proszę bardzo
static szModel[ ] = "models/player/Twoj_model/Twoj_model.mdl";
To równanie zostało stworzone przy pomocy kodu LaTeX:
Edytor LaTeX online: CodeCogs.com/latex/eqneditor.php
Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
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29.12.2017 22:51
proszę bardzo
static szModel[ ] = "models/player/Twoj_model/Twoj_model.mdl";
29.12.2017 22:48
Można zamknąć
27.12.2017 17:10
PTB: (wtjauto) Auto-joining WTJ after 3 tr(y/ies). PTB: (wtjauto) Auto-kicking WTJ after 5 tr(y/ies). PTB: (kick) WTJ kicking is OFF. PTB: (savewtj) Saving to wtj.log is OFF. PTB: (switch) Team switching is ON. PTB: (switchafter) Switching starts after 1 round(s). PTB: (switchmin) Switching needs at least 1 player(s). PTB: (switchfreq) Switch occurs every 1 round(s) at maximum. PTB: (playerfreq) Individual players are switched every 7 round(s) at maximum. PTB: (forceswitch) Forcing switch after 0 unsuccessful switch(es). PTB: (deadonly) Switching dead only is OFF. PTB: (tellwtj) Telling about WTJ tries is OFF. PTB: (announce) Announcements are OFF. PTB: (sayok) "OK" announcements are OFF. PTB: (typesay) typesay usage is OFF. PTB: (maxstreak) Maximum accepted win streak is 3. PTB: (maxscore) Maximum accepted team score difference is 2. PTB: (minrating) Minimum critical strength rating is 1.49. PTB: (maxrating) Maximum critical strength rating is 2.00. PTB: (superrating) Super critical strength rating is 3.00. PTB: (maxincidents) Maximum incidents before internal player score scale down is 50. PTB: (scaledown) Integer scale down factor for player scores is 2. Executing AMX Mod X Configuration File Czestotliwosc wyswietlania wiadomosci: 10:00 minut L 12/27/2017 - 16:49:48: Server cvar "sv_maxspeed" = "9999" L 12/27/2017 - 16:49:49: Started map "de_prodigy" (CRC "-895245420") Menu item 17 added to Menus Front-End: "Plugin Cvars" from plugin "pluginmenu.amxx" Menu item 18 added to Menus Front-End: "Plugin Commands" from plugin "pluginmenu.amxx" L 12/27/2017 - 16:49:49: [amxbans_core.amxx] [AMXBans] WARNING: admin.amxx plugin running! Stopped. [AMXBans] Zaladowano 8 admino z bazy danych Menu item 19 added to Menus Front-End: "ML_NOTFOUND: SS_MENU_NAME" from plugin "AMXBans: Screens" L 12/27/2017 - 16:49:54: World triggered "Round_Start" L 12/27/2017 - 16:49:58: Server cvar "amx_nextmap" = "[jeszcze nie glosowano]" L 12/27/2017 - 16:50:08: [amxbans_core.amxx] [AMXBANS] Index: 1 L 12/27/2017 - 16:50:08: [amxbans_core.amxx] [AMXBANS] Index: 1 | Name: L 12/27/2017 - 16:50:10: "HLTV Proxy<1><HLTV><>" entered the game L 12/27/2017 - 16:50:10: "HLTV Proxy<1><HLTV><>" joined team "SPECTATOR" L 12/27/2017 - 16:53:54: Team "CT" triggered "Target_Saved" (CT "1") (T "0") L 12/27/2017 - 16:53:54: World triggered "Round_End" L 12/27/2017 - 16:54:03: World triggered "Round_Start" L 12/27/2017 - 16:58:03: Team "CT" triggered "Target_Saved" (CT "2") (T "0") L 12/27/2017 - 16:58:03: World triggered "Round_End" L 12/27/2017 - 16:58:12: World triggered "Round_Start" L 12/27/2017 - 17:02:12: Team "CT" triggered "Target_Saved" (CT "3") (T "0") L 12/27/2017 - 17:02:12: World triggered "Round_End" PTB: Round ended, checking teams. L 12/27/2017 - 17:02:21: World triggered "Round_Start" L 12/27/2017 - 17:06:21: Team "CT" triggered "Target_Saved" (CT "4") (T "0") L 12/27/2017 - 17:06:21: World triggered "Round_End" PTB: Round ended, checking teams. L 12/27/2017 - 17:06:30: World triggered "Round_Start"
