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Witamy w Nieoficjalnym polskim support'cie AMX Mod X

Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.

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Dołączona grafika Dołączona grafika

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Zdjęcie

Dproto


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24 odpowiedzi w tym temacie

#1 tazuna

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Napisano 16.07.2009 14:51

Mam Problem do dzisiaj wszystko chodziło dobrze miałem dproto to najnowsze 0.2.8 i dzisiaj rano doszły do mnie wiadmosci ze nieda sie wejsc na moj serw przez non steam.Faktycznie nie da sie.
Zrobiłem reinstalajce całego serwa wgrałem od nowa dproto wpisałem tam polecenie startowe na pukawce te całe binary, oraz w metamod dopisałem to co tam trzeba było.Serwer dalej nie działa.Dodam ze tą samą modyfikacje robiłem na innym serwie kiedy robiłem to na swoim to i robiłem u kolegi.U mnie nieda sie wejsc przez non a na kolegi serw da sie wejsc.Ja juz niewiem źle chyba nic nie robie, to co jest nie tak


Pozdrawiam
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#2 zer0.

    Godlike

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Napisano 16.07.2009 14:53

Serwer przerabiasz ze Steam czy non-steam ?
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#3 tazuna

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Napisano 16.07.2009 14:55

ze Steam
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#4 mikus

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Napisano 16.07.2009 14:56

Chyba z STEAM, pokaż początek konsoli, przy starcie.
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#5 tazuna

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Napisano 16.07.2009 14:59

hlds_run -console -norestart -game cstrike +sys_ticrate 300 +fps_max 300 +maxplayers 15 +ip 193.33.177.18 +port 27101 +exec server.cfg +map de_dust2 -autoupdate -binary ./hlds_i686
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#6 mikus

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Napisano 16.07.2009 15:09

Pukawka ma Intel chyba, więc nie musisz tego robić, wgraj jeszcze raz ale wersje dproto 0.2.7.
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#7 tazuna

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Napisano 16.07.2009 15:12

Sory źle napisałem 0.2.7 miałem isntalowane i teraz tez i niedziała juz ;/ pisze ze serwer jest na 48 protokole jak wbijam na non steamie
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#8 mikus

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Napisano 16.07.2009 15:16

Może coś zle ustawiłeś w dproto.cfg albo w metamod. Zobacz czy działają ci binarki w konsoli.
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#9 tazuna

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Napisano 16.07.2009 15:28

w dproto tam nic nie ustawiam.Nawet zrobilem taki myk ze skopiowalem wszystko z serwa kolegi do mnie tzn całe dproto i dalej niedziała ;/
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#10 mikus

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Napisano 16.07.2009 15:32

w co masz w metamod/plugins.ini??
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#11 tazuna

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Napisano 16.07.2009 15:36

no tam mam dopisane to linux addons cos tam to co trzeba było dopisac to dopisałem

