Witam moje pytanie jest takie jak ustawić żeby ta zabawa miała 1 broń i inny model broni?
tutaj macie kod
#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <cstrike>
#include <jailbreak>
#include <fakemeta>
#define PLUGIN "BazookDay"
#define VERSION "1.0.6"
#define AUTHOR "Cypis"
new const maxAmmo[31] = {0,52,0,90,1,31,1,100,90,1,120,100,100,90,90,90,100,120,30,120,200,31,90,120,90,2,35,90,90,0,100};
new const idWeapons[] = {3,5,7,8,12,13,14,15,18,19,20,21,22,23,27,28,30}
new id_killday;
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
id_killday = jail_register_game("KillDay");
}
public plugin_precache()
{
precache_sound("JailBreak[k]/killday3.mp3");
}
public OnRemoveData(day)
{
client_cmd(0, "mp3 stop");
client_cmd(0, "drawradar");
}
public OnDayStartPre(day, szInfo[256], szInfo2[512], setting[10], gTimeRound)
{
if(day == id_killday)
{
szInfo = "Dzisiaj jest KillDay";
jail_set_prisoners_micro(true, true);
jail_set_ct_hit_tt(true);
jail_set_god_ct(true);
setting[0] = 1;
setting[1] = 1;
setting[2] = 1;
setting[4] = 1;
setting[6] = 1;
setting[7] = 1;
}
}
public OnDayStartPost(day)
{
if(day == id_killday)
{
jail_open_cele();
jail_set_game_hud(26, "Rozpoczecie zabawy za");
client_cmd(0, "mp3 play sound/JailBreak[k]/killday3.mp3");
client_cmd(0, "hideradar");
}
}
public OnGameHudTick(day, count)
{
if(count != 13)
return;
if(day != id_killday)
return;
new nameweapon[24], wid = idWeapons[random(charsmax(idWeapons))];
get_weaponname(wid, nameweapon, 23);
for(new i=1; i<=MAX; i++)
{
if(!is_user_alive(i) || !is_user_connected(i) || cs_get_user_team(i) != CS_TEAM_T)
continue;
strip_user_weapons(i)
give_item(i, "weapon_knife");
give_item(i, nameweapon);
cs_set_user_bpammo(i, wid, maxAmmo[wid]);
set_pev(i, pev_body, 4);
if(get_user_flags(i) & ADMIN_LEVEL_H)
{
give_item(i, "weapon_deagle");
cs_set_user_bpammo(i,CSW_DEAGLE, 99);
}
}
}
public OnGameHudEnd(day)
{
if(day == id_killday)
{
set_hudmessage(255, 0, 0, -1.0, -1.0, 0, 6.0, 5.0);
show_hudmessage(0, "== Wiezniowie vs Wiezniowie ==");
jail_set_prisoners_fight(true, false, false);
}
}
public OnLastPrisonerShowWish(day)
{
OnRemoveData(day);
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1045\\ f0\\ fs16 \n\\ par }
*/


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