Witam
Chcialbym sciagnac jailbreak mod ale nigdzie go nie ma patrzalem na google ale tam tylko jakis temt z 5 lat moze ma ktos ulepszona wersje tego moda i mogl mi go udostepnic.
Witamy w Nieoficjalnym polskim support'cie AMX Mod X
Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
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Guest Message by DevFuse
JAILBREAK
Temat rozp. Kredki, 05.08.2009 06:59
6 odpowiedzi w tym temacie
#1
Napisano 05.08.2009 06:59
#3
Napisano 05.08.2009 09:22
nie polecam tego moda co podal zer0
musisz samemu "zrobic" takiego moda..
tzn pluginów poszukac (np. ze startujesz z samym nozem)
musisz samemu "zrobic" takiego moda..
tzn pluginów poszukac (np. ze startujesz z samym nozem)
#4
Napisano 05.08.2009 10:40
ehh wlasnie o to chodzi ze nie mam czasu i szukam gotowego amx'a
#5
Napisano 05.08.2009 10:45
/* AMX Mod X script. * * Jail Break * by SpaceDude * email: [email protected] * MSN: [email protected] * ICQ: 1615758 * IRC: Quakenet, nickname: "SpaceDude" * * ******************************************************************************* * * Ported from 1.03 to 1.04 By KingPin([email protected]). I take no responsibility * for this file in any way. Use at your own risk. No warranties of any kind. * This file mirrored at : http://www.onexfx.com in the downloads section. * * ******************************************************************************* * * * Description: * * This is a CS plugin that adds a new game mode. Here is how it works: * Each team has a jail at their respawn, when you kill enemy players they are sent * to your jail. In order to win the round you must capture all enemy players in your * jail. You can free your team mates from the enemy jail by walking into it without * being killed. You get one frag for each team mate rescued. * * Console Commands: * * sv_jailbreak - allows you to enable/disable the plugin, default is 1. * Amx_jailbreak - Allows admins to use this without having amx_rcon * * Say Commands For Clients: * * /jailbreak - shows a help file about the plugin. * * * Revision History * * v1.04: - Ported to AMXX. Added /jailbreak as a say command for help. * - Needs jailbreak.txt file in "/addons/amxx/custom/jailbreak/" * - Added Amx_jailbreak 1/0 cvar * * v1.03: - players now actually die and respawn * * v1.02: - fixed bug where you could leave the jail area while being "in jail" * - it now takes 5 seconds to rescue a team mate, you have to stay inside the jail during this period * - if you stay inside the enemy jail when no team mates are in there you will be captured * - when put in jail you lose your primary weapon * - can only rescue team mates from jail every 30 seconds * * v1.01: - Changed glow effect while in prison (easier to see who is in prison and who isn't) * - If you try to escape 3 times in a row you get burried and cannot move until rescued * - Fixed bug where dead people could free prisoners * - No longer allowed to plant the bomb on de_ maps * - Made the jail a little smaller * - Changed colors to blue and red * * v1.00: - Initial Version * */ #include <amxmodx> #include <fun> #define TE_BEAMPOINTS 0 #define TE_SPRITETRAIL 15 #define JAILSIZE 150 #define JAILLIFE 50 // seconds*10 #define JAILBEAMWIDTH 15 #define JAILBEAMNOISE 0 #define JAILBEAMBRIGHTNESS 64 #define RESCUETIME 30.0 #define MAXESCAPEATTEMPTS 3 #define BURYDEPTH 40 #define RESCUECOUNTDOWN 5 new bool:TJailSet // Terrorist = Team 1 new bool:CTJailSet // Counter-Terrorist = Team 2 