Witamy w Nieoficjalnym polskim support'cie AMX Mod X
Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
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Dproto
#1
Napisano 16.07.2009 14:51
Zrobiłem reinstalajce całego serwa wgrałem od nowa dproto wpisałem tam polecenie startowe na pukawce te całe binary, oraz w metamod dopisałem to co tam trzeba było.Serwer dalej nie działa.Dodam ze tą samą modyfikacje robiłem na innym serwie kiedy robiłem to na swoim to i robiłem u kolegi.U mnie nieda sie wejsc przez non a na kolegi serw da sie wejsc.Ja juz niewiem źle chyba nic nie robie, to co jest nie tak
Pozdrawiam
#2
Napisano 16.07.2009 14:53
#3
Napisano 16.07.2009 14:55
#4
Napisano 16.07.2009 14:56
#5
Napisano 16.07.2009 14:59
#6
Napisano 16.07.2009 15:09
#7
Napisano 16.07.2009 15:12
#8
Napisano 16.07.2009 15:16
#9
Napisano 16.07.2009 15:28
#10
Napisano 16.07.2009 15:32
#11
Napisano 16.07.2009 15:36
dołanczam konsole
L 07/16/2009 - 16:28:57: Server cvar "sv_clipmode" = "0" L 07/16/2009 - 16:28:57: Server cvar "sv_contact" = "" L 07/16/2009 - 16:28:57: Server cvar "sv_friction" = "4" L 07/16/2009 - 16:28:57: Server cvar "sv_gravity" = "800" L 07/16/2009 - 16:28:57: Server cvar "sv_logblocks" = "0" L 07/16/2009 - 16:28:57: Server cvar "sv_maxrate" = "25000" L 07/16/2009 - 16:28:57: Server cvar "sv_maxspeed" = "320" L 07/16/2009 - 16:28:57: Server cvar "sv_minrate" = "2500" L 07/16/2009 - 16:28:57: Server cvar "sv_password" = "52sj4wz" L 07/16/2009 - 16:28:57: Server cvar "sv_proxies" = "1" L 07/16/2009 - 16:28:57: Server cvar "sv_region" = "3" L 07/16/2009 - 16:28:57: Server cvar "sv_restart" = "0" L 07/16/2009 - 16:28:57: Server cvar "sv_restartround" = "0" L 07/16/2009 - 16:28:57: Server cvar "sv_stepsize" = "18" L 07/16/2009 - 16:28:57: Server cvar "sv_stopspeed" = "100" L 07/16/2009 - 16:28:57: Server cvar "sv_uploadmax" = "0.5" L 07/16/2009 - 16:28:57: Server cvar "sv_voiceenable" = "1" L 07/16/2009 - 16:28:57: Server cvar "sv_wateraccelerate" = "10" L 07/16/2009 - 16:28:57: Server cvar "sv_waterfriction" = "1" L 07/16/2009 - 16:28:57: Server cvars end L 07/16/2009 - 16:28:57: -------- Mapchange to de_dust2 -------- L 07/16/2009 - 16:28:57: Server cvar "amxmodx_version" = "1.8.1.3746" L 07/16/2009 - 16:28:57: Server cvar "sv_maxspeed" = "900" L 07/16/2009 - 16:28:57: Server cvar "pausable" = "0" [AMXX] Loaded 0 admins from file L 07/16/2009 - 16:28:57: Server cvar "amx_language" = "en" L 07/16/2009 - 16:28:57: Server cvar "amx_client_languages" = "1" L 07/16/2009 - 16:28:57: Server cvar "amx_nextmap" = "de_dust2" [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient. Continuing with current version anyway. L 07/16/2009 - 16:28:57: Server cvar "sv_accelerate" = "5" L 07/16/2009 - 16:28:57: Server cvar "sv_stopspeed" = "75" L 07/16/2009 - 16:28:58: Started map "de_dust2" (CRC "1159425449") Executing AMX Mod X Configuration File Scrolling message displaying frequency: 10:00 minutes L 07/16/2009 - 16:29:00: Log file closed Server logging data to file logs/L0716002.log L 07/16/2009 - 16:29:00: Log file started (file "logs/L0716002.log") (game "cstrike") (version "48/1.1.2.6/Stdio/4617") L 07/16/2009 - 