#include <amxmodx> #include <amxmisc> #include <codmod> #include <engine> #include <hamsandwich> #include <fun> #include <cstrike> #define DMG_BULLET (1<<1) new const nazwa[] = "[PREMIUM] Kapitan"; new const opis[] = "Ma M4 i 1/12 z niego,Dgl i 1/6 z niego i Granaty | 11.07 SMS"; new const bronie = (1<<CSW_HEGRENADE)|(1<<CSW_M4A1)|(1<<CSW_FLASHBANG)|(1<<CSW_DEAGLE); new const zdrowie = 40; new const kondycja = 20; new const inteligencja = 0; new const wytrzymalosc = 20; new bool: ma_klase[33]; public plugin_init() { register_plugin(nazwa, "1.0", "amxx.pl"); cod_register_class(nazwa, opis, bronie, zdrowie, kondycja, inteligencja, wytrzymalosc); RegisterHam(Ham_TakeDamage, "player", "TakeDamage"); } public cod_class_enabled(id) { if(!(get_user_flags(id) & ADMIN_LEVEL_B)) { client_print(id, print_chat, "[Kapitan [Premium]] Nie masz uprawnien, aby uzywac tej klasy.") return COD_STOP; } public TakeDamage(this, idinflictor, idattacker, Float:damage, damagebits) { if(!is_user_connected(idattacker)) return HAM_IGNORED; if(!ma_klase[idattacker]) return HAM_IGNORED; if(damagebits & DMG_BULLET) { new weapon = get_user_weapon(idattacker); if(weapon == CSW_M4A1 && damage > 20.0 && random_num(1,12) == 1) cod_inflict_damage(idattacker, this,float(get_user_health(this))-damage+1.0, 0.0, idinflictor,damagebits); if(weapon == CSW_DEAGLE && damage > 20.0 && random_num(1,6) == 1) cod_inflict_damage(idattacker, this,float(get_user_health(this))-damage+1.0, 0.0, idinflictor,damagebits); } return HAM_IGNORED;
Przy kompilacji pisze:
codclass_PREMIUM_Kapitan.sma(36) : error 029: invalid expression, assumed zero
codclass_PREMIUM_Kapitan.sma(36) : error 017: undefined symbol "TakeDamage"
codclass_PREMIUM_Kapitan.sma(36) : error 017: undefined symbol "idinflictor"
codclass_PREMIUM_Kapitan.sma(36) : fatal error 107: too many error messages on one line