Witam moje pytanie jest takie jak ustawić żeby ta zabawa miała 1 broń i inny model broni?
tutaj macie kod
#include <amxmodx> #include <amxmisc> #include <fun> #include <cstrike> #include <jailbreak> #include <fakemeta> #define PLUGIN "BazookDay" #define VERSION "1.0.6" #define AUTHOR "Cypis" new const maxAmmo[31] = {0,52,0,90,1,31,1,100,90,1,120,100,100,90,90,90,100,120,30,120,200,31,90,120,90,2,35,90,90,0,100}; new const idWeapons[] = {3,5,7,8,12,13,14,15,18,19,20,21,22,23,27,28,30} new id_killday; public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) id_killday = jail_register_game("KillDay"); } public plugin_precache() { precache_sound("JailBreak[k]/killday3.mp3"); } public OnRemoveData(day) { client_cmd(0, "mp3 stop"); client_cmd(0, "drawradar"); } public OnDayStartPre(day, szInfo[256], szInfo2[512], setting[10], gTimeRound) { if(day == id_killday) { szInfo = "Dzisiaj jest KillDay"; jail_set_prisoners_micro(true, true); jail_set_ct_hit_tt(true); jail_set_god_ct(true); setting[0] = 1; setting[1] = 1; setting[2] = 1; setting[4] = 1; setting[6] = 1; setting[7] = 1; } } public OnDayStartPost(day) { if(day == id_killday) { jail_open_cele(); jail_set_game_hud(26, "Rozpoczecie zabawy za"); client_cmd(0, "mp3 play sound/JailBreak[k]/killday3.mp3"); client_cmd(0, "hideradar"); } } public OnGameHudTick(day, count) { if(count != 13) return; if(day != id_killday) return; new nameweapon[24], wid = idWeapons[random(charsmax(idWeapons))]; get_weaponname(wid, nameweapon, 23); for(new i=1; i<=MAX; i++) { if(!is_user_alive(i) || !is_user_connected(i) || cs_get_user_team(i) != CS_TEAM_T) continue; strip_user_weapons(i) give_item(i, "weapon_knife"); give_item(i, nameweapon); cs_set_user_bpammo(i, wid, maxAmmo[wid]); set_pev(i, pev_body, 4); if(get_user_flags(i) & ADMIN_LEVEL_H) { give_item(i, "weapon_deagle"); cs_set_user_bpammo(i,CSW_DEAGLE, 99); } } } public OnGameHudEnd(day) { if(day == id_killday) { set_hudmessage(255, 0, 0, -1.0, -1.0, 0, 6.0, 5.0); show_hudmessage(0, "== Wiezniowie vs Wiezniowie =="); jail_set_prisoners_fight(true, false, false); } } public OnLastPrisonerShowWish(day) { OnRemoveData(day); } /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE *{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1045\\ f0\\ fs16 \n\\ par } */