16:29:00: Server cvar "mp_timelimit" = "25" L 07/16/2009 - 16:29:00: Server cvar "mp_c4timer" = "30" L 07/16/2009 - 16:29:00: Server cvar "mp_flashlight" = "1" L 07/16/2009 - 16:29:00: Server cvar "mp_freezetime" = "4" L 07/16/2009 - 16:29:00: Server cvar "mp_friendlyfire" = "1" L 07/16/2009 - 16:29:00: Server cvar "mp_hostagepenalty" = "2" L 07/16/2009 - 16:29:00: Server cvar "mp_roundtime" = "4" L 07/16/2009 - 16:29:00: Server cvar "mp_tkpunish" = "1" L 07/16/2009 - 16:29:00: Server cvar "mp_chattime" = "0" L 07/16/2009 - 16:29:00: Server cvar "sv_maxspeed" = "320" L 07/16/2009 - 16:29:00: Server cvar "allow_spectators" = "0" L 07/16/2009 - 16:29:00: Server cvar "decalfrequency" = "60" L 07/16/2009 - 16:29:00: Server cvar "pausable" = "1" Connection to Steam servers successful. VAC secure mode is activated. Menu item 17 added to Menus Front-End: "Plugin Cvars" from plugin "pluginmenu.amxx" Menu item 18 added to Menus Front-End: "Plugin Commands" from plugin "pluginmenu.amxx" L 07/16/2009 - 16:29:09: World triggered "Round_Start" L 07/16/2009 - 16:34:09: Team "CT" triggered "Target_Saved" (CT "1") (T "0") L 07/16/2009 - 16:34:09: World triggered "Round_End" ;;L 07/16/2009 - 16:34:18: World triggered "Round_Start"
#12
Napisano 16.07.2009 15:44
#13
Napisano 16.07.2009 15:46
L 07/16/2009 - 16:28:57: Log file started (file "logs/L0716000.log") (game "cstrike") (version "48/1.1.2.6/Stdio/4617") L 07/16/2009 - 16:28:57: Server cvar "sv_aim" = "0" L 07/16/2009 - 16:28:57: Server cvar "sv_maxrate" = "25000" L 07/16/2009 - 16:28:57: Server cvar "sv_minrate" = "2500" L 07/16/2009 - 16:28:57: [META] Metamod v1.19p32 2007/08/12 L 07/16/2009 - 16:28:57: [META] by Will Day L 07/16/2009 - 16:28:57: [META] http://www.metamod.org/ L 07/16/2009 - 16:28:57: [META] Patch: Metamod-P (mm-p) v32 L 07/16/2009 - 16:28:57: [META] by Jussi Kivilinna L 07/16/2009 - 16:28:57: [META] http://metamod-p.sourceforge.net/ L 07/16/2009 - 16:28:57: [META] compiled: Aug 12 2007, 18:57:40 EET (optimized) L 07/16/2009 - 16:28:57: [META] Recognized game 'cstrike'; using dllfile 'cs_i386.so' L 07/16/2009 - 16:28:57: [META] Game DLL for 'Counter-Strike' loaded successfully L 07/16/2009 - 16:28:57: [META] ini: Begin reading plugins list: /data/tazuna99/47603.cs16/cstrike/addons/metamod/plugins.ini L 07/16/2009 - 16:28:57: [META] ini: Read plugin config for: <amxmodx_mm_i386.so> L 07/16/2009 - 16:28:57: [META] ini: Read plugin config for: <dproto_i386.so> L 07/16/2009 - 16:28:57: [META] ini: Finished reading plugins list: /data/tazuna99/47603.cs16/cstrike/addons/metamod/plugins.ini; Found 2 plugins to load L 07/16/2009 - 16:28:57: [META] dll: Loading plugins... L 07/16/2009 - 16:28:57: [META] dll: Loaded plugin 'Fun': Fun v1.8.1.3746 Aug 16 2008, AMX Mod X Dev Team L 07/16/2009 - 16:28:57: [META] dll: Loaded plugin 'CStrike': CStrike v1.8.1.3746 Aug 16 2008, AMX Mod X Dev Team L 07/16/2009 - 16:28:57: [META] dll: Loaded plugin 'CSX': CSX v1.8.1.3746 Aug 16 2008, AMX Mod X Dev Team L 07/16/2009 - 16:28:57: [META] dll: Loaded plugin 'AMX Mod X': AMX Mod X v1.8.1.3746 Aug 16 2008, AMX Mod X Dev Team L 07/16/2009 - 16:28:57: [DPROTO]: Version 0.2.5 