witam mam problem bo dodałem do mojego JB vote na HS na kill day wszystko ładnie działa oprócz tego że te VOTE HS zostaje i nie usuwa się
#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <cstrike>
#include <jailbreak>
#include <colorchat>
#define PLUGIN "[Jail] KillDay"
#define VERSION "1.0.6"
#define AUTHOR "Cypis +jb as"
native get_user_jbpack(id) //zwraca ilosc jb packow gracza
native set_user_jbpack(id, wartosc) //ustawia ilosc jb packow graczowi
new wyborow[3]
new const maxAmmo[31] = {0,52,0,90,1,31,1,100,90,1,120,100,100,90,90,90,100,120,30,120,200,31,90,120,90,2,35,90,90,0,100};
new const idWeapons[] = {3,5,7,8,12,13,14,15,18,19,20,21,22,23,27,28,30};
new id_killday;
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
id_killday = jail_register_game("KillDay");
}
public plugin_precache()
{
precache_sound("jailbreakice/kd.mp3");
}
public OnRemoveData(day)
{
if(day == id_killday)
{
for(new id=1; id<=MAX; id++)
client_cmd(0, "mp3 stop");
set_user_hitzones(id, 0, 255);
set_user_hitzones(0, 0, 255);
}
}
public OnDayStartPre(day, szInfo[256], szInfo2[512], setting[10], gTimeRound)
{
static szTime[12];
if(day == PIATEK || day == id_killday)
{
static szTimes[12];
format_time(szTime, 11, "%M:%S", gTimeRound-30);
format_time(szTimes, 11, "%M:%S", gTimeRound-60);
formatex(szInfo2, 511, "Zasady:^n%s - wiezniowie dostaja bron^n%s - walka wiezniow miedzy soba^nGrupy moga byc maksymalnie 2 osobowe!^nOstatni wiezien ma zyczenie", szTime, szTimes);
szInfo = "Dzisiaj jest KillDay";
jail_set_prisoners_micro(true, true);
jail_set_ct_hit_tt(true);
jail_set_god_ct(true);
setting[0] = 1;
setting[1] = 1;
setting[2] = 1;
setting[4] = 1;
setting[6] = 1;
setting[7] = 1;
}
}
public OnDayStartPost(day)
{
if(day == PIATEK || day == id_killday)
{
jail_open_cele();
jail_set_game_hud(60, "Rozpoczecie zabawy za");
client_cmd(0, "mp3 play sound/jailbreakice/kd.mp3");
}
}
public OnGameHudTick(day, count)
{
if(count != 30)
return;
if(day != PIATEK && day != id_killday)
return;
new nameweapon[24], wid = idWeapons[random(charsmax(idWeapons))];
get_weaponname(wid, nameweapon, 23);
for(new i=1; i<=MAX; i++)
{
if(!is_user_alive(i) || !is_user_connected(i) || cs_get_user_team(i) != CS_TEAM_T)
continue;
strip_user_weapons(i);
give_item(i, "weapon_knife");
give_item(i, "weapon_glock18");
give_item(i, nameweapon);
start_glosu(i);
cs_set_user_bpammo(i, wid, maxAmmo[wid]);
cs_set_user_bpammo(i, CSW_GLOCK18, maxAmmo[CSW_GLOCK18]);
}
}
public OnGameHudEnd(day)
{
if(day == PIATEK || day == id_killday)
{
set_hudmessage(255, 0, 0, -1.0, -1.0, 0, 6.0, 5.0);
show_hudmessage(0, "== WIEZNIOWIE VS WIEZNIOWIE ==");
jail_set_prisoners_fight(true, false, false);
}
}
public OnLastPrisonerShowWish(id)
{
if(jail_get_play_game_id() == id_killday){
OnRemoveData(id_killday);
set_user_hitzones(0, 0, 255);
}
new random_pack = random_num(1,5);
set_user_hitzones(0, 0, 255);
set_user_jbpack(id, get_user_jbpack(id)+random_pack);
ColorChat(id, GREEN, "[SZLUGI]^x01 Za bycie ostatnim wiezniem otrzymujesz %d szlugow.", random_pack);
}
public start_glosu(id)
{
new menu = menu_create("Only HS KillDay", "menu_handler")
menu_additem(menu, "Tak, Only HS", "1", 0)
menu_additem(menu, "Nie, gramy normalnie", "2", 0)
menu_addblank(menu, 0)
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL)
new players[32], inum
get_players(players, inum, "ch")
for(new i = 0; i < inum; i++)
{
menu_display(players[i], menu, 0)
}
set_task(15.0, "vote_hs")
wyborow[1] = wyborow[2]
return 1
}
public menu_handler(id, menu, item)
{
if (item == MENU_EXIT)
{
menu_cancel(id)
return PLUGIN_HANDLED
}
new data[6], name[32]
new access, callback
menu_item_getinfo(menu, item, access, data, 5, _, _, callback)
new key = str_to_num(data)
get_user_name(id, name, 31)
switch (key)
{
case 1:
{
ColorChat(0, GREEN, "^x03[^x01 Only HS KD ^x03]^x01: ^x04%s ^x01zaglosowal na ^x04tak^x01.",name);
}
case 2:
{
ColorChat(0, GREEN, "^x03[^x01 Only HS KD ^x03]^x01: ^x04%s ^x01zaglosowal na ^x04nie^x01.", name);
}
}
++wyborow[key]
menu_cancel(id)
return PLUGIN_HANDLED
}
public vote_hs()
{
if(wyborow[1] >= wyborow[2])
{
set_user_hitzones(0, 0, 2);
ColorChat(0, GREY, "^x03[^x01 Only HS KD ^x03]^x01: zostal^x04 wlaczony ^x01zadecydowaly o tym glosy ^x04%d ^x01osob.", wyborow[1]);
}
else if(wyborow[2] > wyborow[1])
{
ColorChat(0, GREEN, "^x03[^x01 Only HS KD ^x03]^x01: zostal^x04 wylaczony ^x01zadecydowaly o tym glosy ^x04%d ^x01osob.", wyborow[2]);
set_user_hitzones(0, 0, 255);
}
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1045\\ f0\\ fs16 \n\\ par }
*/


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