DevFuse
Proźba o przerobienie dziekow w pistoletowce!
Temat rozp. bakaczysko, 14.09.2009 20:56
4 odpowiedzi w tym temacie
#1
Napisano 14.09.2009 20:56
Witam! proszę zeby ktos przerobil ten plugin... Chodzi mi o to zeby muza mogla byc w formacie mp3 poniewaz wav. zajmuje duzo miejsca i dlugo sie ciaga! sa 4 pliki wav. Jeden leci w trakcie pistoletowki, poznie jest 3 2 1 i czwart po restarcie! tu cod sma.
#2
Napisano 14.09.2009 21:30
#include <amxmodx> // AMX Mod X #include <amxmisc> new czas = 60 new pokaz_czas new restart_title[1][] = { "JAZAD!!!!!" } public plugin_init() { register_plugin("ROund STart REstart","1.0","Gracz") set_task(5.0,"restart_odlicz", 0) return PLUGIN_CONTINUE } public restart_odlicz(){ unpause("ac","switchweapon.amxx") new configsDir[64] get_configsdir(configsDir, 63) server_cmd("exec %s/niegra.cfg", configsDir) set_task(15.0,"muza_on", 0) set_task(54.0,"wywal_noz", 0) set_task(55.0,"restart_rundy_1", 0) set_task(57.0,"restart_rundy_2", 0) set_task(59.0,"restart_rundy_3", 0) set_task(62.0,"restart_rundy_play", 0) set_task(60.0,"restart_rundy", 0) set_task(1.0,"wyswietl_res",8188,"",0,"b") } public muza_on(){ client_cmd(0,"stopsound") client_cmd(0,"mp3 play misc/masta") } public wywal_noz(){ pause("ac","switchweapon.amxx") } public wyswietl_res(){ new jac1=random_num(0,255) new jac2=random_num(0,255) new jac3=random_num(0,255) pokaz_czas = czas set_hudmessage(10, 255, 40, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 4) show_hudmessage(0,"==================^n* %s *^nRESTART ZA: %i sec^n==================", restart_title, pokaz_czas) czas-- /* message_begin(MSG_ALL, get_user_msgid("ScreenFade"), {0,0,0}, 0) write_short( 1<<10 ) // fade lasts this long duration write_short( 1<<10 ) // fade lasts this long hold time write_short( 1<<12 ) // fade type (in / out) write_byte( jac1 ) // fade red write_byte( jac2 ) // fade green write_byte( jac3 ) // fade blue write_byte( 50 ) // fade alpha message_end() */ } public restart_rundy_play(){ set_hudmessage(10, 255, 40, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 4) show_hudmessage(0,"=============^n* Rozpoczela sie wlasnie walka na Smierc i Zycie *^n=============") } public restart_rundy(){ client_cmd(0,"stopsound") client_cmd(0,"mp3 play misc/masta2") server_cmd("sv_restart 1") } public restart_rundy_1(){ remove_task(8188) czas = 60 set_hudmessage(10, 255, 40, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 4) show_hudmessage(0,"Trzy") client_cmd(0,"stopsound") client_cmd(0,"spk misc/three") } public restart_rundy_2(){ set_hudmessage(10, 255, 40, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 4) show_hudmessage(0,"Dwa") client_cmd(0,"stopsound") client_cmd(0,"spk misc/two") } public restart_rundy_3(){ new configsDir[64] get_configsdir(configsDir, 63) server_cmd("exec %s/gra.cfg", configsDir) set_hudmessage(10, 255, 40, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 4) show_hudmessage(0,"Jeden") client_cmd(0,"stopsound") client_cmd(0,"spk misc/one") } public plugin_precache() { precache_sound("misc/masta.mp3") precache_sound("misc/three.wav") precache_sound("misc/two.wav") precache_sound("misc/one.wav") precache_sound("misc/masta2.mp3") return PLUGIN_CONTINUE }
#3
Napisano 14.09.2009 22:11
Nie dalo sie to skompilowac, ale przerobilem ze usunelem spk i dalem mp3 play! Muza sie sciaga normalnie w mp3 jednak nie leci! Daje sma!