Linux L 07/16/2009 - 16:28:57: [DPROTO]: Loading config './dproto.cfg' L 07/16/2009 - 16:28:57: [DPROTO]: LoggingMode = 2 L 07/16/2009 - 16:28:57: [DPROTO]: User Info Verification Mode: 3 L 07/16/2009 - 16:28:57: [DPROTO]: MaxUserInfoSize = 230 L 07/16/2009 - 16:28:57: [DPROTO]: AuthID for HLTV: HLTV L 07/16/2009 - 16:28:57: [DPROTO]: AuthID for No-steam p47 clients: STEAM_ID_LAN L 07/16/2009 - 16:28:57: [DPROTO]: AuthID for No-steam p48 clients: VALVE_ID_LAN L 07/16/2009 - 16:28:57: [DPROTO]: AuthID for steam clients: Real STEAM_x:x:x L 07/16/2009 - 16:28:57: [DPROTO]: AuthID for steam unauthorized clients: STEAM_ID_PENDING L 07/16/2009 - 16:28:57: [DPROTO]: First prefix of authids genrated by ip: 0 L 07/16/2009 - 16:28:57: [DPROTO]: Second prefix of authids genrated by ip: 3 L 07/16/2009 - 16:28:57: [DPROTO]: Enable eSTEAMATiON: OFF L 07/16/2009 - 16:28:57: [DPROTO]: Disable Native Auth (Steam/Valve): OFF L 07/16/2009 - 16:28:57: [DPROTO]: ServerInfo answer type: Old Style L 07/16/2009 - 16:28:57: [DPROTO]: Enable master-client emulation on primary port: OFF L 07/16/2009 - 16:28:57: [DPROTO]: This version of game will be used by master-client to send to master-servers: '1.1.2.6/Stdio' L 07/16/2009 - 16:28:57: [DPROTO]: Enable secondary redirect-server: OFF L 07/16/2009 - 16:28:57: [DPROTO]: Secondary server port: 28015 L 07/16/2009 - 16:28:57: [DPROTO]: Enable master client on secondary server: OFF L 07/16/2009 - 16:28:57: [DPROTO]: Secondary server ServerInfo answer type: New Style (Source) L 07/16/2009 - 16:28:57: [DPROTO]: Secondary server will execute this in connecting clients: 'connect 169.254.141.3:27015' L 07/16/2009 - 16:28:57: [DPROTO]: Setting game name to: (Native game name) L 07/16/2009 - 16:28:57: [DPROTO]: Enable Fix for player ids on hlstats monitoring: OFF L 07/16/2009 - 16:28:57: [DPROTO]: Config sucessfully loaded. L 07/16/2009 - 16:28:57: [DPROTO]: Server port: 27101 L 07/16/2009 - 16:28:57: [DPROTO]: engine_i686.so found at 0xb7a2d000 L 07/16/2009 - 16:28:57: Sorry, this version of engine isnt supported L 07/16/2009 - 16:28:57: [META] WARNING: dll: Failed attach plugin 'dproto': Error from Meta_Attach(): 0 L 07/16/2009 - 16:28:57: [META] WARNING: dll: Failed to attach plugin 'dproto' L 07/16/2009 - 16:28:57: [META] WARNING: dll: Failed to load plugin 'dproto_i386.so' L 07/16/2009 - 16:28:57: [META] WARNING: dll: Not loading plugin 'Fun'; already loaded (status=running) L 07/16/2009 - 16:28:57: [META] WARNING: dll: Failed to load plugin 'fun_amxx_i386.so' L 07/16/2009 - 16:28:57: [META] WARNING: dll: Not loading plugin 'CStrike'; already loaded (status=running) L 07/16/2009 - 16:28:57: [META] WARNING: dll: Failed to load plugin 'cstrike_amxx_i386.so' L 07/16/2009 - 16:28:57: [META] WARNING: dll: Not loading plugin 'CSX'; already loaded (status=running) L 07/16/2009 - 16:28:57: [META] WARNING: dll: Failed to load plugin 'csx_amxx_i386.so' L 07/16/2009 - 16:28:57: [META] dll: Finished loading 1 plugins L 07/16/2009 - 16:28:57: Log file closed
L0716001