dołanczam konsole


L 07/16/2009 - 16:28:57: Server cvar "sv_clipmode" = "0"
L 07/16/2009 - 16:28:57: Server cvar "sv_contact" = ""
L 07/16/2009 - 16:28:57: Server cvar "sv_friction" = "4"
L 07/16/2009 - 16:28:57: Server cvar "sv_gravity" = "800"
L 07/16/2009 - 16:28:57: Server cvar "sv_logblocks" = "0"
L 07/16/2009 - 16:28:57: Server cvar "sv_maxrate" = "25000"
L 07/16/2009 - 16:28:57: Server cvar "sv_maxspeed" = "320"
L 07/16/2009 - 16:28:57: Server cvar "sv_minrate" = "2500"
L 07/16/2009 - 16:28:57: Server cvar "sv_password" = "52sj4wz"
L 07/16/2009 - 16:28:57: Server cvar "sv_proxies" = "1"
L 07/16/2009 - 16:28:57: Server cvar "sv_region" = "3"
L 07/16/2009 - 16:28:57: Server cvar "sv_restart" = "0"
L 07/16/2009 - 16:28:57: Server cvar "sv_restartround" = "0"
L 07/16/2009 - 16:28:57: Server cvar "sv_stepsize" = "18"
L 07/16/2009 - 16:28:57: Server cvar "sv_stopspeed" = "100"
L 07/16/2009 - 16:28:57: Server cvar "sv_uploadmax" = "0.5"
L 07/16/2009 - 16:28:57: Server cvar "sv_voiceenable" = "1"
L 07/16/2009 - 16:28:57: Server cvar "sv_wateraccelerate" = "10"
L 07/16/2009 - 16:28:57: Server cvar "sv_waterfriction" = "1"
L 07/16/2009 - 16:28:57: Server cvars end
L 07/16/2009 - 16:28:57: -------- Mapchange to de_dust2 --------
L 07/16/2009 - 16:28:57: Server cvar "amxmodx_version" = "1.8.1.3746"
L 07/16/2009 - 16:28:57: Server cvar "sv_maxspeed" = "900"
L 07/16/2009 - 16:28:57: Server cvar "pausable" = "0"
[AMXX] Loaded 0 admins from file
L 07/16/2009 - 16:28:57: Server cvar "amx_language" = "en"
L 07/16/2009 - 16:28:57: Server cvar "amx_client_languages" = "1"
L 07/16/2009 - 16:28:57: Server cvar "amx_nextmap" = "de_dust2"
[S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway.
L 07/16/2009 - 16:28:57: Server cvar "sv_accelerate" = "5"
L 07/16/2009 - 16:28:57: Server cvar "sv_stopspeed" = "75"
L 07/16/2009 - 16:28:58: Started map "de_dust2" (CRC "1159425449")

Executing AMX Mod X Configuration File 
Scrolling message displaying frequency: 10:00 minutes
L 07/16/2009 - 16:29:00: Log file closed
Server logging data to file logs/L0716002.log
L 07/16/2009 - 16:29:00: Log file started (file "logs/L0716002.log") (game "cstrike") (version "48/1.1.2.6/Stdio/4617")
L 07/16/2009 - 16:29:00: Server cvar "mp_timelimit" = "25"
L 07/16/2009 - 16:29:00: Server cvar "mp_c4timer" = "30"

L 07/16/2009 - 16:29:00: Server cvar "mp_flashlight" = "1"
L 07/16/2009 - 16:29:00: Server cvar "mp_freezetime" = "4"
L 07/16/2009 - 16:29:00: Server cvar "mp_friendlyfire" = "1"
L 07/16/2009 - 16:29:00: Server cvar "mp_hostagepenalty" = "2"
L 07/16/2009 - 16:29:00: Server cvar "mp_roundtime" = "4"
L 07/16/2009 - 16:29:00: Server cvar "mp_tkpunish" = "1"
L 07/16/2009 - 16:29:00: Server cvar "mp_chattime" = "0"
L 07/16/2009 - 16:29:00: Server cvar "sv_maxspeed" = "320"
L 07/16/2009 - 16:29:00: Server cvar "allow_spectators" = "0"
L 07/16/2009 - 16:29:00: Server cvar "decalfrequency" = "60"
L 07/16/2009 - 16:29:00: Server cvar "pausable" = "1"
Connection to Steam servers successful.
   VAC secure mode is activated.
Menu item 17 added to Menus Front-End: "Plugin Cvars" from plugin "pluginmenu.amxx"
Menu item 18 added to Menus Front-End: "Plugin Commands" from plugin "pluginmenu.amxx"
L 07/16/2009 - 16:29:09: World triggered "Round_Start"
L 07/16/2009 - 16:34:09: Team "CT" triggered "Target_Saved" (CT "1") (T "0")
L 07/16/2009 - 16:34:09: World triggered "Round_End"
;;L 07/16/2009 - 16:34:18: World triggered "Round_Start"

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#12 mikus

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Napisano 16.07.2009 15:44

A logi z serwera?? w cstrike/logs - jak są
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#13 tazuna

