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Witamy w Nieoficjalnym polskim support'cie AMX Mod X

Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.

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Zdjęcie

JAILBREAK


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#1 Kredki

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Napisano 05.08.2009 06:59

Witam

Chcialbym sciagnac jailbreak mod ale nigdzie go nie ma patrzalem na google ale tam tylko jakis temt z 5 lat moze ma ktos ulepszona wersje tego moda i mogl mi go udostepnic. :)
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#2 zer0.

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Napisano 05.08.2009 08:24

http://forums.allied... ... =jailbreak
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#3 ...

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Napisano 05.08.2009 09:22

nie polecam tego moda co podal zer0 :)
musisz samemu "zrobic" takiego moda..
tzn pluginów poszukac (np. ze startujesz z samym nozem)

#4 Kredki

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Napisano 05.08.2009 10:40

ehh wlasnie o to chodzi ze nie mam czasu i szukam gotowego amx'a
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#5 zer0.

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Napisano 05.08.2009 10:45

/* AMX Mod X script. 

* 

*  Jail Break

*  by SpaceDude 

*  email: eayumns@nottingham.ac.uk 

*  MSN: eayumns@nottingham.ac.uk 

*  ICQ: 1615758

*  IRC: Quakenet, nickname: "SpaceDude"

*

*    *******************************************************************************

*  

*    Ported from 1.03 to 1.04 By KingPin(kingpin@onexfx.com). I take no responsibility 

*    for this file in any way. Use at your own risk. No warranties of any kind. 

*    This file mirrored at : http://www.onexfx.com  in the downloads section.

*    

*    *******************************************************************************

*

*

*  Description: 

*

*  This is a CS plugin that adds a new game mode. Here is how it works:

*  Each team has a jail at their respawn, when you kill enemy players they are sent

*  to your jail. In order to win the round you must capture all enemy players in your

*  jail. You can free your team mates from the enemy jail by walking into it without

*  being killed. You get one frag for each team mate rescued.

*

*  Console Commands:

*

*  sv_jailbreak - allows you to enable/disable the plugin, default is 1.

*  Amx_jailbreak - Allows admins to use this without having amx_rcon

*

*  Say Commands For Clients:

*

*  /jailbreak - shows a help file about the plugin.

*

*

*  Revision History

*

*  v1.04: - Ported to AMXX. Added /jailbreak as a say command for help. 

*      - Needs jailbreak.txt file in "/addons/amxx/custom/jailbreak/"

*      - Added Amx_jailbreak 1/0 cvar

*

*  v1.03: - players now actually die and respawn

*

*  v1.02: - fixed bug where you could leave the jail area while being "in jail"

*         - it now takes 5 seconds to rescue a team mate, you have to stay inside the jail during this period

*         - if you stay inside the enemy jail when no team mates are in there you will be captured

*         - when put in jail you lose your primary weapon

*         - can only rescue team mates from jail every 30 seconds

*

*  v1.01: - Changed glow effect while in prison (easier to see who is in prison and who isn't)

*         - If you try to escape 3 times in a row you get burried and cannot move until rescued

*         - Fixed bug where dead people could free prisoners

*         - No longer allowed to plant the bomb on de_ maps

*         - Made the jail a little smaller

*         - Changed colors to blue and red

*

*  v1.00: - Initial Version

*

*/ 



#include <amxmodx>

#include <fun>



#define TE_BEAMPOINTS 0

#define TE_SPRITETRAIL 15

#define JAILSIZE 150

#define JAILLIFE 50    // seconds*10

#define JAILBEAMWIDTH 15

#define JAILBEAMNOISE 0

#define JAILBEAMBRIGHTNESS 64

#define RESCUETIME 30.0

#define MAXESCAPEATTEMPTS 3

#define BURYDEPTH 40

#define RESCUECOUNTDOWN 5



new bool:TJailSet    // Terrorist = Team 1

new bool:CTJailSet    // Counter-Terrorist = Team 2

new bool:RestartingRound

new TJailCoords[3]

new CTJailCoords[3]

new PlayerCoords[33]

new bool:IsInJail[33]

new bool:CheckIfStuck[33]

new bool:IsBuried[33]

new EscapeAttempts[33]

new Float:TRescue

new Float:CTRescue



new JailBeam

new gmsgScoreAttrib



public new_round(id){

    if (get_cvar_num("sv_jailbreak")==0)

        return PLUGIN_CONTINUE



    new teamnumber=get_user_team(id)

    if (teamnumber==1 && !TJailSet && is_user_alive(id)){

        get_user_origin(id, TJailCoords)

