register_logevent ( "on_PlayerAction", 3, "1=triggered" );
public on_PlayerAction()
{
new sArg[64], sAction[64], sName[64];
new iUserId, id;
read_logargv( 0,sArg,64 );
read_logargv( 2,sAction,64 );
parse_loguser( sArg,sName,64,iUserId );
id = find_player( "k", iUserId );
if ( id == 0 )
{
return;
}
if ( equal( sAction, "Rescued_A_Hostage" ) )
{
Give_Xp(id,get_cvar_num("diablo_xpbonus2")/2)
}
}
Oczywiście usuwając wcześniej funkcję award_hostageall