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Napisano 16.07.2009 15:46

L0716000

L 07/16/2009 - 16:28:57: Log file started (file "logs/L0716000.log") (game "cstrike") (version "48/1.1.2.6/Stdio/4617")
L 07/16/2009 - 16:28:57: Server cvar "sv_aim" = "0"
L 07/16/2009 - 16:28:57: Server cvar "sv_maxrate" = "25000"
L 07/16/2009 - 16:28:57: Server cvar "sv_minrate" = "2500"
L 07/16/2009 - 16:28:57: [META] Metamod v1.19p32  2007/08/12
L 07/16/2009 - 16:28:57: [META] by Will Day
L 07/16/2009 - 16:28:57: [META]    http://www.metamod.org/
L 07/16/2009 - 16:28:57: [META]  Patch: Metamod-P (mm-p) v32
L 07/16/2009 - 16:28:57: [META]  by Jussi Kivilinna
L 07/16/2009 - 16:28:57: [META]     http://metamod-p.sourceforge.net/
L 07/16/2009 - 16:28:57: [META] compiled: Aug 12 2007, 18:57:40 EET (optimized)
L 07/16/2009 - 16:28:57: [META] Recognized game 'cstrike'; using dllfile 'cs_i386.so'
L 07/16/2009 - 16:28:57: [META] Game DLL for 'Counter-Strike' loaded successfully
L 07/16/2009 - 16:28:57: [META] ini: Begin reading plugins list: /data/tazuna99/47603.cs16/cstrike/addons/metamod/plugins.ini
L 07/16/2009 - 16:28:57: [META] ini: Read plugin config for: <amxmodx_mm_i386.so>
L 07/16/2009 - 16:28:57: [META] ini: Read plugin config for: <dproto_i386.so>
L 07/16/2009 - 16:28:57: [META] ini: Finished reading plugins list: /data/tazuna99/47603.cs16/cstrike/addons/metamod/plugins.ini; Found 2 plugins to load
L 07/16/2009 - 16:28:57: [META] dll: Loading plugins...
L 07/16/2009 - 16:28:57: [META] dll: Loaded plugin 'Fun': Fun v1.8.1.3746 Aug 16 2008, AMX Mod X Dev Team
L 07/16/2009 - 16:28:57: [META] dll: Loaded plugin 'CStrike': CStrike v1.8.1.3746 Aug 16 2008, AMX Mod X Dev Team
L 07/16/2009 - 16:28:57: [META] dll: Loaded plugin 'CSX': CSX v1.8.1.3746 Aug 16 2008, AMX Mod X Dev Team
L 07/16/2009 - 16:28:57: [META] dll: Loaded plugin 'AMX Mod X': AMX Mod X v1.8.1.3746 Aug 16 2008, AMX Mod X Dev Team
L 07/16/2009 - 16:28:57: [DPROTO]: Version 0.2.5 Linux
L 07/16/2009 - 16:28:57: [DPROTO]:  Loading config './dproto.cfg'
L 07/16/2009 - 16:28:57: [DPROTO]:  LoggingMode = 2
L 07/16/2009 - 16:28:57: [DPROTO]: User Info Verification Mode: 3
L 07/16/2009 - 16:28:57: [DPROTO]:  MaxUserInfoSize = 230
L 07/16/2009 - 16:28:57: [DPROTO]: AuthID for HLTV: HLTV
L 07/16/2009 - 16:28:57: [DPROTO]: AuthID for No-steam p47 clients: STEAM_ID_LAN
L 07/16/2009 - 16:28:57: [DPROTO]: AuthID for No-steam p48 clients: VALVE_ID_LAN
L 07/16/2009 - 16:28:57: [DPROTO]: AuthID for steam clients: Real STEAM_x:x:x