L 07/16/2009 - 16:28:57: Log file started (file "logs/L0716001.log") (game "cstrike") (version "48/1.1.2.6/Stdio/4617") L 07/16/2009 - 16:28:57: Loading map "de_dust2" L 07/16/2009 - 16:28:57: Server cvars start L 07/16/2009 - 16:28:57: Server cvar "_tutor_bomb_viewable_check_interval" = "0.5" L 07/16/2009 - 16:28:57: Server cvar "_tutor_debug_level" = "0" L 07/16/2009 - 16:28:57: Server cvar "_tutor_examine_time" = "0.5" L 07/16/2009 - 16:28:57: Server cvar "_tutor_hint_interval_time" = "10.0" L 07/16/2009 - 16:28:57: Server cvar "_tutor_look_angle" = "10" L 07/16/2009 - 16:28:57: Server cvar "_tutor_look_distance" = "200" L 07/16/2009 - 16:28:57: Server cvar "_tutor_message_character_display_time_coefficient" = "0.07" L 07/16/2009 - 16:28:57: Server cvar "_tutor_message_minimum_display_time" = "1" L 07/16/2009 - 16:28:57: Server cvar "_tutor_message_repeats" = "5" L 07/16/2009 - 16:28:57: Server cvar "_tutor_view_distance" = "1000" L 07/16/2009 - 16:28:57: Server cvar "allow_spectators" = "1.0" L 07/16/2009 - 16:28:57: Server cvar "amx_client_languages" = "" L 07/16/2009 - 16:28:57: Server cvar "amxmodx_version" = "" L 07/16/2009 - 16:28:57: Server cvar "coop" = "0" L 07/16/2009 - 16:28:57: Server cvar "deathmatch" = "1" L 07/16/2009 - 16:28:57: Server cvar "decalfrequency" = "30" L 07/16/2009 - 16:28:57: Server cvar "edgefriction" = "2" L 07/16/2009 - 16:28:57: Server cvar "hostage_debug" = "0" L 07/16/2009 - 16:28:57: Server cvar "hostage_stop" = "0" L 07/16/2009 - 16:28:57: Server cvar "humans_join_team" = "any" L 07/16/2009 - 16:28:57: Server cvar "max_queries_sec" = "3.0" L 07/16/2009 - 16:28:57: Server cvar "max_queries_sec_global" = "30" L 07/16/2009 - 16:28:57: Server cvar "max_queries_window" = "60" L 07/16/2009 - 16:28:57: Server cvar "metamod_version" = "1.19p32" L 07/16/2009 - 16:28:57: Server cvar "mp_allowmonsters" = "0" L 07/16/2009 - 16:28:57: Server cvar "mp_autokick" = "1" L 07/16/2009 - 16:28:57: Server cvar "mp_autoteambalance" = "1" L 07/16/2009 - 16:28:57: Server cvar "mp_buytime" = "1.5" L 07/16/2009 - 16:28:57: Server cvar "mp_c4timer" = "45" L 07/16/2009 - 16:28:57: Server cvar "mp_chattime" = "10" L 07/16/2009 - 16:28:57: Server cvar "mp_consistency" = "1" L 07/16/2009 - 16:28:57: Server cvar "mp_fadetoblack" = "0" L 07/16/2009 - 16:28:57: Server cvar "mp_flashlight" = "0" L 07/16/2009 - 16:28:57: Server cvar "mp_footsteps" = "1" L 07/16/2009 - 16:28:57: Server cvar "mp_forcecamera" = "0" L 07/16/2009 - 16:28:57: Server cvar "mp_forcechasecam" = "0" L 07/16/2009 - 16:28:57: Server cvar "mp_fragsleft" = "0" L 07/16/2009 - 16:28:57: Server cvar "mp_freezetime" = "6" L 07/16/2009 - 16:28:57: Server cvar "mp_friendlyfire" = "0" L 07/16/2009 - 16:28:57: Server cvar "mp_ghostfrequency" = "0.1" L 07/16/2009 - 16:28:57: Server cvar "mp_hostagepenalty" = "13" L 07/16/2009 - 16:28:57: Server cvar "mp_kickpercent" = "0.66" L 07/16/2009 - 16:28:57: Server cvar "mp_limitteams" = "2" L 07/16/2009 - 16:28:57: Server cvar "mp_logdetail" = "0" L 07/16/2009 - 16:28:57: Server cvar "mp_logfile" = "1" L 07/16/2009 - 16:28:57: Server cvar "mp_logmessages" = "1" L 07/16/2009 - 16:28:57: Server cvar "mp_mapvoteratio" = "0.66" L 07/16/2009 - 16:28:57: Server cvar "mp_maxrounds" = "0" L 07/16/2009 - 16:28:57: Server cvar "mp_mirrordamage" = "0" L 07/16/2009 - 16:28:57: Server cvar "mp_playerid" = "0" L 07/16/2009 - 16:28:57: Server cvar "mp_roundtime" = "5" L 07/16/2009 - 16:28:57: Server cvar "mp_startmoney" = "800" L 07/16/2009 - 16:28:57: Server cvar "mp_timeleft" = "0" L 07/16/2009 - 16:28:57: Server cvar "mp_timelimit" = "0" L 07/16/2009 - 16:28:57: Server cvar "mp_tkpunish" = "0" L 07/16/2009 - 16:28:57: Server cvar "mp_windifference" = "1" L 07/16/2009 - 16:28:57: Server cvar "mp_winlimit" = "0" L 07/16/2009 - 16:28:57: Server cvar "pausable" = "1" L 07/16/2009 - 16:28:57: Server cvar "sv_accelerate" = "10" L 07/16/2009 - 16:28:57: Server cvar "sv_aim" = "0" L 07/16/2009 - 16:28:57: Server cvar "sv_airaccelerate" = "10" L 07/16/2009 - 16:28:57: Server cvar "sv_airmove" = "1" L 07/16/2009 - 16:28:57: Server cvar "sv_allowupload" = "1" L 07/16/2009 - 16:28:57: Server cvar "sv_bounce" = "1" L 07/16/2009 - 16:28:57: Server cvar "sv_cheats" = "0" L 07/16/2009 - 16:28:57: Server cvar "sv_clienttrace" = "1" L 07/16/2009 - 16:28:57: Server cvar "sv_clipmode" = "0" L 07/16/2009 - 16:28:57: Server cvar "sv_contact" = "" L 07/16/2009 - 16:28:57: Server cvar "sv_friction" = "4" L 07/16/2009 - 16:28:57: Server cvar "sv_gravity" = "800" L 07/16/2009 - 16:28:57: Server cvar "sv_logblocks" = "0" L 07/16/2009 - 16:28:57: Server cvar "sv_maxrate" = "25000" L 07/16/2009 - 16:28:57: Server cvar "sv_maxspeed" = "320" L 07/16/2009 - 16:28:57: Server cvar "sv_minrate" = "2500" L 07/16/2009 - 16:28:57: Server cvar "sv_password" = "52sj4wz" L 07/16/2009 - 16:28:57: Server cvar "sv_proxies" = "1" L 07/16/2009 - 16:28:57: Server cvar "sv_region" = "3" L 07/16/2009 - 16:28:57: Server cvar "sv_restart" = "0" L 07/16/2009 - 16:28:57: Server cvar "sv_restartround" = "0" L 07/16/2009 - 16:28:57: Server cvar "sv_stepsize" = "18" L 07/16/2009 - 16:28:57: Server cvar "sv_stopspeed" = "100" L 07/16/2009 - 16:28:57: Server cvar "sv_uploadmax" = "0.5" L 07/16/2009 - 16:28:57: Server cvar "sv_voiceenable" = "1" L 07/16/2009 - 16:28:57: Server cvar "sv_wateraccelerate" = "10" L 07/16/2009 - 16:28:57: Server cvar "sv_waterfriction" = "1" L 07/16/2009 - 16:28:57: Server cvars end L 07/16/2009 - 16:28:57: Server cvar "amxmodx_version" = "1.8.1.3746" L 07/16/2009 - 16:28:57: Server cvar "sv_maxspeed" = "900" L 07/16/2009 - 16:28:57: Server cvar "pausable" = "0" L 07/16/2009 - 16:28:57: Server cvar "amx_language" = "en" L 07/16/2009 - 16:28:57: Server cvar "amx_client_languages" = "1" L 07/16/2009 - 16:28:57: Server cvar "amx_nextmap" = "de_dust2" L 07/16/2009 - 16:28:57: Server cvar "sv_accelerate" = "5" L 07/16/2009 - 16:28:57: Server cvar "sv_stopspeed" = "75" L 07/16/2009 - 16:28:58: Started map "de_dust2" (CRC "1159425449") L 07/16/2009 - 16:29:00: Log file closed
#14
Napisano 16.07.2009 15:49
#15
Napisano 16.07.2009 15:55
