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Witamy w Nieoficjalnym polskim support'cie AMX Mod X

Witamy w Nieoficjalnym polskim support'cie AMX Mod X, jak w większości społeczności internetowych musisz się zarejestrować aby móc odpowiadać lub zakładać nowe tematy, ale nie bój się to jest prosty proces w którym wymagamy minimalnych informacji.
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Guest Message by DevFuse
 

KryzysMajatkowy - zdjęcie

KryzysMajatkowy

Rejestracja: 01.06.2013
Aktualnie: Nieaktywny
Poza forum Ostatnio: 30.01.2016 16:52
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Moje tematy

pluginy na deathrun

29.01.2016 23:59

Opis: Poszukuje osoby, która wykona mi następujące pluginy:
~ Rekord mapy
~ Kolejka
~ TRAILE ( kolorowe smugi za sobą)
Cena: 350 zł
Płatność:  przelew
Kontakt: pw

 

Dotyczy serwerów cs:go

Maksymalna ilość graczy

10.10.2015 21:51

Witam, postawiłem dzisiaj nowy serwer deathrun. I mam pytanie, wręcz prośbę. Jak ustalić limit graczy w drużynie? 5 osób może wejść do ct a chciałbym żeby więcej wchodziło a 1 osoba w tt żeby została.. Aktualnie gra 5 ct - 1 tt dalej nie mogą ludzie wbijać. Proszę o pomoc :)

Problem z drużynami - DR

10.10.2015 18:11

Witam. Na moim serwerze zainstalowałem https://forums.allie...ad.php?t=129907i mam problem. Dość często przenosi tych samych graczy do TT ale to nie jest najważniejsze. Najgorszym błędem na serwerze jest to że nie może wejść do ct gdy są 2 osoby, dopiero do tt i potem przenosi ich do CT. Jak to zmienić? Proszę o pomoc.

 

L 10/10/2015 - 18:56:36: [SM] Displaying call stack trace for plugin "deathrun_manager.smx":
L 10/10/2015 - 18:56:36: [SM]   [0]  Line 102, /home/forums/content/files/2/7/4/6/4/110183.attach::Event_RoundEnd()
L 10/10/2015 - 18:57:17: [SM] Native "GetClientTeam" reported: Client 2 is not in game
L 10/10/2015 - 18:57:17: [SM] Displaying call stack trace for plugin "deathrun_manager.smx":
L 10/10/2015 - 18:57:17: [SM]   [0]  Line 102, /home/forums/content/files/2/7/4/6/4/110183.attach::Event_RoundEnd()
L 10/10/2015 - 18:57:29: [SM] Native "GetClientTeam" reported: Client 2 is not in game
L 10/10/2015 - 18:57:29: [SM] Displaying call stack trace for plugin "deathrun_manager.smx":
L 10/10/2015 - 18:57:29: [SM]   [0]  Line 102, /home/forums/content/files/2/7/4/6/4/110183.attach::Event_RoundEnd()
L 10/10/2015 - 18:59:59: [SM] Native "GetClientTeam" reported: Client 2 is not in game
L 10/10/2015 - 18:59:59: [SM] Displaying call stack trace for plugin "deathrun_manager.smx":
L 10/10/2015 - 18:59:59: [SM]   [0]  Line 102, /home/forums/content/files/2/7/4/6/4/110183.attach::Event_RoundEnd()
L 10/10/2015 - 19:00:25: [SM] Native "GetClientTeam" reported: Client 2 is not in game
L 10/10/2015 - 19:00:25: [SM] Displaying call stack trace for plugin "deathrun_manager.smx":
L 10/10/2015 - 19:00:25: [SM]   [0]  Line 102, /home/forums/content/files/2/7/4/6/4/110183.attach::Event_RoundEnd()
L 10/10/2015 - 19:03:05: [SM] Native "GetClientTeam" reported: Client 3 is not in game
L 10/10/2015 - 19:03:05: [SM] Displaying call stack trace for plugin "deathrun_manager.smx":
L 10/10/2015 - 19:03:05: [SM]   [0]  Line 102, /home/forums/content/files/2/7/4/6/4/110183.attach::Event_RoundEnd()
L 10/10/2015 - 19:03:41: [SM] Native "GetClientTeam" reported: Client 3 is not in game
L 10/10/2015 - 19:03:41: [SM] Displaying call stack trace for plugin "deathrun_manager.smx":
L 10/10/2015 - 19:03:41: [SM]   [0]  Line 102, /home/forums/content/files/2/7/4/6/4/110183.attach::Event_RoundEnd()
L 10/10/2015 - 19:21:05: Error log file session closed.
 

Gracze mogą wybrać model dla vipa.

10.09.2015 17:56

Witam, pobrałem wczoraj plugin i go zedytowałem (sm_skinchooser)

Natomiast mam jeden problem, przy wpisaniu !models gracze mogą wybrać model dla vipa.