L 07/16/2009 - 16:28:57: [DPROTO]: AuthID for steam unauthorized clients: STEAM_ID_PENDING
L 07/16/2009 - 16:28:57: [DPROTO]:  First prefix of authids genrated by ip: 0
L 07/16/2009 - 16:28:57: [DPROTO]:  Second prefix of authids genrated by ip: 3
L 07/16/2009 - 16:28:57: [DPROTO]:  Enable eSTEAMATiON: OFF
L 07/16/2009 - 16:28:57: [DPROTO]:  Disable Native Auth (Steam/Valve): OFF
L 07/16/2009 - 16:28:57: [DPROTO]:  ServerInfo answer type: Old Style
L 07/16/2009 - 16:28:57: [DPROTO]:  Enable master-client emulation on primary port: OFF
L 07/16/2009 - 16:28:57: [DPROTO]: This version of game will be used by master-client to send to master-servers: '1.1.2.6/Stdio'
L 07/16/2009 - 16:28:57: [DPROTO]:  Enable secondary redirect-server: OFF
L 07/16/2009 - 16:28:57: [DPROTO]:  Secondary server port: 28015
L 07/16/2009 - 16:28:57: [DPROTO]:  Enable master client on secondary server: OFF
L 07/16/2009 - 16:28:57: [DPROTO]:  Secondary server ServerInfo answer type: New Style (Source)
L 07/16/2009 - 16:28:57: [DPROTO]:  Secondary server will execute this in connecting clients: 'connect 169.254.141.3:27015'
L 07/16/2009 - 16:28:57: [DPROTO]: Setting game name to: (Native game name)
L 07/16/2009 - 16:28:57: [DPROTO]:  Enable Fix for player ids on hlstats monitoring: OFF
L 07/16/2009 - 16:28:57: [DPROTO]:  Config sucessfully loaded.
L 07/16/2009 - 16:28:57: [DPROTO]: Server port: 27101
L 07/16/2009 - 16:28:57: [DPROTO]: engine_i686.so found at 0xb7a2d000
L 07/16/2009 - 16:28:57: Sorry, this version of engine isnt supported
L 07/16/2009 - 16:28:57: [META] WARNING: dll: Failed attach plugin 'dproto': Error from Meta_Attach(): 0
L 07/16/2009 - 16:28:57: [META] WARNING: dll: Failed to attach plugin 'dproto'
L 07/16/2009 - 16:28:57: [META] WARNING: dll: Failed to load plugin 'dproto_i386.so'
L 07/16/2009 - 16:28:57: [META] WARNING: dll: Not loading plugin 'Fun'; already loaded (status=running)
L 07/16/2009 - 16:28:57: [META] WARNING: dll: Failed to load plugin 'fun_amxx_i386.so'
L 07/16/2009 - 16:28:57: [META] WARNING: dll: Not loading plugin 'CStrike'; already loaded (status=running)
L 07/16/2009 - 16:28:57: [META] WARNING: dll: Failed to load plugin 'cstrike_amxx_i386.so'
L 07/16/2009 - 16:28:57: [META] WARNING: dll: Not loading plugin 'CSX'; already loaded (status=running)
L 07/16/2009 - 16:28:57: [META] WARNING: dll: Failed to load plugin 'csx_amxx_i386.so'
L 07/16/2009 - 16:28:57: [META] dll: Finished loading 1 plugins
L 07/16/2009 - 16:28:57: Log file closed