# ======================================================== # DPROTO CONFIGURATION # ======================================================== #LoggingMode: # 1 = Console # 2 = Log Files # 3 = Both LoggingMode = 2 # UserinfoVerification - Userinfo verification mode # 1 = Check for max size when user connecting (Use MaxUserInfoSize with this mode) # 2 = Remove unneeded fields in userinfo (Use ValidInfoFields with this mode) # 3 = Both # Verification needed to avoid overflows in userinfo. Overflows may cause svc_bad messages for clients UserinfoVerification = 3 MaxUserInfoSize = 230 ValidInfoFields_Engine = namebottomcolortopcolormodelcl_lccl_lwcl_updateratecl_dlmaxrate_pw*hltvpassword ValidInfoFields_cstrike = _vgui_menus_cl_autowepswitch ValidInfoFields_ag = cl_autowepswitch # ======================================================== # AUTHID MANAGEMENT # ======================================================== # ClientIDs # 1: Real steam (STEAM_xx:xx:xx) # 2: Real valve (VALVE_xx:xx:xx) # 3: STEAM_ by IP # 4: VALVE_ by IP # 5: Deprected - client will be rejected # 6: reserved # 7: HLTV # 8: STEAM_ID_LAN # 9: STEAM_ID_PENDING # 10: VALVE_ID_LAN # 11: VALVE_ID_PENDING # 12: STEAM_666:88:666 # Use this to set authid's for clients cid_HLTV = 7 cid_NoSteam47 = 8 cid_NoSteam48 = 10 cid_Steam = 1 # Client recognized as pending when they sucessfully authorized, but did not get steam id cid_SteamPending = 9 # IPGen_Prefix1 (int) # STEAM_a:b:c # ^ - this prefix for authids generated by IP IPGen_Prefix1 = 0 # IPGen_Prefix2 (int) # STEAM_a:b:c # ^ - this prefix for authids generated by IP IPGen_Prefix2 = 3 # Note that banid will use steamid WITHOUT any prefixes! # ======================================================== # OTHER STUFF # ======================================================== # Emulation (0/1) # Enables built=in eSTEAMATiON support Emulation = 0 # DisableNativeAuth (0/1) # Disables valve/steam auth system. # For p.47 Based: Server will not connect to auth servers. # For All: Server will not call authorization functions. # This is a fix for startup freeze for old servers. DisableNativeAuth = 0 # ServerInfoAnswerType (0/1) # Sets server answer type for query requests # 0 = New style (Source) # 1 = Old Style # 2 = Hybrid mode - best solution for now, server is visible anywhere ServerInfoAnswerType = 2 # MasterClient (0/1) # Enables master-client emulation; it helps to register server on master list # if you having "You server is old" error. # USE THIS ONLY WITH -nomaster MODE! # you can use Master_GameVersion to set version of game MasterClient = 0 # Master_GameVersion (string) # Sets version of game that master-client will send on master-server Master_GameVersion = 1.1.2.6/Stdio # SubServer_Enable (0/1) # Enables secondary mini-server that redirects clients on main server. # Use the SubServer_AnswerType parameter to set answer type to info queries # Use the SubServer_Port parameter to set secondary server port # Use the SubServer_MasterClient parameter to enable master-client for secondary server. # This is useful feature if you want all clients to see you server. # Its possible if you set different answer types for main and secondary servers. # Clients which cant "see" main server will be able to see secondary SubServer_Enable = 0 SubServer_Port = 28015 SubServer_MasterClient = 0 SubServer_AnswerType = 0 SubServer_RedirectCommand = connect 169.254.141.3:27015 # Game_Name (string) # Sets game name displayed for clients # If Game_Name is empty, native game name will be used Game_Name = # Enables fix for proper player id displaing on HLStats server monitoring # Enable this only if you have HLStats HLStatsPlayerIdFix = 0
#16
