witam mam problem bo dodałem do mojego JB vote na HS na kill day wszystko ładnie działa oprócz tego że te VOTE HS zostaje i nie usuwa się
#include <amxmodx> #include <amxmisc> #include <fun> #include <cstrike> #include <jailbreak> #include <colorchat> #define PLUGIN "[Jail] KillDay" #define VERSION "1.0.6" #define AUTHOR "Cypis +jb as" native get_user_jbpack(id) //zwraca ilosc jb packow gracza native set_user_jbpack(id, wartosc) //ustawia ilosc jb packow graczowi new wyborow[3] new const maxAmmo[31] = {0,52,0,90,1,31,1,100,90,1,120,100,100,90,90,90,100,120,30,120,200,31,90,120,90,2,35,90,90,0,100}; new const idWeapons[] = {3,5,7,8,12,13,14,15,18,19,20,21,22,23,27,28,30}; new id_killday; public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) id_killday = jail_register_game("KillDay"); } public plugin_precache() { precache_sound("jailbreakice/kd.mp3"); } public OnRemoveData(day) { if(day == id_killday) { for(new id=1; id<=MAX; id++) client_cmd(0, "mp3 stop"); set_user_hitzones(id, 0, 255); set_user_hitzones(0, 0, 255); } } public OnDayStartPre(day, szInfo[256], szInfo2[512], setting[10], gTimeRound) { static szTime[12]; if(day == PIATEK || day == id_killday) { static szTimes[12]; format_time(szTime, 11, "%M:%S", gTimeRound-30); format_time(szTimes, 11, "%M:%S", gTimeRound-60); formatex(szInfo2, 511, "Zasady:^n%s - wiezniowie dostaja bron^n%s - walka wiezniow miedzy soba^nGrupy moga byc maksymalnie 2 osobowe!^nOstatni wiezien ma zyczenie", szTime, szTimes); szInfo = "Dzisiaj jest KillDay"; jail_set_prisoners_micro(true, true); jail_set_ct_hit_tt(true); jail_set_god_ct(true); setting[0] = 1; setting[1] = 1; setting[2] = 1; setting[4] = 1; setting[6] = 1; setting[7] = 1; } } public OnDayStartPost(day) { if(day == PIATEK || day == id_killday) { jail_open_cele(); jail_set_game_hud(60, "Rozpoczecie zabawy za"); client_cmd(0, "mp3 play sound/jailbreakice/kd.mp3"); } } public OnGameHudTick(day, count) { if(count != 30) return; if(day != PIATEK && day != id_killday) return; new nameweapon[24], wid = idWeapons[random(charsmax(idWeapons))]; get_weaponname(wid, nameweapon, 23); for(new i=1; i<=MAX; i++) { if(!is_user_alive(i) || !is_user_connected(i) || cs_get_user_team(i) != CS_TEAM_T) continue; strip_user_weapons(i); give_item(i, "weapon_knife"); give_item(i, "weapon_glock18"); give_item(i, nameweapon); start_glosu(i); cs_set_user_bpammo(i, wid, maxAmmo[wid]); cs_set_user_bpammo(i, CSW_GLOCK18, maxAmmo[CSW_GLOCK18]); } } public OnGameHudEnd(day) { if(day == PIATEK || day == id_killday) { set_hudmessage(255, 0, 0, -1.0, -1.0, 0, 6.0, 5.0); show_hudmessage(0, "== WIEZNIOWIE VS WIEZNIOWIE =="); jail_set_prisoners_fight(true, false, false); } } public OnLastPrisonerShowWish(id) { if(jail_get_play_game_id() == id_killday){ OnRemoveData(id_killday); set_user_hitzones(0, 0, 255); } new random_pack = random_num(1,5); set_user_hitzones(0, 0, 255); set_user_jbpack(id, get_user_jbpack(id)+random_pack); ColorChat(id, GREEN, "[SZLUGI]^x01 Za bycie ostatnim wiezniem otrzymujesz %d szlugow.", random_pack); } public start_glosu(id) { new menu = menu_create("Only HS KillDay", "menu_handler") menu_additem(menu, "Tak, Only HS", "1", 0) menu_additem(menu, "Nie, gramy normalnie", "2", 0) menu_addblank(menu, 0) menu_setprop(menu, MPROP_EXIT, MEXIT_ALL) new players[32], inum get_players(players, inum, "ch") for(new i = 0; i < inum; i++) { menu_display(players[i], menu, 0) } set_task(15.0, "vote_hs") wyborow[1] = wyborow[2] return 1 } public menu_handler(id, menu, item) { if (item == MENU_EXIT) { menu_cancel(id) return PLUGIN_HANDLED } new data[6], name[32] new access, callback menu_item_getinfo(menu, item, access, data, 5, _, _, callback) new key = str_to_num(data) get_user_name(id, name, 31) switch (key) { case 1: { ColorChat(0, GREEN, "^x03[^x01 Only HS KD ^x03]^x01: ^x04%s ^x01zaglosowal na ^x04tak^x01.",name); } case 2: { ColorChat(0, GREEN, "^x03[^x01 Only HS KD ^x03]^x01: ^x04%s ^x01zaglosowal na ^x04nie^x01.", name); } } ++wyborow[key] menu_cancel(id) return PLUGIN_HANDLED } public vote_hs() { if(wyborow[1] >= wyborow[2]) { set_user_hitzones(0, 0, 2); ColorChat(0, GREY, "^x03[^x01 Only HS KD ^x03]^x01: zostal^x04 wlaczony ^x01zadecydowaly o tym glosy ^x04%d ^x01osob.", wyborow[1]); } else if(wyborow[2] > wyborow[1]) { ColorChat(0, GREEN, "^x03[^x01 Only HS KD ^x03]^x01: zostal^x04 wylaczony ^x01zadecydowaly o tym glosy ^x04%d ^x01osob.", wyborow[2]); set_user_hitzones(0, 0, 255); } } /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE *{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1045\\ f0\\ fs16 \n\\ par } */