        TJailSet=true

    }

    else if (teamnumber==2 && !CTJailSet && is_user_alive(id)){

        get_user_origin(id, CTJailCoords)

        CTJailSet=true

    }

    IsInJail[id]=false

    IsBuried[id]=false

    RestartingRound=false

    EscapeAttempts[id]=0



    set_user_godmode(id)

    set_user_rendering(id)



    return PLUGIN_CONTINUE

}



public death(){

    if (get_cvar_num("sv_jailbreak")==0 || RestartingRound)

        return PLUGIN_CONTINUE



    new victim_id = read_data(2)

    if (victim_id){

        new parm[1]

        parm[0]=victim_id

        set_task(0.5,"respawn",852,parm,2)

    }

    return PLUGIN_CONTINUE

}



public create_jail(){

    if (get_cvar_num("sv_jailbreak")==0)

        return PLUGIN_CONTINUE



    new red, green, blue

    new origin[3]

    new x1, y1, x2, y2, height

    new i, j, k

    new shape[4][2] = {{1,1},{-1,1},{-1,-1},{1,-1}}



    for (j=0; j<4; j++){

        height=30*j-30

        for (i=0; i<4; i++){



            x1=shape[i][0]*JAILSIZE

            y1=shape[i][1]*JAILSIZE

            if (i<3){

                x2=shape[i+1][0]*JAILSIZE

                y2=shape[i+1][1]*JAILSIZE

            }

            else{

                x2=shape[0][0]*JAILSIZE

                y2=shape[0][1]*JAILSIZE

            }



            for (k=1; k<3; k++){

                if (k==1){

                    origin[0]=TJailCoords[0]

                    origin[1]=TJailCoords[1]

                    origin[2]=TJailCoords[2]

                    red=255

                    green=0

                    blue=0

                }

                else if (k==2){

                    origin[0]=CTJailCoords[0]

                    origin[1]=CTJailCoords[1]

                    origin[2]=CTJailCoords[2]

                    red=0

                    green=0

                    blue=255

                }

                message_begin( MSG_BROADCAST, SVC_TEMPENTITY )

                write_byte( TE_BEAMPOINTS )

                write_coord(origin[0]+x1)

                write_coord(origin[1]+y1)

                write_coord(origin[2]+height)

                write_coord(origin[0]+x2)

                write_coord(origin[1]+y2)

                write_coord(origin[2]+height)

                write_short(JailBeam)    // model

                write_byte( 0 ) // start frame

                write_byte( 0 ) // framerate

                write_byte( JAILLIFE ) // life

                write_byte( JAILBEAMWIDTH )  // width

                write_byte( JAILBEAMNOISE )   // noise

                write_byte( red )   // r, g, b

                write_byte( green )   // r, g, b

                write_byte( blue )   // r, g, b

                write_byte( JAILBEAMBRIGHTNESS )    // brightness

                write_byte( 0 )        // speed

                message_end()

            }

        }

    }



    return PLUGIN_CONTINUE

}



public check_position(){

    if (get_cvar_num("sv_jailbreak")==0)

        return PLUGIN_CONTINUE



    new origin[3], playerorigin[3], players[32]

    new i, numofplayers, id, teamnumber

    new hudmsg[128]

    new name[32]

    new parm[2]



    get_players(players, numofplayers)

    for (i=0; i<numofplayers; i++){

        id=players[i]

        if (!is_user_alive(id))

            continue

        get_user_origin(id, playerorigin)

        teamnumber = get_user_team(id)

        if (teamnumber==1){

            origin[0]=CTJailCoords[0]

            origin[1]=CTJailCoords[1]

            origin[2]=CTJailCoords[2]

