Opis: Poszukuje osoby, która wykona mi następujące pluginy:
~ Rekord mapy
~ Kolejka
~ TRAILE ( kolorowe smugi za sobą)
Cena: 350 zł
Płatność: przelew
Kontakt: pw
Dotyczy serwerów cs:go
To równanie zostało stworzone przy pomocy kodu LaTeX:
Edytor LaTeX online: CodeCogs.com/latex/eqneditor.php
Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
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KryzysMajatkowy nie posiada znajomych
29.01.2016 23:59
Opis: Poszukuje osoby, która wykona mi następujące pluginy:
~ Rekord mapy
~ Kolejka
~ TRAILE ( kolorowe smugi za sobą)
Cena: 350 zł
Płatność: przelew
Kontakt: pw
Dotyczy serwerów cs:go
10.10.2015 21:51
Witam, postawiłem dzisiaj nowy serwer deathrun. I mam pytanie, wręcz prośbę. Jak ustalić limit graczy w drużynie? 5 osób może wejść do ct a chciałbym żeby więcej wchodziło a 1 osoba w tt żeby została.. Aktualnie gra 5 ct - 1 tt dalej nie mogą ludzie wbijać. Proszę o pomoc
10.10.2015 18:11
Witam. Na moim serwerze zainstalowałem https://forums.allie...ad.php?t=129907i mam problem. Dość często przenosi tych samych graczy do TT ale to nie jest najważniejsze. Najgorszym błędem na serwerze jest to że nie może wejść do ct gdy są 2 osoby, dopiero do tt i potem przenosi ich do CT. Jak to zmienić? Proszę o pomoc.
L 10/10/2015 - 18:56:36: [SM] Displaying call stack trace for plugin "deathrun_manager.smx":
L 10/10/2015 - 18:56:36: [SM] [0] Line 102, /home/forums/content/files/2/7/4/6/4/110183.attach::Event_RoundEnd()
L 10/10/2015 - 18:57:17: [SM] Native "GetClientTeam" reported: Client 2 is not in game
L 10/10/2015 - 18:57:17: [SM] Displaying call stack trace for plugin "deathrun_manager.smx":
L 10/10/2015 - 18:57:17: [SM] [0] Line 102, /home/forums/content/files/2/7/4/6/4/110183.attach::Event_RoundEnd()
L 10/10/2015 - 18:57:29: [SM] Native "GetClientTeam" reported: Client 2 is not in game
L 10/10/2015 - 18:57:29: [SM] Displaying call stack trace for plugin "deathrun_manager.smx":
L 10/10/2015 - 18:57:29: [SM] [0] Line 102, /home/forums/content/files/2/7/4/6/4/110183.attach::Event_RoundEnd()
L 10/10/2015 - 18:59:59: [SM] Native "GetClientTeam" reported: Client 2 is not in game
L 10/10/2015 - 18:59:59: [SM] Displaying call stack trace for plugin "deathrun_manager.smx":
L 10/10/2015 - 18:59:59: [SM] [0] Line 102, /home/forums/content/files/2/7/4/6/4/110183.attach::Event_RoundEnd()
L 10/10/2015 - 19:00:25: [SM] Native "GetClientTeam" reported: Client 2 is not in game
L 10/10/2015 - 19:00:25: [SM] Displaying call stack trace for plugin "deathrun_manager.smx":
L 10/10/2015 - 19:00:25: [SM] [0] Line 102, /home/forums/content/files/2/7/4/6/4/110183.attach::Event_RoundEnd()
L 10/10/2015 - 19:03:05: [SM] Native "GetClientTeam" reported: Client 3 is not in game
L 10/10/2015 - 19:03:05: [SM] Displaying call stack trace for plugin "deathrun_manager.smx":
L 10/10/2015 - 19:03:05: [SM] [0] Line 102, /home/forums/content/files/2/7/4/6/4/110183.attach::Event_RoundEnd()
L 10/10/2015 - 19:03:41: [SM] Native "GetClientTeam" reported: Client 3 is not in game
L 10/10/2015 - 19:03:41: [SM] Displaying call stack trace for plugin "deathrun_manager.smx":
L 10/10/2015 - 19:03:41: [SM] [0] Line 102, /home/forums/content/files/2/7/4/6/4/110183.attach::Event_RoundEnd()
L 10/10/2015 - 19:21:05: Error log file session closed.
