Witam. Proszę o przerobienie menu ct i tt tak aby było:
TT
-Ruletka (say /los lub /ruletka)
-Życzenie (say /lr)
CT
-Podziel na druzyny (say podziel)
-Losuj wieznia (say /losuj"
-Usunąć komendy, zasady gier i regulamin
i żeby było po kolei czyli
1. Prowadz
2. Przeszukaj wieznia
3. Mikro dla TT
4. Zabawy
5. Podziel na druzyny
6. Losuj
7. Gong
8. Menu Freeday i duszka
itd
Da się zrobić tak aby w jednym menu było i podziel i losuj? Zeby było do wyboru
Losuj wieznia lub podziel a po wejściu w to dało się wybrać albo to albo to? Jak by się dało poproszę żeby tak było a jak nie to tak jw
sma.
#include <amxmodx>
#include <amxmisc>#include <cstrike>#include <fun>#include <hamsandwich>#include <fakemeta>#include <colorchat>#include <jailbreak>#define PLUGIN "Jail Menu"#define VERSION "1.0.6"#define AUTHOR "Cypis"new bool:menu_mikro, bool:menu_walka;new w_trakcie[33];public plugin_init(){register_plugin(PLUGIN, VERSION, AUTHOR)register_event("Damage", "Damage", "b", "2!=0");register_event("ResetHUD", "SpawnPlayer", "be")register_clcmd("+revision", "wlacz_rewizje");register_clcmd("-revision", "wylacz_rewizje");register_clcmd("say /menu", "MenuGraczy");}public plugin_precache(){precache_sound("weapons/c4_disarm.wav");precache_sound("weapons/c4_disarmed.wav");}public SpawnPlayer(id){w_trakcie[id] = 0;remove_task(5000+id);}public MenuGraczy(id){if(!is_user_alive(id)){MenuGraczaNieZywego(id);return PLUGIN_HANDLED;}switch(get_user_team(id)){case 1: MenuGraczaTT(id);case 2: MenuGraczaCT(id);}return PLUGIN_HANDLED;}public MenuGraczaTT(id){new menu = menu_create("Menu Wieznia:", "Handel_Menu");menu_additem(menu, "Czapki", "3");menu_additem(menu, "Kradnij Bron", "4");menu_additem(menu, "Ruletka", "11");menu_additem(menu, "Sklep", "13");menu_additem(menu, "Zyczenie", "14");menu_additem(menu, "Regulamin", "0");menu_additem(menu, "Zasady Gier", "1");menu_additem(menu, "Komendy", "2");menu_setprop(menu, MPROP_EXITNAME, "Wyjdz");menu_display(id, menu);}public MenuGraczaCT(id){new menu = menu_create("Menu Straznika:", "Handel_Menu");new cb = menu_makecallback("Menu_Callback");menu_additem(menu, "Prowadz", "6", 1, cb);menu_additem(menu, "Przeszukaj Wieznia","5");menu_additem(menu, "Otworz Cele", "7", 2, cb);menu_additem(menu, "Tryb Walki", "8", 3, cb);menu_additem(menu, "Mikro dla TT", "9", 3, cb);menu_additem(menu, "Zabawy", "10", 3, cb);menu_additem(menu, "Manager FD i Duszek","15", 3, cb);menu_additem(menu, "Gong", "30", 3, cb);menu_additem(menu, "Podziel na druzyny", "12");menu_additem(menu, "Ruletka", "11");menu_additem(menu, "Regulamin", "0");menu_additem(menu, "Zasady Gier", "1");menu_additem(menu, "Komendy", "2");menu_setprop(menu, MPROP_EXITNAME, "Wyjdz");menu_display(id, menu);}public MenuGraczaNieZywego(id){new menu = menu_create("Menu Widza:", "Handel_Menu");menu_additem(menu, "Regulamin", "0");menu_additem(menu, "Zasady Gier", "1");menu_additem(menu, "Komendy", "2");menu_setprop(menu, MPROP_EXITNAME, "Wyjdz");menu_display(id, menu);}public Menu_Callback(id, menu, item){static num[10], acces, callback;menu_item_getinfo(menu, item, acces, num, 9, _, _, callback);switch(acces){case 1:{if(jail_get_prowadzacy() || !jail_get_days()) {return ITEM_DISABLED;}}case 2:{if(id != jail_get_prowadzacy() && jail_get_days()) {return