#include <amxmodx>
#include <amxmisc>
#include <codmod>
#include <engine>
#include <hamsandwich>
#include <fun>
#include <cstrike>
#define DMG_BULLET (1<<1)
new const nazwa[] = "[PREMIUM] Kapitan";
new const opis[] = "Ma M4 i 1/12 z niego,Dgl i 1/6 z niego i Granaty | 11.07 SMS";
new const bronie = (1<<CSW_HEGRENADE)|(1<<CSW_M4A1)|(1<<CSW_FLASHBANG)|(1<<CSW_DEAGLE);
new const zdrowie = 40;
new const kondycja = 20;
new const inteligencja = 0;
new const wytrzymalosc = 20;
new bool: ma_klase[33];
public plugin_init()
{
register_plugin(nazwa, "1.0", "amxx.pl");
cod_register_class(nazwa, opis, bronie, zdrowie, kondycja, inteligencja, wytrzymalosc);
RegisterHam(Ham_TakeDamage, "player", "TakeDamage");
}
public cod_class_enabled(id)
{
if(!(get_user_flags(id) & ADMIN_LEVEL_B))
{
client_print(id, print_chat, "[Kapitan [Premium]] Nie masz uprawnien, aby uzywac tej klasy.")
return COD_STOP;
}
public TakeDamage(this, idinflictor, idattacker, Float:damage,
damagebits)
{
if(!is_user_connected(idattacker))
return HAM_IGNORED;
if(!ma_klase[idattacker])
return HAM_IGNORED;
if(damagebits & DMG_BULLET)
{
new weapon = get_user_weapon(idattacker);
if(weapon == CSW_M4A1 && damage > 20.0 && random_num(1,12) == 1)
cod_inflict_damage(idattacker, this,float(get_user_health(this))-damage+1.0, 0.0, idinflictor,damagebits);
if(weapon == CSW_DEAGLE && damage > 20.0 && random_num(1,6) == 1)
cod_inflict_damage(idattacker, this,float(get_user_health(this))-damage+1.0, 0.0, idinflictor,damagebits);
}
return HAM_IGNORED;
Przy kompilacji pisze:
codclass_PREMIUM_Kapitan.sma(36) : error 029: invalid expression, assumed zero
codclass_PREMIUM_Kapitan.sma(36) : error 017: undefined symbol "TakeDamage"
codclass_PREMIUM_Kapitan.sma(36) : error 017: undefined symbol "idinflictor"
codclass_PREMIUM_Kapitan.sma(36) : fatal error 107: too many error messages on one line


Dodatki SourceMod




codclass_PREMIUM_Kapitan.amxx








