Witam posiadam klasę która ma 3 skoki. Chciałbym dodać ją na flagę by była ona klasą premium. Obojętnie jaka flaga. Próbowałem za pomocą poradników na amxx ale niestety coś mi nie idzie. Proszę o pomoc. Podaję sma klasy
/*Multijump addon by twistedeuphoriaPlagued by DabbiClassed by B!gBudCVARS:zp_tight_jump 2 (Default)*/#include <amxmodx>#include <amxmisc>#include <engine>#include <fakemeta>#include <zombieplague>new jumpznum[33] = 0new bool:dozjump[33] = falsenew cvar_jumpsnew g_zclass_tight// Tight Zombie Atributesnew const zclass_name[] = { "Jumper Zombie" } // namenew const zclass_info[] = { "2 Skoki" } // descriptionnew const zclass_model[] = { "zombie" } // modelnew const zclass_clawmodel[] = { "v_knife_zombie.mdl" } // claw modelconst zclass_health = 1900 // healthconst zclass_speed = 260 // speedconst Float:zclass_gravity = 0.8 // gravityconst Float:zclass_knockback = 1.5 // knockbackpublic plugin_init(){register_plugin("[ZP] Class Tight", "1.0c", "MultiJump by twistedeuphoria, Plagued by Dabbi, Classed by B!gBud")cvar_jumps = register_cvar("zp_tight_jump","2")}public plugin_precache(){g_zclass_tight = zp_register_zombie_class(zclass_name, zclass_info, zclass_model, zclass_clawmodel, zclass_health, zclass_speed, zclass_gravity, zclass_knockback)}public client_putinserver(id){jumpznum[id] = 0dozjump[id] = false}public client_disconnect(id){jumpznum[id] = 0dozjump[id] = false}public client_PreThink(id){if(!is_user_alive(id) || !zp_get_user_zombie(id)) return PLUGIN_CONTINUEif(zp_get_user_zombie_class(id) != g_zclass_tight) return PLUGIN_CONTINUEnew nzbut = get_user_button(id)new ozbut = get_user_oldbutton(id)if((nzbut & IN_JUMP) && !(get_entity_flags(id) & FL_ONGROUND) && !(ozbut & IN_JUMP)){if (jumpznum[id] < get_pcvar_num(cvar_jumps)){dozjump[id] = truejumpznum[id]++return PLUGIN_CONTINUE}}if((nzbut & IN_JUMP) && (get_entity_flags(id) & FL_ONGROUND)){jumpznum[id] = 0return PLUGIN_CONTINUE}return PLUGIN_CONTINUE}public client_PostThink(id){if(!is_user_alive(id) || !zp_get_user_zombie(id)) return PLUGIN_CONTINUEif(zp_get_user_zombie_class(id) != g_zclass_tight) return PLUGIN_CONTINUEif(dozjump[id] == true){new Float:vezlocityz[3]entity_get_vector(id,EV_VEC_velocity,vezlocityz)vezlocityz[2] = random_float(265.0,285.0)entity_set_vector(id,EV_VEC_velocity,vezlocityz)dozjump[id] = falsereturn PLUGIN_CONTINUE}return PLUGIN_CONTINUE}