Witam, mam problem z DM. Mianowicie w amxmodmenu, 9 a nastepnie 6 plugin csdm_main pisze off a reszta pluginów unkown, nwm co to moze powodowac.
plugins-csdm.ini:
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;rename this file to disabled-csdm.ini to turn it off. ;rename it back to plugins-csdm.ini to turn it on. ;put a semi-colon in front of a plugin to disable it. ;add the word debug after a plugin to place it in debug mode ; for example: csdm_main.amxx debug ;remove a semi-colon to re-enable a plugin ;Main plugin, required for most cases csdm_main.amxx ;Weapons and equipment menus csdm_equip.amxx ;Enables preset spawning and the preset spawning editor ;Map config files are located in configs/csdm csdm_spawn_preset.amxx ;spawn_editor.amxx ;Miscellanious extra features, such as ammo refills ; and objective removals csdm_misc.amxx ;Spawn protection csdm_protection.amxx ;Adds free-for-all mode (must be enabled in csdm.cfg too) csdm_ffa.amxx ;Round ticketing mode, like FireArms. First team to use all ; of their death points loses the ability to respawn. ; (must be enabled in csdm.cfg too) ;csdm_tickets.amxx ;Item mode (from CSDM1) ;Must be enabled in csdm.cfg as well (at the very bottom) ;There is currently no item editor! ;csdm_itemmode.amxx
csdm.cfg:
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;CSDM Configuration File ; Default settings by BAILOPAN ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;You must be running the Main plugin for this section ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [settings] ;Sets whether CSDM is enabled or not. enabled = 1 ;Sets whether or not players should be stripped of weapons on round start ; (excludes knife) strip_weapons = 1 ;Sets how long weapons should stay on the ground for after being dropped ;in seconds. note that enabling this can create lots of lag for clients ; AND server. 0 is immediate, -1 is infinite. weapons_stay = 0 ;Sets the spawn mode. ; "none" - users spawn at normal map spawn points ; "preset" - csdm_spawn_preset.amxx required, uses predefined spawns in config files ; -- others may be supplied by 3rd party plugins spawnmode = preset ;Sets whether the bomb is removed remove_bomb = 1 ;Sets the spawn waiting time spawn_wait_time = 0.75 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;You must be running the FFA plugin for this section ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [ffa] ;Set whether free for all mode is enabled by default enabled = 0 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;You must be running the Misc plugin for this section ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [misc] ;Map objectives are removed by their flags. ; a - as_ maps ; b - buyzones are removed ; c - cs_ maps ; d - de_ maps remove_objectives = abcd ;Blocks people from using all buy commands block_buy = 1 ;Auto-refills ammo when it gets depleted ammo_refill = 1 ;Says a radio command to a player when they respawn spawn_radio_msg = 0 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;You must be running the ticketing plugin for this section ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [ticketing] ;Is round ticketing enabled? enabled = 0 ;Number of times a team can have players respawn before they stop ; being able to respawn tickets = 150 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;You must be running the protection plugin for this section ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [protection] ;Is spawn protection enabled? enabled = 1 ;Colors of glow shell, leave this in quotes ;The digits are R, G, B, A where A is the alpha transparency ; (as A gets higher, the glow shell is thicker) colors = "0 255 0 200" ;Number of seconds someone is respawned for. time = 2 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;You must be running the equip plugin for these sections ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [equip] ;Equip Menu flags: ; p - primary ; s - secondary ; a - armor ; g - grenade ; b - buy menus = psa ;Autoitem flags: ; a - armor ; h - helmet ; g - grenades ; d - defusekit (CTs only!) ; n - nightvision autoitems = ah ;Grenade flags: ; f - flashbang ; h - he grenade ; s - smoke grenade grenades = h ;Sets number of flashbangs given if ; grenades are enabled fnadesnum = 1 ;;;;;;;;;;;;;;;; ;;WEAPON MENUS;; ;;;;;;;;;;;;;;;; ;Format for weapon menus is: ;shortname "Display Name" menupage ;Change the '1' to a '0' to block the weapon ;Removing or moving things ; from the list will change the order of the menus! [secondary] usp USP 1 glock18 Glock 1 deagle Deagle 1 p228 P228 1 elite Elite 1 fiveseven "Five Seven" 1 [primary] m4a1 M4A1 1 ak47 AK47 1 aug AUG 1 sg552 SG552 1 galil Galil 1 famas Famas 1 scout Scout 1 awp AWP 1 sg550 SG550 1 m249 M249 1 g3sg1 G3SG1 1 ump45 "UMP 45" 1 mp5navy "MP5 Navy" 1 m3 M3 1 xm1014 XM1014 1 tmp TMP 1 mac10 "Mac 10" 1 p90 P90 1 ;List weapons here the bots can randomly have ;The short name must match one in the list above [botsecondary] deagle usp [botprimary] ak47 m4a1 awp galil aug ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;You must be running the item mode plugin for this section ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; [items] ;Is item mode enabled? enabled = 0 ;If set to 1, players will drop a pack of goodies when they die. drop_packs = 1 ;Sets the number of armor given by a battery. Default is 15. battery = 15 ;Sets the number of health given by a medkit. Default is 15. medkit = 15 ;Sets the time to wait for an item to reappear on its place. Default is 20 (0 = permanent) item_time = 20 ;Sets how long packs stay on the ground. (Max is 30 seconds) drop_time = 20 ;Remove semicolons to restrict any of the following items ; or add the short weapon names of the weapons you want to restrict (m4a1, ak47, awp ...) [item_restrictions] ;longjump ;medkit ;battery ;pistolammo ;rifleammo ;shotammo ;smgammo ;awpammo ;paraammo ;fullammo ;armor
Użytkownik Kotek21 edytował ten post 21.02.2015 13:12