Witam,
Chcialbym aby ktoś przerobil mi menu do bf2, aby wyglądało tak:
Pomoc
Statystyki
Kup VIP
Kup Odznake
Administracja
Czyli dodać dwie opcje do menu Kup VIP i Kup Odznake.
proszę tu daje wam plik menu.inl
Spoiler
//Bf2 Rank Mod menu File
//Contains all the menu checking functions.
#if defined bf2_menu_included
#endinput
#endif
#define bf2_menu_included
public Bf2menu(id)
{
if (!get_pcvar_num(gPcvarBF2Active))
return PLUGIN_CONTINUE;
new menu = menu_create("\rBF2: Menu Glowne", "menu_handler");
menu_additem(menu, "\wPomoc", "0", 0);
menu_additem(menu, "\wStatysyki", "1", 0);
menu_additem(menu, "\rAdministracja", "2", ADMIN_LEVEL);
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menuselection[id]=MENU_MAIN;
menu_display(id, menu, 0);
return PLUGIN_CONTINUE;
}
public helpmenu(id)
{
if (!get_pcvar_num(gPcvarBF2Active))
return PLUGIN_CONTINUE;
new menu = menu_create("\rBF2: Menu Pomocy", "menu_handler");
menu_additem(menu, "\wPomoc", "0", 0);
menu_additem(menu, "\wOdznaki - 1", "1", 0);
menu_additem(menu, "\wOdznaki - 2", "2", 0);
menu_additem(menu, "\wOdznaki - 3", "3", 0);
menu_additem(menu, "\yRanking", "4", 0);
menu_additem(menu, "\wWstecz", "5", 0);
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menuselection[id]=MENU_HELP;
menu_display(id, menu, 0);
return PLUGIN_CONTINUE;
}
public playerlist(id)
{
if (!get_pcvar_num(gPcvarBF2Active))
return PLUGIN_CONTINUE;
new menu = menu_create("\rBF2: Wybierz Gracza", "menu_handler");
new players[32],num;
get_players(players,num,"h");
new name[30];
new player;
new tempstring[32];
new idarray[3];
for (new i=0; i<num; i++)
{
player=players[i];
get_user_name(player,name,29);
formatex(tempstring,49,"\w%s",name);
formatex(idarray,2,"%i",player);
menu_additem(menu, tempstring, idarray, 0);
}
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menuselection[id]=MENU_PLAYER;
menu_display(id, menu, 0);
return PLUGIN_CONTINUE;
}
public statsmenu(id)
{
if (!get_pcvar_num(gPcvarBF2Active))
return PLUGIN_CONTINUE;
new menu = menu_create("\rBF2: Menu Statystyk", "menu_handler");
menu_additem(menu, "\yPokaz Liste Graczy", "0", 0);
menu_additem(menu, "\wPokaz Twoje Odznaki", "1", 0);
menu_additem(menu, "\wPokaz Twoje Statystyki", "2", 0);
menu_additem(menu, "\rPokaz Statystyki Serwera", "3", 0);
menu_additem(menu, "\wWstecz", "4", 0);
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menuselection[id]=MENU_STATS;
menu_display(id, menu, 0);
return PLUGIN_CONTINUE;
}
public adminmenu(id)
{
if (!get_pcvar_num(gPcvarBF2Active))
return PLUGIN_CONTINUE;
new menu = menu_create("\rBF2: Administracja", "menu_handler");
menu_additem(menu, "\wDaj graczowi odznake", "0", ADMIN_LEVEL);
menu_additem(menu, "\wDaj graczowi fragi", "1", ADMIN_LEVEL);
menu_additem(menu, "\wWstecz", "2", ADMIN_LEVEL);
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menuselection[id]=MENU_ADMIN;
menu_display(id, menu, 0);
return PLUGIN_CONTINUE;
}
public badgemenu(id)
{
if (!get_pcvar_num(gPcvarBF2Active))
return PLUGIN_CONTINUE;
new menu = menu_create("\rBF2: Wybierz Odznake", "menu_handler");
menu_additem(menu, "\wWalka Nozem", "0", ADMIN_LEVEL);
menu_additem(menu, "\wWalka Pistoletem", "1", ADMIN_LEVEL);
menu_additem(menu, "\wWalka Bronia Szturmowa", "2", ADMIN_LEVEL);
menu_additem(menu, "\wWalka Bronia Snajperska", "3", ADMIN_LEVEL);
menu_additem(menu, "\wWalka Bronia Wsparcia", "4", ADMIN_LEVEL);
menu_additem(menu, "\wWalka Granatami", "5", ADMIN_LEVEL);
menu_additem(menu, "\wWalka Shotgunem", "6", ADMIN_LEVEL);
menu_additem(menu, "\wWalka SMG", "7", ADMIN_LEVEL);
menu_additem(menu, "\wWstecz", "8", ADMIN_LEVEL);