        }

        else if (teamnumber==2){

            origin[0]=TJailCoords[0]

            origin[1]=TJailCoords[1]

            origin[2]=TJailCoords[2]

        }



        if (CheckIfStuck[id] && PlayerCoords[id]==playerorigin[2]){

            origin[0]+=random_num(-JAILSIZE+20,JAILSIZE-20)

            origin[1]+=random_num(-JAILSIZE+20,JAILSIZE-20)

            origin[2]+=1        // Avoid getting teleported all over the place on certain maps

            set_user_origin(id, origin)

            PlayerCoords[id]=origin[2]

            CheckIfStuck[id]=true

        }

        else if (IsInJail[id]){

            CheckIfStuck[id]=false

            if(origin[0]-playerorigin[0] > JAILSIZE || origin[0]-playerorigin[0] < -JAILSIZE ||  

                origin[1]-playerorigin[1] > JAILSIZE || origin[1]-playerorigin[1] < -JAILSIZE ||

                origin[2]-playerorigin[2] > JAILSIZE || origin[2]-playerorigin[2] < -JAILSIZE){

                origin[0]+=random_num(-JAILSIZE+20,JAILSIZE-20)

                origin[1]+=random_num(-JAILSIZE+20,JAILSIZE-20)

                origin[2]+=1        // Avoid getting teleported all over the place on certain maps

                EscapeAttempts[id]++

                if (EscapeAttempts[id]>=MAXESCAPEATTEMPTS){

                    get_user_name(id,name,31)

                    if (teamnumber==1)

                        set_hudmessage(255, 128, 128, -1.0, 0.3, 0, 6.0, 6.0, 0.1, 0.2, 1)

                    else if (teamnumber==2)

                        set_hudmessage(128, 128, 255, -1.0, 0.3, 0, 6.0, 6.0, 0.1, 0.2, 1)

                    IsBuried[id]=true

                    CheckIfStuck[id]=false

                    origin[2]-=BURYDEPTH

                    set_user_origin(id, origin)

                    format (hudmsg, 127, "%s has been buried in jail for trying to escape", name)

                    show_hudmessage(0,hudmsg)

                }

                else{

                    set_user_origin(id, origin)

                    PlayerCoords[id]=origin[2]

                    CheckIfStuck[id]=true

                }

            }

        }

        else{

            CheckIfStuck[id]=false

            if(!(origin[0]-playerorigin[0] > JAILSIZE || origin[0]-playerorigin[0] < -JAILSIZE ||  

                origin[1]-playerorigin[1] > JAILSIZE || origin[1]-playerorigin[1] < -JAILSIZE ||

                origin[2]-playerorigin[2] > JAILSIZE || origin[2]-playerorigin[2] < -JAILSIZE)){

                if (teamnumber==1 && TRescue < get_gametime())

                    TRescue=get_gametime()+RESCUETIME

                else if (teamnumber==2 && CTRescue < get_gametime())

                    CTRescue=get_gametime()+RESCUETIME

                else

                    continue

                parm[0]=id

                parm[1]=RESCUECOUNTDOWN

                rescue_countdown(parm)

            }

        }

    }



    return PLUGIN_CONTINUE

}



public rescue_countdown(parm[]){

    new id = parm[0]

    new countdown = parm[1]

    new teamnumber = get_user_team(id)

    new hudmsg[128], name[32]

    new teamname[32]

    new numsaved=0

    new origin[3], playerorigin[3], players[32], prisonerorigin[3]

    new j, numofplayers, prisonerid

    get_user_name(id,name,31)



    if (teamnumber==1){

        origin[0]=CTJailCoords[0]

        origin[1]=CTJailCoords[1]

        origin[2]=CTJailCoords[2]

    }

    else if (teamnumber==2){

        origin[0]=TJailCoords[0]

        origin[1]=TJailCoords[1]

        origin[2]=TJailCoords[2]

