Witam,
Chcialbym aby ktoś przerobil mi menu do bf2, aby wyglądało tak:
Pomoc
Statystyki
Kup VIP
Kup Odznake
Administracja
Czyli dodać dwie opcje do menu Kup VIP i Kup Odznake.
proszę tu daje wam plik menu.inl
Spoiler
//Bf2 Rank Mod menu File //Contains all the menu checking functions. #if defined bf2_menu_included #endinput #endif #define bf2_menu_included public Bf2menu(id) { if (!get_pcvar_num(gPcvarBF2Active)) return PLUGIN_CONTINUE; new menu = menu_create("\rBF2: Menu Glowne", "menu_handler"); menu_additem(menu, "\wPomoc", "0", 0); menu_additem(menu, "\wStatysyki", "1", 0); menu_additem(menu, "\rAdministracja", "2", ADMIN_LEVEL); menu_setprop(menu, MPROP_EXIT, MEXIT_ALL); menuselection[id]=MENU_MAIN; menu_display(id, menu, 0); return PLUGIN_CONTINUE; } public helpmenu(id) { if (!get_pcvar_num(gPcvarBF2Active)) return PLUGIN_CONTINUE; new menu = menu_create("\rBF2: Menu Pomocy", "menu_handler"); menu_additem(menu, "\wPomoc", "0", 0); menu_additem(menu, "\wOdznaki - 1", "1", 0); menu_additem(menu, "\wOdznaki - 2", "2", 0); menu_additem(menu, "\wOdznaki - 3", "3", 0); menu_additem(menu, "\yRanking", "4", 0); menu_additem(menu, "\wWstecz", "5", 0); menu_setprop(menu, MPROP_EXIT, MEXIT_ALL); menuselection[id]=MENU_HELP; menu_display(id, menu, 0); return PLUGIN_CONTINUE; } public playerlist(id) { if (!get_pcvar_num(gPcvarBF2Active)) return PLUGIN_CONTINUE; new menu = menu_create("\rBF2: Wybierz Gracza", "menu_handler"); new players[32],num; get_players(players,num,"h"); new name[30]; new player; new tempstring[32]; new idarray[3]; for (new i=0; i<num; i++) { player=players[i]; get_user_name(player,name,29); formatex(tempstring,49,"\w%s",name); formatex(idarray,2,"%i",player); menu_additem(menu, tempstring, idarray, 0); } menu_setprop(menu, MPROP_EXIT, MEXIT_ALL); menuselection[id]=MENU_PLAYER; menu_display(id, menu, 0); return PLUGIN_CONTINUE; } public statsmenu(id) { if (!get_pcvar_num(gPcvarBF2Active)) return PLUGIN_CONTINUE; new menu = menu_create("\rBF2: Menu Statystyk", "menu_handler"); menu_additem(menu, "\yPokaz Liste Graczy", "0", 0); menu_additem(menu, "\wPokaz Twoje Odznaki", "1", 0); menu_additem(menu, "\wPokaz Twoje Statystyki", "2", 0); menu_additem(menu, "\rPokaz Statystyki Serwera", "3", 0); menu_additem(menu, "\wWstecz", "4", 0); menu_setprop(menu, MPROP_EXIT, MEXIT_ALL); menuselection[id]=MENU_STATS; menu_display(id, menu, 0); return PLUGIN_CONTINUE; } public adminmenu(id) { if (!get_pcvar_num(gPcvarBF2Active)) return PLUGIN_CONTINUE; new menu = menu_create("\rBF2: Administracja", "menu_handler"); menu_additem(menu, "\wDaj graczowi odznake", "0", ADMIN_LEVEL); menu_additem(menu, "\wDaj graczowi fragi", "1", ADMIN_LEVEL); menu_additem(menu, "\wWstecz", "2", ADMIN_LEVEL); menu_setprop(menu, MPROP_EXIT, MEXIT_ALL); menuselection[id]=MENU_ADMIN; menu_display(id, menu, 0); return PLUGIN_CONTINUE; } public badgemenu(id) { if (!get_pcvar_num(gPcvarBF2Active)) return PLUGIN_CONTINUE; new menu = menu_create("\rBF2: Wybierz Odznake", "menu_handler"); menu_additem(menu, "\wWalka Nozem", "0", ADMIN_LEVEL); menu_additem(menu, "\wWalka Pistoletem", "1", ADMIN_LEVEL); menu_additem(menu, "\wWalka Bronia Szturmowa", "2", ADMIN_LEVEL); menu_additem(menu, "\wWalka Bronia Snajperska", "3", ADMIN_LEVEL); menu_additem(menu, "\wWalka Bronia Wsparcia", "4", ADMIN_LEVEL); menu_additem(menu, "\wWalka Granatami", "5", ADMIN_LEVEL); menu_additem(menu, "\wWalka Shotgunem", "6", ADMIN_LEVEL); menu_additem(menu, "\wWalka SMG", "7", ADMIN_LEVEL); menu_additem(menu, "\wWstecz", "8", ADMIN_LEVEL); menu_setprop(menu, MPROP_PERPAGE, 