27.12.2017 17:00
Proszę bardzo
#include <amxmodx> #include <amxmisc> #include <codmod> #include <engine> #include <hamsandwich> new const nazwa[] = "Zolnierz"; new const opis[] = " Posiada 6 min 20dmg z kazdej"; new const bronie = TUTAJ DOPISUJESZ JAKIE MA MIEĆ BRONIE; new const zdrowie = 5; new const kondycja = 0; new const inteligencja = 0; new const wytrzymalosc = 15; new const modelMiny[] = "models/QTM_CodMod/mine.mdl" new sprite_blast_miny; new ilosc_min_gracza[33]; public plugin_init() { register_plugin(nazwa, "1.0", "amxx.pl"); cod_register_class(nazwa, opis, bronie, zdrowie, kondycja, inteligencja, wytrzymalosc); register_touch("mine", "player", "DotykMiny"); register_event("HLTV", "NowaRunda_Miny", "a", "1=0", "2=0"); RegisterHam(Ham_Spawn, "player", "fwSpawn_Miny", 1); } public plugin_precache() { precache_model(modelMiny); sprite_blast_miny = precache_model("sprites/dexplo.spr"); } public client_disconnect(id) { new entMiny = find_ent_by_class(0, "mine"); while(entMiny > 0) { if(entity_get_edict(entMiny, EV_ENT_owner) == id) remove_entity(entMiny); entMiny = find_ent_by_class(entMiny, "mine"); } } public cod_class_enabled(id) { ilosc_min_gracza[id] = 6; } public cod_class_skill_used(id) { if (!ilosc_min_gracza[id]) { client_print(id, print_center, "Wykorzystales juz wszystkie miny!"); } else { ilosc_min_gracza[id]--; new Float:origin[3]; entity_get_vector(id, EV_VEC_origin, origin); new ent = create_entity("info_target"); entity_set_string(ent ,EV_SZ_classname, "mine"); entity_set_edict(ent ,EV_ENT_owner, id); entity_set_int(ent, EV_INT_movetype, MOVETYPE_TOSS); entity_set_origin(ent, origin); entity_set_int(ent, EV_INT_solid, SOLID_BBOX); entity_set_model(ent, modelMiny); entity_set_size(ent,Float:{-16.0,-16.0,0.0},Float:{16.0,16.0,2.0}); drop_to_floor(ent); set_rendering(ent,kRenderFxNone, 0,0,0, kRenderTransTexture,50); } } public fwSpawn_Miny(id) { if(is_user_alive(id)) ilosc_min_gracza[id] = 6; } public DotykMiny(ent, id) { if(!is_valid_ent(ent)) return; new attacker = entity_get_edict(ent, EV_ENT_owner); if (get_user_team(attacker) != get_user_team(id)) { new Float:fOrigin[3]; entity_get_vector( ent, EV_VEC_origin, fOrigin); new iOrigin[3]; for(new i=0;i<3;i++) iOrigin[i] = floatround(fOrigin[i]); message_begin(MSG_BROADCAST,SVC_TEMPENTITY, iOrigin); write_byte(TE_EXPLOSION); write_coord(iOrigin[0]); write_coord(iOrigin[1]); write_coord(iOrigin[2]); write_short(sprite_blast_miny); write_byte(32); write_byte(20); write_byte(0); message_end(); new entlist[33]; new numfound = find_sphere_class(ent,"player", 90.0 ,entlist, 32); for (new i=0; i < numfound; i++) { new pid = entlist[i]; if (!is_user_alive(pid) || get_user_team(attacker) == get_user_team(pid)) continue; cod_inflict_damage(attacker, pid, 20.0, 0.0, ent, (1<<24)); } remove_entity(ent); } } public NowaRunda_Miny() { new entMiny = find_ent_by_class(-1, "mine"); while(entMiny > 0) { remove_entity(entMiny); entMiny = find_ent_by_class(entMiny, "mine"); } }