dodam ze probowalem tez nie dawac ".mp3" w client_cmd(0,"mp3 play misc/masta2.mp3") czyli dalem --> play misc/masta2 i tak samo z masta
#include <amxmodx> // AMX Mod X #include <amxmisc> new czas = 60 new pokaz_czas new restart_title[1][] = { "!! XXXX !!" } public plugin_init() { register_plugin("ROund STart REstart","1.0","Gracz") set_task(5.0,"restart_odlicz", 0) return PLUGIN_CONTINUE } public restart_odlicz(){ unpause("ac","switchweapon.amxx") new configsDir[64] get_configsdir(configsDir, 63) server_cmd("exec %s/niegra.cfg", configsDir) set_task(15.0,"muza_on", 0) set_task(54.0,"wywal_noz", 0) set_task(55.0,"restart_rundy_1", 0) set_task(57.0,"restart_rundy_2", 0) set_task(59.0,"restart_rundy_3", 0) set_task(62.0,"restart_rundy_play", 0) set_task(60.0,"restart_rundy", 0) set_task(1.0,"wyswietl_res",8188,"",0,"b") } public muza_on(){ client_cmd(0,"stopsound") client_cmd(0,"mp3 play misc/masta.mp3") } public wywal_noz(){ pause("ac","switchweapon.amxx") } public wyswietl_res(){ new jac1=random_num(0,255) new jac2=random_num(0,255) new jac3=random_num(0,255) pokaz_czas = czas set_hudmessage(jac1, jac2, jac3, 10, 255, 40, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 4) show_hudmessage(0,"==================^n* %s *^nRESTART ZA: %i sec^n==================", restart_title, pokaz_czas) czas-- /* message_begin(MSG_ALL, get_user_msgid("ScreenFade"), {0,0,0}, 0) write_short( 1<<10 ) // fade lasts this long duration write_short( 1<<10 ) // fade lasts this long hold time write_short( 1<<12 ) // fade type (in / out) write_byte( jac1 ) // fade red write_byte( jac2 ) // fade green write_byte( jac3 ) // fade blue write_byte( 50 ) // fade alpha message_end() */ } public restart_rundy_play(){ set_hudmessage(10, 255, 40, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 4) show_hudmessage(0,"=============^n* Gramy LIVE! XXXX *^n=============") } public restart_rundy(){ client_cmd(0,"stopsound") client_cmd(0,"mp3 play misc/masta2.mp3") server_cmd("sv_restart 1") } public restart_rundy_1(){ remove_task(8188) czas = 60 set_hudmessage(10, 255, 40, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 4) show_hudmessage(0,"Trzy") client_cmd(0,"stopsound") client_cmd(0,"spk misc/three") } public restart_rundy_2(){ set_hudmessage(10, 255, 40, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 4) show_hudmessage(0,"Dwa") client_cmd(0,"stopsound") client_cmd(0,"spk misc/two") } public restart_rundy_3(){ new configsDir[64] get_configsdir(configsDir, 63) server_cmd("exec %s/gra.cfg", configsDir) set_hudmessage(10, 255, 40, -1.0, 0.30, 0, 6.0, 6.0, 0.5, 0.15, 4) show_hudmessage(0,"Jeden") client_cmd(0,"stopsound") client_cmd(0,"spk misc/one") } public plugin_precache() { precache_sound("misc/masta.mp3") precache_sound("misc/three.wav") precache_sound("misc/two.wav") precache_sound("misc/one.wav") precache_sound("misc/masta2.mp3") return PLUGIN_CONTINUE }
dodam ze probowalem tez nie dawac ".mp3" w client_cmd(0,"mp3 play misc/masta2.mp3") czyli dalem --> play misc/masta2 i tak samo z masta
#4
Napisano 15.09.2009 11:54
przy mp3 play należy dodać na początku ścieżki sound/ lub inny folder, byle była by pełna ścieżka licząc od katalogu cstrike.dodam ze probowalem tez nie dawac ".mp3" w client_cmd(0,"mp3 play misc/masta2.mp3") czyli dalem --> play misc/masta2 i tak samo z masta
czyli zamiast:
daj:client_cmd(0,"mp3 play misc/masta2.mp3")
client_cmd(0,"mp3 play sound/misc/masta2.mp3")
#5
Napisano 15.09.2009 12:17
dobra dziala... okazalo sie ze jedna piosenka byla zwalona i nie chodzila!
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