ITEM_DISABLED;}}case 3:{if(id != jail_get_prowadzacy()) {return ITEM_DISABLED;}}}return ITEM_ENABLED;}public Handel_Menu(id, menu, item){if(item == MENU_EXIT)return;new num[10], acces, callback;menu_item_getinfo(menu, item, acces, num, 9, _, _, callback);switch(str_to_num(num)){case 0: show_motd(id, "regulamin.txt", "Regulamin Serwera");case 1: show_motd(id, "zasadygier.txt", "Zasady Gier");case 2: show_motd(id, "komendy.txt", "Komendy");case 3: client_cmd(id, "say /czapki");case 4:{if(jail_get_prisoner_free(id) || jail_get_user_block(id))return;new body, target;get_user_aiming(id, target, body, 50);if(target && get_user_team(target) == 1){ColorChat(id, TEAM_COLOR, "^x04[PrisonBreak]^x03 Nie nacelowales na straznika");return;}if(!is_user_alive(target))return;new weapons = Jaki_Pistolet(target);if(!weapons){ColorChat(id, TEAM_COLOR, "^x04[PrisonBreak]^x03 Straznik nie ma broni krotkiej");return;}new weaponname[24];get_weaponname(weapons, weaponname, 23);ham_strip_weapon(target, weapons, weaponname);give_item(id, weaponname);ColorChat(id, TEAM_COLOR, "^x04[PrisonBreak]^x03 Gratulacje - Ukradles bron");}case 5: w_trakcie[id]? wylacz_rewizje(id): wlacz_rewizje(id);case 6:{if(!jail_get_prowadzacy())jail_set_prowadzacy(id);}case 7: jail_open_cele();case 8: jail_set_prisoners_fight((menu_walka = !menu_walka), !menu_walka);case 9: jail_set_prisoners_micro((menu_mikro = !menu_mikro));case 10: client_cmd(id, "say /zabawy");case 11: client_cmd(id, "say /ruletka");case 12: client_cmd(id, "say /podziel");case 13: client_cmd(id, "say /shop");case 14: client_cmd(id, "say /lr");case 15: MenuFreeday(id);}}public MenuFreeday(id){new menu2 = menu_create("Manager FD i Duszek:", "Handel_ManagerFreeday");menu_additem(menu2, "Daj Freeday");menu_additem(menu2, "Daj Duszka^n");menu_additem(menu2, "Zabierz Freeday");menu_additem(menu2, "Zabierz Duszka");menu_setprop(menu2, MPROP_EXITNAME, "Wyjdz");menu_display(id, menu2);}public Handel_ManagerFreeday(id, menu, item){if(item == MENU_EXIT)return;new acces, callback, data[3], iname[32];menu_item_getinfo(menu, item, acces, data, 2, iname, 31, callback);replace(iname, 31, "^n", "");new menu2 = menu_create(iname, (!item || item == 2)? "Handel_Menu_Freeday": "Handel_Menu_Duszek");for(new i=1; i<=32; i++){if(!is_user_alive(i) || cs_get_user_team(i) != CS_TEAM_T)continue;switch(item){case 0,1:{if(jail_get_prisoner_free(i) || jail_get_prisoner_ghost(i))continue;}case 2:{if(!jail_get_prisoner_free(i))continue;}case 3:{if(!jail_get_prisoner_ghost(i))continue;}}new name[32];get_user_name(i, name, 31);menu_additem(menu2, name, (!item || item == 1)? "1": "0");}menu_setprop(menu2, MPROP_EXITNAME, "Wyjdz");menu_display(id, menu2);}public Handel_Menu_Freeday(id, menu, item){if(item == MENU_EXIT)return;new id2, callback, data[3], name[32];menu_item_getinfo(menu, item, id2, data, 2, name, 31, callback);callback = data[0]-'0';id2 = get_user_index(name);jail_set_prisoner_free(id2, bool:callback, false);new szName[2][32];get_user_name(id, szName[0], 31);get_user_name(id2, szName[1], 31);ColorChat(0, TEAM_COLOR,"^x04[PrisonBreak] ^x03%s ^x01%s freedaya ^x03%s",szName[0], callback? "dal": "zabral",szName[1]);}public Handel_Menu_Duszek(id, menu, item){if(item == MENU_EXIT)return;new