L0716001

L 07/16/2009 - 16:28:57: Log file started (file "logs/L0716001.log") (game "cstrike") (version "48/1.1.2.6/Stdio/4617")
L 07/16/2009 - 16:28:57: Loading map "de_dust2"
L 07/16/2009 - 16:28:57: Server cvars start
L 07/16/2009 - 16:28:57: Server cvar "_tutor_bomb_viewable_check_interval" = "0.5"
L 07/16/2009 - 16:28:57: Server cvar "_tutor_debug_level" = "0"
L 07/16/2009 - 16:28:57: Server cvar "_tutor_examine_time" = "0.5"
L 07/16/2009 - 16:28:57: Server cvar "_tutor_hint_interval_time" = "10.0"
L 07/16/2009 - 16:28:57: Server cvar "_tutor_look_angle" = "10"
L 07/16/2009 - 16:28:57: Server cvar "_tutor_look_distance" = "200"
L 07/16/2009 - 16:28:57: Server cvar "_tutor_message_character_display_time_coefficient" = "0.07"
L 07/16/2009 - 16:28:57: Server cvar "_tutor_message_minimum_display_time" = "1"
L 07/16/2009 - 16:28:57: Server cvar "_tutor_message_repeats" = "5"
L 07/16/2009 - 16:28:57: Server cvar "_tutor_view_distance" = "1000"
L 07/16/2009 - 16:28:57: Server cvar "allow_spectators" = "1.0"
L 07/16/2009 - 16:28:57: Server cvar "amx_client_languages" = ""
L 07/16/2009 - 16:28:57: Server cvar "amxmodx_version" = ""
L 07/16/2009 - 16:28:57: Server cvar "coop" = "0"
L 07/16/2009 - 16:28:57: Server cvar "deathmatch" = "1"
L 07/16/2009 - 16:28:57: Server cvar "decalfrequency" = "30"
L 07/16/2009 - 16:28:57: Server cvar "edgefriction" = "2"
L 07/16/2009 - 16:28:57: Server cvar "hostage_debug" = "0"
L 07/16/2009 - 16:28:57: Server cvar "hostage_stop" = "0"
L 07/16/2009 - 16:28:57: Server cvar "humans_join_team" = "any"
L 07/16/2009 - 16:28:57: Server cvar "max_queries_sec" = "3.0"
L 07/16/2009 - 16:28:57: Server cvar "max_queries_sec_global" = "30"
L 07/16/2009 - 16:28:57: Server cvar "max_queries_window" = "60"
L 07/16/2009 - 16:28:57: Server cvar "metamod_version" = "1.19p32"
L 07/16/2009 - 16:28:57: Server cvar "mp_allowmonsters" = "0"
L 07/16/2009 - 16:28:57: Server cvar "mp_autokick" = "1"
L 07/16/2009 - 16:28:57: Server cvar "mp_autoteambalance" = "1"
L 07/16/2009 - 16:28:57: Server cvar "mp_buytime" = "1.5"
L 07/16/2009 - 16:28:57: Server cvar "mp_c4timer" = "45"
L 07/16/2009 - 16:28:57: Server cvar "mp_chattime" = "10"
L 07/16/2009 - 16:28:57: Server cvar "mp_consistency" = "1"
L 07/16/2009 - 16:28:57: Server cvar "mp_fadetoblack" = "0"
L 07/16/2009 - 16:28:57: Server cvar "mp_flashlight" = "0"
L 07/16/2009 - 16:28:57: Server cvar "mp_footsteps" = "1"
L 07/16/2009 - 16:28:57: Server cvar "mp_forcecamera" = "0"
L 07/16/2009 - 16:28:57: Server cvar "mp_forcechasecam" = "0"
L 07/16/2009 - 16:28:57: Server cvar "mp_fragsleft" = "0"
L 07/16/2009 - 16:28:57: Server cvar "mp_freezetime" = "6"
L 07/16/2009 - 16:28:57: Server cvar "mp_friendlyfire" = "0"
L 07/16/2009 - 16:28:57: Server cvar "mp_ghostfrequency" = "0.1"
L 07/16/2009 - 16:28:57: Server cvar "mp_hostagepenalty" = "13"
L 07/16/2009 - 16:28:57: Server cvar "mp_kickpercent" = "0.66"
L 07/16/2009 - 16:28:57: Server cvar "mp_limitteams" = "2"
L 07/16/2009 - 16:28:57: Server cvar "mp_logdetail" = "0"
