Skocz do zawartości

  • Zaloguj korzystając z Facebooka Zaloguj korzystając z Twittera Zaloguj przez Steam Zaloguj poprzez Google      Logowanie »   
  • Rejestracja

Witamy w Nieoficjalnym polskim support'cie AMX Mod X

Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
  • Rozpoczynaj nowe tematy i odpowiedaj na inne
  • Zapisz się do tematów i for, aby otrzymywać automatyczne uaktualnienia
  • Dodawaj wydarzenia do kalendarza społecznościowego
  • Stwórz swój własny profil i zdobywaj nowych znajomych
  • Zdobywaj nowe doświadczenia

Dołączona grafika Dołączona grafika

Guest Message by DevFuse
 

dwaidek951 - zdjęcie

dwaidek951

Rejestracja: 06.02.2018
Aktualnie: Przegląda temat New Cod Pack v2 by Leszcz - Windows
Poza forum Ostatnio: 08.04.2018 10:33
-----

Moje tematy

losowy vip POMOC

07.04.2018 18:57

Cześć. Napisałby mi ktoś losowego vipa na flagi bkt
Losowy vip od 5 graczy ONLINE, losowanie od 4 rundy, komunikat o losowym vipie " Zaraz nastąpi losowanie vipów"  " Vipa otrzymują .... .... ...."
Chciałbym żeby losowało trzech vipów.
1 vip od 5 graczy, 2 vip od 10 graczy, 3 vip od 13 graczy

i jak "wylosowany vip " wyjdzie z gry to żeby ponowiło się losowanie na trzeciego vipa

[KOSZ] problem z serwerem

09.03.2018 21:57

 czwsc wyskakuje mi taki błąd, Co on moze oznaczać? ERROR : User Msg "Health": 216 bytes written, expected 1 

problem z komunikacja

05.03.2018 19:55

Cześć. Na moim serwerze jest jakiś problem którego nie potrafie rozwiązać, pomoże ktoś?
Jak ktoś mówi przez mikrofon to mika okienko i nie slychać osób. Każda osoba tak ma, nawet ja.. Co musze zrobić żeby to naprawić?

problem z pluginem

10.02.2018 23:45

czesc potrzebuje takiego sma i amxx i żeby to było pod flage o - dodatkowy poziom C

 

#include <amxmodx>
#include <colorchat>
#include <cstrike>
#include <engine>
#include <fun>
#include <hamsandwich>
#include <stripweapons>

#define g_Buffer 1536

forward amxbans_admin_connect(id);

new Array:g_Array, CsArmorType:armortype, bool:g_Vip[33], gRound=0, g_Hudmsg,
menu, menu_callback_handler, weapon_id;

new const g_Langcmd[][]={"say /vips","say_team /vips","say /vipy","say_team /vipy"};
new const g_Prefix[] = "Vip Chat";

public plugin_init(){
	register_plugin("VIP Ultimate", "12.3.0.2", "benio101 & speedkill");
	RegisterHam(Ham_Spawn, "player", "SpawnedEventPre", 1);
	register_event("DeathMsg", "DeathMsg", "a");
	register_event("HLTV", "event_new_round", "a", "1=0", "2=0");
	register_logevent("GameCommencing", 2, "1=Game_Commencing");
	register_message(get_user_msgid("ScoreAttrib"), "VipStatus");
	g_Array=ArrayCreate(64,32);
	for(new i;i<sizeof g_Langcmd;i++){
		register_clcmd(g_Langcmd[i], "ShowVips");
	}
	register_clcmd("say /vip", "ShowMotd");
	set_task(30.0, "ShowAdv",.flags = "b");
	g_Hudmsg=CreateHudSyncObj();
	register_event("Damage", "damage", "b", "2!0", "3=0", "4!0");
	register_clcmd("say_team", "VipChat");
	register_message(get_user_msgid("SayText"),"handleSayText");
}
public client_authorized(id){
	if(get_user_flags(id) & 16384 == 16384){
		client_authorized_vip(id);
	}
}
public client_authorized_vip(id){
	g_Vip[id]=true;
	new g_Name[64];
	get_user_name(id,g_Name,charsmax(g_Name));
	