id2, callback, data[3], name[32];menu_item_getinfo(menu, item, id2, data, 2, name, 31, callback);callback = data[0]-'0';id2 = get_user_index(name);jail_set_prisoner_ghost(id2, bool:callback, false);new szName[2][32];get_user_name(id, szName[0], 31);get_user_name(id2, szName[1], 31);ColorChat(0, TEAM_COLOR,"^x04[PrisonBreak] ^x03%s ^x01%s duszka ^x03%s",szName[0], callback? "dal": "zabral",szName[1]);}public OnRemoveData(day){menu_mikro = false;menu_walka = false;}public Handel_Menu_Widza(id, menu, item){if(item == MENU_EXIT)return;switch(item){case 0: show_motd(id, "regulamin.txt", "Regulamin Serwera");case 1: show_motd(id, "zasadygier.txt", "Zasady Gier");case 2: show_motd(id, "komendy.txt", "Komendy");}}public wlacz_rewizje(id){if(get_user_team(id) != 2 || !is_user_alive(id))return PLUGIN_HANDLED;new body, target;get_user_aiming(id, target, body, 50);if(target && get_user_team(target) == 2){ColorChat(id, TEAM_COLOR, "^x04[PrisonBreak]^x03 Nie nacelowales na wieznia");return PLUGIN_HANDLED;}if(!is_user_alive(target))return PLUGIN_HANDLED;if(jail_get_user_block(target))return PLUGIN_HANDLED;jail_set_user_speed(id, 0.1);set_bartime(id, 5);set_bartime(target, 5);jail_set_user_speed(target, 0.1);w_trakcie[id] = target;w_trakcie[target] = id;set_task(5.0, "wylacz_rewizje", 5000+id);emit_sound(id, CHAN_WEAPON, "weapons/c4_disarm.wav", 1.0, ATTN_NORM, 0, PITCH_NORM);return PLUGIN_HANDLED;}public wylacz_rewizje(taskid){new id = taskid;if(taskid > 32)id -= 5000;if(get_user_team(id) != 2 || !w_trakcie[id])return PLUGIN_HANDLED;remove_task(id+5000);jail_set_user_speed(id, 250.0);set_bartime(id, 0);if(is_user_alive(w_trakcie[id])){jail_set_user_speed(w_trakcie[id], 250.0);set_bartime(w_trakcie[id], 0);}if(taskid > 32)Pokaz_bronie(id);w_trakcie[w_trakcie[id]] = 0;w_trakcie[id] = 0;return PLUGIN_HANDLED;}public Pokaz_bronie(id){if(!is_user_alive(id) || !is_user_alive(w_trakcie[id]))return;new weapons[32], numweapons, weaponname[32];get_user_weapons(w_trakcie[id], weapons, numweapons);ColorChat(id, GREEN, "Znalazles:");for(new i=0; i<numweapons; i++){get_weaponname(weapons[i], weaponname, 31);replace(weaponname, 32, "weapon_", "");replace(weaponname, 32, "knife", "piesci");ColorChat(id, BLUE, weaponname);}emit_sound(id, CHAN_WEAPON, "weapons/c4_disarmed.wav", 1.0, ATTN_NORM, 0, PITCH_NORM);}public Damage(id){if(is_user_alive(id) && w_trakcie[id]){wylacz_rewizje(id);}}stock Jaki_Pistolet(id){if(!is_user_connected(id))return 0;new weapons[32], numweapons;get_user_weapons(id, weapons, numweapons);for(new i=0; i<numweapons; i++)if((1<<weapons[i]) & 0x4030402)return weapons[i];return 0;}stock ham_strip_weapon(id, wid, szname[]){if(!wid)return 0;new ent;while((ent = engfunc(EngFunc_FindEntityByString, ent, "classname", szname)) && pev(ent, pev_owner) != id) {}if(!ent)return 0;if(get_user_weapon(id) == wid)ExecuteHam(Ham_Weapon_RetireWeapon, ent);if(ExecuteHam(Ham_RemovePlayerItem, id, ent)){ExecuteHam(Ham_Item_Kill, ent);set_pev(id, pev_weapons, pev(id, pev_weapons) & ~(1<<wid));}return 1;}stock set_bartime(id, czas){message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("BarTime"), _, id);write_short(czas);message_end();}/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1045\\ f0\\ fs16 \n\\ par }*/