 

skins.ini

//Configure your menu here
"Models"
{
	"VIP"
	{
		"VIP" "t"
		"Team1"
		{
			"ghost"
			{
				"path" "models\player\marvel\ghostrider\ghostrider_t.mdl"
			} 
		}

		"Team2"
		{
			"ghostrider"
			{
				"path" "models\player\marvel\ghostrider\ghostrider_ct.mdl"
			}
		}
	}

	"Public Models"
	{
		"Admin" ""
		"Team1"
		{
			"Tusken"
			{
				"path" "models\player\b4p\b4p_tusken\b4p_tusken.mdl"
			}
			"Stormt"
			{
				"path" "models\player\b4p\b4p_stormt\b4p_stormt.mdl"
			}
			"Imperial"
			{
				"path" "models\player\b4p\b4p_imperial\b4p_imperial.mdl"
			}
			"Chewbacca"
			{
				"path" "models\player\b4p\b4p_chewbacca\b4p_chewbacca.mdl"
			}
		}

		"Team2"
		{
			"Rebel"
			{
				"path" "models\player\b4p\b4p_rebel\b4p_rebel.mdl"
			}
			"Jawa"
			{
				"path" "models\player\b4p\b4p_jawa\b4p_jawa.mdl"
			}
			"C3PO"
			{
				"path" "models\player\b4p\b4p_c3po\b4p_c3po.mdl"
			}
			"Bobafett"
			{
				"path" "models\player\b4p\b4p_bobafett\b4p_bobafett.mdl"
			}
		}
	}

	"Reserved Models"
	{
		"Admin" "Member"
		"Team1"
		{
			"Yoda"
			{
				"path" "models\player\b4p\b4p_yoda\b4p_yoda.mdl"
			}
		}

		"Team2"
		{
			"Darth Vader"
			{
				"path" "models\player\b4p\b4p_vader\b4p_vader.mdl"
			}
		}
	}
}


//If you use Fastdownload make sure all your model and material files are on your webserver!!!

cvary

sm_skinchooser_admingroup 1 (1 = enabled(default) , 0 = disabled)
Adds the possebility to use the Groupsystem.
sm_skinchooser_SkinBots 0 (1 = enabled , 0 = disabled), forces Bots to have a skin,set this to "0" if you don�t want bots having a skin!!!
sm_skinchooser_displaytimer 0 (1 = enabled , 0 = disabled), makes it possible to display the menu a little bit
later not directly by choosing a team
sm_skinchooser_menustarttime 0 (default is 5.0 means menu will pop up 5 seconds after joining a Team , only works if sm_skinchooser_displaytimer is set to 1 !!!)
sm_skinchooser_autodisplay 0 (1 = enabled(default) , 0 = disabled ) let�s the menu popup on teamjoin
sm_skinchooser_adminonly1 (1 = enabled , 0 = disabled(default) )
With this Cvar you can enable the Menu only for Admins means only Admins will get the menu and can use the "!models" command if enabled.
sm_skinchooser_playerspawntimer 0 (1 = enabled , 0 = disabled(default) )
This is only usefull if you have problems with the player_spawn Event , it enables the SetModel one second later on player_spawn (I made this because Resistance and Liberations seems to make some Probs without Timer.)
sm_skinchooser_forceplayerskin 0 (1 = enabled , 0 = disabled )
With this cvar in combinition with sm_skinchooser_playerspawntimer you can give players automaticly a skin without choosing one from the menu.
Notice!!! If you don�t want to use this option set the cvar to "0" in cfg!!!
sm_skinchooser_commandcountsenabled 0 (1 = enabled , 0 = disabled ) Enables the CommandCounter.
sm_skinchooser_commandcounts 3 ex. 3 How many times users should be able to use the !models command in a single round
sm_skinchooser_closemenutimer 30 "30" seconds after Menu is closed.
sm_skinchooser_skinadmin 1 (1 = enabled , 0 = disabled ) usage like skinbots and forceplayerskin.
With this cvar in combinition with sm_skinchooser_playerspawntimer you can give admins automaticly a skin without choosing one from the menu.

Sm_skinchooser creates a config-file on first start in "cfg/sourcemod(sm_skinchooser.cfg/sm_skinchooser_hl2dm.cfg for HL2-Version)" , make your adjustments there.
Skins.ini , skinchooser_downloads.ini ect. are now moved to "addons/sourcemod/configs/sm_skinchooser(sm_skinchooser_hl2dm for HL2-Version)".

Proszę o pomoc.. Pozdrawiam.

rankme nie zapisuje godzin oraz killi

04.08.2015 15:36

Witam.. Mam problem z rankme..

Gdy wejdę na serwer, pogram chwilę, nabije kilka killi i minut i po tym jeśli wyjdę kasuje mi się to i zaczynam od nowa od tego momentu ile miałem..

 

W error logach mam to

 

[rankme.smx] [RankMe] Save Player Fail: database or disk is full

 

proszę o pomoc.