	new g_Size = ArraySize(g_Array);
	new szName[64];
	
	for(new i = 0; i < g_Size; i++){
		ArrayGetString(g_Array, i, szName, charsmax(szName));
		
		if(equal(g_Name, szName)){
			return 0;
		}
	}
	ArrayPushString(g_Array,g_Name);
	set_hudmessage(24, 190, 220, 0.25, 0.2, 0, 6.0, 6.0);
	ShowSyncHudMsg(0, g_Hudmsg, "Vip %s wbija na serwer !",g_Name);
	
	return PLUGIN_CONTINUE;
}
public client_disconnect(id){
	if(g_Vip[id]){
		client_disconnect_vip(id);
	}
}
public client_disconnect_vip(id){
	g_Vip[id]=false;
	new Name[64];
	get_user_name(id,Name,charsmax(Name));
	
	new g_Size = ArraySize(g_Array);
	new g_Name[64];
	
	for(new i = 0; i < g_Size; i++){
		ArrayGetString(g_Array, i, g_Name, charsmax(g_Name));
		
		if(equal(g_Name,Name)){
			ArrayDeleteItem(g_Array,i);
			break;
		}
	}
}
public SpawnedEventPre(id){
	if(g_Vip[id]){
		if(is_user_alive(id)){
			SpawnedEventPreVip(id);
		}
	}
}
public SpawnedEventPreVip(id){
	cs_set_user_armor(id, min(cs_get_user_armor(id,armortype)+100, 100), armortype);
	show_vip_menu(id);
}
public menu_1_handler(id){
	new henum=(user_has_weapon(id,CSW_HEGRENADE)?cs_get_user_bpammo(id,CSW_HEGRENADE):0);
	give_item(id, "weapon_hegrenade");
	++henum;
	new fbnum=(user_has_weapon(id,CSW_FLASHBANG)?cs_get_user_bpammo(id,CSW_FLASHBANG):0);
	give_item(id, "weapon_flashbang");
	++fbnum;
	cs_set_user_bpammo(id, CSW_FLASHBANG, 2);
	new sgnum=(user_has_weapon(id,CSW_SMOKEGRENADE)?cs_get_user_bpammo(id,CSW_SMOKEGRENADE):0);
	give_item(id, "weapon_smokegrenade");
	++sgnum;
	StripWeapons(id, Secondary);
	give_item(id, "weapon_deagle");
	give_item(id, "ammo_50ae");
	weapon_id=find_ent_by_owner(-1, "weapon_deagle", id);
	if(weapon_id)cs_set_weapon_ammo(weapon_id, 7);
	cs_set_user_bpammo(id, CSW_DEAGLE, 35);
	StripWeapons(id, Primary);
	give_item(id, "weapon_ak47");
	give_item(id, "ammo_762nato");
	weapon_id=find_ent_by_owner(-1, "weapon_ak47", id);
	if(weapon_id)cs_set_weapon_ammo(weapon_id, 30);
	cs_set_user_bpammo(id, CSW_AK47, 90);
	give_item(id, "item_thighpack");
}
public menu_2_handler(id){
	new henum=(user_has_weapon(id,CSW_HEGRENADE)?cs_get_user_bpammo(id,CSW_HEGRENADE):0);
	give_item(id, "weapon_hegrenade");
	++henum;
	new fbnum=(user_has_weapon(id,CSW_FLASHBANG)?cs_get_user_bpammo(id,CSW_FLASHBANG):0);
	give_item(id, "weapon_flashbang");
	++fbnum;
	cs_set_user_bpammo(id, CSW_FLASHBANG, 2);
	new sgnum=(user_has_weapon(id,CSW_SMOKEGRENADE)?cs_get_user_bpammo(id,CSW_SMOKEGRENADE):0);
	give_item(id, "weapon_smokegrenade");
	++sgnum;
	StripWeapons(id, Secondary);
	give_item(id, "weapon_deagle");
	give_item(id, "ammo_50ae");
	weapon_id=find_ent_by_owner(-1, "weapon_deagle", id);
	if(weapon_id)cs_set_weapon_ammo(weapon_id, 7);
	cs_set_user_bpammo(id, CSW_DEAGLE, 35);
	StripWeapons(id, Primary);
	give_item(id, "weapon_m4a1");
	give_item(id, "ammo_556nato");
	weapon_id=find_ent_by_owner(-1, "weapon_m4a1", id);
	if(weapon_id)cs_set_weapon_ammo(weapon_id, 30);
	cs_set_user_bpammo(id, CSW_M4A1, 90);
	give_item(id, "item_thighpack");
}
public menu_3_handler(id){
	new henum=(user_has_weapon(id,CSW_HEGRENADE)?cs_get_user_bpammo(id,CSW_HEGRENADE):0);
	give_item(id, "weapon_hegrenade");
	++henum;
	new fbnum=(user_has_weapon(id,CSW_FLASHBANG)?cs_get_user_bpammo(id,CSW_FLASHBANG):0);
	give_item(id, "weapon_flashbang");
	++fbnum;
	cs_set_user_bpammo(id, CSW_FLASHBANG, 2);
	new sgnum=(user_has_weapon(id,CSW_SMOKEGRENADE)?cs_get_user_bpammo(id,CSW_SMOKEGRENADE):0);
	give_item(id, "weapon_smokegrenade");
	++sgnum;
	StripWeapons(id, Secondary);