L 07/16/2009 - 16:28:57: Server cvar "mp_logfile" = "1"
L 07/16/2009 - 16:28:57: Server cvar "mp_logmessages" = "1"
L 07/16/2009 - 16:28:57: Server cvar "mp_mapvoteratio" = "0.66"
L 07/16/2009 - 16:28:57: Server cvar "mp_maxrounds" = "0"
L 07/16/2009 - 16:28:57: Server cvar "mp_mirrordamage" = "0"
L 07/16/2009 - 16:28:57: Server cvar "mp_playerid" = "0"
L 07/16/2009 - 16:28:57: Server cvar "mp_roundtime" = "5"
L 07/16/2009 - 16:28:57: Server cvar "mp_startmoney" = "800"
L 07/16/2009 - 16:28:57: Server cvar "mp_timeleft" = "0"
L 07/16/2009 - 16:28:57: Server cvar "mp_timelimit" = "0"
L 07/16/2009 - 16:28:57: Server cvar "mp_tkpunish" = "0"
L 07/16/2009 - 16:28:57: Server cvar "mp_windifference" = "1"
L 07/16/2009 - 16:28:57: Server cvar "mp_winlimit" = "0"
L 07/16/2009 - 16:28:57: Server cvar "pausable" = "1"
L 07/16/2009 - 16:28:57: Server cvar "sv_accelerate" = "10"
L 07/16/2009 - 16:28:57: Server cvar "sv_aim" = "0"
L 07/16/2009 - 16:28:57: Server cvar "sv_airaccelerate" = "10"
L 07/16/2009 - 16:28:57: Server cvar "sv_airmove" = "1"
L 07/16/2009 - 16:28:57: Server cvar "sv_allowupload" = "1"
L 07/16/2009 - 16:28:57: Server cvar "sv_bounce" = "1"
L 07/16/2009 - 16:28:57: Server cvar "sv_cheats" = "0"
L 07/16/2009 - 16:28:57: Server cvar "sv_clienttrace" = "1"
L 07/16/2009 - 16:28:57: Server cvar "sv_clipmode" = "0"
L 07/16/2009 - 16:28:57: Server cvar "sv_contact" = ""
L 07/16/2009 - 16:28:57: Server cvar "sv_friction" = "4"
L 07/16/2009 - 16:28:57: Server cvar "sv_gravity" = "800"
L 07/16/2009 - 16:28:57: Server cvar "sv_logblocks" = "0"
L 07/16/2009 - 16:28:57: Server cvar "sv_maxrate" = "25000"
L 07/16/2009 - 16:28:57: Server cvar "sv_maxspeed" = "320"
L 07/16/2009 - 16:28:57: Server cvar "sv_minrate" = "2500"
L 07/16/2009 - 16:28:57: Server cvar "sv_password" = "52sj4wz"
L 07/16/2009 - 16:28:57: Server cvar "sv_proxies" = "1"
L 07/16/2009 - 16:28:57: Server cvar "sv_region" = "3"
L 07/16/2009 - 16:28:57: Server cvar "sv_restart" = "0"
L 07/16/2009 - 16:28:57: Server cvar "sv_restartround" = "0"
L 07/16/2009 - 16:28:57: Server cvar "sv_stepsize" = "18"
L 07/16/2009 - 16:28:57: Server cvar "sv_stopspeed" = "100"
L 07/16/2009 - 16:28:57: Server cvar "sv_uploadmax" = "0.5"
L 07/16/2009 - 16:28:57: Server cvar "sv_voiceenable" = "1"
L 07/16/2009 - 16:28:57: Server cvar "sv_wateraccelerate" = "10"
L 07/16/2009 - 16:28:57: Server cvar "sv_waterfriction" = "1"
L 07/16/2009 - 16:28:57: Server cvars end
L 07/16/2009 - 16:28:57: Server cvar "amxmodx_version" = "1.8.1.3746"
L 07/16/2009 - 16:28:57: Server cvar "sv_maxspeed" = "900"
L 07/16/2009 - 16:28:57: Server cvar "pausable" = "0"
L 07/16/2009 - 16:28:57: Server cvar "amx_language" = "en"
L 07/16/2009 - 16:28:57: Server cvar "amx_client_languages" = "1"
L 07/16/2009 - 16:28:57: Server cvar "amx_nextmap" = "de_dust2"
L 07/16/2009 - 16:28:57: Server cvar "sv_accelerate" = "5"
L 07/16/2009 - 16:28:57: Server cvar "sv_stopspeed" = "75"
L 07/16/2009 - 16:28:58: Started map "de_dust2" (CRC "1159425449")
L 07/16/2009 - 16:29:00: Log file closed