    }

    get_user_origin(id, playerorigin)

    if(!(origin[0]-playerorigin[0] > JAILSIZE || origin[0]-playerorigin[0] < -JAILSIZE ||  

        origin[1]-playerorigin[1] > JAILSIZE || origin[1]-playerorigin[1] < -JAILSIZE ||

        origin[2]-playerorigin[2] > JAILSIZE || origin[2]-playerorigin[2] < -JAILSIZE ||

        IsInJail[id])){        // If isn't outside the jail and isn't a prisoner

        if (parm[1]!=0){

            parm[1]--

            set_task(1.0,"rescue_countdown",654,parm,2)

        }

    }

    else{

        if (teamnumber==1)

            TRescue=get_gametime()

        else if (teamnumber==2)

            CTRescue=get_gametime()

        return PLUGIN_CONTINUE

    }



    if (countdown){

        if (teamnumber==1)

            set_hudmessage(255, 128, 128, -1.0, 0.25, 0, 1.0, 1.0, 0.1, 0.1, 2)

        else if (teamnumber==2)

            set_hudmessage(128, 128, 255, -1.0, 0.2, 0, 1.0, 1.0, 0.1, 0.1, 3)

        format (hudmsg, 127, "%s is attempting to rescue his team mates... %d", name, countdown)

        show_hudmessage(0,hudmsg)

    }

    else{

        get_players(players, numofplayers)

        for (j=0; j<numofplayers; j++){

            prisonerid=players[j]

            if (get_user_team(id)==get_user_team(prisonerid) && IsInJail[prisonerid] && prisonerid){

                IsInJail[prisonerid]=false

                scoreboard(prisonerid,0)

                set_user_godmode(prisonerid)

                set_user_rendering(prisonerid)

                numsaved++

                if (IsBuried[prisonerid]==true){

                    get_user_origin(prisonerid, prisonerorigin)

                    prisonerorigin[2]+=BURYDEPTH

                    set_user_origin(prisonerid, prisonerorigin)

                    PlayerCoords[prisonerid]=prisonerorigin[2]

                    CheckIfStuck[prisonerid]=true

                }    

            }

        }

        if (numsaved){

            if (teamnumber==1)

                set_hudmessage(255, 128, 128, -1.0, 0.25, 0, 6.0, 6.0, 0.1, 0.2, 2)

            else if (teamnumber==2)

                set_hudmessage(128, 128, 255, -1.0, 0.2, 0, 6.0, 6.0, 0.1, 0.2, 3)

            if (numsaved==1 && teamnumber==1)

                teamname="Terrorist"

            else if (numsaved==1 && teamnumber==2)

                teamname="Counter-Terrorist"

            else if (numsaved>1 && teamnumber==1)

                teamname="Terrorists"

            else if (numsaved>1 && teamnumber==2)

                teamname="Counter-Terrorists"

            format (hudmsg, 127, "%s rescued %d %s from jail", name, numsaved, teamname)

            show_hudmessage(0,hudmsg)

            set_user_frags(id, get_user_frags(id)+numsaved)

        }

        else{

            if (teamnumber==1)

                set_hudmessage(255, 128, 128, -1.0, 0.25, 0, 6.0, 6.0, 0.1, 0.2, 2)

            else if (teamnumber==2)

                set_hudmessage(128, 128, 255, -1.0, 0.2, 0, 6.0, 6.0, 0.1, 0.2, 3)

            format (hudmsg, 127, "%s had no team mates in jail and has been captured instead", name)

            show_hudmessage(0,hudmsg)

            IsInJail[id]=true

            IsBuried[id]=false

            EscapeAttempts[id]=0



            if (teamnumber==1){

                set_user_rendering(id,kRenderFxGlowShell,0,0,128, kRenderTransTexture, 128)

            }

            else if (teamnumber==2){

                set_user_rendering(id,kRenderFxGlowShell,128,0,0, kRenderTransTexture, 128)

            }

            CheckIfStuck[id]=false

            set_user_health(id, 1124)

            set_user_godmode(id,1)

            engclient_cmd(id,"weapon_knife")

