cod_class_enabled
cs_set_user_armor(id, 100, CS_ARMOR_VESTHELM); //100 - ilość pancerzado cod_class_disabled:
cs_set_user_armor(id, 0, CS_ARMOR_NONE);do plugin_init:
RegisterHam(Ham_Spawn, "player", "Odrodzenie", 1);i na koniec
public Odrodzenie(id) { if(ma_klase[id]) cs_set_user_armor(id, 150, CS_ARMOR_VESTHELM); }