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#14 mikus

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Napisano 16.07.2009 15:49

To pokaż teraz dproto.cfg - bo binarki czyta
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Napisano 16.07.2009 15:55

# ========================================================

# 		DPROTO CONFIGURATION

# ========================================================



#LoggingMode:

#	1 = Console

#	2 = Log Files

#	3 = Both

LoggingMode = 2



# UserinfoVerification - Userinfo verification mode

#	1 = Check for max size when user connecting (Use MaxUserInfoSize with this mode)

#	2 = Remove unneeded fields in userinfo (Use ValidInfoFields with this mode)

#	3 = Both

# Verification needed to avoid overflows in userinfo. Overflows may cause svc_bad messages for clients

UserinfoVerification = 3

MaxUserInfoSize = 230

ValidInfoFields_Engine = namebottomcolortopcolormodelcl_lccl_lwcl_updateratecl_dlmaxrate_pw*hltvpassword

ValidInfoFields_cstrike = _vgui_menus_cl_autowepswitch

ValidInfoFields_ag = cl_autowepswitch





# ========================================================

# 		AUTHID MANAGEMENT

# ========================================================



# ClientIDs

# 1: Real steam (STEAM_xx:xx:xx)

# 2: Real valve (VALVE_xx:xx:xx)

# 3: STEAM_ by IP

# 4: VALVE_ by IP

# 5: Deprected - client will be rejected

# 6: reserved

# 7: HLTV

# 8: STEAM_ID_LAN

# 9: STEAM_ID_PENDING

# 10: VALVE_ID_LAN

# 11: VALVE_ID_PENDING

# 12: STEAM_666:88:666



# Use this to set authid's for clients

cid_HLTV = 7

cid_NoSteam47 = 8

cid_NoSteam48 = 10

cid_Steam = 1



# Client recognized as pending when they sucessfully authorized, but did not get steam id

cid_SteamPending = 9



# IPGen_Prefix1 (int)

# STEAM_a:b:c

#       ^ - this prefix for authids generated by IP

IPGen_Prefix1 = 0



# IPGen_Prefix2 (int)

# STEAM_a:b:c

#         ^ - this prefix for authids generated by IP

IPGen_Prefix2 = 3



# Note that banid will use steamid WITHOUT any prefixes!



# ========================================================

# 		OTHER STUFF

# ========================================================



# Emulation (0/1)

# Enables built=in eSTEAMATiON support

Emulation = 0



# DisableNativeAuth (0/1)

# Disables valve/steam auth system. 

#   For p.47 Based: Server will not connect to auth servers.

#   For All: Server will not call authorization functions. 

# This is a fix for startup freeze for old servers.

DisableNativeAuth = 0



# ServerInfoAnswerType (0/1)

# Sets server answer type for query requests

# 	0 = New style (Source)

#	1 = Old Style

#	2 = Hybrid mode - best solution for now, server is visible anywhere

ServerInfoAnswerType = 2





# MasterClient (0/1)

# Enables master-client emulation; it helps to register server on master list

# if you having "You server is old" error.

# USE THIS ONLY WITH -nomaster MODE!

# you can use Master_GameVersion to set version of game

MasterClient = 0



# Master_GameVersion (string)

# Sets version of game that master-client will send on master-server

Master_GameVersion = 1.1.2.6/Stdio



# SubServer_Enable (0/1)

# Enables secondary mini-server that redirects clients on main server.

# 	Use the SubServer_AnswerType parameter to set answer type to info queries

# 	Use the SubServer_Port parameter to set secondary server port

# 	Use the SubServer_MasterClient parameter to enable master-client for secondary server.

# This is useful feature if you want all clients to see you server.

# Its possible if you set different answer types for main and secondary servers.

# Clients which cant "see" main server will be able to see secondary

SubServer_Enable = 0

SubServer_Port = 28015

SubServer_MasterClient = 0

SubServer_AnswerType = 0

SubServer_RedirectCommand = connect 169.254.141.3:27015

 