10.09.2015 17:56
Witam, pobrałem wczoraj plugin i go zedytowałem (sm_skinchooser)
Natomiast mam jeden problem, przy wpisaniu !models gracze mogą wybrać model dla vipa.
skins.ini
//Configure your menu here "Models" { "VIP" { "VIP" "t" "Team1" { "ghost" { "path" "models\player\marvel\ghostrider\ghostrider_t.mdl" } } "Team2" { "ghostrider" { "path" "models\player\marvel\ghostrider\ghostrider_ct.mdl" } } } "Public Models" { "Admin" "" "Team1" { "Tusken" { "path" "models\player\b4p\b4p_tusken\b4p_tusken.mdl" } "Stormt" { "path" "models\player\b4p\b4p_stormt\b4p_stormt.mdl" } "Imperial" { "path" "models\player\b4p\b4p_imperial\b4p_imperial.mdl" } "Chewbacca" { "path" "models\player\b4p\b4p_chewbacca\b4p_chewbacca.mdl" } } "Team2" { "Rebel" { "path" "models\player\b4p\b4p_rebel\b4p_rebel.mdl" } "Jawa" { "path" "models\player\b4p\b4p_jawa\b4p_jawa.mdl" } "C3PO" { "path" "models\player\b4p\b4p_c3po\b4p_c3po.mdl" } "Bobafett" { "path" "models\player\b4p\b4p_bobafett\b4p_bobafett.mdl" } } } "Reserved Models" { "Admin" "Member" "Team1" { "Yoda" { "path" "models\player\b4p\b4p_yoda\b4p_yoda.mdl" } } "Team2" { "Darth Vader" { "path" "models\player\b4p\b4p_vader\b4p_vader.mdl" } } } } //If you use Fastdownload make sure all your model and material files are on your webserver!!!
cvary
sm_skinchooser_admingroup 1 (1 = enabled(default) , 0 = disabled) Adds the possebility to use the Groupsystem. sm_skinchooser_SkinBots 0 (1 = enabled , 0 = disabled), forces Bots to have a skin,set this to "0" if you don�t want bots having a skin!!! sm_skinchooser_displaytimer 0 (1 = enabled , 0 = disabled), makes it possible to display the menu a little bit later not directly by choosing a team sm_skinchooser_menustarttime 0 (default is 5.0 means menu will pop up 5 seconds after joining a Team , only works if sm_skinchooser_displaytimer is set to 1 !!!) sm_skinchooser_autodisplay 0 (1 = enabled(default) , 0 = disabled ) let�s the menu popup on teamjoin sm_skinchooser_adminonly1 (1 = enabled , 0 = disabled(default) ) With this Cvar you can enable the Menu only for Admins means only Admins will get the menu and can use the "!models" command if enabled. sm_skinchooser_playerspawntimer 0 (1 = enabled , 0 = disabled(default) ) This is only usefull if you have problems with the player_spawn Event , it enables the SetModel one second later on player_spawn (I made this because Resistance and Liberations seems to make some Probs without Timer.) sm_skinchooser_forceplayerskin 0 (1 = enabled , 0 = disabled ) With this cvar in combinition with sm_skinchooser_playerspawntimer you can give players automaticly a skin without choosing one from the menu. Notice!!! If you don�t want to use this option set the cvar to "0" in cfg!!! sm_skinchooser_commandcountsenabled 0 (1 = enabled , 0 = disabled ) Enables the CommandCounter. sm_skinchooser_commandcounts 3 ex. 3 How many times users should be able to use the !models command in a single round sm_skinchooser_closemenutimer 30 "30" seconds after Menu is closed. sm_skinchooser_skinadmin 1 (1 = enabled , 0 = disabled ) usage like skinbots and forceplayerskin. With this cvar in combinition with sm_skinchooser_playerspawntimer you can give admins automaticly a skin without choosing one from the menu. Sm_skinchooser creates a config-file on first start in "cfg/sourcemod(sm_skinchooser.cfg/sm_skinchooser_hl2dm.cfg for HL2-Version)" , make your adjustments there. Skins.ini , skinchooser_downloads.ini ect. are now moved to "addons/sourcemod/configs/sm_skinchooser(sm_skinchooser_hl2dm for HL2-Version)".
Proszę o pomoc.. Pozdrawiam.
04.08.2015 15:36
Witam.. Mam problem z rankme..
Gdy wejdę na serwer, pogram chwilę, nabije kilka killi i minut i po tym jeśli wyjdę kasuje mi się to i zaczynam od nowa od tego momentu ile miałem..
W error logach mam to
[rankme.smx] [RankMe] Save Player Fail: database or disk is full
proszę o pomoc.