	give_item(id, "weapon_deagle");
	give_item(id, "ammo_50ae");
	weapon_id=find_ent_by_owner(-1, "weapon_deagle", id);
	if(weapon_id)cs_set_weapon_ammo(weapon_id, 7);
	cs_set_user_bpammo(id, CSW_DEAGLE, 35);
	StripWeapons(id, Primary);
	give_item(id, "weapon_awp");
	give_item(id, "ammo_338magnum");
	weapon_id=find_ent_by_owner(-1, "weapon_awp", id);
	if(weapon_id)cs_set_weapon_ammo(weapon_id, 10);
	cs_set_user_bpammo(id, CSW_AWP, 30);
	give_item(id, "item_thighpack");
}
public menu_4_handler(id){
	new henum=(user_has_weapon(id,CSW_HEGRENADE)?cs_get_user_bpammo(id,CSW_HEGRENADE):0);
	give_item(id, "weapon_hegrenade");
	++henum;
	new fbnum=(user_has_weapon(id,CSW_FLASHBANG)?cs_get_user_bpammo(id,CSW_FLASHBANG):0);
	give_item(id, "weapon_flashbang");
	++fbnum;
	cs_set_user_bpammo(id, CSW_FLASHBANG, 2);
	new sgnum=(user_has_weapon(id,CSW_SMOKEGRENADE)?cs_get_user_bpammo(id,CSW_SMOKEGRENADE):0);
	give_item(id, "weapon_smokegrenade");
	++sgnum;
	StripWeapons(id, Secondary);
	give_item(id, "weapon_deagle");
	give_item(id, "ammo_50ae");
	weapon_id=find_ent_by_owner(-1, "weapon_deagle", id);
	if(weapon_id)cs_set_weapon_ammo(weapon_id, 7);
	cs_set_user_bpammo(id, CSW_DEAGLE, 35);
	StripWeapons(id, Primary);
	give_item(id, "weapon_famas");
	give_item(id, "ammo_556nato");
	weapon_id=find_ent_by_owner(-1, "weapon_famas", id);
	if(weapon_id)cs_set_weapon_ammo(weapon_id, 25);
	cs_set_user_bpammo(id, CSW_FAMAS, 90);
	give_item(id, "item_thighpack");
}
public menu_5_handler(id){
	new henum=(user_has_weapon(id,CSW_HEGRENADE)?cs_get_user_bpammo(id,CSW_HEGRENADE):0);
	give_item(id, "weapon_hegrenade");
	++henum;
	new fbnum=(user_has_weapon(id,CSW_FLASHBANG)?cs_get_user_bpammo(id,CSW_FLASHBANG):0);
	give_item(id, "weapon_flashbang");
	++fbnum;
	cs_set_user_bpammo(id, CSW_FLASHBANG, 2);
	new sgnum=(user_has_weapon(id,CSW_SMOKEGRENADE)?cs_get_user_bpammo(id,CSW_SMOKEGRENADE):0);
	give_item(id, "weapon_smokegrenade");
	++sgnum;
	StripWeapons(id, Secondary);
	give_item(id, "weapon_deagle");
	give_item(id, "ammo_50ae");
	weapon_id=find_ent_by_owner(-1, "weapon_deagle", id);
	if(weapon_id)cs_set_weapon_ammo(weapon_id, 7);
	cs_set_user_bpammo(id, CSW_DEAGLE, 35);
	StripWeapons(id, Primary);
	give_item(id, "weapon_p90");
	give_item(id, "ammo_57mm");
	weapon_id=find_ent_by_owner(-1, "weapon_p90", id);
	if(weapon_id)cs_set_weapon_ammo(weapon_id, 50);
	cs_set_user_bpammo(id, CSW_P90, 100);
	give_item(id, "item_thighpack");
}
public menu_6_handler(id){
	new henum=(user_has_weapon(id,CSW_HEGRENADE)?cs_get_user_bpammo(id,CSW_HEGRENADE):0);
	give_item(id, "weapon_hegrenade");
	++henum;
	new fbnum=(user_has_weapon(id,CSW_FLASHBANG)?cs_get_user_bpammo(id,CSW_FLASHBANG):0);
	give_item(id, "weapon_flashbang");
	++fbnum;
	cs_set_user_bpammo(id, CSW_FLASHBANG, 2);
	new sgnum=(user_has_weapon(id,CSW_SMOKEGRENADE)?cs_get_user_bpammo(id,CSW_SMOKEGRENADE):0);
	give_item(id, "weapon_smokegrenade");
	++sgnum;
	StripWeapons(id, Secondary);
	give_item(id, "weapon_deagle");
	give_item(id, "ammo_50ae");
	weapon_id=find_ent_by_owner(-1, "weapon_deagle", id);
	if(weapon_id)cs_set_weapon_ammo(weapon_id, 7);
	cs_set_user_bpammo(id, CSW_DEAGLE, 35);
	StripWeapons(id, Primary);
	give_item(id, "weapon_xm1014");
	give_item(id, "ammo_buckshot");
	weapon_id=find_ent_by_owner(-1, "weapon_xm1014", id);
	if(weapon_id)cs_set_weapon_ammo(weapon_id, 7);
	cs_set_user_bpammo(id, CSW_XM1014, 32);
	give_item(id, "item_thighpack");
}
public DeathMsg(){
	new killer=read_data(1);
	new victim=read_data(2);
	