# Game_Name (string)

# Sets game name displayed for clients

# If Game_Name is empty, native game name will be used

Game_Name = 





# Enables fix for proper player id displaing on HLStats server monitoring

# Enable this only if you have HLStats

HLStatsPlayerIdFix = 0


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#16 mikus

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Napisano 16.07.2009 16:00

daj ten

# ========================================================
# 		DPROTO CONFIGURATION
# ========================================================

#LoggingMode:
#	0 = Off
#	1 = Console
#	2 = Log Files
#	3 = Both
LoggingMode = 2

# RefreshRate N
# Serverinfo refresh rate (every N frames)
RefreshRate = 100

# UserinfoVerification - Userinfo verification mode
#	0 = Off
#	1 = Check for max size when user connecting (Use MaxUserInfoSize with this mode)
#	2 = Remove unneeded fields in userinfo (Use ValidInfoFields with this mode)
#	3 = Both
# Verification needed to avoid overflows in userinfo. Overflows may cause svc_bad messages for clients
# Patching_UserinfoControl must be enabled

UserinfoVerification = 2
MaxUserInfoSize = 195
ValidInfoFields = namebottomcolortopcolormodel_cl_autowepswitchcl_lccl_lwcl_updateratecl_dlmaxratelang_pw_AmxCfgID

# RejUserInfo_Msg
#	Specify message displayed to user when they info string length higher than MaxUserInfoSize
RejUserInfo_Msg = Too long info string. Try to clean setinfo in your config.

#Enable Master client (use only with -nomaster, useful with Patching_DisableSteamConnection=1 when outgoing tcp are not allowed from server)
MEmu_Enable = 0

# ========================================================
# 		PATCHES
# ========================================================

#Patching_Doubleproto
# Allows p.47 / 48 no-steam clients to join server
Patching_Doubleproto = 1

#Patching_AuthId
# Change authid of p47 no-steam clients to VALVE_ID_LAN
# Change authid of p48 no-steam clients to STEAM_ID_LAN
# Disabling that will break double-protocoling
Patching_AuthId = 1

# Patching_GameVersion
# Allows to change version of game sended to clients in serverinfo
# Use dproto_GameVersion cvar to set spoofed version
Patching_GameVersion = 0

# Patching_Serverinfo_Fix
# Allows no-steam users to be displayed in players list
Patching_Serverinfo_Fix = 1

#Patching_Serverinfo_Nomaster
# Allows server to response info queries in nomaster mode
Patching_Serverinfo_Nomaster = 1

#Patching_Pig
# Fix for born to be a pig exploit
Patching_Pig = 1

#Patching_SteamTickets
# Disable player kicking when server cant verify steam tickets
Patching_SteamTickets = 1

#Patching_DisableSteamConnection
# Disable connection to steam server. This is a fix to startup freeze when steam servers unreachable.
Patching_DisableSteamConnection = 0

#Patching_UserinfoControl
# Enables Userinfo control
# use UserinfoVerification (DPROTO CONFIGURATION) to set verification mode
Patching_UserinfoControl = 1

#Patching_DataDumping
# Allows incoming/outgoing data dumping
# use dproto_dump_indata, dproto_dump_outdata cvars to switch on/off dumping
Patching_DataDumping = 0

i zrestartuj serwer
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#17 DaddyKuba

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Napisano 16.07.2009 16:05

Masz serwer w pukawce ?
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#18 tazuna

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Napisano 16.07.2009 16:21

tak w pukawce

[ Dodano: 16-07-2009, 17:26 ]
zmieniłem to dproto i dalej to samo ;/ niedziała
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#19 DaddyKuba

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Napisano 16.07.2009 17:30

Wejdź sobie na konto w pukawce > Panel Administracyjny > Twoje Serwery > Wybierasz Swój Serwer > Pluginy > I Klikasz "Dproto 0.2.5 - Zainstaluj"
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#20 tazuna

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Napisano 16.07.2009 17:31

juz robie zaraz zobaczymy czy działa
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