        }

    }

    return PLUGIN_CONTINUE

}



public end_round(){

    if (get_cvar_num("sv_jailbreak")==0)

        return PLUGIN_CONTINUE



    TJailSet=false

    CTJailSet=false

    RestartingRound=true



    return PLUGIN_CONTINUE

}



public scoreboard(id,status){    // 0 - nothing, 1 - dead, 2 - bomb

    message_begin( MSG_ALL, gmsgScoreAttrib,{0,0,0},0)

    write_byte(id)

    write_byte(status)

    message_end()

    return PLUGIN_HANDLED

}



public switch_toknife(id){

    if (get_cvar_num("sv_jailbreak")==0)

        return PLUGIN_CONTINUE



    if (IsInJail[id] || read_data(2)==6)    // 6 = c4

        engclient_cmd(id,"weapon_knife")

    return PLUGIN_CONTINUE

}



public skin_selected(id)

{

    if (get_cvar_num("sv_jailbreak") == 1 && !RestartingRound)

    {

        new parm[2]

        parm[0]=id

        parm[1]=1

        set_task(0.5,"wait_alive",853,parm,2)

    }

    return PLUGIN_CONTINUE

}



public wait_alive(parm[]){

    new id = parm[0]

    if (!is_user_alive(id))

    {

        respawn(parm)

    }

    return PLUGIN_CONTINUE

}



public respawn(parm[])

{

    new id = parm[0]

    if (!get_user_team(id) || !id || RestartingRound)

        return PLUGIN_CONTINUE



    set_task(0.2,"put_in_jail",855,parm,1)

    spawn(id)

    engclient_cmd(id,"weapon_knife")



    return PLUGIN_CONTINUE

}



public put_in_jail(parm[]){

    new id = parm[0]

    new origin[3]



    IsInJail[id]=true

    IsBuried[id]=false

    EscapeAttempts[id]=0

    scoreboard(id,1)

    set_user_godmode(id,1)



    new teamnumber = get_user_team(id)

    if (teamnumber==1){

        origin[0]=CTJailCoords[0]

        origin[1]=CTJailCoords[1]

        origin[2]=CTJailCoords[2]

        set_user_rendering(id,kRenderFxGlowShell,0,0,128, kRenderTransTexture, 128)

    }

    else if (teamnumber==2){

        origin[0]=TJailCoords[0]

        origin[1]=TJailCoords[1]

        origin[2]=TJailCoords[2]

        set_user_rendering(id,kRenderFxGlowShell,128,0,0, kRenderTransTexture, 128)

    }

    origin[0]+=random_num(-JAILSIZE+20,JAILSIZE-20)

    origin[1]+=random_num(-JAILSIZE+20,JAILSIZE-20)

    origin[2]+=1        // Avoid getting teleported all over the place on certain maps

    set_user_origin(id, origin)

    PlayerCoords[id]=origin[2]

    CheckIfStuck[id]=true



    new players[32], numofplayers, targetid, i, talive, ctalive

    talive = 0

    ctalive = 0

    get_players(players, numofplayers)

    for (i=0; i<numofplayers; i++){

        targetid=players[i]

        teamnumber = get_user_team(targetid)

        if (is_user_alive(targetid) && !IsInJail[targetid]){

            if (teamnumber==1)

                ++talive

            else if (teamnumber==2)

                ++ctalive

        }

    }

    if (!talive || !ctalive){

        for (i=0; i<numofplayers; i++){

            targetid=players[i]

            teamnumber = get_user_team(targetid)

            set_user_godmode(targetid)

            if (teamnumber==1 && !talive)

                user_kill(targetid,1)

            else if (teamnumber==2 && !ctalive)

                user_kill(targetid,1)

        }

    }

    return PLUGIN_CONTINUE

}



public check_alive(){

    if (get_cvar_num("sv_jailbreak")==0)

        return PLUGIN_CONTINUE



    new players[32], numofplayers, targetid, i, talive, ctalive, teamnumber

    talive = 0

    ctalive = 0

    get_players(players, numofplayers)

    for (i=0; i<numofplayers; i++){

        targetid=players[i]

        teamnumber = get_user_team(targetid)

        if (is_user_alive(targetid) && !IsInJail[targetid]){

            if (teamnumber==1)