	if(is_user_alive(killer) && g_Vip[killer] && get_user_team(killer) != get_user_team(victim)){
		DeathMsgVip(killer,victim,read_data(3));
	}
}
public DeathMsgVip(kid,vid,hs){
	set_user_health(kid, min(get_user_health(kid)+(hs?15:10),100));
	cs_set_user_money(kid, cs_get_user_money(kid)+(hs?500:300));
}
public show_vip_menu(id){
	menu=menu_create("\rMenu VIPa","menu_handler");
	menu_callback_handler=menu_makecallback("menu_callback");
	new bool:active=false, num=-1;
	menu_additem(menu,"\wAK47 + Deagle + Granaty","",0,menu_callback_handler);
	if(menu_callback(id, menu, ++num)==ITEM_ENABLED){
		active=true;
	}
	menu_additem(menu,"\wM4A1 + Deagle + Granaty","",0,menu_callback_handler);
	if(menu_callback(id, menu, ++num)==ITEM_ENABLED){
		active=true;
	}
	menu_additem(menu,"\wAWP + Deagle + Granaty","",0,menu_callback_handler);
	if(menu_callback(id, menu, ++num)==ITEM_ENABLED){
		active=true;
	}
	menu_additem(menu,"\wFAMAS + Deagle + Granaty","",0,menu_callback_handler);
	if(menu_callback(id, menu, ++num)==ITEM_ENABLED){
		active=true;
	}
	menu_additem(menu,"\wP90 + Deagle + Granaty","",0,menu_callback_handler);
	if(menu_callback(id, menu, ++num)==ITEM_ENABLED){
		active=true;
	}
	menu_additem(menu,"\wXM1014 + Deagle + Granaty","",0,menu_callback_handler);
	if(menu_callback(id, menu, ++num)==ITEM_ENABLED){
		active=true;
	}
	if(active){
		menu_setprop(menu,MPROP_EXITNAME,"Wyjscie");
		menu_setprop(menu,MPROP_TITLE,"\yMenu Vipa");
		menu_setprop(menu,MPROP_NUMBER_COLOR,"\r");
		menu_display(id, menu);
	} else {
		menu_destroy(menu);
	}
}
public event_new_round(){
	++gRound;
}
public GameCommencing(){
	gRound=0;
}
public menu_callback(id, menu, item){
	if(is_user_alive(id)){
		if(gRound>=3){
			if(item==0){
				return ITEM_ENABLED;
			}
			if(item==1){
				return ITEM_ENABLED;
			}
			if(item==2){
				return ITEM_ENABLED;
			}
			if(item==3){
				return ITEM_ENABLED;
			}
			if(item==4){
				return ITEM_ENABLED;
			}
			if(item==5){
				return ITEM_ENABLED;
			}
		}
	}
	return ITEM_DISABLED;
}
public menu_handler(id, menu, item){
	if(is_user_alive(id)){
		if(gRound>=3){
			if(item==0){
				menu_1_handler(id);
			}
			if(item==1){
				menu_2_handler(id);
			}
			if(item==2){
				menu_3_handler(id);
			}
			if(item==3){
				menu_4_handler(id);
			}
			if(item==4){
				menu_5_handler(id);
			}
			if(item==5){
				menu_6_handler(id);
			}
		}
	}
	menu_destroy(menu);
	return PLUGIN_HANDLED;
}
public VipStatus(){
	new id=get_msg_arg_int(1);
	if(is_user_alive(id) && g_Vip[id]){
		set_msg_arg_int(2, ARG_BYTE, get_msg_arg_int(2)|4);
	}
}
public ShowVips(id){
	new g_Name[64],g_Message[192];
	
