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Witamy w Nieoficjalnym polskim support'cie AMX Mod X

Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
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Guest Message by DevFuse
 

SmileY- - zdjęcie

SmileY-

Rejestracja: 17.04.2016
Aktualnie: Nieaktywny
Poza forum Ostatnio: 04.09.2016 12:19
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Moje posty

W temacie: Vip

19.08.2016 21:53

Dzięki wielki! 

Oczywiście + leci 

W temacie: Vip

19.08.2016 21:32

A vip.amxx
 

 

W temacie: C4

27.04.2016 19:52

#include <amxmodx>
 
#define PLUGIN "c4 timer"
#define VERSION "1.1"
#define AUTHOR "cheap_suit"
 
new g_c4timer
new mp_c4timer
 
new cvar_showteam
new cvar_flash
new cvar_sprite
new cvar_msg
 
new g_msg_showtimer
new g_msg_roundtime
new g_msg_scenario
 
#define MAX_SPRITES 2
new const g_timersprite[MAX_SPRITES][] = { "bombticking", "bombticking1" }
new const g_message[] = "Detonation time intiallized....."
 
public plugin_init() 
{
register_plugin(PLUGIN, VERSION, AUTHOR)
register_cvar(PLUGIN, VERSION, FCVAR_SPONLY|FCVAR_SERVER)
 
cvar_showteam = register_cvar("amx_showc4timer", "3")
cvar_flash = register_cvar("amx_showc4flash", "0")
cvar_sprite = register_cvar("amx_showc4sprite", "1")
cvar_msg = register_cvar("amx_showc4msg", "0")
mp_c4timer = get_cvar_pointer("mp_c4timer")
 
g_msg_showtimer = get_user_msgid("ShowTimer")
g_msg_roundtime = get_user_msgid("RoundTime")
g_msg_scenario = get_user_msgid("Scenario")
 
register_event("HLTV", "event_hltv", "a", "1=0", "2=0")
register_logevent("logevent_plantedthebomb", 3, "2=Planted_The_Bomb")
}
 
public event_hltv()
g_c4timer = get_pcvar_num(mp_c4timer)
 
public logevent_plantedthebomb()
{
new showtteam = get_pcvar_num(cvar_showteam)
 
static players[32], num, i
switch(showtteam)
{
case 1: get_players(players, num, "ace", "TERRORIST")
case 2: get_players(players, num, "ace", "CT")
case 3: get_players(players, num, "ac")
default: return
}
for(i = 0; i < num; ++i) set_task(1.0, "update_timer", players[i])
}
 
public update_timer(id)
{
message_begin(MSG_ONE_UNRELIABLE, g_msg_showtimer, _, id)
message_end()
 
message_begin(MSG_ONE_UNRELIABLE, g_msg_roundtime, _, id)
write_short(g_c4timer)
message_end()
 
message_begin(MSG_ONE_UNRELIABLE, g_msg_scenario, _, id)
write_byte(1)
write_string(g_timersprite[clamp(get_pcvar_num(cvar_sprite), 0, (MAX_SPRITES - 1))])
write_byte(150)
write_short(get_pcvar_num(cvar_flash) ? 20 : 0)
message_end()
 
if(get_pcvar_num(cvar_msg))
{
set_hudmessage(255, 180, 0, 0.44, 0.87, 2, 6.0, 6.0)
show_hudmessage(id, g_message)
}
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1033\\ f0\\ fs16 \n\\ par }
*/

W temacie: C4

27.04.2016 19:52

#include <amxmodx>

 
#define PLUGIN "c4 timer"
#define VERSION "1.1"
#define AUTHOR "cheap_suit"
 
new g_c4timer
new mp_c4timer
 
new cvar_showteam
new cvar_flash
new cvar_sprite
new cvar_msg
 
new g_msg_showtimer
new g_msg_roundtime
new g_msg_scenario
 
#define MAX_SPRITES 2
new const g_timersprite[MAX_SPRITES][] = { "bombticking", "bombticking1" }
new const g_message[] = "Detonation time intiallized....."
 
public plugin_init() 
{
register_plugin(PLUGIN, VERSION, AUTHOR)
register_cvar(PLUGIN, VERSION, FCVAR_SPONLY|FCVAR_SERVER)
 
cvar_showteam = register_cvar("amx_showc4timer", "3")
cvar_flash = register_cvar("amx_showc4flash", "0")
cvar_sprite = register_cvar("amx_showc4sprite", "1")
cvar_msg = register_cvar("amx_showc4msg", "0")
mp_c4timer = get_cvar_pointer("mp_c4timer")
 
g_msg_showtimer = get_user_msgid("ShowTimer")
g_msg_roundtime = get_user_msgid("RoundTime")
g_msg_scenario = get_user_msgid("Scenario")
 
register_event("HLTV", "event_hltv", "a", "1=0", "2=0")
register_logevent("logevent_plantedthebomb", 3, "2=Planted_The_Bomb")
}
 
public event_hltv()
g_c4timer = get_pcvar_num(mp_c4timer)
 
public logevent_plantedthebomb()
{
new showtteam = get_pcvar_num(cvar_showteam)
 
static players[32], num, i
switch(showtteam)
{
case 1: get_players(players, num, "ace", "TERRORIST")
case 2: get_players(players, num, "ace", "CT")
case 3: get_players(players, num, "ac")
default: return
}
for(i = 0; i < num; ++i) set_task(1.0, "update_timer", players[i])
}
 
public update_timer(id)
{
message_begin(MSG_ONE_UNRELIABLE, g_msg_showtimer, _, id)
message_end()
 
message_begin(MSG_ONE_UNRELIABLE, g_msg_roundtime, _, id)
write_short(g_c4timer)
message_end()
 
message_begin(MSG_ONE_UNRELIABLE, g_msg_scenario, _, id)
write_byte(1)
write_string(g_timersprite[clamp(get_pcvar_num(cvar_sprite), 0, (MAX_SPRITES - 1))])
write_byte(150)
write_short(get_pcvar_num(cvar_flash) ? 20 : 0)
message_end()
 
if(get_pcvar_num(cvar_msg))
{
set_hudmessage(255, 180, 0, 0.44, 0.87, 2, 6.0, 6.0)
show_hudmessage(id, g_message)
}
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1033\\ f0\\ fs16 \n\\ par }
*/

W temacie: Pomoc

17.04.2016 21:05

Masz

I jak go edytować ? żeby był inny kolor