0); menu_setprop(menu, MPROP_EXIT, MEXIT_ALL); menuselection[id]=MENU_BADGE; menu_display(id, menu, 0); return PLUGIN_CONTINUE; } public badgelevelmenu(id) { if (!get_pcvar_num(gPcvarBF2Active)) return PLUGIN_CONTINUE; new menu = menu_create("\rBF2: Wybierz Poziom", "menu_handler"); menu_additem(menu, "\wZaden", "0", ADMIN_LEVEL); menu_additem(menu, "\wPoczatkujacy", "1", ADMIN_LEVEL); menu_additem(menu, "\wPodstawowy", "2", ADMIN_LEVEL); menu_additem(menu, "\wWeteran", "3", ADMIN_LEVEL); menu_additem(menu, "\wExpert", "4", ADMIN_LEVEL); menu_additem(menu, "\wProfesjonalista", "5", ADMIN_LEVEL); menu_additem(menu, "\yLicencja agenta 007", "6", ADMIN_LEVEL); menu_additem(menu, "\wWstecz", "5", ADMIN_LEVEL); menu_setprop(menu, MPROP_EXIT, MEXIT_ALL); menuselection[id]=MENU_LEVEL; menu_display(id, menu, 0); return PLUGIN_CONTINUE; } public menu_handler(id,menu,item) { if (item == MENU_EXIT) { menu_destroy(menu); return PLUGIN_HANDLED; } else if (item == MENU_BACK) { menu_display(id, menu, 0); return PLUGIN_HANDLED; } new data[6], iName[64]; new access, callback; menu_item_getinfo(menu, item, access, data,5, iName, 63, callback); if (!(get_user_flags(id) & access) && access) return PLUGIN_HANDLED; new key=str_to_num(data); switch (menuselection[id]) { case MENU_BADGE: { menuselected[id][0]=0; menuselected[id][1]=key; badgelevelmenu(id); } case MENU_LEVEL: { menuselected[id][2]=key; playerlist(id); } case MENU_ADMIN: { switch (key) { case 0: badgemenu(id); case 1: { menuselected[id][0]=1; playerlist(id); } case 2: Bf2menu(id); } } case MENU_MAIN: { switch (key) { case 0: helpmenu(id); case 1: statsmenu(id); case 2: adminmenu(id); } } case MENU_STATS: { switch (key) { case 0: cmd_who(id); case 1: { display_badges(id,id); } case 2: show_stats(id); case 3: show_server_stats(id); case 4: Bf2menu(id); } } case MENU_HELP: { switch (key) { case 0: cmd_help(id); case 1: show_badgehelp(id); case 2: show_badgehelp2(id); case 3: show_badgehelp3(id); case 4: show_rankhelp(id); case 5: Bf2menu(id); } } case MENU_PLAYER: { if (menuselected[id][0]==0) //User selected a badge { new name[30]; get_user_name(key,name,29); new badge=menuselected[id][1]; new level=menuselected[id][2]; g_PlayerBadges[key][badge]=level; #if defined KOLOROWY_SAY ColorChat(id,TEAM_COLOR,"[BF2]%s^x03 odznaka zostala przyznana dla gracza^x04 %s",gBadgeName[badge][level],name); #else client_print(id,print_chat,"[BF2]%s odznaka zostala przyznana dla gracza %s",gBadgeName[badge][level],name); #endif save_badges(key); DisplayHUD(key); new adminauthid[35]; new awardauthid[35]; get_user_authid (id,adminauthid,34); get_user_authid (key,awardauthid,34); log_amx("[BF2-ADMIN]Admin %s przyznal odznake %s graczowi %s",adminauthid,gBadgeName[badge][level],awardauthid); } else //Kills { new name[30]; get_user_name(key,name,29); new kills=menuselected[id][1]; totalkills[key]+=kills; #if defined KOLOROWY_SAY ColorChat(id,TEAM_COLOR,"[BF2]%d^x03 fragi zostala przyznana dla gracza^x04 %s",kills,name); #else client_print(id,print_chat,"[BF2]%d fragi zostala przyznana dla gracza %s",kills,name); #endif save_badges(key); DisplayHUD(key); new adminauthid[35]; new awardauthid[35]; get_user_authid (id,adminauthid,34); get_user_authid (key,awardauthid,34); log_amx("[BF2-ADMIN]Admin %s przyznal %i fragow graczowi %s",adminauthid,kills,awardauthid); } adminmenu(id); } } menu_destroy(menu); return PLUGIN_HANDLED; }
Dziękuje i Pozdrawiam
Użytkownik tomeksz104 edytował ten post 25.05.2013 10:07