	new g_Size=ArraySize(g_Array);
	
	for(new i = 0; i < g_Size; i++){
		ArrayGetString(g_Array, i, g_Name, charsmax(g_Name));
		
		add(g_Message, charsmax(g_Message), g_Name);
		
		if(i == g_Size - 1){
			add(g_Message, charsmax(g_Message), ".");
		}
		else{
			add(g_Message, charsmax(g_Message), ", ");
		}
	}
	ColorChat(id,GREEN,"^x03Vipy ^x04na ^x03serwerze: ^x04%s", g_Message);
	ShowVipsMotd(id);
	return PLUGIN_CONTINUE;
}
public ShowVipsMotd(id){
	new Data[g_Buffer],Len,g_Name[64];
	
	Len = formatex(Data[Len], g_Buffer - Len, "<html><body bgcolor=Black><br>");
	Len += formatex(Data[Len], g_Buffer - Len, "<center><table frame=^"border^" width=^"600^" cellspacing=^"0^" bordercolor=#4A4344 style=^"color:#56A5EC;text-align:center;^">");
	Len += formatex(Data[Len], g_Buffer- Len, "<tr><td><b>#</b></td><td><b>Nick</b></td></td></tr>");
	
	new g_Size=ArraySize(g_Array);
	
	for(new i = 0; i < g_Size; i++){
		ArrayGetString(g_Array, i, g_Name, charsmax(g_Name));
		
