Bomb Restart Timer for MvM Missions v1.0 Description:Adds a restart timer to the bomb when it is dropped by robots onto the ground. This enables bomb to have timers even for the maps where such timer is normally absent, which should especially be helpful to those poor sods who like to put 'event' script into non-event maps. The time duration for the timer can be configured via console variable (it is even possible to make the bomb reset to start as soon as it hits the ground).Initially I implemented this feature as part of my MvMTrainer plugin, but later decided to release it separately, especially as seemingly no one had thought of this feature before. ConVars (default values shown): PHP Code:
sm_bombrestart_time "20" - The time before the bomb will be reset to start when dropped, in seconds. Put -1 to disable restart timerChangelog: Spoiler Version 1.0 - January 31, 2013
- Initial Release
- If the bomb is already on the ground (either with the timer or not), setting the sm_bombrestart_time variable will not affect the time of the timer (if there is one), neither it will add a timer (if there is none). New value of the variable will be taken into account next time the bomb is dropped.
- If the bomb has been dropped during round at least once with the value of the timer greater than or equal to 0, then it will be impossible to disable bomb timer in this round by setting the sm_bombrestart_time variable to -1.
- This plugin has no effect on the timer in maps that handle the timer on their own.
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