new bool:RestartingRound new TJailCoords[3] new CTJailCoords[3] new PlayerCoords[33] new bool:IsInJail[33] new bool:CheckIfStuck[33] new bool:IsBuried[33] new EscapeAttempts[33] new Float:TRescue new Float:CTRescue new JailBeam new gmsgScoreAttrib public new_round(id){ if (get_cvar_num("sv_jailbreak")==0) return PLUGIN_CONTINUE new teamnumber=get_user_team(id) if (teamnumber==1 && !TJailSet && is_user_alive(id)){ get_user_origin(id, TJailCoords) TJailSet=true } else if (teamnumber==2 && !CTJailSet && is_user_alive(id)){ get_user_origin(id, CTJailCoords) CTJailSet=true } IsInJail[id]=false IsBuried[id]=false RestartingRound=false EscapeAttempts[id]=0 set_user_godmode(id) set_user_rendering(id) return PLUGIN_CONTINUE } public death(){ if (get_cvar_num("sv_jailbreak")==0 || RestartingRound) return PLUGIN_CONTINUE new victim_id = read_data(2) if (victim_id){ new parm[1] parm[0]=victim_id set_task(0.5,"respawn",852,parm,2) } return PLUGIN_CONTINUE } public create_jail(){ if (get_cvar_num("sv_jailbreak")==0) return PLUGIN_CONTINUE new red, green, blue new origin[3] new x1, y1, x2, y2, height new i, j, k new shape[4][2] = {{1,1},{-1,1},{-1,-1},{1,-1}} for (j=0; j<4; j++){ height=30*j-30 for (i=0; i<4; i++){ x1=shape[i][0]*JAILSIZE y1=shape[i][1]*JAILSIZE if (i<3){ x2=shape[i+1][0]*JAILSIZE y2=shape[i+1][1]*JAILSIZE } else{ x2=shape[0][0]*JAILSIZE y2=shape[0][1]*JAILSIZE } for (k=1; k<3; k++){ if (k==1){ origin[0]=TJailCoords[0] origin[1]=TJailCoords[1] origin[2]=TJailCoords[2] red=255 green=0 blue=0 } else if (k==2){ origin[0]=CTJailCoords[0] origin[1]=CTJailCoords[1] origin[2]=CTJailCoords[2] red=0 green=0 blue=255 } message_begin( MSG_BROADCAST, SVC_TEMPENTITY ) write_byte( TE_BEAMPOINTS ) write_coord(origin[0]+x1) write_coord(origin[1]+y1) write_coord(origin[2]+height) write_coord(origin[0]+x2) write_coord(origin[1]+y2) write_coord(origin[2]+height) write_short(JailBeam) // model write_byte( 0 ) // start frame write_byte( 0 ) // framerate write_byte( JAILLIFE ) // life write_byte( JAILBEAMWIDTH ) // width write_byte( JAILBEAMNOISE ) // noise write_byte( red ) // r, g, b write_byte( green ) // r, g, b write_byte( blue ) // r, g, b write_byte( JAILBEAMBRIGHTNESS ) // brightness write_byte( 0 ) // speed message_end() } } } return PLUGIN_CONTINUE } public check_position(){ if (get_cvar_num("sv_jailbreak")==0) return PLUGIN_CONTINUE new origin[3], playerorigin[3], players[32] new i, numofplayers, id, teamnumber new hudmsg[128] new name[32] new parm[2] get_players(players, numofplayers) for (i=0; i<numofplayers; i++){ id=players[i] if (!is_user_alive(id)) continue get_user_origin(id, playerorigin) teamnumber = get_user_team(id) if (teamnumber==1){ origin[0]=CTJailCoords[0] origin[1]=CTJailCoords[1] origin[2]=CTJailCoords[2] } else if (teamnumber==2){ origin[0]=TJailCoords[0] origin[1]=TJailCoords[1] origin[2]=TJailCoords[2] } if (CheckIfStuck[id] && PlayerCoords[id]==playerorigin[2]){ origin[0]+=random_num(-JAILSIZE+20,JAILSIZE-20) origin[1]+=random_num(-JAILSIZE+20,JAILSIZE-20) origin[2]+=1 // Avoid getting teleported all over the place on certain maps set_user_origin(id, origin) PlayerCoords[id]=origin[2] CheckIfStuck[id]=true } else if (IsInJail[id]){ CheckIfStuck[id]=false if(origin[0]-playerorigin[0] > JAILSIZE || origin[0]-playerorigin[0] < -JAILSIZE || origin[1]-playerorigin[1] > JAILSIZE || origin[1]-playerorigin[1] < -JAILSIZE || origin[2]-playerorigin[2] > JAILSIZE || origin[2]-playerorigin[2] < -JAILSIZE){ origin[0]+=random_num(-JAILSIZE+20,JAILSIZE-20) origin[1]+=random_num(-JAILSIZE+20,JAILSIZE-20) origin[2]+=1 // Avoid getting teleported all over the place on certain maps EscapeAttempts[id]++ if (EscapeAttempts[id]>=MAXESCAPEATTEMPTS){ get_user_name(id,name,31) if (teamnumber==1) set_hudmessage(255, 128, 128, -1.0, 0.3, 0, 6.0, 6.0, 0.1, 0.2, 1) else if (teamnumber==2) set_hudmessage(128, 128, 255, -1.0, 0.3, 0, 6.0, 6.0, 0.1, 0.2, 1) IsBuried[id]=true CheckIfStuck[id]=false origin[2]-=BURYDEPTH set_user_origin(id, origin) format (hudmsg, 127, "%s has been buried in jail for trying to escape", name) show_hudmessage(0,hudmsg) } else{ set_user_origin(id, origin) PlayerCoords[id]=origin[2] CheckIfStuck[id]=true } } } else{ CheckIfStuck[id]=false if(!(origin[0]-playerorigin[0] > JAILSIZE || origin[0]-playerorigin[0] < -JAILSIZE || origin[1]-playerorigin[1] > JAILSIZE || origin[1]-playerorigin[1] < -JAILSIZE || origin[2]-playerorigin[2] > JAILSIZE || origin[2]-playerorigin[2] < -JAILSIZE)){ if (teamnumber==1 && TRescue < get_gametime()) TRescue=get_gametime()+RESCUETIME else if (teamnumber==2 && CTRescue < get_gametime()) CTRescue=get_gametime()+RESCUETIME else continue parm[0]=id parm[1]=RESCUECOUNTDOWN rescue_countdown(parm) } } } return PLUGIN_CONTINUE } public rescue_countdown(parm[]){ new id = parm[0] new countdown = parm[1] new teamnumber = get_user_team(id) new hudmsg[128], name[32] new teamname[32] new numsaved=0 new origin[3], playerorigin[3], players[32], prisonerorigin[3] new j, numofplayers, prisonerid get_user_name(id,name,31) if (teamnumber==1){ origin[0]=CTJailCoords[0] origin[1]=CTJailCoords[1] origin[2]=CTJailCoords[2] } else if (teamnumber==2){ origin[0]=TJailCoords[0] origin[1]=TJailCoords[1] origin[2]=TJailCoords[2] } get_user_origin(id, playerorigin) if(!(origin[0]-playerorigin[0] > JAILSIZE || origin[0]-playerorigin[0] < -JAILSIZE || origin[1]-playerorigin[1] > JAILSIZE || origin[1]-playerorigin[1] < -JAILSIZE || origin[2]-playerorigin[2] > JAILSIZE || origin[2]-playerorigin[2] < -JAILSIZE || IsInJail[id])){ // If isn't outside the jail and isn't a prisoner if (parm[1]!=0){ parm[1]-- set_task(1.0,"rescue_countdown",654,parm,2) } } else{ if (teamnumber==1) TRescue=get_gametime() else if (teamnumber==2) CTRescue=get_gametime() return PLUGIN_CONTINUE } if (countdown){ if (teamnumber==1) set_hudmessage(255, 128, 128, -1.0, 0.25, 0, 1.0, 1.0, 0.1, 0.1, 2) else if (teamnumber==2) set_hudmessage(128, 128, 255, -1.0, 0.2, 0, 1.0, 1.0, 0.1, 0.1, 3) format (hudmsg, 127, "%s is attempting to rescue his team mates... %d", name, countdown) show_hudmessage(0,hudmsg) } else{ get_players(players, numofplayers) for (j=0; j<numofplayers; j++){ prisonerid=players[j] if (get_user_team(id)==get_user_team(prisonerid) && IsInJail[prisonerid] && prisonerid){ IsInJail[prisonerid]=false scoreboard(prisonerid,0) set_user_godmode(prisonerid) set_user_rendering(prisonerid) numsaved++ if (IsBuried[prisonerid]==true){ get_user_origin(prisonerid, prisonerorigin) prisonerorigin[2]+=BURYDEPTH set_user_origin(prisonerid, prisonerorigin) PlayerCoords[prisonerid]=prisonerorigin[2] CheckIfStuck[prisonerid]=true } } } if (numsaved){ if (teamnumber==1) set_hudmessage(255, 128, 128, -1.0, 0.25, 0, 6.0, 6.0, 0.1, 0.2, 2) else if (teamnumber==2) set_hudmessage(128, 128, 255, -1.0, 0.2, 0, 6.0, 6.0, 0.1, 0.2, 3) if (numsaved==1 && teamnumber==1) teamname="Terrorist" else if (numsaved==1 && teamnumber==2) teamname="Counter-Terrorist" else if (numsaved>1 && teamnumber==1) teamname="Terrorists" else if (numsaved>1 && teamnumber==2) teamname="Counter-Terrorists" format (hudmsg, 127, "%s rescued %d %s from jail", name, numsaved, teamname) show_hudmessage(0,hudmsg) set_user_frags(id, get_user_frags(id)+numsaved) } else{ if (teamnumber==1) set_hudmessage(255, 128, 128, -1.0, 0.25, 0, 6.0, 6.0, 0.1, 0.2, 2) else if (teamnumber==2) set_hudmessage(128, 128, 255, -1.0, 0.2, 0, 6.0, 6.0, 0.1, 0.2, 3) format (hudmsg, 127, "%s had no team mates in jail and has been captured instead", name) show_hudmessage(0,hudmsg) IsInJail[id]=true IsBuried[id]=false EscapeAttempts[id]=0 if (teamnumber==1){ set_user_rendering(id,kRenderFxGlowShell,0,0,128, kRenderTransTexture, 128) } else if (teamnumber==2){ set_user_rendering(id,kRenderFxGlowShell,128,0,0, kRenderTransTexture, 128) } CheckIfStuck[id]=false set_user_health(id, 1124) set_user_godmode(id,1) engclient_cmd(id,"weapon_knife") } } return PLUGIN_CONTINUE } public end_round(){ if (get_cvar_num("sv_jailbreak")==0) return PLUGIN_CONTINUE TJailSet=false CTJailSet=false RestartingRound=true return PLUGIN_CONTINUE } public scoreboard(id,status){ // 0 - nothing, 1 - dead, 2 - bomb message_begin( MSG_ALL, gmsgScoreAttrib,{0,0,0},0) write_byte(id) write_byte(status) message_end() return PLUGIN_HANDLED } public switch_toknife(id){ if (get_cvar_num("sv_jailbreak")==0) return PLUGIN_CONTINUE if (IsInJail[id] || read_data(2)==6) // 6 = c4 engclient_cmd(id,"weapon_knife") return PLUGIN_CONTINUE } public skin_selected(id) { if (get_cvar_num("sv_jailbreak") == 1 && !RestartingRound) { new parm[2] parm[0]=id parm[1]=1 set_task(0.5,"wait_alive",853,parm,2) } return PLUGIN_CONTINUE } public wait_alive(parm[]){ new id = parm[0] if (!is_user_alive(id)) { respawn(parm) } return PLUGIN_CONTINUE } public respawn(parm[]) { new id = parm[0] if (!get_user_team(id) || !id || RestartingRound) return PLUGIN_CONTINUE set_task(0.2,"put_in_jail",855,parm,1) spawn(id) engclient_cmd(id,"weapon_knife") return PLUGIN_CONTINUE } public put_in_jail(parm[]){ new id = parm[0] new origin[3] IsInJail[id]=true IsBuried[id]=false EscapeAttempts[id]=0 scoreboard(id,1) set_user_godmode(id,1) new teamnumber = get_user_team(id) if (teamnumber==1){ origin[0]=CTJailCoords[0] origin[1]=CTJailCoords[1] origin[2]=CTJailCoords[2] set_user_rendering(id,kRenderFxGlowShell,0,0,128, kRenderTransTexture, 128) } else if (teamnumber==2){ origin[0]=TJailCoords[0] origin[1]=TJailCoords[1] origin[2]=TJailCoords[2] set_user_rendering(id,kRenderFxGlowShell,128,0,0, kRenderTransTexture, 128) } origin[0]+=random_num(-JAILSIZE+20,JAILSIZE-20) origin[1]+=random_num(-JAILSIZE+20,JAILSIZE-20) origin[2]+=1 // Avoid getting teleported all over the place on certain maps set_user_origin(id, origin) PlayerCoords[id]=origin[2] CheckIfStuck[id]=true new players[32], numofplayers, targetid, i, talive, ctalive talive = 0 ctalive = 0 get_players(players, numofplayers) for (i=0; i<numofplayers; i++){ targetid=players[i] teamnumber = get_user_team(targetid) if (is_user_alive(targetid) && !IsInJail[targetid]){ if (teamnumber==1) ++talive else if (teamnumber==2) ++ctalive } } if (!talive || !ctalive){ for (i=0; i<numofplayers; i++){ targetid=players[i] teamnumber = get_user_team(targetid) set_user_godmode(targetid) if (teamnumber==1 && !talive) user_kill(targetid,1) else if (teamnumber==2 && !ctalive) user_kill(targetid,1) } } return PLUGIN_CONTINUE } public check_alive(){ if (get_cvar_num("sv_jailbreak")==0) return PLUGIN_CONTINUE