Zombie Escape V2: Escape Progress
- v1.0.1, last updated : 23.06.2014
Zombie Escape V2: Escape Progress is an addon for Zombie Escape V2: Core. It adds a HUD when the first zombie was chosen showing the escape progress of the alive humans by showing which checkpoints they have passed already. This Addon comes with an editor to place Checkpoints for each map.
- AMXX 1.8.3-git3918 or higher
- Zombie Escape V2: Core
- Upload the ressources folder as it is, since you need a new folder in your configs folder.
Originally Posted by Version 1.0.0
Originally Posted by Version 1.0.1
Replaced fprintf with fputs.Commands
- say /editor - Opens the Editor (requires EDITOR_FLAG flag)
// Required Flag for opening the Editor
#define EDITOR_FLAG ADMIN_BAN
// Classname of the Checkpoints
#define CLASSNAME_CHECKPOINT "ZEV2_Checkpoint"
// Maximum Amount of Checkpoints per Map
#define CHECKPOINT_MAX 20
// Size of the Checkpoints
#define CHECKPOINT_SIZE 150.0
// HUD Update Interval
#define HUD_UPDATE 1.0
// Sprite for Checkpoints
#define CHECKPOINT_SPRITE "sprites/ZombieEscapeV2/checkpoint.spr"
Attached Files ZEV2_EP_Ressources.zip (2.4 KB) Get Plugin or Get Source (zombie_escape_v2_escapeprogress.sma - 13.4 KB)
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