player_point[id]+=2 zmień na player_point[id]+=1
public Give_Xp(id,amount) { if(player_class_lvl[id][player_class[id]]==player_lvl[id]) { if(player_xp[id]+amount!=0 && get_playersnum()>1){ player_xp[id]+=amount if (player_xp[id] > LevelXP[player_lvl[id]]) { player_lvl[id]+=1 player_point[id]+=1 set_hudmessage(60, 200, 25, -1.0, 0.25, 0, 1.0, 2.0, 0.1, 0.2, 2) show_hudmessage(id, "Awansowales do poziomu %i", player_lvl[id]) client_cmd(id, "spk %s", gSoundRank); savexpcom(id) player_class_lvl[id][player_class[id]]=player_lvl[id] } if (player_xp[id] < LevelXP[player_lvl[id]-1]) { player_lvl[id]-=1 player_point[id]-=1 set_hudmessage(60, 200, 25, -1.0, 0.25, 0, 1.0, 2.0, 0.1, 0.2, 2) show_hudmessage(id, "Spadles do poziomu %i", player_lvl[id]) savexpcom(id) player_class_lvl[id][player_class[id]]=player_lvl[id] } write_hud(id) } } }