Napisano 16.07.2009 16:00
# ======================================================== # DPROTO CONFIGURATION # ======================================================== #LoggingMode: # 0 = Off # 1 = Console # 2 = Log Files # 3 = Both LoggingMode = 2 # RefreshRate N # Serverinfo refresh rate (every N frames) RefreshRate = 100 # UserinfoVerification - Userinfo verification mode # 0 = Off # 1 = Check for max size when user connecting (Use MaxUserInfoSize with this mode) # 2 = Remove unneeded fields in userinfo (Use ValidInfoFields with this mode) # 3 = Both # Verification needed to avoid overflows in userinfo. Overflows may cause svc_bad messages for clients # Patching_UserinfoControl must be enabled UserinfoVerification = 2 MaxUserInfoSize = 195 ValidInfoFields = namebottomcolortopcolormodel_cl_autowepswitchcl_lccl_lwcl_updateratecl_dlmaxratelang_pw_AmxCfgID # RejUserInfo_Msg # Specify message displayed to user when they info string length higher than MaxUserInfoSize RejUserInfo_Msg = Too long info string. Try to clean setinfo in your config. #Enable Master client (use only with -nomaster, useful with Patching_DisableSteamConnection=1 when outgoing tcp are not allowed from server) MEmu_Enable = 0 # ======================================================== # PATCHES # ======================================================== #Patching_Doubleproto # Allows p.47 / 48 no-steam clients to join server Patching_Doubleproto = 1 #Patching_AuthId # Change authid of p47 no-steam clients to VALVE_ID_LAN # Change authid of p48 no-steam clients to STEAM_ID_LAN # Disabling that will break double-protocoling Patching_AuthId = 1 # Patching_GameVersion # Allows to change version of game sended to clients in serverinfo # Use dproto_GameVersion cvar to set spoofed version Patching_GameVersion = 0 # Patching_Serverinfo_Fix # Allows no-steam users to be displayed in players list Patching_Serverinfo_Fix = 1 #Patching_Serverinfo_Nomaster # Allows server to response info queries in nomaster mode Patching_Serverinfo_Nomaster = 1 #Patching_Pig # Fix for born to be a pig exploit Patching_Pig = 1 #Patching_SteamTickets # Disable player kicking when server cant verify steam tickets Patching_SteamTickets = 1 #Patching_DisableSteamConnection # Disable connection to steam server. This is a fix to startup freeze when steam servers unreachable. Patching_DisableSteamConnection = 0 #Patching_UserinfoControl # Enables Userinfo control # use UserinfoVerification (DPROTO CONFIGURATION) to set verification mode Patching_UserinfoControl = 1 #Patching_DataDumping # Allows incoming/outgoing data dumping # use dproto_dump_indata, dproto_dump_outdata cvars to switch on/off dumping Patching_DataDumping = 0
i zrestartuj serwer
#17
Napisano 16.07.2009 16:05
#18
Napisano 16.07.2009 16:21
[ Dodano: 16-07-2009, 17:26 ]
zmieniłem to dproto i dalej to samo ;/ niedziała
#19
Napisano 16.07.2009 17:30
#20
Napisano 16.07.2009 17:31
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