menu_setprop(menu, MPROP_PERPAGE, 0);
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menuselection[id]=MENU_BADGE;
menu_display(id, menu, 0);
return PLUGIN_CONTINUE;
}
public badgelevelmenu(id)
{
if (!get_pcvar_num(gPcvarBF2Active))
return PLUGIN_CONTINUE;
new menu = menu_create("\rBF2: Wybierz Poziom", "menu_handler");
menu_additem(menu, "\wZaden", "0", ADMIN_LEVEL);
menu_additem(menu, "\wPoczatkujacy", "1", ADMIN_LEVEL);
menu_additem(menu, "\wPodstawowy", "2", ADMIN_LEVEL);
menu_additem(menu, "\wWeteran", "3", ADMIN_LEVEL);
menu_additem(menu, "\wExpert", "4", ADMIN_LEVEL);
menu_additem(menu, "\wProfesjonalista", "5", ADMIN_LEVEL);
menu_additem(menu, "\yLicencja agenta 007", "6", ADMIN_LEVEL);
menu_additem(menu, "\wWstecz", "5", ADMIN_LEVEL);
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menuselection[id]=MENU_LEVEL;
menu_display(id, menu, 0);
return PLUGIN_CONTINUE;
}
public menu_handler(id,menu,item)
{
if (item == MENU_EXIT)
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
else if (item == MENU_BACK)
{
menu_display(id, menu, 0);
return PLUGIN_HANDLED;
}
new data[6], iName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
if (!(get_user_flags(id) & access) && access)
return PLUGIN_HANDLED;
new key=str_to_num(data);
switch (menuselection[id])
{
case MENU_BADGE:
{
menuselected[id][0]=0;
menuselected[id][1]=key;
badgelevelmenu(id);
}
case MENU_LEVEL:
{
menuselected[id][2]=key;
playerlist(id);
}
case MENU_ADMIN:
{
switch (key)
{
case 0: badgemenu(id);
case 1:
{
menuselected[id][0]=1;
playerlist(id);
}
case 2: Bf2menu(id);
}
}
case MENU_MAIN:
{
switch (key)
{
case 0: helpmenu(id);
case 1: statsmenu(id);
case 2: adminmenu(id);
}
}
case MENU_STATS:
{
switch (key)
{
case 0: cmd_who(id);
case 1:
{
display_badges(id,id);
}
case 2: show_stats(id);
case 3: show_server_stats(id);
case 4: Bf2menu(id);
}
}
case MENU_HELP:
{
switch (key)
{
case 0: cmd_help(id);
case 1: show_badgehelp(id);
case 2: show_badgehelp2(id);
case 3: show_badgehelp3(id);
case 4: show_rankhelp(id);
case 5: Bf2menu(id);
}
}
case MENU_PLAYER:
{
if (menuselected[id][0]==0) //User selected a badge
{
new name[30];
get_user_name(key,name,29);
new badge=menuselected[id][1];
new level=menuselected[id][2];
g_PlayerBadges[key][badge]=level;
#if defined KOLOROWY_SAY
ColorChat(id,TEAM_COLOR,"[BF2]%s^x03 odznaka zostala przyznana dla gracza^x04 %s",gBadgeName[badge][level],name);
#else
client_print(id,print_chat,"[BF2]%s odznaka zostala przyznana dla gracza %s",gBadgeName[badge][level],name);
#endif
save_badges(key);
DisplayHUD(key);
new adminauthid[35];
new awardauthid[35];
get_user_authid (id,adminauthid,34);
get_user_authid (key,awardauthid,34);
log_amx("[BF2-ADMIN]Admin %s przyznal odznake %s graczowi %s",adminauthid,gBadgeName[badge][level],awardauthid);
}
else //Kills
{
new name[30];
get_user_name(key,name,29);
new kills=menuselected[id][1];
totalkills[key]+=kills;
#if defined KOLOROWY_SAY
ColorChat(id,TEAM_COLOR,"[BF2]%d^x03 fragi zostala przyznana dla gracza^x04 %s",kills,name);
#else
client_print(id,print_chat,"[BF2]%d fragi zostala przyznana dla gracza %s",kills,name);
#endif
save_badges(key);
DisplayHUD(key);
new adminauthid[35];
new awardauthid[35];
get_user_authid (id,adminauthid,34);
get_user_authid (key,awardauthid,34);
log_amx("[BF2-ADMIN]Admin %s przyznal %i fragow graczowi %s",adminauthid,kills,awardauthid);
}
adminmenu(id);
}
}
menu_destroy(menu);
return PLUGIN_HANDLED;
}
Dziękuje i Pozdrawiam
Użytkownik tomeksz104 edytował ten post 25.05.2013 10:07


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