public OR_ULT_ChainEffect( iCaster, iTarget, iLineWidth, iDamage, iBodyPart )
{
// Make sure we set this user as hit, otherwise we'll hit him again
p_data_b[iTarget][PB_LIGHTNINGHIT] = true;
// Damage the user
WC3_Damage( iTarget, iCaster, iDamage, CSW_LIGHTNING, iBodyPart );
// Create the lightning
Create_TE_BEAMENTS( iCaster, iTarget, g_iSprites[SPR_LIGHTNING], 0, 15, 10, iLineWidth, 10, 255, 255, 255, 255, 0 );
// Get the target's origin
new vOrigin[3]
get_user_origin( iTarget, vOrigin );
// Create an elight on the target
Create_TE_ELIGHT( iTarget, vOrigin, 100, 255, 255, 255, 10, 0 );
// Play the lightning sound
emit_sound( iCaster, CHAN_STATIC, g_szSounds[SOUND_LIGHTNING], 1.0, ATTN_NORM, 0, PITCH_NORM );
return;
}Da taki efekt? Screenshots :: Warcraft 3 Frozen Throne Mod for Counter Strike and Day of Defeat::


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