new players[32], numofplayers, targetid, i, talive, ctalive, teamnumber talive = 0 ctalive = 0 get_players(players, numofplayers) for (i=0; i<numofplayers; i++){ targetid=players[i] teamnumber = get_user_team(targetid) if (is_user_alive(targetid) && !IsInJail[targetid]){ if (teamnumber==1) ++talive else if (teamnumber==2) ++ctalive } } if (!talive || !ctalive){ for (i=0; i<numofplayers; i++){ targetid=players[i] teamnumber = get_user_team(targetid) set_user_godmode(targetid) if (teamnumber==1 && !talive) user_kill(targetid,1) else if (teamnumber==2 && !ctalive) user_kill(targetid,1) } } return PLUGIN_CONTINUE } public plugin_precache(){ JailBeam = precache_model("sprites/zbeam4.spr") return PLUGIN_CONTINUE } //************* /jailbreak public command Start (KingPin) ************************* public starthelp(id) { show_motd(id,"/addons/amxx/custom/jailbreak/jailbreak.txt","Jail Break") return PLUGIN_HANDLED } //************* /jailbreak public command end (KingPin) **************************** //************* AMX_JailBreak Cvar Start (KingPin) ********************************* public admin_jailbreak(id,level){ if (!(get_user_flags(id)&level)){ console_print(id,"[AMXX] You have no access to that command.") return PLUGIN_HANDLED } if (read_argc() < 2){ new jailbreak_cvar = get_cvar_num("sv_jailbreak") console_print(id,"[AMXX] ^"sv_jailbreak^" is ^"%i^"",jailbreak_cvar) return PLUGIN_HANDLED } new jailbreak[6] read_argv(1,jailbreak,6) server_cmd("sv_jailbreak %s",jailbreak) console_print(id,"[AMXX] Jailbreak has been set to %s",jailbreak) return PLUGIN_HANDLED } public check_jailbreak(id){ new jailbreak = get_cvar_num("sv_jailbreak") client_print(id,print_chat,"[AMXX] The jailbreak is set at %i",jailbreak) return PLUGIN_HANDLED } //************* AMX_JailBreak Cvar End (KingPin) ********************************* public plugin_init() { gmsgScoreAttrib = get_user_msgid("ScoreAttrib") register_plugin("Jail Break","1.03","SpaceDude & KingPin") register_cvar("Jail_Break","1.03",FCVAR_SERVER) register_event("SendAudio","end_round","a","2=%!MRAD_terwin","2=%!MRAD_ctwin","2=%!MRAD_rounddraw") register_event("ResetHUD", "new_round", "b") register_event("DeathMsg","death","a") register_event("CurWeapon","switch_toknife","be","1=1","2!29") register_clcmd("say /jailbreak","starthelp") register_concmd("/jailbreak","starthelp",0,",: Shows a help screen about Jail Break") register_concmd("amx_jailbreak","admin_jailbreak",ADMIN_LEVEL_A,"0/1") register_menucmd(register_menuid("Terrorist_Select"),1023,"skin_selected") register_menucmd(register_menuid("CT_Select"),1023,"skin_selected") register_menucmd(-26,1023,"skin_selected") // VGUI register_menucmd(-27,1023,"skin_selected") // VGUI register_cvar("sv_jailbreak","1",0) set_task(10.0,"check_alive",456,"",0,"b") set_task(2.0,"create_jail",987,"",0,"b") set_task(1.0,"check_position",963,"",0,"b") return PLUGIN_CONTINUE }
#6
Napisano 09.08.2009 00:30
Nie ma ktos gotowego amxx'a ?
Bo ten co zer0 dałeś @up to są jakies linie na respawnie ..
Jak to usunąć ?
Bo ten co zer0 dałeś @up to są jakies linie na respawnie ..
Jak to usunąć ?
#7
Napisano 09.08.2009 13:11
mam gotowego amxxa (sam złożyłem ) zaraz dam paczke
a ten plugin zer0 nie wiem w czym ma pomóc na jailbraku...
[ Dodano: 09-08-2009, 14:31 ]
http://amxx.pl/-vt16905.htm
a ten plugin zer0 nie wiem w czym ma pomóc na jailbraku...
[ Dodano: 09-08-2009, 14:31 ]
http://amxx.pl/-vt16905.htm
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