#include <amxmodx>
#include <fakemeta>
#include <zombieplague>
/*================================================================================
[Plugin Customization]
=================================================================================*/
const g_item_cost = 5
new const g_sound_buyarmor[] = { "items/tr_kevlar.wav" }
const g_armor_amount = 100
const g_armor_limit = 999
/*============================================================================*/
// Item IDs
new g_itemid_humanarmor
public plugin_precache()
{
precache_sound(g_sound_buyarmor)
}
public plugin_init()
{
register_plugin("[
ZP] Extra: Anti-Infection Armor", "1.0", "MeRcyLeZZ")
g_itemid_humanarmor = zp_register_extra_item("ML_ARMOR", g_item_cost, ZP_TEAM_HUMAN)
register_dictionary("zombie_plague.txt")
}
// Human buys our upgrade, give him some armor
public zp_extra_item_selected(player, itemid)
{
if (itemid == g_itemid_humanarmor)
{
set_pev(player, pev_armorvalue, float(min(pev(player, pev_armorvalue)+g_armor_amount, g_armor_limit)))
engfunc(EngFunc_EmitSound, player, CHAN_BODY, g_sound_buyarmor, 1.0, ATTN_NORM, 0, PITCH_NORM)
}
}