Mam taki problem otóż na serwerze mam plugin sound_mp3 na początku miałem nutki o nazwach jak w sound_mp3.sma ale potem zmieniłem na swoje bo sie mieszały.
I tu mamy problem nutki lecą nadal te ze starą nazwą a nowe nawet sie nie pobierają . Pomoże ktoś ?
plik sound_mp3.sma
#include <amxmodx> new const sounds_ct[][] = {"sound/misc/buleczki1.mp3","sound/misc/buleczki2.mp3","sound/misc/buleczki3.mp3","sound/misc/buleczki4.mp3","sound/misc/ctwinnar5.mp3","sound/misc/buleczki6.mp3","sound/misc/buleczki7.mp3","sound/misc/buleczki8.mp3","sound/misc/buleczki9.mp3",","sound/misc/buleczki10.mp3"} new const sounds_terro[][] = {"sound/misc/buleczki1.mp3","sound/misc/buleczki2.mp3","sound/misc/buleczki3.mp3","sound/misc/buleczki4.mp3","sound/misc/ctwinnar5.mp3","sound/misc/buleczki6.mp3","sound/misc/buleczki7.mp3","sound/misc/buleczki8.mp3","sound/misc/buleczki9.mp3",","sound/misc/buleczki10.mp3"} public plugin_init() { register_plugin("RoundSoundy","1","Sal") register_event("SendAudio", "ct", "a", "2&%!MRAD_ctwin") register_event("SendAudio", "terro", "a", "2&%!MRAD_terwin") } public plugin_precache() { new i for(i = 0; i < sizeof sounds_ct; i++) precache_generic(sounds_ct[i]) new u for(u = 0; u < sizeof sounds_terro; u++) precache_generic(sounds_terro[u]) } public ct() { client_cmd(0,"stopsound") client_cmd(0, "mp3 stop") client_cmd(0, "mp3 play %s", sounds_ct[random_num(0, charsmax(sounds_ct))] ) } public terro() { client_cmd(0,"stopsound") client_cmd(0, "mp3 stop") client_cmd(0, "mp3 play %s", sounds_terro[random_num(0, charsmax(sounds_terro))] ) }