                ++talive

            else if (teamnumber==2)

                ++ctalive

        }

    }

    if (!talive || !ctalive){

        for (i=0; i<numofplayers; i++){

            targetid=players[i]

            teamnumber = get_user_team(targetid)

            set_user_godmode(targetid)

            if (teamnumber==1 && !talive)

                user_kill(targetid,1)

            else if (teamnumber==2 && !ctalive)

                user_kill(targetid,1)

        }

    }



    return PLUGIN_CONTINUE

}



public plugin_precache(){

    JailBeam = precache_model("sprites/zbeam4.spr")

    return PLUGIN_CONTINUE

}



//*************  /jailbreak public command Start (KingPin)  *************************



public starthelp(id) 



{

   show_motd(id,"/addons/amxx/custom/jailbreak/jailbreak.txt","Jail Break") 



   return PLUGIN_HANDLED 

} 



//*************  /jailbreak public command end (KingPin)  ****************************



//*************  AMX_JailBreak Cvar Start (KingPin)  *********************************



public admin_jailbreak(id,level){

    if (!(get_user_flags(id)&level)){

            console_print(id,"[AMXX] You have no access to that command.")

            return PLUGIN_HANDLED

        }

    if (read_argc() < 2){

            new jailbreak_cvar = get_cvar_num("sv_jailbreak")

            console_print(id,"[AMXX] ^"sv_jailbreak^" is ^"%i^"",jailbreak_cvar)

            return PLUGIN_HANDLED

    }

    new jailbreak[6]

    read_argv(1,jailbreak,6)

    server_cmd("sv_jailbreak %s",jailbreak)

    console_print(id,"[AMXX] Jailbreak has been set to %s",jailbreak)

    return PLUGIN_HANDLED

}



public check_jailbreak(id){

    new jailbreak = get_cvar_num("sv_jailbreak")

    client_print(id,print_chat,"[AMXX] The jailbreak is set at %i",jailbreak)

    return PLUGIN_HANDLED

}



//*************  AMX_JailBreak Cvar End (KingPin)  *********************************



public plugin_init()

{

    gmsgScoreAttrib = get_user_msgid("ScoreAttrib")

    register_plugin("Jail Break","1.03","SpaceDude & KingPin")

    register_cvar("Jail_Break","1.03",FCVAR_SERVER)

    register_event("SendAudio","end_round","a","2=%!MRAD_terwin","2=%!MRAD_ctwin","2=%!MRAD_rounddraw")

    register_event("ResetHUD", "new_round", "b")

    register_event("DeathMsg","death","a")

    register_event("CurWeapon","switch_toknife","be","1=1","2!29")

    register_clcmd("say /jailbreak","starthelp")

    register_concmd("/jailbreak","starthelp",0,",: Shows a help screen about Jail Break")

    register_concmd("amx_jailbreak","admin_jailbreak",ADMIN_LEVEL_A,"0/1")

    register_menucmd(register_menuid("Terrorist_Select"),1023,"skin_selected")

    register_menucmd(register_menuid("CT_Select"),1023,"skin_selected")

    register_menucmd(-26,1023,"skin_selected")        // VGUI

    register_menucmd(-27,1023,"skin_selected")        // VGUI

    register_cvar("sv_jailbreak","1",0)

    set_task(10.0,"check_alive",456,"",0,"b")

    set_task(2.0,"create_jail",987,"",0,"b")

    set_task(1.0,"check_position",963,"",0,"b")

    return PLUGIN_CONTINUE

}

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#6 DaddyKuba

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Napisano 09.08.2009 00:30

Nie ma ktos gotowego amxx'a ?
Bo ten co zer0 dałeś @up to są jakies linie na respawnie .. :/
Jak to usunąć ?
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#7 ...

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Napisano 09.08.2009 13:11

mam gotowego amxxa (sam złożyłem :P ) zaraz dam paczke
a ten plugin zer0 nie wiem w czym ma pomóc na jailbraku...

[ Dodano: 09-08-2009, 14:31 ]
http://amxx.pl/-vt16905.htm




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