		Len += formatex(Data[Len], g_Buffer - Len, "<tr>");
		Len += formatex(Data[Len], g_Buffer - Len, "<td><font color=Red>%d</font></td>", i + 1);
		Len += formatex(Data[Len], g_Buffer - Len, "<td>%s</td>", g_Name);
		Len += formatex(Data[Len], g_Buffer - Len, "</tr>");
	}
	Len += formatex(Data[Len],g_Buffer - Len,"</center></body></html>");
	
	show_motd(id, Data, "Vipy Online");
}
public client_infochanged(id){
	if(g_Vip[id]){
		new szName[64];
		get_user_info(id,"name",szName,charsmax(szName));
		
		new Name[64];
		get_user_name(id,Name,charsmax(Name));
		
		if(!equal(szName,Name)){
			ArrayPushString(g_Array,szName);
			
			new g_Size=ArraySize(g_Array);
			new g_Name[64];
			for(new i = 0; i < g_Size; i++){
				ArrayGetString(g_Array, i, g_Name, charsmax(g_Name));
				
				if(equal(g_Name,Name)){
					ArrayDeleteItem(g_Array,i);
					break;
				}
			}
		}
	}
}
public plugin_end(){
	ArrayDestroy(g_Array);
}
public ShowMotd(id){
	show_motd(id, "vip.txt", "Informacje o vipie");
}
public ShowAdv(){
	ColorChat(0, NORMAL, "[VIP]^x04 Chcesz dowiedziec sie co posiada vip ? Napisz na say'u /vip");
}
public damage(id){
	new attacker=get_user_attacker(id);
	new damage=read_data(2);
	
	if(g_Vip[id]){
		set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1);
		ShowSyncHudMsg(id, g_Hudmsg, "%i^n", damage);
	}
	if(is_user_connected(attacker) && g_Vip[attacker]){
		set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1);
		ShowSyncHudMsg(attacker, g_Hudmsg, "%i^n", damage);
	}
}
public VipChat(id){
	if(g_Vip[id]){
		new g_Msg[256],
		g_Text[256];
		
		read_args(g_Msg,charsmax(g_Msg));
		remove_quotes(g_Msg);
		
		if(g_Msg[0] == '*' && g_Msg[1]){
			new g_Name[64];
			get_user_name(id,g_Name,charsmax(g_Name));
			
			formatex(g_Text,charsmax(g_Text),"^x01(%s) ^x03%s : ^x04%s",g_Prefix, g_Name, g_Msg[1]);
			
			for(new i=1;i<33;i++){
				if(is_user_connected(i) && g_Vip[i])
				ColorChat(i, GREEN, "%s", g_Text);
			}
			return PLUGIN_HANDLED_MAIN;
		}
	}
	return PLUGIN_CONTINUE;
}
public handleSayText(msgId,msgDest,msgEnt){
	new id = get_msg_arg_int(1);
	
	if(is_user_connected(id) && g_Vip[id]){
		new szTmp[256],szTmp2[256];
		get_msg_arg_string(2,szTmp, charsmax(szTmp))
		
		new szPrefix[64] = "^x04[VIP]";
		
		if(!equal(szTmp,"#Cstrike_Chat_All")){
			add(szTmp2,charsmax(szTmp2),szPrefix);
			add(szTmp2,charsmax(szTmp2)," ");
			add(szTmp2,charsmax(szTmp2),szTmp);
		}
		else{
			add(szTmp2,charsmax(szTmp2),szPrefix);
			add(szTmp2,charsmax(szTmp2),"^x03 %s1^x01 :  %s2");
		}
		set_msg_arg_string(2,szTmp2);
	}
	return PLUGIN_CONTINUE;
}
public amxbans_admin_connect(id){
	client_authorized(id);
}

Puchary za 3 miejsca najwiecej zabójstw

08.02.2018 23:24

Hejka. Poszukuje takiej rzeczy jak puchary za 3 najlepsze miejsca w zabójstwach pod koniec mapy i pod tab . chodzi mi o takie coś dokładnie takie ikony 

[Zloty Puchar] Nick 60 zabójstw
[Srebny Puchar] Nick 50 zabójstw
[Brązowy Puchar] Nick 40 Zabójstw