Siema, mam plugin, który blokuje granat 10s po rozpoczęciu rundy (+ freezetime), spełnia swoje zadanie, lecz paskudzi konsolę.
#include <amxmodx> new bool: blokada; public plugin_init(){ register_plugin("Blokada HE", "1.0", "MarWit") register_event("HLTV", "NewRound", "a", "1=0", "2=0"); register_event("CurWeapon","CurWeapon","be", "1=1") } public NewRound(){ blokada = true set_task(15.0, "Odblokuj") } public CurWeapon(id){ if(blokada && read_data(2)==CSW_HEGRENADE) engclient_cmd(id, "lastinv") } public Odblokuj() blokada = false
L 02/19/2015 - 14:11:26: Info (map "cs_office") (file "addons/amxmodx/logs/error_20150219.log") L 02/19/2015 - 14:11:26: [AMXX] Displaying debug trace (plugin "heblock.amxx") L 02/19/2015 - 14:11:26: [AMXX] Run time error 3: stack error L 02/19/2015 - 14:11:27: [AMXX] Displaying debug trace (plugin "heblock.amxx") L 02/19/2015 - 14:11:27: [AMXX] Run time error 3: stack error L 02/19/2015 - 14:11:28: [AMXX] Displaying debug trace (plugin "heblock.amxx") L 02/19/2015 - 14:11:28: [AMXX] Run time error 3: stack error
debug dopisany, nic więcej nie sypie. W czym problem?